April 2015 Archives by author
Starting: Wed Apr 1 02:43:38 PDT 2015
Ending: Thu Apr 30 22:50:53 PDT 2015
Messages: 2219
- [Mesa-dev] [PATCH] i965: Give the FS and VEC4 visitors more descriptive names.
Connor Abbott
- [Mesa-dev] [PATCH] nir: add support for structured COME FROM
Connor Abbott
- [Mesa-dev] [PATCH] nir: add support for structured COME FROM
Connor Abbott
- [Mesa-dev] Mesa (master): gallium: Add tgsi_to_nir to get a nir_shader for a TGSI shader.
Connor Abbott
- [Mesa-dev] Mesa (master): nir/print: Don't print extra swizzzle components
Connor Abbott
- [Mesa-dev] [PATCH 2/4] nir: fix typo for f2b description
Connor Abbott
- [Mesa-dev] [PATCH 3/4] nir: support to flatten_all in peephole-select
Connor Abbott
- [Mesa-dev] [PATCH] nir/print: Correctly print swizzles for explicitly sized alu sources
Connor Abbott
- [Mesa-dev] [PATCH] nir: add support for structured COME FROM
Connor Abbott
- [Mesa-dev] [PATCH 3/4] nir: support to flatten_all in peephole-select
Connor Abbott
- [Mesa-dev] [PATCH 2/2] nir: fix typo for f2b/i2b/b2i expressions (v2)
Connor Abbott
- [Mesa-dev] [PATCH 1/2] build: add libnir.la
Connor Abbott
- [Mesa-dev] Value Range Propagation in NIR (GSoC)
Connor Abbott
- [Mesa-dev] Value Range Propagation in NIR (GSoC)
Connor Abbott
- [Mesa-dev] Value Range Propagation in NIR (GSoC)
Connor Abbott
- [Mesa-dev] [PATCH 0/3] Enable ARB_gpu_shader_fp64 for i965
Connor Abbott
- [Mesa-dev] [PATCH 1/4] nir: Fix bug in handling non-SSA copy prop of indirect register access.
Connor Abbott
- [Mesa-dev] [PATCH 2/3] nir: Try commutative sources in CSE
Connor Abbott
- [Mesa-dev] [PATCH] nir/cse: fix bug with comparing non-per-component sources
Connor Abbott
- [Mesa-dev] [PATCH] nir/cse: fix bug with comparing non-per-component sources
Connor Abbott
- [Mesa-dev] [PATCH] nir/cse: fix bug with comparing non-per-component sources
Connor Abbott
- [Mesa-dev] [RFC] nir: compiler options for addressing modes
Connor Abbott
- [Mesa-dev] [RFC] nir: compiler options for addressing modes
Connor Abbott
- [Mesa-dev] [PATCH] nir: Convert the if-test for num_inputs == 2 to an assertion
Connor Abbott
- [Mesa-dev] [PATCH 1/2] mesa: add .mesa-install-links files to gitignore
Connor Abbott
- [Mesa-dev] [PATCH 2/2] mesa/main: add autogenerated format-info.c to gitignore
Connor Abbott
- [Mesa-dev] [PATCH 1/2] mesa: add .mesa-install-links files to gitignore
Connor Abbott
- [Mesa-dev] [PATCH 1/2] mesa: add .mesa-install-links files to gitignore
Connor Abbott
- [Mesa-dev] [PATCH 09/12] nir: Add a simple growing array data structure
Connor Abbott
- [Mesa-dev] [PATCH 06/12] nir/lower_vars_to_ssa: Pass around the nir_shader instead of a void mem_ctx
Connor Abbott
- [Mesa-dev] [PATCH 09/12] nir: Add a simple growing array data structure
Connor Abbott
- [Mesa-dev] [PATCH 00/12] nir: Various indirect variable use fixes
Connor Abbott
- [Mesa-dev] [RFC 6/9] nir: Add an entirely C-based linked list implementation
Connor Abbott
- [Mesa-dev] [PATCH] nir: add helper to get # of dest components
Connor Abbott
- [Mesa-dev] [RFC 7/9] nir/nir: Use a linked list instead of a has set for use/def sets
Connor Abbott
- [Mesa-dev] [RFC 7/9] nir/nir: Use a linked list instead of a has set for use/def sets
Connor Abbott
- [Mesa-dev] [PATCH 11/13] nir/nir: Use a linked list instead of a has set for use/def sets
Connor Abbott
- [Mesa-dev] [PATCH 11/13] nir/nir: Use a linked list instead of a has set for use/def sets
Connor Abbott
- [Mesa-dev] egl streams, trying to gain some knowledge
Dave Airlie
- [Mesa-dev] [PATCH 4/4] mesa: Remove the _WindowMap from gl_viewport_attrib.
Dave Airlie
- [Mesa-dev] [PATCH 1/4] mesa/teximage: use correct extension for accept stencil texture.
Dave Airlie
- [Mesa-dev] [PATCH 2/4] mesa: finish implementing ARB_texture_stencil8
Dave Airlie
- [Mesa-dev] [PATCH 3/4] st/mesa: add ARB_texture_stencil8 enable
Dave Airlie
- [Mesa-dev] [PATCH 4/4] docs: mark off texture_stencil8
Dave Airlie
- [Mesa-dev] [PATCH] mesa: Remove unused variables left over from 107ae27e57d.
Dave Airlie
- [Mesa-dev] [PATCH] st/mesa: improve ARB_texture_stencil8 support
Dave Airlie
- [Mesa-dev] [PATCH 1/4] mesa/teximage: use correct extension for accept stencil texture.
Dave Airlie
- [Mesa-dev] [PATCH 2/4] mesa: finish implementing ARB_texture_stencil8 (v2)
Dave Airlie
- [Mesa-dev] [PATCH 3/4] st/mesa: add ARB_texture_stencil8 support (v2)
Dave Airlie
- [Mesa-dev] [PATCH 4/4] docs: mark off texture_stencil8 (v2)
Dave Airlie
- [Mesa-dev] [PATCH] u_tile: fix stencil texturing tests under softpipe
Dave Airlie
- [Mesa-dev] [PATCH v2] r600g/sb: Enable SB for geometry shaders
Dave Airlie
- [Mesa-dev] [PATCH] st/mesa: align cube map arrays layers
Dave Airlie
- [Mesa-dev] [PATCH] st/mesa: convert sub image for cube map arrays to 2d arrays for upload
Dave Airlie
- [Mesa-dev] [PATCH] st/mesa: align cube map arrays layers
Dave Airlie
- [Mesa-dev] [PATCH 1/2] st/mesa: add a debug option to compile shaders at link time
Dave Airlie
- [Mesa-dev] ARB_texture_stencil8 repost
Dave Airlie
- [Mesa-dev] [PATCH 1/4] mesa: finish implementing ARB_texture_stencil8 (v4)
Dave Airlie
- [Mesa-dev] [PATCH 2/4] st/mesa: add ARB_texture_stencil8 support (v4)
Dave Airlie
- [Mesa-dev] [PATCH 3/4] docs: mark off texture_stencil8 (v2.1)
Dave Airlie
- [Mesa-dev] [PATCH 4/4] mesa/teximage: use correct extension for accept stencil texture.
Dave Airlie
- [Mesa-dev] [PATCH] mesa: finish implementing ARB_texture_stencil8 (v5)
Dave Airlie
- [Mesa-dev] [PATCH] softpipe: fix stencil write to use an integer value
Dave Airlie
- [Mesa-dev] ARB_shader_subroutine - first try
Dave Airlie
- [Mesa-dev] [PATCH 01/23] mesa: Add stubs for ARB_shader_subroutine entrypoints
Dave Airlie
- [Mesa-dev] [PATCH 02/23] glapi: Add ARB_shader_subroutine functions and enums
Dave Airlie
- [Mesa-dev] [PATCH 03/23] mesa: Add extension tracking for arb_shader_subroutine
Dave Airlie
- [Mesa-dev] [PATCH 04/23] mesa: Add glGet support for ARB_shader_subroutine implementation limits
Dave Airlie
- [Mesa-dev] [PATCH 05/23] glsl: Add extension plumbing and define for ARB_shader_subroutine
Dave Airlie
- [Mesa-dev] [PATCH 06/23] glsl: Make `subroutine` a reserved keyword
Dave Airlie
- [Mesa-dev] [PATCH 07/23] glsl: Add production for "subroutine qualifier"
Dave Airlie
- [Mesa-dev] [PATCH 08/23] glsl: Add production for subroutine qualifier with type list
Dave Airlie
- [Mesa-dev] [PATCH 09/23] glsl: Exclude 'subroutine' from has_qualifier()
Dave Airlie
- [Mesa-dev] [PATCH 10/23] glsl: Disallow 'subroutine' as a general type qualifier
Dave Airlie
- [Mesa-dev] [PATCH 11/23] glsl/types: add new subroutine type
Dave Airlie
- [Mesa-dev] [PATCH 12/23] mesa: add inline conversion functions for ARB_shader_subroutine
Dave Airlie
- [Mesa-dev] [PATCH 13/23] glsl/ir: add subroutine information storage to ir_function
Dave Airlie
- [Mesa-dev] [PATCH 14/23] glsl/ir: allow ir_call to handle subroutine calling
Dave Airlie
- [Mesa-dev] [PATCH 15/23] glsl: add ast/parser support for subroutine parsing storage
Dave Airlie
- [Mesa-dev] [PATCH 16/23] glsl/ir: add subroutine lowering pass
Dave Airlie
- [Mesa-dev] [PATCH 17/23] mesa/mtypes: add gl_subroutine_function and uniform storage to shader
Dave Airlie
- [Mesa-dev] [PATCH 18/23] glsl: add uniform and program resource support
Dave Airlie
- [Mesa-dev] [PATCH 19/23] program_resource: add subroutine support
Dave Airlie
- [Mesa-dev] [PATCH 20/23] program: add subroutine uniform support
Dave Airlie
- [Mesa-dev] [PATCH 21/23] mesa: fill out the ARB_shader_subroutine APIs
Dave Airlie
- [Mesa-dev] [PATCH 22/23] st/mesa: add subroutine bits
Dave Airlie
- [Mesa-dev] [PATCH 23/23] st/mesa: enable shader subroutine
Dave Airlie
- [Mesa-dev] [PATCH] st/mesa: update stencil surface if it comes from texture
Dave Airlie
- [Mesa-dev] [PATCH] softpipe: fix another stencil-as-float issue
Dave Airlie
- [Mesa-dev] ARB_vertex_attrib_64bit support (2nd posting I think)
Dave Airlie
- [Mesa-dev] [PATCH 1/8] st/glsl_to_tgsi: fix ir_assignment hack doing bad things for doubles
Dave Airlie
- [Mesa-dev] [PATCH 2/8] mapi: add GL_ARB_vertex_attrib_64bit support
Dave Airlie
- [Mesa-dev] [PATCH 3/8] mesa: add ARB_vertex_attrib_64bit to extensions. (v2)
Dave Airlie
- [Mesa-dev] [PATCH 4/8] glsl: add ARB_vertex_attrib_64bit support.
Dave Airlie
- [Mesa-dev] [PATCH 5/8] glsl: track which program inputs are doubles
Dave Airlie
- [Mesa-dev] [PATCH 6/8] glsl: check total count of multi-slot double vertex attribs
Dave Airlie
- [Mesa-dev] [PATCH 7/8] mesa/vbo: add support for 64-bit vertex attributes. (v1)
Dave Airlie
- [Mesa-dev] [PATCH 8/8] st/mesa: add double input support including lowering (v3)
Dave Airlie
- [Mesa-dev] Mesa (master): nir/print: Don't print extra swizzzle components
Eric Anholt
- [Mesa-dev] [PATCH 3/4] nir: support to flatten_all in peephole-select
Eric Anholt
- [Mesa-dev] [PATCH 1/4] nir: Add an interface for the builder to insert instructions before.
Eric Anholt
- [Mesa-dev] [PATCH 2/4] nir: Add an interface to turn a nir_src into a nir_ssa_def.
Eric Anholt
- [Mesa-dev] [PATCH 3/4] nir: Add a lowering pass for texture projectors.
Eric Anholt
- [Mesa-dev] [PATCH 4/4] i965: Use the tex projector lowering pass instead of hand-rolling it.
Eric Anholt
- [Mesa-dev] [PATCH 2/3] i965: Add a NIR-based cubemap normalizing pass
Eric Anholt
- [Mesa-dev] [PATCH] nir: add lowering for idiv/udiv/umod
Eric Anholt
- [Mesa-dev] [PATCH] gallium/ttn: fix for arrays vs regs
Eric Anholt
- [Mesa-dev] [PATCH] nir: split out lower_sub from lower_negate
Eric Anholt
- [Mesa-dev] [PATCH] gallium/ttn: add support for temp arrays
Eric Anholt
- [Mesa-dev] [PATCH 2/3] gallium/ttn: add support for temp arrays
Eric Anholt
- [Mesa-dev] [PATCH 2/3] gallium/ttn: add support for temp arrays
Eric Anholt
- [Mesa-dev] [PATCH 2/2] gallium/ttn: add TXQ support
Eric Anholt
- [Mesa-dev] [PATCH 1/2] gallium/ttn: fix TXD
Eric Anholt
- [Mesa-dev] [PATCH 1/4] gallium/ttn: add support for texture offsets
Eric Anholt
- [Mesa-dev] [PATCH 1/4] nir: Fix bug in handling non-SSA copy prop of indirect register access.
Eric Anholt
- [Mesa-dev] [PATCH 2/4] gallium/ttn: Validate our shader after we generate it.
