[Mesa-dev] [PATCH] mesa: fix spurious wglGetProcAddress / GL_INVALID_OPERATION error
Brian Paul
brianp at vmware.com
Thu Oct 2 08:49:04 PDT 2014
On Windows, the Piglit primitive-restart test was failing a
glGetError()==0 assertion when it was run w/out any command line
arguments. Piglit's all.py script only runs primitive-restart
with arguments so this case isn't normally hit during a full
piglit run.
The basic problem is Microsoft's opengl32.dll calls glFlush
from wglGetProcAddress() and Piglit uses wglGetProcAddress() to
resolve glPrimitiveRestartNV() which is called inside glBegin/End.
See comments in the code for more info.
Plus, improve the comments for _mesa_alloc_dispatch_table().
Cc: <mesa-stable at lists.freedesktop.org>
---
src/mesa/main/context.c | 36 +++++++++++++++++++++++++++++++++++-
1 file changed, 35 insertions(+), 1 deletion(-)
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index afe43a6..5a8f718 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -891,7 +891,21 @@ _mesa_generic_nop(void)
/**
- * Allocate and initialize a new dispatch table.
+ * Special no-op glFlush, see below.
+ */
+#if defined(_WIN32)
+static void GLAPIENTRY
+nop_glFlush(void)
+{
+ /* don't record an error like we do in _mesa_generic_nop() */
+}
+#endif
+
+
+/**
+ * Allocate and initialize a new dispatch table. All the dispatch
+ * function pointers will point at the _mesa_generic_nop() function
+ * which raises GL_INVALID_OPERATION.
*/
struct _glapi_table *
_mesa_alloc_dispatch_table(void)
@@ -911,6 +925,26 @@ _mesa_alloc_dispatch_table(void)
for (i = 0; i < numEntries; i++) {
entry[i] = (_glapi_proc) _mesa_generic_nop;
}
+
+#if defined(_WIN32)
+ /* This is a special case for Windows in the event that
+ * wglGetProcAddress is called between glBegin/End().
+ *
+ * The MS opengl32.dll library apparently calls glFlush from
+ * wglGetProcAddress(). If we're inside glBegin/End(), glFlush
+ * will dispatch to _mesa_generic_nop() and we'll generate a
+ * GL_INVALID_OPERATION error.
+ *
+ * The specific case which hits this is piglit's primitive-restart
+ * test which calls glPrimitiveRestartNV() inside glBegin/End. The
+ * first time we call glPrimitiveRestartNV() Piglit's API dispatch
+ * code will try to resolve the function by calling wglGetProcAddress.
+ * This raises GL_INVALID_OPERATION and an assert(glGetError()==0)
+ * will fail causing the test to fail. By suppressing the error, the
+ * assertion passes and the test continues.
+ */
+ SET_Flush(table, nop_glFlush);
+#endif
}
return table;
}
--
1.7.10.4
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