[Mesa-dev] [PATCH 00/37] Geometry shader support in Sandy Bridge

Iago Toral Quiroga itoral at igalia.com
Tue Sep 16 03:07:25 PDT 2014


On mar, 2014-09-16 at 01:09 -0700, Kenneth Graunke wrote:
> On Thursday, August 14, 2014 01:11:32 PM Iago Toral Quiroga wrote:
> > Hi,
> > 
> > this series brings support for geometry shaders in Sandy Bridge (gen6) and is
> > combined work from Samuel and myself.
> 
> I've looked over most of the series, and everything looks good (though I didn't have time to look at it in as much detail as I'd hoped).  It sounds like Jordan's reviewed quite a bit of it.

That's great, thanks Kenneth. I think Jordan only managed to review the
first 6 patches so far.

> Feel free to add my ack on the series:
> 
> Acked-by: Kenneth Graunke <kenneth at whitecape.org>

Will do.

> 
> I think you're probably good to push it at this point.  Fantastic work, as always :)

Thanks! :)

I think Jordan still wanted to review the patches, so I'll wait for his
ok before pushing anything.

Iago



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