Eric Anholt
- [Mesa-dev] [PATCH 3/4] nir: Validate that tex_instr src components are the right size.
Eric Anholt
- [Mesa-dev] [PATCH 4/4] nir: Validate that the tex_instr dest is the right size.
Eric Anholt
- [Mesa-dev] [PATCH 1/4] gallium/ttn: add support for texture offsets
Eric Anholt
- [Mesa-dev] [RFC] nir: compiler options for addressing modes
Eric Anholt
- [Mesa-dev] [PATCH 1/4] gallium/ttn: add support for texture offsets
Eric Anholt
- [Mesa-dev] [PATCH 0/3] Hash-table and hash-set, V4
Eric Anholt
- [Mesa-dev] [PATCH] gallium/ttn: add UBO support
Eric Anholt
- [Mesa-dev] [PATCH 0/3] Hash-table and hash-set, V4
Eric Anholt
- [Mesa-dev] [PATCH] gallium/ttn: fix TXF
Eric Anholt
- [Mesa-dev] [PATCH] vc4: with primconvert, quads follow provoking vertex convention
Eric Anholt
- [Mesa-dev] [RFC 6/9] nir: Add an entirely C-based linked list implementation
Eric Anholt
- [Mesa-dev] [PATCH 0/3] Hash-table and hash-set, V4
Timothy Arceri
- [Mesa-dev] Possible ideas for optimisations in Mesa
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: properly setting var->data.binding if explicit_binding is true
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: properly setting var->data.binding if explicit_binding is true
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: properly setting var->data.binding if explicit_binding is true
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: fix packing support for arrays of doubles
Timothy Arceri
- [Mesa-dev] Regarding X.Org Endless Vacation of Code
Timothy Arceri
- [Mesa-dev] [PATCH v2] glsl: properly setting var->data.binding if explicit_binding is true
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: remove element_type() helper
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: remove element_type() helper
Timothy Arceri
- [Mesa-dev] [PATCH 05/20] mesa: Use bool in _mesa_is_ helpers instead of GLboolean
Dylan Baker
- [Mesa-dev] Patch: typo fixing
Zoë Blade
- [Mesa-dev] Patch: typo fixing
Zoë Blade
- [Mesa-dev] [PATCH 00/15] GL_AMD_performance_monitor
Robert Bragg
- [Mesa-dev] [PATCH 00/15] GL_AMD_performance_monitor
Robert Bragg
- [Mesa-dev] [PATCH 1/2] configure.ac: print LLVM_LDFLAGS
Laurent Carlier
- [Mesa-dev] [PATCH 3/4] nir: support to flatten_all in peephole-select
Rob Clark
- [Mesa-dev] [PATCH 3/4] nir: support to flatten_all in peephole-select
Rob Clark
- [Mesa-dev] [PATCH 3/4] nir: support to flatten_all in peephole-select
Rob Clark
- [Mesa-dev] [PATCH 1/2] nir: add option to lower slt/sge/seq/sne
Rob Clark
- [Mesa-dev] [PATCH 2/2] nir: fix typo for f2b/i2b/b2i expressions (v2)
Rob Clark
- [Mesa-dev] [PATCH 3/4] nir: support to flatten_all in peephole-select
Rob Clark
- [Mesa-dev] [PATCH 4/4] RFC: nir: add lowering for idiv/udiv/umod
Rob Clark
- [Mesa-dev] [PATCH] nir: add lowering for idiv/udiv/umod
Rob Clark
- [Mesa-dev] [PATCH 1/2] build: add libnir.la
Rob Clark
- [Mesa-dev] [PATCH 2/2] xa: support for drivers which use NIR
Rob Clark
- [Mesa-dev] [PATCH] nir: split out lower_sub from lower_negate
Rob Clark
- [Mesa-dev] [PATCH] gallium/ttn: fix for arrays vs regs
Rob Clark
- [Mesa-dev] [RFC 0/2] nir and ttn support for indirect/arrays
Rob Clark
- [Mesa-dev] [RFC 1/2] nir: add intrinsics for load/store global
Rob Clark
- [Mesa-dev] [RFC 2/2] gallium/ttn: add support for temp arrays
Rob Clark
- [Mesa-dev] [RFC 2/2] gallium/ttn: add support for temp arrays
Rob Clark
- [Mesa-dev] [PATCH] gallium/ttn: add support for temp arrays
Rob Clark
- [Mesa-dev] [PATCH] gallium/ttn: use single component address register
Rob Clark
- [Mesa-dev] [PATCH] gallium/ttn: add support for temp arrays
Rob Clark
- [Mesa-dev] [PATCH 1/3] gallium/ttn: minor cleanup
Rob Clark
- [Mesa-dev] [PATCH 2/3] gallium/ttn: add support for temp arrays
Rob Clark
- [Mesa-dev] [PATCH 3/3] gallium/ttn: use single component address register
Rob Clark
- [Mesa-dev] [PATCH 2/3] gallium/ttn: add support for temp arrays
Rob Clark
- [Mesa-dev] [PATCH 1/2] gallium/ttn: split out helper to get texture info
Rob Clark
- [Mesa-dev] [PATCH 2/2] gallium/ttn: add TXQ support
Rob Clark
- [Mesa-dev] [PATCH 2/2] gallium/ttn: add TXQ support
Rob Clark
- [Mesa-dev] [PATCH] gallium/hud: add more options to customize HUD panes
Rob Clark
- [Mesa-dev] [PATCH 2/3] gallium/ttn: add support for temp arrays
Rob Clark
- [Mesa-dev] [PATCH 2/3] gallium/ttn: add support for temp arrays
Rob Clark
- [Mesa-dev] [PATCH 1/2] gallium/ttn: fix TXD
Rob Clark
- [Mesa-dev] [PATCH 2/2] gallium/ttn: add support for system values
Rob Clark
- [Mesa-dev] [PATCH] nir: fix bit of cargo-culting in lower_idiv
Rob Clark
- [Mesa-dev] [PATCH 1/4] gallium/ttn: add support for texture offsets
Rob Clark
- [Mesa-dev] [PATCH 2/4] gallium/ttn: add support for TXL2
Rob Clark
- [Mesa-dev] [PATCH 3/4] gallium/ttn: minor cleanup
Rob Clark
- [Mesa-dev] [PATCH 4/4] gallium/ttn: add UBO support
Rob Clark
- [Mesa-dev] [PATCH 1/4] gallium/ttn: add support for texture offsets
Rob Clark
- [Mesa-dev] [RFC] nir: compiler options for addressing modes
Rob Clark
- [Mesa-dev] [RFC] nir: compiler options for addressing modes
Rob Clark
- [Mesa-dev] [RFC] nir: compiler options for addressing modes
Rob Clark
- [Mesa-dev] [RFC] nir: compiler options for addressing modes
Rob Clark
- [Mesa-dev] [RFC] nir: compiler options for addressing modes
Rob Clark
- [Mesa-dev] [RFC] nir: compiler options for addressing modes
Rob Clark
- [Mesa-dev] [PATCH 1/4] gallium/ttn: add support for texture offsets
Rob Clark
- [Mesa-dev] [RFC] nir: compiler options for addressing modes
Rob Clark
- [Mesa-dev] [PATCH] nir/builder: add nir_builder_insert_after_instr()
Rob Clark
- [Mesa-dev] [PATCH] gallium/ttn: add UBO support
Rob Clark
- [Mesa-dev] [PATCH 4/9] prog; add weak _mesa_error_no_memory() symbol and add it to libglsl_util
Rob Clark
- [Mesa-dev] [PATCH] gallium/ttn: fix TXF
Rob Clark
- [Mesa-dev] [PATCH 08/12] nir/types: Make glsl_get_length smarter
Rob Clark
- [Mesa-dev] [PATCH 08/12] nir/types: Make glsl_get_length smarter
Rob Clark
- [Mesa-dev] [RFC 6/9] nir: Add an entirely C-based linked list implementation
Rob Clark
- [Mesa-dev] [PATCH] nir: add helper to get # of dest components
Rob Clark
- [Mesa-dev] [PATCH v2] mesa: fix up GLSL version when computing GL version
Rob Clark
- [Mesa-dev] [PATCH] nir: add helper to get # of dest components
Rob Clark
- [Mesa-dev] [PATCH 20/20] mesa: Allow MESA_GL_VERSION_OVERRIDE with ES contexts
Rob Clark
- [Mesa-dev] [PATCH] gallium/ttn: add missing SNE
Rob Clark
- [Mesa-dev] [PATCH] util/list: add list_first/last_entry
Rob Clark
- [Mesa-dev] DMA_BUF render targets disabled for intel
Axel Davy
- [Mesa-dev] [PATCH] glx/dri3: Use a separate xcb connection for Present events
Axel Davy
- [Mesa-dev] [PATCH v3] glx/dri3: Use a separate xcb connection for Present events
Axel Davy
- [Mesa-dev] [PATCH v4] glx/dri3: Use a separate xcb connection for Present events
Axel Davy
- [Mesa-dev] [PATCH v3] glx/dri3: Use a separate xcb connection for Present events
Axel Davy
- [Mesa-dev] [PATCH v3] glx/dri3: Use a separate xcb connection for Present events
Axel Davy
- [Mesa-dev] [PATCH 00/16] Some Gallium Nine fixes
Axel Davy
- [Mesa-dev] [PATCH 01/16] st/nine: Handle special LIT case
Axel Davy
- [Mesa-dev] [PATCH 02/16] st/nine: Fix wrong assert in nine_shader
Axel Davy
- [Mesa-dev] [PATCH 03/16] st/nine: NineDevice9_Clear skip fastpath for bigger depth-buffers
Axel Davy
- [Mesa-dev] [PATCH 04/16] st/nine: Clear struct pipe_blit_info before use.
Axel Davy
- [Mesa-dev] [PATCH 05/16] st/nine: Workaround barycentrics issue on some cards
Axel Davy
- [Mesa-dev] [PATCH 06/16] st/nine: Fix comment in update_viewport
Axel Davy
- [Mesa-dev] [PATCH 07/16] st/nine: Do not advertise D3DDEVCAPS_TEXTURESYSTEMMEMORY
Axel Davy
- [Mesa-dev] [PATCH 08/16] st/nine: Change x86 FPU Control word on device creation as on wined3d and windows
Axel Davy
- [Mesa-dev] [PATCH 09/16] st/nine: Fix D3DQUERYTYPE_TIMESTAMPFREQ query
Axel Davy
- [Mesa-dev] [PATCH 10/16] st/nine: Improve D3DQUERYTYPE_TIMESTAMP
Axel Davy
- [Mesa-dev] [PATCH 11/16] st/nine: Ignore D3DUSAGE_QUERY_POSTPIXELSHADER_BLENDING when D3DUSAGE_RENDERTARGET is specified
Axel Davy
- [Mesa-dev] [PATCH 12/16] st/nine: Fix computation of const_used_size
Axel Davy
- [Mesa-dev] [PATCH 13/16] st/nine: Rework update_vertex_buffers
Axel Davy
- [Mesa-dev] [PATCH 14/16] st/nine: Add debug warning when application uses sw processing
Axel Davy
- [Mesa-dev] [PATCH 15/16] st/nine: Fix update_vertex_elements bad rebase
Axel Davy
- [Mesa-dev] [PATCH 16/16] st/nine: Rework texture data allocation
Axel Davy
- [Mesa-dev] [PATCH 01/11] st/nine: Encapsulate variables for MANAGED resource
Axel Davy
- [Mesa-dev] [PATCH 02/11] st/nine: Remove impossible cases with Managed textures
Axel Davy
- [Mesa-dev] [PATCH 03/11] st/nine: Simplify Surface9 Managed resources implementation
Axel Davy
- [Mesa-dev] [PATCH 04/11] st/nine: Bound the dirty regions to resource size
Axel Davy
- [Mesa-dev] [PATCH 05/11] st/nine: Rewrite Managed texture uploads
Axel Davy
- [Mesa-dev] [PATCH 06/11] st/nine: Fix NineBaseTexture9_PreLoad
Axel Davy
- [Mesa-dev] [PATCH 07/11] st/nine: D3DUSAGE_AUTOGENMIPMAP is forbidden for volumes
Axel Davy
- [Mesa-dev] [PATCH 08/11] st/nine: util_gen_mipmap doesn't need we reset states.
Axel Davy
- [Mesa-dev] [PATCH 09/11] st/nine: Some D3DUSAGE_AUTOGENMIPMAP fixes
Axel Davy
- [Mesa-dev] [PATCH 10/11] st/nine: Enforce LOD 0 for D3DUSAGE_AUTOGENMIPMAP
Axel Davy
- [Mesa-dev] [PATCH 11/11] st/nine: Remove Managed texture hack.
