[Mesa-dev] [PATCH] mesa: Remove duplicate _mesa_{init, free}_shader_state prototypes.
Matt Turner
mattst88 at gmail.com
Sun Sep 21 11:39:56 PDT 2014
---
src/mesa/main/shaderobj.h | 7 -------
1 file changed, 7 deletions(-)
diff --git a/src/mesa/main/shaderobj.h b/src/mesa/main/shaderobj.h
index fae8be8..d72919c 100644
--- a/src/mesa/main/shaderobj.h
+++ b/src/mesa/main/shaderobj.h
@@ -94,13 +94,6 @@ _mesa_free_shader_program_data(struct gl_context *ctx,
extern void
_mesa_init_shader_object_functions(struct dd_function_table *driver);
-extern void
-_mesa_init_shader_state(struct gl_context *ctx);
-
-extern void
-_mesa_free_shader_state(struct gl_context *ctx);
-
-
static inline gl_shader_stage
_mesa_shader_enum_to_shader_stage(GLenum v)
{
--
1.8.5.5
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