[Mesa-dev] [Bug 83596] New: reuse_framebuffer_texture_attachment does not set Layered field

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun Sep 7 14:28:08 PDT 2014


https://bugs.freedesktop.org/show_bug.cgi?id=83596

          Priority: medium
            Bug ID: 83596
          Assignee: mesa-dev at lists.freedesktop.org
           Summary: reuse_framebuffer_texture_attachment does not set
                    Layered field
          Severity: normal
    Classification: Unclassified
                OS: Linux (All)
          Reporter: vljn at ovi.com
          Hardware: All
            Status: NEW
           Version: git
         Component: Mesa core
           Product: Mesa

Created attachment 105872
  --> https://bugs.freedesktop.org/attachment.cgi?id=105872&action=edit
Copy layered field in reuse_framebuffer_texture_attachment

Hi,

the reuse_framebuffer_texture_attachment in src/mesa/main/fbobject.c does not
copy the Layered field. This generates incorrect incomplete framebuffer
statement when setting a layered fbo with a GL_DEPTH_STENCIL attachement for
instance.

I've attached a patch that fix the issue.

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