Axel Davy
- [Mesa-dev] [PATCH 01/16] st/nine: Handle special LIT case
Axel Davy
- [Mesa-dev] [PATCH 03/16] st/nine: NineDevice9_Clear skip fastpath for bigger depth-buffers
Axel Davy
- [Mesa-dev] [PATCH 11/16] st/nine: Ignore D3DUSAGE_QUERY_POSTPIXELSHADER_BLENDING when D3DUSAGE_RENDERTARGET is specified
Axel Davy
- [Mesa-dev] [PATCH 16/16] st/nine: Rework texture data allocation
Axel Davy
- [Mesa-dev] [PATCH 08/16] st/nine: Change x86 FPU Control word on device creation as on wined3d and windows
Axel Davy
- [Mesa-dev] [PATCH 08/16] st/nine: Change x86 FPU Control word on device creation as on wined3d and windows
Axel Davy
- [Mesa-dev] [PATCH 03/11] st/nine: Simplify Surface9 Managed resources implementation
Axel Davy
- [Mesa-dev] [PATCH 16/16] st/nine: Rework texture data allocation
Axel Davy
- [Mesa-dev] [PATCH 09/16] st/nine: Fix D3DQUERYTYPE_TIMESTAMPFREQ query
Axel Davy
- [Mesa-dev] [PATCH 12/16] st/nine: Fix computation of const_used_size
Axel Davy
- [Mesa-dev] [PATCH 05/16] st/nine: Workaround barycentrics issue on some cards
Axel Davy
- [Mesa-dev] [PATCH 08/16 v2] st/nine: Change x86 FPU Control word on device creation
Axel Davy
- [Mesa-dev] [PATCH 11/16 v2] st/nine: Fix behaviour of D3DUSAGE_QUERY_POSTPIXELSHADER_BLENDING
Axel Davy
- [Mesa-dev] [PATCH 1/2] util/macros: Move DIV_ROUND_UP to util/macros.h
Axel Davy
- [Mesa-dev] [PATCH 2/2] gallium/svga: Remove useless ARRAY_SIZE declaration
Axel Davy
- [Mesa-dev] [PATCH 1/2] util/macros: Move DIV_ROUND_UP to util/macros.h
Axel Davy
- [Mesa-dev] [PATCH 1/2] util/macros: Move DIV_ROUND_UP to util/macros.h
Axel Davy
- [Mesa-dev] [PATCH v2] st/nine: Rework texture data allocation
Axel Davy
- [Mesa-dev] [PATCH 1/2] dri3_open: don't leak the reply
Guillaume Desmottes
- [Mesa-dev] [PATCH 2/2] loader: don't leak udev_enumerate
Guillaume Desmottes
- [Mesa-dev] Initial amdgpu driver release
Alex Deucher
- [Mesa-dev] Initial amdgpu driver release
Alex Deucher
- [Mesa-dev] Initial amdgpu driver release
Alex Deucher
- [Mesa-dev] [PATCH 1/2] r600g, radeonsi: add driver queries for GPU temperature and shader+memory clocks
Alex Deucher
- [Mesa-dev] [PATCH] i915: Add XRGB8888 format to intel_screen_make_configs
Boyan Ding
- [Mesa-dev] [PATCH] Fix automatic indentation mode for recent emacs, use fewer columns in .git
Michel Dänzer
- [Mesa-dev] [PATCH] gallium/radeon: don't crash when getting out-of-bounds TEMP references
Michel Dänzer
- [Mesa-dev] Mesa (10.5): radeonsi: Cache LLVMTargetMachineRef in context instead of in screen
Michel Dänzer
- [Mesa-dev] [PATCH] radeonsi: remove bogus r600-- triple
Michel Dänzer
- [Mesa-dev] [PATCH] radeon: replace __FUNCTION__ with __func__
Michel Dänzer
- [Mesa-dev] [PATCH v3] glx/dri3: Use a separate xcb connection for Present events
Michel Dänzer
- [Mesa-dev] [PATCH] gallivm: Fix build against LLVM 3.7 SVN r235265
Michel Dänzer
- [Mesa-dev] [PATCH 1/5] winsys/radeon: make radeon_bo_vtbl static
Michel Dänzer
- [Mesa-dev] [PATCH 01/18] winsys/radeon: move radeon_winsys.h up one directory
Michel Dänzer
- [Mesa-dev] [PATCH 1/2] clover: make llvm >= 3.5.0 and c++11 mandatory
EdB
- [Mesa-dev] [PATCH 2/2] clover: remove pre llvm 3.5.0 compatibility code
EdB
- [Mesa-dev] [PATCH v2 1/2] clover: make llvm >= 3.5.0 and c++11 mandatory
EdB
- [Mesa-dev] [PATCH] clover: compile all sources with c++11
EdB
- [Mesa-dev] [PATCH] clover: compile all sources with c++11
EdB
- [Mesa-dev] [PATCH v2] clover: compile all sources with c++11
EdB
- [Mesa-dev] [PATCH 0/4] clover: this serie remove util/compat.*
EdB
- [Mesa-dev] [PATCH 1/4] clover: remove compat classes that match std one
EdB
- [Mesa-dev] [PATCH 2/4] clover: remove compat::string
EdB
- [Mesa-dev] [PATCH 3/4] clover: make module::symbol::name a string
EdB
- [Mesa-dev] [PATCH 4/4] clover: remove util/compat
EdB
- [Mesa-dev] [PATCH 3/3] glsl: Reassociate multiplication of mat*mat*vec.
Jason Ekstrand
- [Mesa-dev] [PATCH 4/9] nir: Move the compare-with-zero optimizations to the late section
Jason Ekstrand
- [Mesa-dev] [PATCH 2/4] nir: fix typo for f2b description
Jason Ekstrand
- [Mesa-dev] [PATCH 3/4] nir: support to flatten_all in peephole-select
Jason Ekstrand
- [Mesa-dev] Mesa (master): nir/print: Don't print extra swizzzle components
Jason Ekstrand
- [Mesa-dev] [PATCH] nir/print: Correctly print swizzles for explicitly sized alu sources
Jason Ekstrand
- [Mesa-dev] [PATCH] i965/generator: Get rid of the ! in the unreachable statement
Jason Ekstrand
- [Mesa-dev] [PATCH 3/4] nir: support to flatten_all in peephole-select
Jason Ekstrand
- [Mesa-dev] [PATCH 2/4] nir: fix typo for f2b description
Jason Ekstrand
- [Mesa-dev] [PATCH] nir: add support for structured COME FROM
Jason Ekstrand
- [Mesa-dev] [PATCH 8/9] nir: Implement a nir_sweep() pass.
Jason Ekstrand
- [Mesa-dev] [PATCH 00/13] i965: Make LOAD_PAYLOAD sane again
Jason Ekstrand
- [Mesa-dev] [PATCH 01/13] i965/fs_cse: Factor out code to create copy instructions
Jason Ekstrand
- [Mesa-dev] [PATCH 02/13] i965: Change header_present to header_size in backend_instruction
Jason Ekstrand
- [Mesa-dev] [PATCH 03/13] i965/register_coalesce: Do register size checks before is_copy_payload
Jason Ekstrand
- [Mesa-dev] [PATCH 04/13] i965/fs_inst: Add an is_copy_payload helper
Jason Ekstrand
- [Mesa-dev] [PATCH 05/13] i965/fs: Make emit_single_fb_write take an explicit exec_size
Jason Ekstrand
- [Mesa-dev] [PATCH 06/13] i965/fs: Make LOAD_PAYLOAD take a header size
Jason Ekstrand
- [Mesa-dev] [PATCH 07/13] i965/fs: Rework fs_visitor::LOAD_PAYLOAD
Jason Ekstrand
- [Mesa-dev] [PATCH 08/13] SQUASH: i965/fs: Make destinations of load_payload have the appropreate width
Jason Ekstrand
- [Mesa-dev] [PATCH 09/13] SQUASH: i965/fs: Rework fs_visitor::lower_load_payload
Jason Ekstrand
- [Mesa-dev] [PATCH 10/13] SQUASH: i965/fs_cse: Support the new-style LOAD_PAYLOAD
Jason Ekstrand
- [Mesa-dev] [PATCH 11/13] SQUASH: i965/fs_inst::is_copy_payload: Support the new-style LOAD_PAYLOAD
Jason Ekstrand
- [Mesa-dev] [PATCH 12/13] SQUASH: i965/fs: Set up fb-write payloads directly
Jason Ekstrand
- [Mesa-dev] [PATCH 13/13] i965/fs_inst: Get rid of the effective_width field
Jason Ekstrand
- [Mesa-dev] [PATCH 09/13] SQUASH: i965/fs: Rework fs_visitor::lower_load_payload
Jason Ekstrand
- [Mesa-dev] [PATCH 8/9] nir: Implement a nir_sweep() pass.
Jason Ekstrand
- [Mesa-dev] egl streams, trying to gain some knowledge
Jason Ekstrand
- [Mesa-dev] [PATCH 3/4] nir: support to flatten_all in peephole-select
Jason Ekstrand
- [Mesa-dev] [PATCH 5/5] nir: Remove fsin_reduced/fcos_reduced.
Jason Ekstrand
- [Mesa-dev] [PATCH] i965: Free dead GLSL IR one last time.
Jason Ekstrand
- [Mesa-dev] [PATCH] nir/opt_peephole_ffma: Fix a couple typos in a comment
Jason Ekstrand
- [Mesa-dev] [PATCH 1/3] util: Change hash_table to use quadratic probing
Jason Ekstrand
- [Mesa-dev] [PATCH 4/4] i965: Use the tex projector lowering pass instead of hand-rolling it.
Jason Ekstrand
- [Mesa-dev] [PATCH 4/4] i965: Use the tex projector lowering pass instead of hand-rolling it.
Jason Ekstrand
- [Mesa-dev] [PATCH 1/3] i965: Check the INTEL_USE_NIR environment variable once at context creation
Jason Ekstrand
- [Mesa-dev] [PATCH 2/3] i965: Add a NIR-based cubemap normalizing pass
Jason Ekstrand
- [Mesa-dev] [PATCH 3/3] i965: Use brw_nir_cubemap_normalize for NIR shaders
Jason Ekstrand
- [Mesa-dev] [PATCH 1/4] nir: Add a src_get_parent_instr function
Jason Ekstrand
- [Mesa-dev] [PATCH 2/4] nir/from_ssa: Don't set reg->parent_instr for ssa_undef instructions
Jason Ekstrand
- [Mesa-dev] [PATCH 3/4] i965/nir: Be smarter about types in vecN, Tmov, and bcsel operations
Jason Ekstrand
- [Mesa-dev] [PATCH 4/4] nir: Allow abs/neg in select peephole pass.
Jason Ekstrand
- [Mesa-dev] [PATCH 09/13] SQUASH: i965/fs: Rework fs_visitor::lower_load_payload
Jason Ekstrand
- [Mesa-dev] [PATCH 1/3] i965: Check the INTEL_USE_NIR environment variable once at context creation
Jason Ekstrand
- [Mesa-dev] [PATCH 09/13] SQUASH: i965/fs: Rework fs_visitor::lower_load_payload
Jason Ekstrand
- [Mesa-dev] [PATCH 2/3] i965: Add a NIR-based cubemap normalizing pass
Jason Ekstrand
- [Mesa-dev] [PATCH 3/4] nir: Add a lowering pass for texture projectors.
Jason Ekstrand
- [Mesa-dev] [PATCH 1/4] nir: Add a src_get_parent_instr function
Jason Ekstrand
- [Mesa-dev] [PATCH v2 1/3] i965/fs: Use the source type when looking for UD negations in copy prop
Jason Ekstrand
- [Mesa-dev] [PATCH v2 2/3] i965/fs: Change SEL and MOV types as needed to propagate source modifiers
Jason Ekstrand
- [Mesa-dev] [PATCH v2 3/3] nir: Allow abs/neg in select peephole pass.
Jason Ekstrand
- [Mesa-dev] [PATCH] nir/lower_samplers: Use the right memory context for realloc'ing tex sources
Jason Ekstrand
- [Mesa-dev] [PATCH v2 1/3] i965/fs: Use the source type when looking for UD negations in copy prop
Jason Ekstrand
- [Mesa-dev] [PATCH v2 2/3] i965/fs: Change SEL and MOV types as needed to propagate source modifiers
Jason Ekstrand
- [Mesa-dev] [PATCH] nir/lower_tex_projector: Don't use designated initializers
Jason Ekstrand
- [Mesa-dev] [PATCH 4/5] nir: Allocate dereferences out of their parent instruction or deref.
Jason Ekstrand
- [Mesa-dev] [PATCH 5/5] nir: Implement a nir_sweep() pass.
Jason Ekstrand
- [Mesa-dev] [RFC 2/2] gallium/ttn: add support for temp arrays
Jason Ekstrand
- [Mesa-dev] [RFC 0/2] nir and ttn support for indirect/arrays
Jason Ekstrand
- [Mesa-dev] [PATCH 6/5] nir: Make nir_*_instr_create take a nir_shader instead of a void * context
Jason Ekstrand
- [Mesa-dev] [PATCH] gallium/ttn: add support for temp arrays
Jason Ekstrand
- [Mesa-dev] Value Range Propagation in NIR (GSoC)
Jason Ekstrand
- [Mesa-dev] [PATCH 11/12] i965: Create NIR during LinkShader() and ProgramStringNotify().
Jason Ekstrand
- [Mesa-dev] [PATCH 10/12] nir: Store num_direct_uniforms in the nir_shader.
Jason Ekstrand
- [Mesa-dev] [PATCH 00/12] i965: Generate NIR at link time
Jason Ekstrand
- [Mesa-dev] [PATCH 11/12] i965: Create NIR during LinkShader() and ProgramStringNotify().
Jason Ekstrand
- [Mesa-dev] [PATCH 4/5] i965/vs: Allow CSE to handle MULs with negated arguments.
Jason Ekstrand
- [Mesa-dev] [PATCH 10/12] nir: Store num_direct_uniforms in the nir_shader.
Jason Ekstrand
- [Mesa-dev] [PATCH] i965: Don't set NirOptions for stages that will use the vec4 backend.
