[Mesa-dev] [PATCH 1/4] i965: Move brw->precompile checks out a level.
Kenneth Graunke
kenneth at whitecape.org
Mon Nov 24 00:28:19 PST 2014
brw_shader_precompile should just do a precompile; it makes more sense
for the caller to decide whether we should do one. Simpler.
Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
---
src/mesa/drivers/dri/i965/brw_shader.cpp | 8 ++++----
1 file changed, 4 insertions(+), 4 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp
index 10f8db7..78db484 100644
--- a/src/mesa/drivers/dri/i965/brw_shader.cpp
+++ b/src/mesa/drivers/dri/i965/brw_shader.cpp
@@ -59,13 +59,13 @@ brw_shader_precompile(struct gl_context *ctx, struct gl_shader_program *prog)
{
struct brw_context *brw = brw_context(ctx);
- if (brw->precompile && !brw_fs_precompile(ctx, prog))
+ if (!brw_fs_precompile(ctx, prog))
return false;
- if (brw->precompile && !brw_gs_precompile(ctx, prog))
+ if (!brw_gs_precompile(ctx, prog))
return false;
- if (brw->precompile && !brw_vs_precompile(ctx, prog))
+ if (!brw_vs_precompile(ctx, prog))
return false;
return true;
@@ -255,7 +255,7 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *shProg)
}
}
- if (!brw_shader_precompile(ctx, shProg))
+ if (brw->precompile && !brw_shader_precompile(ctx, shProg))
return false;
return true;
--
2.1.3
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