[Mesa-dev] [PATCH v3 0/9] Gallium Nine

Henri Verbeet hverbeet at gmail.com
Tue Nov 18 10:36:35 PST 2014


On 17 November 2014 21:05, Emil Velikov <emil.l.velikov at gmail.com> wrote:
>  - GL extensions
> I feel that it's a bit too much to shoot the project down, because it
> does not introduce GL extensions that will be useful.
To clarify, that's not what I said. It's mostly just that I'd like to
see some actual evidence for the (implicit) claim that the performance
difference is largely due to inherent OpenGL API overhead.

> Considering the interface note able, would you say that any new
> implementation towards handling D3D9 in wine is acceptable ?
If anything, it would have to be an interface approximately on the
level of the DDI, like Jose mentioned.

> Can we work together so that both project benefit from this effort ?
I like to think we've always had good relations with Mesa, even if we
don't always agree on everything. In this specific case, I'm afraid we
just have a pretty fundamental difference of opinion with the st/nine
developers on what the right approach is. Feel free to send me an
e-mail if you have Wine related questions / requests in any case
though.


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