Jason Ekstrand
- [Mesa-dev] [PATCH v2 2/3] i965/fs: Change SEL and MOV types as needed to propagate source modifiers
Jason Ekstrand
- [Mesa-dev] [PATCH 00/12] nir: Various indirect variable use fixes
Jason Ekstrand
- [Mesa-dev] [PATCH 01/12] nir/lower_vars_to_ssa: Actually look for indirects when determining aliasing
Jason Ekstrand
- [Mesa-dev] [PATCH 02/12] nir: Refactor tex_instr_dest_size to use a switch statement
Jason Ekstrand
- [Mesa-dev] [PATCH 03/12] nir/tex: Use the correct return size for query_levels and lod
Jason Ekstrand
- [Mesa-dev] [PATCH 04/12] nir/print: Print the closing paren on load_const instructions
Jason Ekstrand
- [Mesa-dev] [PATCH 05/12] i965/nir: Use the correct offsets when handling register indirects
Jason Ekstrand
- [Mesa-dev] [PATCH 06/12] nir/lower_vars_to_ssa: Pass around the nir_shader instead of a void mem_ctx
Jason Ekstrand
- [Mesa-dev] [PATCH 07/12] nir: Move get_const_initializer_load from vars_to_ssa to NIR core
Jason Ekstrand
- [Mesa-dev] [PATCH 08/12] nir/types: Make glsl_get_length smarter
Jason Ekstrand
- [Mesa-dev] [PATCH 09/12] nir: Add a simple growing array data structure
Jason Ekstrand
- [Mesa-dev] [PATCH 10/12] nir/locals_to_regs: Pass around the nir_shader rather than a void * mem_ctx
Jason Ekstrand
- [Mesa-dev] [PATCH 11/12] nir/locals_to_regs: Initialize registers with constant initializers
Jason Ekstrand
- [Mesa-dev] [PATCH 12/12] nir/locals_to_regs: Hanadle indirect accesses of length-1 arrays
Jason Ekstrand
- [Mesa-dev] [PATCH v2 2/3] i965/fs: Change SEL and MOV types as needed to propagate source modifiers
Jason Ekstrand
- [Mesa-dev] [PATCH] nir: fix bit of cargo-culting in lower_idiv
Jason Ekstrand
- [Mesa-dev] [PATCH] i965: Don't bother freeing NULL.
Jason Ekstrand
- [Mesa-dev] [PATCH 3/3 v5] i965/fs: Combine tex/fb_write operations (opt)
Jason Ekstrand
- [Mesa-dev] [PATCH 09/12] nir: Add a simple growing array data structure
Jason Ekstrand
- [Mesa-dev] [PATCH 13/12] nir: Rewrite instr_rewrite_src
Jason Ekstrand
- [Mesa-dev] [PATCH 14/12] nir/lower_source_mods: Don't propagate register sources
Jason Ekstrand
- [Mesa-dev] [PATCH 3/3] util: Change util/set to use quadratic probing
Jason Ekstrand
- [Mesa-dev] [PATCH 0/3] Hash-table and hash-set, V4
Jason Ekstrand
- [Mesa-dev] [PATCH 3/3] util: Change util/set to use quadratic probing
Jason Ekstrand
- [Mesa-dev] [RFC] nir: compiler options for addressing modes
Jason Ekstrand
- [Mesa-dev] [RFC] nir: compiler options for addressing modes
Jason Ekstrand
- [Mesa-dev] [PATCH 3/3] nir: Fix typo in ushr by 0 algebraic replacement
Jason Ekstrand
- [Mesa-dev] [PATCH 2/3] nir: Try commutative sources in CSE
Jason Ekstrand
- [Mesa-dev] [PATCH] nir/cse: fix bug with comparing non-per-component sources
Jason Ekstrand
- [Mesa-dev] [PATCH] nir/cse: fix bug with comparing non-per-component sources
Jason Ekstrand
- [Mesa-dev] [RFC] nir: compiler options for addressing modes
Jason Ekstrand
- [Mesa-dev] [PATCH] nir/cse: fix bug with comparing non-per-component sources
Jason Ekstrand
- [Mesa-dev] [PATCH v2] nir: Try commutative sources in CSE
Jason Ekstrand
- [Mesa-dev] [PATCH 3/3] i965: Make shader_time store names/ids instead of referencing shaders.
Jason Ekstrand
- [Mesa-dev] [PATCH 09/13] SQUASH: i965/fs: Rework fs_visitor::lower_load_payload
Jason Ekstrand
- [Mesa-dev] [PATCH] nir: Convert the if-test for num_inputs == 2 to an assertion
Jason Ekstrand
- [Mesa-dev] [PATCH 08/12] nir/types: Make glsl_get_length smarter
Jason Ekstrand
- [Mesa-dev] [PATCH 01/10] i965/fs: Ensure delta_x/y are even-aligned registers on Gen6.
Jason Ekstrand
- [Mesa-dev] [PATCH 04/10] i965/fs: Allow an execution size of 32.
Jason Ekstrand
- [Mesa-dev] [PATCH 06/10] i965/fs: Add LINTERP's src0 to fs_inst::regs_read().
Jason Ekstrand
- [Mesa-dev] [PATCH 09/10] i965/fs: Calculate delta_x and delta_y together.
Jason Ekstrand
- [Mesa-dev] [PATCH 01/10] i965/fs: Ensure delta_x/y are even-aligned registers on Gen6.
Jason Ekstrand
- [Mesa-dev] [PATCH 10/10] i965/fs: Combine pixel center calculation into one inst.
Jason Ekstrand
- [Mesa-dev] [PATCH 09/10] i965/fs: Calculate delta_x and delta_y together.
Jason Ekstrand
- [Mesa-dev] [PATCH 10/10] i965/fs: Combine pixel center calculation into one inst.
Jason Ekstrand
- [Mesa-dev] [PATCH 05/10] i965/fs: Set compression only if writing two registers.
Jason Ekstrand
- [Mesa-dev] [PATCH 00/10] i965/fs: Optimize interpolation setup
Jason Ekstrand
- [Mesa-dev] [PATCH 09/10] i965/fs: Calculate delta_x and delta_y together.
Jason Ekstrand
- [Mesa-dev] [RFC PATCH 1/2] glsl: Transform pow(x, 4) into (x*x)*(x*x).
Jason Ekstrand
- [Mesa-dev] [RFC PATCH 1/2] glsl: Transform pow(x, 4) into (x*x)*(x*x).
Jason Ekstrand
- [Mesa-dev] [PATCH 00/23] i965: Divorce the compiler from brw_context
Jason Ekstrand
- [Mesa-dev] [PATCH 01/23] i965: Remove the context parameter from brw_texture_offset
Jason Ekstrand
- [Mesa-dev] [PATCH 02/23] i965: Do better fake context setup in unit tests
Jason Ekstrand
- [Mesa-dev] [PATCH 03/23] i965/eu: Add a devinfo parameter to brw_compile
Jason Ekstrand
- [Mesa-dev] [PATCH 04/23] i965: Make the brw_inst helpers take a device_info instead of a context
Jason Ekstrand
- [Mesa-dev] [PATCH 05/23] i965: Make instruction compaction take a device_info instead of a context
Jason Ekstrand
- [Mesa-dev] [PATCH 06/23] i965: Make the disassembler take a device_info instead of a context
Jason Ekstrand
- [Mesa-dev] [PATCH 07/23] i965: Remove the context field from brw_compiler
Jason Ekstrand
- [Mesa-dev] [PATCH 08/23] i965/fs: Remove the GL context from the generator
Jason Ekstrand
- [Mesa-dev] [PATCH 09/23] i965: Make the annotation code take a device_info instead of a context
Jason Ekstrand
- [Mesa-dev] [PATCH 10/23] i965/device_info: Add a HSW_FEATURESS macro
Jason Ekstrand
- [Mesa-dev] [PATCH 11/23] i965/device_info: Add a supports_simd16_3src flag
Jason Ekstrand
- [Mesa-dev] [PATCH 12/23] i965/fs: Add a devinfo field to the generator and use it for gen checks
Jason Ekstrand
- [Mesa-dev] [PATCH 13/23] i965/vec4: Add a devinfo field to the generator and use it for gen checks
Jason Ekstrand
- [Mesa-dev] [PATCH 14/23] i965: Remove remaining uses of ctx->Const.UniformBooleanTrue in visitors
Jason Ekstrand
- [Mesa-dev] [PATCH 15/23] i965: Add a devinfo field to backend_visitor and use it for gen checks
Jason Ekstrand
- [Mesa-dev] [PATCH 16/23] i965: Use device_info instead of the context in instruction scheduling
Jason Ekstrand
- [Mesa-dev] [PATCH 17/23] i965: Use device_info instead of the context for computing vue maps
Jason Ekstrand
- [Mesa-dev] [PATCH 18/23] i965: Rename brw_compile to brw_codegen
Jason Ekstrand
- [Mesa-dev] [PATCH 19/23] i965: Add a brw_compiler structure and store the register sets in it
Jason Ekstrand
- [Mesa-dev] [PATCH 20/23] i965: Plumb compiler debug logging through a function pointer in brw_compiler
Jason Ekstrand
- [Mesa-dev] [PATCH 21/23] i965: Remove the dependance on brw_context from the generators
Jason Ekstrand
- [Mesa-dev] [PATCH 22/23] i965: Move INTEL_DEBUG variable parsing to screan creation time
Jason Ekstrand
- [Mesa-dev] [PATCH 23/23] i965: Add compiler options to brw_compiler
Jason Ekstrand
- [Mesa-dev] [PATCH 20/23] i965: Plumb compiler debug logging through a function pointer in brw_compiler
Jason Ekstrand
- [Mesa-dev] [PATCH 22.5/23] mesa: remove the gl_sl_pragmas structure
Jason Ekstrand
- [Mesa-dev] [PATCH 09/12] nir: Add a simple growing array data structure
Jason Ekstrand
- [Mesa-dev] [PATCH 06/12] nir/lower_vars_to_ssa: Pass around the nir_shader instead of a void mem_ctx
Jason Ekstrand
- [Mesa-dev] [PATCH 00/12] nir: Various indirect variable use fixes
Jason Ekstrand
- [Mesa-dev] [PATCH] i965: Label the repclear shader "repclear" rather than "meta clear".
Jason Ekstrand
- [Mesa-dev] [PATCH] i965: Add an INTEL_DEBUG=spill option to test spilling
Jason Ekstrand
- [Mesa-dev] [PATCH] i965: Add an INTEL_DEBUG=spill option to test spilling
Jason Ekstrand
- [Mesa-dev] [PATCH v2 1/2] i965/debug: Use the ull specifier for DEBUG enum defines
Jason Ekstrand
- [Mesa-dev] [PATCH v2 2/2] i965: Add an INTEL_DEBUG=spill option to test spilling
Jason Ekstrand
- [Mesa-dev] [PATCH] i965: Add an INTEL_DEBUG=spill option to test spilling
Jason Ekstrand
- [Mesa-dev] [PATCH 09/12] nir: Add a simple growing array data structure
Jason Ekstrand
- [Mesa-dev] [RFC 0/9] Use linked lists for use/def sets in NIR
Jason Ekstrand
- [Mesa-dev] [RFC 1/9] nir/validate: Validate SSA def parent instructiosn
Jason Ekstrand
- [Mesa-dev] [RFC 2/9] nir: Modernize the out-of-SSA pass
Jason Ekstrand
- [Mesa-dev] [RFC 3/9] nir: Add and use initializer #defines for nir_src and nir_dest
Jason Ekstrand
- [Mesa-dev] [RFC 4/9] nir: Add a function for rewriting the condition of an if statement
Jason Ekstrand
- [Mesa-dev] [RFC 5/9] nir: Use nir_instr_rewrite_src in copy propagation
Jason Ekstrand
- [Mesa-dev] [RFC 6/9] nir: Add an entirely C-based linked list implementation
Jason Ekstrand
- [Mesa-dev] [RFC 7/9] nir/nir: Use a linked list instead of a has set for use/def sets
Jason Ekstrand
- [Mesa-dev] [RFC 8/9] SQUASH: nir: Add a helper for moving a source and use it in texture lowering
Jason Ekstrand
- [Mesa-dev] [RFC 9/9] SQUASH: nir: Update various components for the new list-based use/def sets
Jason Ekstrand
- [Mesa-dev] [RFC 7/9] nir/nir: Use a linked list instead of a has set for use/def sets
Jason Ekstrand
- [Mesa-dev] [RFC 6/9] nir: Add an entirely C-based linked list implementation
Jason Ekstrand
- [Mesa-dev] [RFC 6/9] nir: Add an entirely C-based linked list implementation
Jason Ekstrand
- [Mesa-dev] [RFC 7/9] nir/nir: Use a linked list instead of a has set for use/def sets
Jason Ekstrand
- [Mesa-dev] [PATCH 01/13] nir/validate: Validate SSA def parent instructiosn
Jason Ekstrand
- [Mesa-dev] [PATCH 02/13] nir: Modernize the out-of-SSA pass
Jason Ekstrand
- [Mesa-dev] [PATCH 03/13] nir: Add and use initializer #defines for nir_src and nir_dest
Jason Ekstrand
- [Mesa-dev] [PATCH 04/13] nir: Add a function for rewriting the condition of an if statement
Jason Ekstrand
- [Mesa-dev] [PATCH 05/13] nir: Use nir_instr_rewrite_src in copy propagation
Jason Ekstrand
- [Mesa-dev] [PATCH 06/13] gallium/double_list: s/INLINE/inline and remove the p_compiler include
Jason Ekstrand
- [Mesa-dev] [PATCH 07/13] util: Move gallium's linked list to util
Jason Ekstrand
- [Mesa-dev] [PATCH 08/13] util/list: Add C99-based iterator macros
Jason Ekstrand
- [Mesa-dev] [PATCH 09/13] util/list: Add list_empty and list_length functions
Jason Ekstrand
- [Mesa-dev] [PATCH 10/13] util/list: Add a list validation function
Jason Ekstrand
- [Mesa-dev] [PATCH 11/13] nir/nir: Use a linked list instead of a has set for use/def sets
Jason Ekstrand
- [Mesa-dev] [PATCH 12/13] SQUASH: nir: Add a helper for moving a source and use it in texture lowering
Jason Ekstrand
- [Mesa-dev] [PATCH 13/13] SQUASH: nir: Update various components for the new list-based use/def sets
Jason Ekstrand
- [Mesa-dev] [PATCH 5/7] i965: use _mesa_geometry_width/height/layers/samples for programming geometry of framebuffer to GEN
Jason Ekstrand
- [Mesa-dev] [PATCH 5/7] i965: use _mesa_geometry_width/height/layers/samples for programming geometry of framebuffer to GEN
Jason Ekstrand
- [Mesa-dev] [PATCH 11/13] nir/nir: Use a linked list instead of a has set for use/def sets
Jason Ekstrand
- [Mesa-dev] [PATCH 05/23] main: Add entry point for CreateBuffers.
