[Mesa-dev] [PULL] i965: rename brw_gs -> brw_ff_gs; rename brw_vec4_gs -> brw_gs.
Jason Ekstrand
jason at jlekstrand.net
Tue Oct 28 21:24:52 PDT 2014
Ack
On Oct 28, 2014 7:24 PM, "Kenneth Graunke" <kenneth at whitecape.org> wrote:
> Hello,
>
> I'd like to rename some files in i965:
>
> - brw_gs.c -> brw_ff_gs.c
> - brw_gs.h -> brw_ff_gs.h
> - brw_gs_emit.c -> brw_ff_gs_emit.c
> - brw_vec4_gs.c -> brw_gs.c
> - brw_vec4_gs.h -> brw_gs.h
>
> The current "brw_gs" files are about emulating fixed-function functionality
> (VF primitive decomposition and SOL) via the geometry shader; actual
> programmable geometry shader code is handled by brw_vec4_gs.[ch].
>
> With the advent of SIMD8 geometry shaders, "vec4_gs" will be confusing.
> "gs"
> is nicer. Most of the legacy code uses the "ff_gs" name already - when
> Paul
> respun his GS series, he renamed everything, but didn't change the
> filenames.
>
> Objections? Acks?
>
> The "i965-reorg" branch of my tree (~kwg/mesa) has two patches to do the
> renames:
>
> i965: Rename brw_vec4_gs.[ch] to brw_gs.[ch].
> i965: Rename brw_gs{,_emit}.[ch] to brw_ff_gs{,_emit}.[ch].
>
> Since they're purely "git mv" and #include fixes, I figured mailing out the
> diff would be useless.
>
> --Ken
> _______________________________________________
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> mesa-dev at lists.freedesktop.org
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>
>
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