[Mesa-dev] [PATCH 4/4] i965: Use the tex projector lowering pass instead of hand-rolling it.
Jason Ekstrand
jason at jlekstrand.net
Thu Apr 2 16:18:01 PDT 2015
I'm going to kick this off to Jenkins now. Assuming it gives a green
light, the series is
Reviewed-by: Jason Ekstrand <jason.ekstrand at intel.com>
I'm going to write a NIR variant of the i965 cube clamping pass so I
want the builder stuff for that.
--Jason
On Wed, Apr 1, 2015 at 3:11 PM, Eric Anholt <eric at anholt.net> wrote:
> This only impacts the ARB_fp path. We can't quite disable the GLSL-level
> lowering pass, because it needs to apply before
> brw_do_lower_unnormalized_offset().
> ---
>
> Note: I haven't fully piglited this. It sounds like there are nice
> automated systems for regression testing now.
>
> src/mesa/drivers/dri/i965/brw_fs_nir.cpp | 14 ++++----------
> 1 file changed, 4 insertions(+), 10 deletions(-)
>
> diff --git a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
> index 4dfb4d6..0f1659d 100644
> --- a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
> +++ b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
> @@ -101,6 +101,9 @@ fs_visitor::emit_nir_code()
> nir_lower_global_vars_to_local(nir);
> nir_validate_shader(nir);
>
> + nir_lower_tex_projector(nir);
> + nir_validate_shader(nir);
> +
> nir_split_var_copies(nir);
> nir_validate_shader(nir);
>
> @@ -1782,7 +1785,6 @@ fs_visitor::nir_emit_texture(nir_tex_instr *instr)
> int lod_components = 0, offset_components = 0;
>
> fs_reg coordinate, shadow_comparitor, lod, lod2, sample_index, mcs, tex_offset;
> - fs_reg projector;
>
> for (unsigned i = 0; i < instr->num_srcs; i++) {
> fs_reg src = get_nir_src(instr->src[i].src);
> @@ -1835,8 +1837,7 @@ fs_visitor::nir_emit_texture(nir_tex_instr *instr)
> offset_components = instr->coord_components;
> break;
> case nir_tex_src_projector:
> - projector = retype(src, BRW_REGISTER_TYPE_F);
> - break;
> + unreachable("should be lowered");
>
> case nir_tex_src_sampler_offset: {
> /* Figure out the highest possible sampler index and mark it as used */
> @@ -1860,13 +1861,6 @@ fs_visitor::nir_emit_texture(nir_tex_instr *instr)
> }
> }
>
> - if (projector.file != BAD_FILE) {
> - fs_reg invproj = vgrf(glsl_type::float_type);
> - emit_math(SHADER_OPCODE_RCP, invproj, projector);
> - for (int i = 0; i < 3; i++)
> - emit(MUL(offset(coordinate, i), offset(coordinate, i), invproj));
> - }
> -
> if (instr->op == nir_texop_txf_ms) {
> if (brw->gen >= 7 &&
> key_tex->compressed_multisample_layout_mask & (1 << sampler)) {
> --
> 2.1.4
>
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