Laura Ekstrand
- [Mesa-dev] [PATCH] main: create_buffers unlocks mutex when throwing OUT_OF_MEMORY.
Laura Ekstrand
- [Mesa-dev] [PATCH] main: create_buffers unlocks mutex when throwing OUT_OF_MEMORY.
Laura Ekstrand
- [Mesa-dev] GSoC 2015: Request for Registration for Mentorship
Laura Ekstrand
- [Mesa-dev] GSoC 2015: Request for Registration for Mentorship
Laura Ekstrand
- [Mesa-dev] [PATCH 03/20] SQUASH! whitespace fixes after previous commit
Erik Faye-Lund
- [Mesa-dev] Mesa (master): gallium: Add tgsi_to_nir to get a nir_shader for a TGSI shader.
Jose Fonseca
- [Mesa-dev] Mesa (master): gallium: Add tgsi_to_nir to get a nir_shader for a TGSI shader.
Jose Fonseca
- [Mesa-dev] [PATCH 1/4] mesa: Remove pointless USE_EXTERNAL_DXTN_LIB macro.
Jose Fonseca
- [Mesa-dev] [PATCH 2/4] util/ralloc: Fix `extern "C"` usage.
Jose Fonseca
- [Mesa-dev] [PATCH 3/4] glx: Include util/macros.h instead of redefining PRINTFLIKE.
Jose Fonseca
- [Mesa-dev] [PATCH 4/4] autoconf, scons: Move fallback HAVE_* definitions to headers.
Jose Fonseca
- [Mesa-dev] [PATCH 4/4] autoconf, scons: Move fallback HAVE_* definitions to headers.
Jose Fonseca
- [Mesa-dev] [PATCH 4/4] autoconf, scons: Move fallback HAVE_* definitions to headers.
Jose Fonseca
- [Mesa-dev] [PATCH 4/4] autoconf, scons: Move fallback HAVE_* definitions to headers.
Jose Fonseca
- [Mesa-dev] [PATCH 1/2] gallivm: don't use control flow when doing indirect constant buffer lookups
Jose Fonseca
- [Mesa-dev] [PATCH] scons: add target gallium-osmesa
Jose Fonseca
- [Mesa-dev] Problem with LLVM on Windows with MSVC
Jose Fonseca
- [Mesa-dev] Problem with LLVM on Windows with MSVC
Jose Fonseca
- [Mesa-dev] [PATCH 3/3] glx: Allow to create any OpenGL ES version.
Jose Fonseca
- [Mesa-dev] [PATCH] glx: Allow to create any OpenGL ES version.
Jose Fonseca
- [Mesa-dev] [PATCH] glx: Allow to create any OpenGL ES version.
Jose Fonseca
- [Mesa-dev] Building Mesa for Windows using Visual Studio
Jose Fonseca
- [Mesa-dev] [PATCH 1/2] mesa: Enable _mesa_dlopen on MSVC too.
Jose Fonseca
- [Mesa-dev] [PATCH 2/2] st/wgl: Couple of fixes to opengl32.dll's wglCreateContext/wglDeleteContext dispatch.
Jose Fonseca
- [Mesa-dev] [PATCH 1/5] st/mesa: also emit labels for TGSI_OPCODE_BGNSUB
Jose Fonseca
- [Mesa-dev] [PATCH 2/5] tgsi: also dump label for TGSI_OPCODE_BGNSUB opcode
Jose Fonseca
- [Mesa-dev] [PATCH 4/9] prog; add weak _mesa_error_no_memory() symbol and add it to libglsl_util
Jose Fonseca
- [Mesa-dev] [PATCH] glx: Create proper server dependency for GLX_EXT_create_context_es2_profile
Jose Fonseca
- [Mesa-dev] [PATCH] glx: Allow to create any OpenGL ES version.
Jose Fonseca
- [Mesa-dev] [PATCH v2 00/24] ARB_program_interface_query
Jose Fonseca
- [Mesa-dev] [PATCH 4/9] prog; add weak _mesa_error_no_memory() symbol and add it to libglsl_util
Jose Fonseca
- [Mesa-dev] [PATCH] libgl-gdi: Prevent "pure virtual method called" error when.
Jose Fonseca
- [Mesa-dev] [PATCH] scons: add target gallium-osmesa
Jose Fonseca
- [Mesa-dev] [PATCH] draw: fix prim ids when there's no gs
Jose Fonseca
- [Mesa-dev] [PATCH] Fix 32bit compilation with -Werror=implicit-function-declaration
Jose Fonseca
- [Mesa-dev] [PATCH] scons: add target osmesa using gallium state tracker.
Jose Fonseca
- [Mesa-dev] [PATCH] scons : Support LLVM 3.5 and 3.6 on windows.
Jose Fonseca
- [Mesa-dev] [PATCH] scons : Support LLVM 3.5 and 3.6 on windows.
Jose Fonseca
- [Mesa-dev] Statically linking libstdc++ and libgcc
Jose Fonseca
- [Mesa-dev] Statically linking libstdc++ and libgcc
Jose Fonseca
- [Mesa-dev] [PATCH] mesa: Fix glGetProgramiv(GL_ACTIVE_ATTRIBUTES).
Jose Fonseca
- [Mesa-dev] [PATCH 1/2] st/mesa: adjust blending modes if we don't have destination alpha
Jose Fonseca
- [Mesa-dev] [PATCH 1/2] st/mesa: adjust blending modes if we don't have destination alpha
Jose Fonseca
- [Mesa-dev] [PATCH 1/2] st/mesa: adjust blending modes if we don't have destination alpha
Jose Fonseca
- [Mesa-dev] [PATCH] glsl: mark special built-in inputs referenced by vertex stage
Jose Fonseca
- [Mesa-dev] [Mesa-stable] [PATCH 1/3] i965: Fix instanced geometry shaders on Gen8+.
Chris Forbes
- [Mesa-dev] [PATCH] i965: Disassemble sampler message names on Gen5+.
Chris Forbes
- [Mesa-dev] [PATCH v5] i965/aa: fixing anti-aliasing bug for thinnest width lines - GEN6
Chris Forbes
- [Mesa-dev] [PATCH 17/18] i965/ps/gen8: Refactor state uploading
Chris Forbes
- [Mesa-dev] [PATCH 15/20] glsl/es3.1: Allow textureGather and textureGatherOffset in GLSL ES 3.10
Chris Forbes
- [Mesa-dev] [PATCH 15/20] glsl/es3.1: Allow textureGather and textureGatherOffset in GLSL ES 3.10
Chris Forbes
- [Mesa-dev] [PATCH 20/23] i965: Plumb compiler debug logging through a function pointer in brw_compiler
Chris Forbes
- [Mesa-dev] [Piglit] GSoC 2015: Request for Registration for Mentorship
Juliet Fru
- [Mesa-dev] [PATCH] i965: Implement support for ARB_clip_control.
Mathias Fröhlich
- [Mesa-dev] [PATCH] i965: Implement support for ARB_clip_control.
Mathias Fröhlich
- [Mesa-dev] [PATCH 3/4] tnl: Maintain the _WindowMap matrix in TNLcontext v2.
Mathias Fröhlich
- [Mesa-dev] [PATCH] mesa: Remove unused variables left over from 107ae27e57d.
Mathias Fröhlich
- [Mesa-dev] [PATCH] i965: Flush batchbuffer containing the query on glQueryCounter.
Mathias Fröhlich
- [Mesa-dev] [PATCH] i965: Flush batchbuffer containing the query on glQueryCounter.
Mathias Fröhlich
- [Mesa-dev] [PATCH 0/3] Enable ARB_gpu_shader_fp64 for i965
Darius Goad
- [Mesa-dev] [PATCH 1/3] i965/fs: Add basic support for double-precision floating-point types for Gen7+
Darius Goad
- [Mesa-dev] [PATCH 2/3] i965: Add support for double-precision floating-point types on Gen8+.
Darius Goad
- [Mesa-dev] [PATCH 3/3] ilo: Enable ARB_gpu_shader_fp64
Darius Goad
- [Mesa-dev] [PATCH v2 1/3] i965/fs: Add basic support for double-precision floating-point types for Gen7+
Darius Goad
- [Mesa-dev] [PATCH v2 2/3] i965: Add support for double-precision floating-point types on Gen8+.
Darius Goad
- [Mesa-dev] [PATCH v2 3/3] ilo: Enable ARB_gpu_shader_fp64
Darius Goad
- [Mesa-dev] [PATCH v2] glsl: fix assignment of multiple scalar and vecs to matrices.
Samuel Iglesias Gonsalvez
- [Mesa-dev] [PATCH v2] i965/skl: Fix the order of the arguments for the LD sampler message
Kenneth Graunke
- [Mesa-dev] [PATCH 2/2] i965/fs: Combine tex/fb_write operations (opt)
Kenneth Graunke
- [Mesa-dev] [PATCH 1/2] i965: Create a has_side_effects for fs_inst
Kenneth Graunke
- [Mesa-dev] [PATCH 8/9] nir: Implement a nir_sweep() pass.
Kenneth Graunke
- [Mesa-dev] [PATCH 3/4] nir: support to flatten_all in peephole-select
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Free dead GLSL IR one last time.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Implement support for ARB_clip_control.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Free dead GLSL IR one last time.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/4] util/ralloc: Fix `extern "C"` usage.
Kenneth Graunke
- [Mesa-dev] [PATCH] nir/lower_samplers: Use the right memory context for realloc'ing tex sources
Kenneth Graunke
- [Mesa-dev] [PATCH 1/4] i965/fp: Set coord_components correctly for cube textures.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/4] i965: Respect the no_8 flag on Gen4-5.
Kenneth Graunke
- [Mesa-dev] [PATCH 3/4] i965: Use SIMD16 instead of SIMD8 on Gen4 when possible.
Kenneth Graunke
- [Mesa-dev] [PATCH 4/4] i965: Implement SIMD16 texturing on Gen4.
Kenneth Graunke
- [Mesa-dev] [PATCH 1/3] i965: Fix instanced geometry shaders on Gen8+.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/3] i965: Add forgotten multi-stream code to Gen8 SOL state.
Kenneth Graunke
- [Mesa-dev] [PATCH 3/3] i965: Make sure GS output streams 1-3 aren't rasterized on Haswell+.
Kenneth Graunke
- [Mesa-dev] [PATCH 1/3] i965: Fix instanced geometry shaders on Gen8+.
Kenneth Graunke
- [Mesa-dev] [PATCH 4/4] i965: Implement SIMD16 texturing on Gen4.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/4] mesa: finish implementing ARB_texture_stencil8
Kenneth Graunke
- [Mesa-dev] [PATCH 2/4] mesa: finish implementing ARB_texture_stencil8
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Use SET_FIELD in 3DSTATE_STREAMOUT packets.
Kenneth Graunke
- [Mesa-dev] [PATCH 3/3] i965: Make sure GS output streams 1-3 aren't rasterized on Haswell+.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Add the ability to render to I8/L8 and I16/L16 UNORM formats.
Kenneth Graunke
- [Mesa-dev] [PATCH 1/5] nir: Allocate nir_call_instr::params out of the nir_call itself.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/5] nir: Allocate nir_phi_src values out of the nir_phi_instr.
Kenneth Graunke
- [Mesa-dev] [PATCH 3/5] nir: Allocate nir_ssa_def::uses/if_uses out of the instruction.
Kenneth Graunke
- [Mesa-dev] [PATCH 4/5] nir: Allocate dereferences out of their parent instruction or deref.
Kenneth Graunke
- [Mesa-dev] [PATCH 5/5] nir: Implement a nir_sweep() pass.
Kenneth Graunke
- [Mesa-dev] [PATCH 1/4] mesa/teximage: use correct extension for accept stencil texture.
Kenneth Graunke
- [Mesa-dev] [PATCH 00/12] i965: Generate NIR at link time
Kenneth Graunke
- [Mesa-dev] [PATCH 01/12] nir: Constify prog_to_nir's gl_program pointer.
Kenneth Graunke
- [Mesa-dev] [PATCH 02/12] nir: Fix #include guards in shader_enums.h.
Kenneth Graunke
- [Mesa-dev] [PATCH 03/12] nir: Move gl_shader_stage enum from mtypes.h to shader_enums.h.
Kenneth Graunke
- [Mesa-dev] [PATCH 04/12] nir: Make nir_lower_samplers take a gl_shader_stage, not a gl_program *.
Kenneth Graunke
- [Mesa-dev] [PATCH 05/12] nir: Remove linker_error calls from nir_lower_samplers().
Kenneth Graunke
- [Mesa-dev] [PATCH 06/12] nir: Constify nir_lower_sampler's gl_shader_program pointer.
