[Mesa-dev] [Bug 83596] New: reuse_framebuffer_texture_attachment does not set Layered field
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sun Sep 7 14:28:08 PDT 2014
https://bugs.freedesktop.org/show_bug.cgi?id=83596
Priority: medium
Bug ID: 83596
Assignee: mesa-dev at lists.freedesktop.org
Summary: reuse_framebuffer_texture_attachment does not set
Layered field
Severity: normal
Classification: Unclassified
OS: Linux (All)
Reporter: vljn at ovi.com
Hardware: All
Status: NEW
Version: git
Component: Mesa core
Product: Mesa
Created attachment 105872
--> https://bugs.freedesktop.org/attachment.cgi?id=105872&action=edit
Copy layered field in reuse_framebuffer_texture_attachment
Hi,
the reuse_framebuffer_texture_attachment in src/mesa/main/fbobject.c does not
copy the Layered field. This generates incorrect incomplete framebuffer
statement when setting a layered fbo with a GL_DEPTH_STENCIL attachement for
instance.
I've attached a patch that fix the issue.
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