[Mesa-dev] [PATCH 00/37] Geometry shader support in Sandy Bridge
Iago Toral Quiroga
itoral at igalia.com
Tue Sep 16 03:07:25 PDT 2014
On mar, 2014-09-16 at 01:09 -0700, Kenneth Graunke wrote:
> On Thursday, August 14, 2014 01:11:32 PM Iago Toral Quiroga wrote:
> > Hi,
> >
> > this series brings support for geometry shaders in Sandy Bridge (gen6) and is
> > combined work from Samuel and myself.
>
> I've looked over most of the series, and everything looks good (though I didn't have time to look at it in as much detail as I'd hoped). It sounds like Jordan's reviewed quite a bit of it.
That's great, thanks Kenneth. I think Jordan only managed to review the
first 6 patches so far.
> Feel free to add my ack on the series:
>
> Acked-by: Kenneth Graunke <kenneth at whitecape.org>
Will do.
>
> I think you're probably good to push it at this point. Fantastic work, as always :)
Thanks! :)
I think Jordan still wanted to review the patches, so I'll wait for his
ok before pushing anything.
Iago
More information about the mesa-dev
mailing list