Kenneth Graunke
- [Mesa-dev] [PATCH 07/12] i965: Change brw_shader to gl_shader in brw_link_shader().
Kenneth Graunke
- [Mesa-dev] [PATCH 08/12] i965: Move brw_link_shader's GLSL IR transformations into a helper.
Kenneth Graunke
- [Mesa-dev] [PATCH 09/12] i965: Move lower_output_reads to brw_link_shader().
Kenneth Graunke
- [Mesa-dev] [PATCH 10/12] nir: Store num_direct_uniforms in the nir_shader.
Kenneth Graunke
- [Mesa-dev] [PATCH 11/12] i965: Create NIR during LinkShader() and ProgramStringNotify().
Kenneth Graunke
- [Mesa-dev] [PATCH 12/12] i965/nir: Make INTEL_DEBUG=ann work with NIR.
Kenneth Graunke
- [Mesa-dev] [PATCH 1/5] glsl/cse: Use ir_rvalue_enter_visitor instead of ir_rvalue_visitor
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Don't set NirOptions for stages that will use the vec4 backend.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Remove redundant gen check
Kenneth Graunke
- [Mesa-dev] [PATCH 09/12] i965: Move lower_output_reads to brw_link_shader().
Kenneth Graunke
- [Mesa-dev] [PATCH 0/7] i965: Enable rendering to dma_buf EGLImages
Kenneth Graunke
- [Mesa-dev] [PATCH] drirc: Add "Second Life" quirk (allow_glsl_extension_directive_midshader).
Kenneth Graunke
- [Mesa-dev] [PATCH] drirc: Add "Second Life" quirk (allow_glsl_extension_directive_midshader).
Kenneth Graunke
- [Mesa-dev] [PATCH 2/3] i965/fs: Only emit FS_OPCODE_PLACEHOLDER_HALT if there are discards
Kenneth Graunke
- [Mesa-dev] [PATCH 1/2] i965/skl: Enable floating blend optimization
Kenneth Graunke
- [Mesa-dev] [PATCH 2/3] i965/fs: Only emit FS_OPCODE_PLACEHOLDER_HALT if there are discards
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Fix software primitive restart with indirect draws.
Kenneth Graunke
- [Mesa-dev] [PATCH 11/12] i965: Create NIR during LinkShader() and ProgramStringNotify().
Kenneth Graunke
- [Mesa-dev] [PATCH 3/3 v5] i965/fs: Combine tex/fb_write operations (opt)
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Fix INTEL_DEBUG=shader_time for SIMD8 VS.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Flush batchbuffer containing the query on glQueryCounter.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Implement proper workaround for Gen4 GPU CONSTANT_BUFFER hangs.
Kenneth Graunke
- [Mesa-dev] [PATCH 02/13] i965: Change header_present to header_size in backend_instruction
Kenneth Graunke
- [Mesa-dev] [PATCH 04/13] i965/fs_inst: Add an is_copy_payload helper
Kenneth Graunke
- [Mesa-dev] [PATCH 05/13] i965/fs: Make emit_single_fb_write take an explicit exec_size
Kenneth Graunke
- [Mesa-dev] [RFC] nir: compiler options for addressing modes
Kenneth Graunke
- [Mesa-dev] [PATCH 1/3] i965: Make shader_time use 0 instead of -1 for "no meaningful ID".
Kenneth Graunke
- [Mesa-dev] [PATCH 2/3] i965: Delete some unnecessary code in brw_report_shader_time().
Kenneth Graunke
- [Mesa-dev] [PATCH 3/3] i965: Make shader_time store names/ids instead of referencing shaders.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Rewrite ir_tex to ir_txl with lod 0 for vertex shaders
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Render R16G16B16X16 as R16G16B16A16
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Add marketing names for CHV
Kenneth Graunke
- [Mesa-dev] [PATCH 09/10] i965/fs: Calculate delta_x and delta_y together.
Kenneth Graunke
- [Mesa-dev] [PATCH] nir: Fix per-component negation in prog_to_nir's SWZ handling.
Kenneth Graunke
- [Mesa-dev] [PATCH 22/23] i965: Move INTEL_DEBUG variable parsing to screan creation time
Kenneth Graunke
- [Mesa-dev] [PATCH 20/23] i965: Plumb compiler debug logging through a function pointer in brw_compiler
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Remove end-of-thread SEND alignment code.
Kenneth Graunke
- [Mesa-dev] [PATCH 1/2] i965: Make intel_emit_linear_blit handle Gen8+ alignment restrictions.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/2] i965: Disallow linear blits that are not cacheline aligned.
Kenneth Graunke
- [Mesa-dev] [Mesa-stable] [PATCH 1/2] i965: Make intel_emit_linear_blit handle Gen8+ alignment restrictions.
Kenneth Graunke
- [Mesa-dev] [Mesa-stable] [PATCH 1/2] i965: Make intel_emit_linear_blit handle Gen8+ alignment restrictions.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Label the repclear shader "repclear" rather than "meta clear".
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Disassemble sampler message names on Gen5+.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Fill out the rest of brw_debug_recompile_sampler_key().
Kenneth Graunke
- [Mesa-dev] [PATCH] i965/fs: Strip trailing contant zeroes in sample messages
Kenneth Graunke
- [Mesa-dev] [PATCH 6/7] i965: ensure execution of fragment shader when fragment shader has atomic buffer access
Kenneth Graunke
- [Mesa-dev] [PATCH 1/7] i965: Add all surface types to the batch decode
Kenneth Graunke
- [Mesa-dev] [PATCH 1/4] Revert "i965/fs: Allow SIMD16 borrow/carry/64-bit multiply on Gen > 7."
Kenneth Graunke
- [Mesa-dev] [PATCH 00/15] GL_AMD_performance_monitor
Kenneth Graunke
- [Mesa-dev] [PATCH v2 08/20] i965/fs: Add emit_cs_terminate to emit CS_OPCODE_CS_TERMINATE
Kenneth Graunke
- [Mesa-dev] [PATCH v2 18/20] i965: Remove comment about chv device numbers relating to hsw gt1
Kenneth Graunke
- [Mesa-dev] [PATCH v2 19/20] i965/cs: Upload brw_cs_state
Kenneth Graunke
- [Mesa-dev] [PATCH v2 11/20] i965/cs: Add brw_cs_prog_data, brw_cs_prog_key and brw_context::cs.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965/vs: Remove unnecessary NULL check on generate_code() result.
Kenneth Graunke
- [Mesa-dev] [PATCH v2 19/20] i965/cs: Upload brw_cs_state
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Unhardcode a few more stage names and abbreviations.
Kenneth Graunke
- [Mesa-dev] [PATCH v2 10/20] i965/cs: Add generator support for CS_OPCODE_CS_TERMINATE
Kenneth Graunke
- [Mesa-dev] [PATCH v2 13/20] i965/fs: Support compute programs in fs_visitor
Kenneth Graunke
- [Mesa-dev] [PATCH v2 15/20] i965/cs: Emit compute shader code and upload programs
Kenneth Graunke
- [Mesa-dev] [PATCH v2 00/20] i965 basic CS program generation support
Kenneth Graunke
- [Mesa-dev] [PATCH 5/7] i965: use _mesa_geometry_width/height/layers/samples for programming geometry of framebuffer to GEN
Kenneth Graunke
- [Mesa-dev] [PATCH v2 00/20] i965 basic CS program generation support
Kenneth Graunke
- [Mesa-dev] [PATCH 6/7] i965/cs: Implement brw_emit_gpgpu_walker
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Upload atomic buffer state for compute shaders
Kenneth Graunke
- [Mesa-dev] [PATCH v2 02/11] glsl: Add builtin barrier() function
Kenneth Graunke
- [Mesa-dev] [PATCH v2 00/11] Initial glsl + i965 barrier support
Kenneth Graunke
- [Mesa-dev] [PATCH 6/7] i965: ensure execution of fragment shader when fragment shader has atomic buffer access
Kenneth Graunke
- [Mesa-dev] [PATCH 03/18] i965: Refactor and expose brw_upload_binding_table()
Kenneth Graunke
- [Mesa-dev] [PATCH 13/18] i965: Pass slice details as parameters for surface setup
Kenneth Graunke
- [Mesa-dev] [PATCH 14/18] i965/wm/gen6: Refactor program offset setup
Kenneth Graunke
- [Mesa-dev] i965: Batch emission refactoring
Kenneth Graunke
- [Mesa-dev] [PATCH v5] i965/aa: fixing anti-aliasing bug for thinnest width lines - GEN6
Kenneth Graunke
- [Mesa-dev] [PATCH 03/16] i965/blorp: Allow caller to provide sampler settings
Kenneth Graunke
- [Mesa-dev] i965: Blorp state setup refactors
Kenneth Graunke
- [Mesa-dev] [PATCH] i965/skl: Don't try to apply the opt_sampler_eot extension for vs
Kenneth Graunke
- [Mesa-dev] [PATCH 6/7] i965/cs: Implement brw_emit_gpgpu_walker
Kenneth Graunke
- [Mesa-dev] [PATCH 13/18] i965: Pass slice details as parameters for surface setup
Kenneth Graunke
- [Mesa-dev] [PATCH 17/18] i965/ps/gen8: Refactor state uploading
Kenneth Graunke
- [Mesa-dev] [PATCH 0/6] Gallium support for create_context_robustness extensions
Kenneth Graunke
- [Mesa-dev] [PATCH 17/18] i965/ps/gen8: Refactor state uploading
Kenneth Graunke
- [Mesa-dev] [PATCH] i965/ps: Use SET_FIELD() for sampler count
Kenneth Graunke
- [Mesa-dev] [PATCH 4/7] i965: Perform basic optimizations on the FIND_LIVE_CHANNEL opcode.
Kenneth Graunke
- [Mesa-dev] [RFC PATCH 1/2] glsl: Transform pow(x, 4) into (x*x)*(x*x).
Juha-Pekka Heikkila
- [Mesa-dev] [PATCH] i965: Free dead GLSL IR one last time.
Thomas Helland
- [Mesa-dev] Value Range Propagation in NIR (GSoC)
Thomas Helland
- [Mesa-dev] Value Range Propagation in NIR (GSoC)
Thomas Helland
- [Mesa-dev] Value Range Propagation in NIR (GSoC)
Thomas Helland
- [Mesa-dev] [PATCH 0/3] Hash-table and hash-set, V4
Thomas Helland
- [Mesa-dev] [PATCH 1/3] util/tests: Expand collision test for hash table
Thomas Helland
- [Mesa-dev] [PATCH 2/3] util: Change hash_table to use quadratic probing
Thomas Helland
- [Mesa-dev] [PATCH 3/3] util: Change util/set to use quadratic probing
Thomas Helland
- [Mesa-dev] [PATCH 1/3] util/tests: Expand collision test for hash table
Thomas Helland
- [Mesa-dev] [PATCH 1/3 v2] util/tests: Expand collision test for hash table
Thomas Helland
- [Mesa-dev] [PATCH 09/12] nir: Add a simple growing array data structure
Thomas Helland
- [Mesa-dev] [PATCH 3/3] util: Change util/set to use quadratic probing
Thomas Helland
- [Mesa-dev] [PATCH 3/3] util: Change util/set to use quadratic probing
Thomas Helland
- [Mesa-dev] [PATCH 4/3] util: Use set_foreach instead of rolling our own
Thomas Helland
- [Mesa-dev] [PATCH 0/3] Hash-table and hash-set, V4
Thomas Helland
- [Mesa-dev] [PATCH 2/2] xa: support for drivers which use NIR
Thomas Hellstrom
- [Mesa-dev] [PATCH 1/2] egl/dri2: implement platform_null (v2).
Frank Henigman
- [Mesa-dev] [PATCH 1/2] egl/dri2: implement platform_null (v2).
Frank Henigman
- [Mesa-dev] [PATCH 14/16] android: add inital NIR build
Chih-Wei Huang
- [Mesa-dev] [PATCH 0/2] More Android patches
Chih-Wei Huang
- [Mesa-dev] [PATCH 1/2] android: export the path of the generated nir_opcodes.h
Chih-Wei Huang
- [Mesa-dev] [PATCH 2/2] android: fix a building error of libmesa_program
Chih-Wei Huang
- [Mesa-dev] [PATCH] i915: add mock implementation of GL_OES_EGL_image_external
Chih-Wei Huang
- [Mesa-dev] [[PATCH 0/6] Fix Android 5.x building issues
Chih-Wei Huang
- [Mesa-dev] [PATCH 1/6] android: fix building issues of host binaries
Chih-Wei Huang
- [Mesa-dev] [PATCH 2/6] android: fix the building rules for Android 5.0
Chih-Wei Huang
- [Mesa-dev] [PATCH 3/6] android: export the path of the generated headers
Chih-Wei Huang
- [Mesa-dev] [PATCH 4/6] android: refine the rules to generate xmlpool/options.h
Chih-Wei Huang
- [Mesa-dev] [PATCH 5/6] android: build x86(-64) assembly for Android 5.0
Chih-Wei Huang
- [Mesa-dev] [PATCH 6/6] android: re-build all mesa binaries properly
Chih-Wei Huang
- [Mesa-dev] [PATCH 16/16] android: mesa: fix the path of the SSE4_1 optimisations
Chih-Wei Huang
- [Mesa-dev] [PATCH] i965: Add XRGB8888 format to intel_screen_make_configs
Chih-Wei Huang
- [Mesa-dev] [PATCH 01/38] main: Add utility function _mesa_lookup_framebuffer_err.
Fredrik Höglund
- [Mesa-dev] [PATCH 02/38] main: Add glCreateFramebuffers.
