[Mesa-dev] [PATCH 02/15] mesa: Remove prototypes for nonexistent functions

Ian Romanick idr at freedesktop.org
Thu Oct 23 09:35:17 PDT 2014

From: Ian Romanick <ian.d.romanick at intel.com>

_mesa_UseShaderProgramEXT, _mesa_ActiveProgramEXT, and
_mesa_CreateShaderProgramEXT were all removed when support for
GL_EXT_separate_shader_objects was removed.

Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
 src/mesa/main/shaderapi.h | 9 ---------
 1 file changed, 9 deletions(-)

diff --git a/src/mesa/main/shaderapi.h b/src/mesa/main/shaderapi.h
index 17b05b3..047d256 100644
--- a/src/mesa/main/shaderapi.h
+++ b/src/mesa/main/shaderapi.h
@@ -205,15 +205,6 @@ _mesa_use_shader_program(struct gl_context *ctx, GLenum type,
                          struct gl_shader_program *shProg,
                          struct gl_pipeline_object *shTarget);
-extern void GLAPIENTRY
-_mesa_UseShaderProgramEXT(GLenum type, GLuint program);
-extern void GLAPIENTRY
-_mesa_ActiveProgramEXT(GLuint program);
-extern GLuint GLAPIENTRY
-_mesa_CreateShaderProgramEXT(GLenum type, const GLchar *string);
 extern void
 _mesa_copy_linked_program_data(gl_shader_stage type,
                                const struct gl_shader_program *src,

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