[Mesa-dev] [PATCH 00/37] Geometry shader support in Sandy Bridge

Jordan Justen jljusten at gmail.com
Tue Sep 16 09:37:34 PDT 2014


On Tue, Sep 16, 2014 at 3:07 AM, Iago Toral Quiroga <itoral at igalia.com> wrote:
> On mar, 2014-09-16 at 01:09 -0700, Kenneth Graunke wrote:
>> On Thursday, August 14, 2014 01:11:32 PM Iago Toral Quiroga wrote:
>> > Hi,
>> >
>> > this series brings support for geometry shaders in Sandy Bridge (gen6) and is
>> > combined work from Samuel and myself.
>>
>> I've looked over most of the series, and everything looks good (though I didn't have time to look at it in as much detail as I'd hoped).  It sounds like Jordan's reviewed quite a bit of it.
>
> That's great, thanks Kenneth. I think Jordan only managed to review the
> first 6 patches so far.
>
>> Feel free to add my ack on the series:
>>
>> Acked-by: Kenneth Graunke <kenneth at whitecape.org>
>
> Will do.
>
>>
>> I think you're probably good to push it at this point.  Fantastic work, as always :)
>
> Thanks! :)
>
> I think Jordan still wanted to review the patches, so I'll wait for his
> ok before pushing anything.

Sorry. I'll get back to this today.

So far, for 7-15 you can add:
Reviewed-by: Jordan Justen <jordan.l.justen at intel.com>

Ken: Iago seems to have updated
"i965/gen6/gs: Implement GS_OPCODE_FF_SYNC."
"i965/gen6/gs: Implement GS_OPCODE_SET_DWORD_2."
At git://github.com/samuelig/mesa.git
on the gs-support-snb-for-submission-02092014 branch based on your
suggestions in case you wanted to verify the changes.

-Jordan


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