Fredrik Höglund
- [Mesa-dev] [PATCH 05/38] main: Add entry point for NamedFramebufferRenderbuffer.
Fredrik Höglund
- [Mesa-dev] [PATCH 04/38] main: Rename framebuffer renderbuffer software fallback.
Fredrik Höglund
- [Mesa-dev] [PATCH 06/38] main: Removed tabs in framebuffer_texture.
Fredrik Höglund
- [Mesa-dev] [PATCH 07/38] main: Split framebuffer_texture.
Fredrik Höglund
- [Mesa-dev] [PATCH 08/38] main: Refactor get_texture_for_framebuffer.
Fredrik Höglund
- [Mesa-dev] [PATCH 09/38] main: Fix indentation in get_texture_for_framebuffer.
Fredrik Höglund
- [Mesa-dev] [PATCH 10/38] main: Add entry points for glNamedFramebufferTexture[Layer].
Fredrik Höglund
- [Mesa-dev] [PATCH 11/38] main: Major refactor of get_texture_for_framebuffer.
Fredrik Höglund
- [Mesa-dev] [PATCH 12/38] main: Fix indents in former get_texture_for_framebuffer functions.
Fredrik Höglund
- [Mesa-dev] [PATCH 13/38] main: Add entry point for CheckNamedFramebufferStatus.
Fredrik Höglund
- [Mesa-dev] [PATCH 14/38] main: Add entry point GetNamedFramebufferAttachmentParameteriv.
Fredrik Höglund
- [Mesa-dev] [PATCH 16/38] main: Refactor glBlitFramebuffer.
Fredrik Höglund
- [Mesa-dev] [PATCH 15/38] main: Fix whitespace in blit.c
Fredrik Höglund
- [Mesa-dev] [PATCH 17/38] main: Refactor _mesa_update_framebuffer.
Fredrik Höglund
- [Mesa-dev] [PATCH 18/38] main: Refactor _mesa_[update|get]_clamp_vertex_color.
Fredrik Höglund
- [Mesa-dev] [PATCH 19/38] main: Refactor _mesa_[update|get]_clamp_fragment_color.
Fredrik Höglund
- [Mesa-dev] [PATCH 20/38] main: Refactor _mesa_get_clamp_read_color.
Fredrik Höglund
- [Mesa-dev] [PATCH 21/38] main: Refactor _mesa_update_draw_buffer_bounds.
Fredrik Höglund
- [Mesa-dev] [PATCH 22/38] main: Add entry point for BlitNamedFramebuffer.
Fredrik Höglund
- [Mesa-dev] [PATCH 23/38] main: _mesa_blit_framebuffer updates its arbitrary framebuffers.
Fredrik Höglund
- [Mesa-dev] [PATCH 24/38] main: Refactor invalidate_framebuffer_storage.
Fredrik Höglund
- [Mesa-dev] [PATCH 25/38] main: Complete error conditions for glInvalidate*Framebuffer.
Fredrik Höglund
- [Mesa-dev] [PATCH 26/38] main: Add entry points for InvalidateNamedFramebuffer[Sub]Data.
Fredrik Höglund
- [Mesa-dev] [PATCH 27/38] main: Fake entry point for glClearNamedFramebufferiv.
Fredrik Höglund
- [Mesa-dev] [PATCH 28/38] main: Fake entry point for glClearNamedFramebufferuiv.
Fredrik Höglund
- [Mesa-dev] [PATCH 29/38] main: Fake entry point for glClearNamedFramebufferfv.
Fredrik Höglund
- [Mesa-dev] [PATCH 30/38] main: Fake entry point for glClearNamedFramebufferfi.
Fredrik Höglund
- [Mesa-dev] [PATCH 31/38] main: Add stubs for [Get]NamedFramebufferParameteri[v].
Fredrik Höglund
- [Mesa-dev] [PATCH 32/38] main: Refactor _mesa_drawbuffers.
Fredrik Höglund
- [Mesa-dev] [PATCH 33/38] main: Refactor _mesa_DrawBuffer.
Fredrik Höglund
- [Mesa-dev] [PATCH 34/38] main: Add entry point for NamedFramebufferDrawBuffer.
Fredrik Höglund
- [Mesa-dev] [PATCH 35/38] main: Refactor _mesa_ReadBuffer.
Fredrik Höglund
- [Mesa-dev] [PATCH 36/38] main: Add entry point for NamedFramebufferReadBuffer.
Fredrik Höglund
- [Mesa-dev] [PATCH 37/38] main: Refactor DrawBuffers.
Fredrik Höglund
- [Mesa-dev] [PATCH 38/38] main: Add entry point for NamedFramebufferDrawBuffers.
Fredrik Höglund
- [Mesa-dev] [PATCH 11/38] main: Major refactor of get_texture_for_framebuffer.
Fredrik Höglund
- [Mesa-dev] [PATCH] i965: Fix depth field setting in surface state for raw buffer on Gen7/8
Kristian Høgsberg
- [Mesa-dev] [PATCH 1/2] egl/dri2: implement platform_null (v2).
Kristian Høgsberg
- [Mesa-dev] [Mesa-stable] [PATCH] i965: Add XRGB8888 format to intel_screen_make_configs
Kristian Høgsberg
- [Mesa-dev] [PATCH 01/18] i965/cs: Add BRW_NEW_COMPUTE_PROGRAM state flag.
Kristian Høgsberg
- [Mesa-dev] [PATCH 02/18] mesa/cs: Add inline functions for dealing with compute shaders.
Kristian Høgsberg
- [Mesa-dev] [PATCH 03/18] mesa/cs: Update program.c for compute shaders.
Kristian Høgsberg
- [Mesa-dev] [PATCH 04/18] mesa/cs: Add compute support to update_program().
Kristian Høgsberg
- [Mesa-dev] [PATCH 05/18] i965: Add an INTEL_DEBUG=cs option.
Kristian Høgsberg
- [Mesa-dev] [PATCH 06/18] i965/cs: Add support for the SEND message that terminates a CS thread.
Kristian Høgsberg
- [Mesa-dev] [PATCH 07/18] i965/cs: Support CS_OPCODE_CS_TERMINATE
Kristian Høgsberg
- [Mesa-dev] [PATCH 09/18] i965/cs: Emit gen code for CS_OPCODE_CS_TERMINATE
Kristian Høgsberg
- [Mesa-dev] [PATCH 10/18] i965/cs: Add brw_cs_prog_data, brw_cs_prog_key and brw_context::cs.
Kristian Høgsberg
- [Mesa-dev] [PATCH 11/18] i965/cs: Add BRW_NEW_CS_PROG_DATA and BRW_CACHE_CS_PROG
Kristian Høgsberg
- [Mesa-dev] [PATCH 12/18] i965/cache: Add support for CS in program state cache
Kristian Høgsberg
- [Mesa-dev] [PATCH] i965: Rewrite ir_tex to ir_txl with lod 0 for vertex shaders
Kristian Høgsberg
- [Mesa-dev] [PATCH] i965: Rewrite ir_tex to ir_txl with lod 0 for vertex shaders
Kristian Høgsberg
- [Mesa-dev] [PATCH] i965: Rewrite ir_tex to ir_txl with lod 0 for vertex shaders
Kristian Høgsberg
- [Mesa-dev] [PATCH] i965/skl: Don't try to apply the opt_sampler_eot extension for vs
Kristian Høgsberg
- [Mesa-dev] [PATCH] gallium/hud: add more options to customize HUD panes
Gediminas Jakutis
- [Mesa-dev] [PATCH] gallium/hud: add more options to customize HUD panes
Gediminas Jakutis
- [Mesa-dev] [PATCH] gallium/hud: add more options to customize HUD panes
Gediminas Jakutis
- [Mesa-dev] [PATCH 1/5] mesa: remove unused macros from colormac.h
Mark Janes
- [Mesa-dev] [PATCH] i965/generator: Get rid of the ! in the unreachable statement
Mark Janes
- [Mesa-dev] [PATCH] nir/lower_tex_projector: Don't use designated initializers
Mark Janes
- [Mesa-dev] (no subject)
Mark Janes
- [Mesa-dev] [PATCH 1/4] i915: remove unneeded #include of colormac.h
Mark Janes
- [Mesa-dev] [PATCH 2/4] i965: remove unneeded #include of colormac.h
Mark Janes
- [Mesa-dev] [PATCH 3/4] radeon/r200: remove unneeded #include of colormac.h
Mark Janes
- [Mesa-dev] [PATCH 4/4] mesa: remove unneeded #include of colormac.h
Mark Janes
- [Mesa-dev] [PATCH 0/4] remove unneeded #include of colormac.h
Mark Janes
- [Mesa-dev] [PATCH] glsl: mark special built-in inputs referenced by vertex stage
Mark Janes
- [Mesa-dev] [PATCH 11/21] i965/fs: Define scalarizing VEC4 pseudo-IR.
Mark Janes
- [Mesa-dev] i965: enable resource streamer gather constants for UBOs
Abdiel Janulgue
- [Mesa-dev] [PATCH 01/27] i965: Define HW-binding table and resource streamer control opcodes
Abdiel Janulgue
- [Mesa-dev] [PATCH 02/27] i965: Pass resource streamer enable flags on batchbuffer start
Abdiel Janulgue
- [Mesa-dev] [PATCH 03/27] i965: Enable hardware-generated binding tables on render path.
Abdiel Janulgue
- [Mesa-dev] [PATCH 04/27] i965: Implement interface to edit binding table entries
Abdiel Janulgue
- [Mesa-dev] [PATCH 05/27] i965: Upload binding tables in hw-generated binding table format.
Abdiel Janulgue
- [Mesa-dev] [PATCH 06/27] i965: Define gather push constants opcodes
Abdiel Janulgue
- [Mesa-dev] [PATCH 07/27] i965: Enable gather push constants
Abdiel Janulgue
- [Mesa-dev] [PATCH 08/27] i965: Disable resource streamer in BLORP
Abdiel Janulgue
- [Mesa-dev] [PATCH 09/27] i965: Allocate space on the gather pool for plain uniforms
Abdiel Janulgue
- [Mesa-dev] [PATCH 10/27] i965: Allocate space on the gather pool for UBO entries
Abdiel Janulgue
- [Mesa-dev] [PATCH 11/27] i965: Store gather table information in the program data
Abdiel Janulgue
- [Mesa-dev] [PATCH 12/27] i965: Assign hw-binding table index for each UBO constant buffer.
Abdiel Janulgue
- [Mesa-dev] [PATCH 13/27] i965: Assign hw-binding table index for uniform constant buffer block
Abdiel Janulgue
- [Mesa-dev] [PATCH 14/27] nir: Add glsl_get_element_type() wrapper.
Abdiel Janulgue
- [Mesa-dev] [PATCH 15/27] nir: Add glsl_get_array_size() wrapper.
Abdiel Janulgue
- [Mesa-dev] [PATCH 16/27] i965: Include UBO parameter sizes in push constant parameters
Abdiel Janulgue
- [Mesa-dev] [PATCH 17/27] i965/fs: Append uniform entries to the gather table
Abdiel Janulgue
- [Mesa-dev] [PATCH 18/27] i965/fs: Append ir_binop_ubo_load entries to the gather table
Abdiel Janulgue
- [Mesa-dev] [PATCH 19/27] i965/fs/nir: Append nir_intrinsic_load_ubo entries to the gather table
Abdiel Janulgue
- [Mesa-dev] [PATCH 20/27] i965/fs: Pack UBO registers right after uniform registers
Abdiel Janulgue
- [Mesa-dev] [PATCH 21/27] i965/vec4: Append uniform entries to the gather table
Abdiel Janulgue
- [Mesa-dev] [PATCH 22/27] i965/vec4: Append ir_binop_ubo_load entries to the gather table
Abdiel Janulgue
- [Mesa-dev] [PATCH 23/27] i965/vec4: Pack UBO registers right after uniform registers
Abdiel Janulgue
- [Mesa-dev] [PATCH 24/27] i965: Upload UBO surfaces before emitting constant state packet
Abdiel Janulgue
- [Mesa-dev] [PATCH 25/27] i965: Program the push constants state using the gather table
Abdiel Janulgue
- [Mesa-dev] [PATCH 26/27] i965: Disable gather push constants for null constants
Abdiel Janulgue
- [Mesa-dev] [PATCH 27/27] i965: Enable push constants for UBOs
Abdiel Janulgue
- [Mesa-dev] [PATCH] i965: Give the FS and VEC4 visitors more descriptive names.
Francisco Jerez
- [Mesa-dev] [PATCH] nir: add support for structured COME FROM
Francisco Jerez
- [Mesa-dev] [PATCH 09/13] SQUASH: i965/fs: Rework fs_visitor::lower_load_payload
Francisco Jerez
- [Mesa-dev] [PATCH 09/13] SQUASH: i965/fs: Rework fs_visitor::lower_load_payload
Francisco Jerez
- [Mesa-dev] [PATCH 09/13] SQUASH: i965/fs: Rework fs_visitor::lower_load_payload
Francisco Jerez
- [Mesa-dev] [PATCH 09/13] SQUASH: i965/fs: Rework fs_visitor::lower_load_payload
Francisco Jerez
- [Mesa-dev] [PATCH] glsl: Allow any sort of sampler array indexing with GLSL ES < 3.00
Francisco Jerez
- [Mesa-dev] [PATCH] glsl: Allow any sort of sampler array indexing with GLSL ES < 3.00
Francisco Jerez
- [Mesa-dev] [PATCH] i965: Implement proper workaround for Gen4 GPU CONSTANT_BUFFER hangs.
