[Mesa-dev] [PULL] i965: rename brw_gs -> brw_ff_gs; rename brw_vec4_gs -> brw_gs.
Iago Toral
itoral at igalia.com
Wed Oct 29 06:06:13 PDT 2014
On Tue, 2014-10-28 at 19:27 -0700, Kenneth Graunke wrote:
> Hello,
>
> I'd like to rename some files in i965:
>
> - brw_gs.c -> brw_ff_gs.c
> - brw_gs.h -> brw_ff_gs.h
> - brw_gs_emit.c -> brw_ff_gs_emit.c
> - brw_vec4_gs.c -> brw_gs.c
> - brw_vec4_gs.h -> brw_gs.h
>
> The current "brw_gs" files are about emulating fixed-function functionality
> (VF primitive decomposition and SOL) via the geometry shader; actual
> programmable geometry shader code is handled by brw_vec4_gs.[ch].
>
> With the advent of SIMD8 geometry shaders, "vec4_gs" will be confusing. "gs"
> is nicer. Most of the legacy code uses the "ff_gs" name already - when Paul
> respun his GS series, he renamed everything, but didn't change the filenames.
>
> Objections? Acks?
>
> The "i965-reorg" branch of my tree (~kwg/mesa) has two patches to do the
> renames:
>
> i965: Rename brw_vec4_gs.[ch] to brw_gs.[ch].
> i965: Rename brw_gs{,_emit}.[ch] to brw_ff_gs{,_emit}.[ch].
>
> Since they're purely "git mv" and #include fixes, I figured mailing out the
> diff would be useless.
I think this is a good idea. I remember being a big confused by the file
names while I was working on geometry shaders. the new names looks
better to me.
Iago
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