[Mesa-dev] [PATCH] mesa: fix spurious wglGetProcAddress / GL_INVALID_OPERATION error
Sinclair Yeh
syeh at vmware.com
Fri Oct 3 08:04:23 PDT 2014
This looks reasonable to me.
Acked-by: Sinclair Yeh <syeh at vmware.com>
On Thu, Oct 02, 2014 at 09:49:04AM -0600, Brian Paul wrote:
> On Windows, the Piglit primitive-restart test was failing a
> glGetError()==0 assertion when it was run w/out any command line
> arguments. Piglit's all.py script only runs primitive-restart
> with arguments so this case isn't normally hit during a full
> piglit run.
>
> The basic problem is Microsoft's opengl32.dll calls glFlush
> from wglGetProcAddress() and Piglit uses wglGetProcAddress() to
> resolve glPrimitiveRestartNV() which is called inside glBegin/End.
> See comments in the code for more info.
>
> Plus, improve the comments for _mesa_alloc_dispatch_table().
>
> Cc: <mesa-stable at lists.freedesktop.org>
> ---
> src/mesa/main/context.c | 36 +++++++++++++++++++++++++++++++++++-
> 1 file changed, 35 insertions(+), 1 deletion(-)
>
> diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
> index afe43a6..5a8f718 100644
> --- a/src/mesa/main/context.c
> +++ b/src/mesa/main/context.c
> @@ -891,7 +891,21 @@ _mesa_generic_nop(void)
>
>
> /**
> - * Allocate and initialize a new dispatch table.
> + * Special no-op glFlush, see below.
> + */
> +#if defined(_WIN32)
> +static void GLAPIENTRY
> +nop_glFlush(void)
> +{
> + /* don't record an error like we do in _mesa_generic_nop() */
> +}
> +#endif
> +
> +
> +/**
> + * Allocate and initialize a new dispatch table. All the dispatch
> + * function pointers will point at the _mesa_generic_nop() function
> + * which raises GL_INVALID_OPERATION.
> */
> struct _glapi_table *
> _mesa_alloc_dispatch_table(void)
> @@ -911,6 +925,26 @@ _mesa_alloc_dispatch_table(void)
> for (i = 0; i < numEntries; i++) {
> entry[i] = (_glapi_proc) _mesa_generic_nop;
> }
> +
> +#if defined(_WIN32)
> + /* This is a special case for Windows in the event that
> + * wglGetProcAddress is called between glBegin/End().
> + *
> + * The MS opengl32.dll library apparently calls glFlush from
> + * wglGetProcAddress(). If we're inside glBegin/End(), glFlush
> + * will dispatch to _mesa_generic_nop() and we'll generate a
> + * GL_INVALID_OPERATION error.
> + *
> + * The specific case which hits this is piglit's primitive-restart
> + * test which calls glPrimitiveRestartNV() inside glBegin/End. The
> + * first time we call glPrimitiveRestartNV() Piglit's API dispatch
> + * code will try to resolve the function by calling wglGetProcAddress.
> + * This raises GL_INVALID_OPERATION and an assert(glGetError()==0)
> + * will fail causing the test to fail. By suppressing the error, the
> + * assertion passes and the test continues.
> + */
> + SET_Flush(table, nop_glFlush);
> +#endif
> }
> return table;
> }
> --
> 1.7.10.4
>
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