Francisco Jerez
- [Mesa-dev] [PATCH v2 1/2] clover: make llvm >= 3.5.0 and c++11 mandatory
Francisco Jerez
- [Mesa-dev] [PATCH 09/10] gallium, clover: add OpenCL interoperability support for CL events
Francisco Jerez
- [Mesa-dev] [PATCH v2] clover: compile all sources with c++11
Francisco Jerez
- [Mesa-dev] [PATCH v2] clover: compile all sources with c++11
Francisco Jerez
- [Mesa-dev] Patch: typo fixing
Francisco Jerez
- [Mesa-dev] [PATCH 03/14] i965: Add helper functions to calculate the slice pitch of an array or 3D miptree.
Francisco Jerez
- [Mesa-dev] [Mesa-stable] [PATCH] clover: Call clBuildProgram() notification function when build completes
Francisco Jerez
- [Mesa-dev] [PATCH 6/7] i965: ensure execution of fragment shader when fragment shader has atomic buffer access
Francisco Jerez
- [Mesa-dev] [PATCH 12/13] i965: Add typed surface access opcodes.
Francisco Jerez
- [Mesa-dev] [PATCH 09/10] gallium, clover: add OpenCL interoperability support for CL events
Francisco Jerez
- [Mesa-dev] [PATCH 09/10] gallium, clover: add OpenCL interoperability support for CL events
Francisco Jerez
- [Mesa-dev] Patch: typo fixing
Francisco Jerez
- [Mesa-dev] [PATCH 09/10] gallium, clover: add OpenCL interoperability support for CL events
Francisco Jerez
- [Mesa-dev] i965 FS/VEC4 generic programming.
Francisco Jerez
- [Mesa-dev] [PATCH 01/21] i965/fs: Fix passing an immediate to half().
Francisco Jerez
- [Mesa-dev] [PATCH 02/21] i965/fs: Fix offset() for registers with zero stride.
Francisco Jerez
- [Mesa-dev] [PATCH 03/21] i965/fs: Rename component() to channel().
Francisco Jerez
- [Mesa-dev] [PATCH 04/21] i965/fs: Fix channel vs. component usage in a comment.
Francisco Jerez
- [Mesa-dev] [PATCH 05/21] i965/fs: Have channel() set the register stride to zero.
Francisco Jerez
- [Mesa-dev] [PATCH 06/21] i965: Add helper function to get a vector component of some register.
Francisco Jerez
- [Mesa-dev] [PATCH 07/21] i965: Add resize() register helper function.
Francisco Jerez
- [Mesa-dev] [PATCH 08/21] i965/vec4: Make src_reg conversion constructor from dst_reg implicit.
Francisco Jerez
- [Mesa-dev] [PATCH 09/21] i965: Define an array register object.
Francisco Jerez
- [Mesa-dev] [PATCH 10/21] i965: Add register constructors taking an array_reg as argument.
Francisco Jerez
- [Mesa-dev] [PATCH 11/21] i965/fs: Define scalarizing VEC4 pseudo-IR.
Francisco Jerez
- [Mesa-dev] [PATCH 12/21] i965: Define register trait structures.
Francisco Jerez
- [Mesa-dev] [PATCH 13/21] i965: Document the offset() function.
Francisco Jerez
- [Mesa-dev] [PATCH 14/21] i965: Define consistent interface to disable control flow execution masking.
Francisco Jerez
- [Mesa-dev] [PATCH 15/21] i965: Define consistent interface to predicate an instruction.
Francisco Jerez
- [Mesa-dev] [PATCH 16/21] i965: Define consistent interface to enable instruction conditional modifiers.
Francisco Jerez
- [Mesa-dev] [PATCH 17/21] i965: Define consistent interface to enable instruction result saturation.
Francisco Jerez
- [Mesa-dev] [PATCH 18/21] i965: Define consistent interface to perform cross-component flag result reduction.
Francisco Jerez
- [Mesa-dev] [PATCH 19/21] i965/fs: Introduce FS IR builder.
Francisco Jerez
- [Mesa-dev] [PATCH 20/21] i965/fs: Introduce scalarizing SVEC4 IR builder.
Francisco Jerez
- [Mesa-dev] [PATCH 21/21] i965/vec4: Introduce VEC4 IR builder.
Francisco Jerez
- [Mesa-dev] i965 implementation of the ARB_shader_image_load_store built-ins.
Francisco Jerez
- [Mesa-dev] [PATCH 01/23] i965: Define the setup_vector_uniform_values() backend_visitor interface.
Francisco Jerez
- [Mesa-dev] [PATCH 02/23] i965: Add support for handling image uniforms to the GLSL IR visitors.
Francisco Jerez
- [Mesa-dev] [PATCH 03/23] i965/fs: Obtain atomic counter locations by recursing through the visitor.
Francisco Jerez
- [Mesa-dev] [PATCH 04/23] i965/vec4: Obtain atomic counter locations by recursing through the visitor.
Francisco Jerez
- [Mesa-dev] [PATCH 05/23] i965: Lift the constness restriction on surface indices passed to untyped ops.
Francisco Jerez
- [Mesa-dev] [PATCH 06/23] i965: Add a visitor method to extract the result of a visit.
Francisco Jerez
- [Mesa-dev] [PATCH 07/23] i965: Import array utils for the surface message builder.
Francisco Jerez
- [Mesa-dev] [PATCH 08/23] i965: Import helpers to convert vectors into arrays and back.
Francisco Jerez
- [Mesa-dev] [PATCH 09/23] i965: Import surface message builder functions.
Francisco Jerez
- [Mesa-dev] [PATCH 10/23] i965: Import image access validity checks.
Francisco Jerez
- [Mesa-dev] [PATCH 11/23] i965: Import image memory offset calculation code.
Francisco Jerez
- [Mesa-dev] [PATCH 12/23] i965: Import image format conversion primitives.
Francisco Jerez
- [Mesa-dev] [PATCH 13/23] i965: Import image format metadata queries.
Francisco Jerez
- [Mesa-dev] [PATCH 14/23] i965: Implement image load, store and atomic.
Francisco Jerez
- [Mesa-dev] [PATCH 15/23] i965: Revisit GLSL IR atomic counter intrinsic translation.
Francisco Jerez
- [Mesa-dev] [PATCH 16/23] i965: Revisit NIR atomic counter intrinsic translation.
Francisco Jerez
- [Mesa-dev] [PATCH 17/23] i965: Import GLSL IR image intrinsic translation code.
Francisco Jerez
- [Mesa-dev] [PATCH 18/23] i965: Import GLSL IR memory barrier intrinsic translation code.
Francisco Jerez
- [Mesa-dev] [PATCH 19/23] i965/fs: Switch atomic counters to the new intrinsic translation code.
Francisco Jerez
- [Mesa-dev] [PATCH 20/23] i965/vec4: Switch atomic counters to the new intrinsic translation code.
Francisco Jerez
- [Mesa-dev] [PATCH 21/23] i965: Hook up image and memory barrier built-in translation to the GLSL visitor.
Francisco Jerez
- [Mesa-dev] [PATCH 22/23] i965: Define implementation constants for ARB_shader_image_load_store.
Francisco Jerez
- [Mesa-dev] [PATCH 23/23] i965: Expose ARB_shader_image_load_store.
Francisco Jerez
- [Mesa-dev] i965: Batch emission refactoring
Francisco Jerez
- [Mesa-dev] i965: Batch emission refactoring
Francisco Jerez
- [Mesa-dev] [PATCH 15/21] i965: Define consistent interface to predicate an instruction.
Francisco Jerez
- [Mesa-dev] [PATCH 4/7] i965: Perform basic optimizations on the FIND_LIVE_CHANNEL opcode.
Francisco Jerez
- [Mesa-dev] [PATCH 1/4] freedreno/a3xx: add support for disabling depth clipping
Bruno Jimenez
- [Mesa-dev] [PATCH 1/4] freedreno/a3xx: add support for disabling depth clipping
Bruno Jimenez
- [Mesa-dev] [PATCH 2/2] egl: implement EGL_MESA_transparent_alpha for x11 and wayland
James Jones
- [Mesa-dev] [PATCH 2/2] egl: implement EGL_MESA_transparent_alpha for x11 and wayland
James Jones
- [Mesa-dev] [PATCH] i965: Give the FS and VEC4 visitors more descriptive names.
Jordan Justen
- [Mesa-dev] [PATCH 1/3] i965: Check the INTEL_USE_NIR environment variable once at context creation
Jordan Justen
- [Mesa-dev] [PATCH] Fix automatic indentation mode for recent emacs, use fewer columns in .git
Jordan Justen
- [Mesa-dev] [PATCH 1/4] nir: Add a src_get_parent_instr function
Jordan Justen
- [Mesa-dev] [PATCH 1/2] egl/dri2: implement platform_null (v2).
Jordan Justen
- [Mesa-dev] [PATCH 1/3] i965: Fix instanced geometry shaders on Gen8+.
Jordan Justen
- [Mesa-dev] [PATCH 4/4] i965: Implement SIMD16 texturing on Gen4.
Jordan Justen
- [Mesa-dev] [PATCH 0/4] remove unneeded #include of colormac.h
Jordan Justen
- [Mesa-dev] [PATCH 1/3] nir: Silence unused parameter warnings
Jordan Justen
- [Mesa-dev] [PATCH 06/18] i965/cs: Add support for the SEND message that terminates a CS thread.
Jordan Justen
- [Mesa-dev] [PATCH] i965: Add an INTEL_DEBUG=spill option to test spilling
Jordan Justen
- [Mesa-dev] [PATCH] i965: Add an INTEL_DEBUG=spill option to test spilling
Jordan Justen
- [Mesa-dev] [PATCH v2 00/20] i965 basic CS program generation support
Jordan Justen
- [Mesa-dev] [PATCH v2 01/20] i965/cs: Add BRW_NEW_COMPUTE_PROGRAM state flag.
Jordan Justen
- [Mesa-dev] [PATCH v2 02/20] mesa/cs: Add inline functions for dealing with compute shaders.
Jordan Justen
- [Mesa-dev] [PATCH v2 03/20] mesa/cs: Update program.c for compute shaders.
Jordan Justen
- [Mesa-dev] [PATCH v2 04/20] mesa/cs: Add compute support to update_program().
Jordan Justen
- [Mesa-dev] [PATCH v2 05/20] i965: Add an INTEL_DEBUG=cs option.
Jordan Justen
- [Mesa-dev] [PATCH v2 06/20] i965/cs: Add BRW_NEW_CS_PROG_DATA and BRW_CACHE_CS_PROG
Jordan Justen
- [Mesa-dev] [PATCH v2 07/20] i965/cs: Add CS_OPCODE_CS_TERMINATE
Jordan Justen
- [Mesa-dev] [PATCH v2 08/20] i965/fs: Add emit_cs_terminate to emit CS_OPCODE_CS_TERMINATE
Jordan Justen
- [Mesa-dev] [PATCH v2 09/20] i965/cs: Mark g0 as used by CS_OPCODE_CS_TERMINATE
Jordan Justen
- [Mesa-dev] [PATCH v2 10/20] i965/cs: Add generator support for CS_OPCODE_CS_TERMINATE
Jordan Justen
- [Mesa-dev] [PATCH v2 11/20] i965/cs: Add brw_cs_prog_data, brw_cs_prog_key and brw_context::cs.
Jordan Justen
- [Mesa-dev] [PATCH v2 12/20] i965/cache: Add support for CS in program state cache
Jordan Justen
- [Mesa-dev] [PATCH v2 13/20] i965/fs: Support compute programs in fs_visitor
Jordan Justen
- [Mesa-dev] [PATCH v2 14/20] i965/cs: Add max_cs_threads
Jordan Justen
- [Mesa-dev] [PATCH v2 15/20] i965/cs: Emit compute shader code and upload programs
Jordan Justen
- [Mesa-dev] [PATCH v2 16/20] i965: Add brw_setup_tex_for_precompile. Use in VS, GS & FS.
Jordan Justen
- [Mesa-dev] [PATCH v2 17/20] i965/cs: Support CS program precompile
Jordan Justen
- [Mesa-dev] [PATCH v2 18/20] i965: Remove comment about chv device numbers relating to hsw gt1
Jordan Justen
- [Mesa-dev] [PATCH v2 19/20] i965/cs: Upload brw_cs_state
Jordan Justen
- [Mesa-dev] [PATCH v2 20/20] i965/fs: Add CS shader time support
Jordan Justen
- [Mesa-dev] [PATCH 0/7] i965 DispatchCompute support
Jordan Justen
- [Mesa-dev] [PATCH 1/7] i965/cs: Emit state base address
Jordan Justen
- [Mesa-dev] [PATCH 2/7] mesa/cs: Add DispatchCompute() to driver function table.
Jordan Justen
- [Mesa-dev] [PATCH 3/7] main/cs: Implement front end code for glDispatchCompute().
Jordan Justen
- [Mesa-dev] [PATCH 4/7] i965: Implement DispatchCompute() back-end
Jordan Justen
- [Mesa-dev] [PATCH 5/7] i965/state: Emit pipeline select when changing pipelines
Jordan Justen
- [Mesa-dev] [PATCH 6/7] i965/cs: Implement brw_emit_gpgpu_walker
Jordan Justen
- [Mesa-dev] [PATCH 7/7] i965/cs: Emit MEDIA_STATE_FLUSH after WALKER
Jordan Justen
- [Mesa-dev] [PATCH] i965: Upload atomic buffer state for compute shaders
Jordan Justen
- [Mesa-dev] [PATCH v2 08/20] i965/fs: Add emit_cs_terminate to emit CS_OPCODE_CS_TERMINATE
Jordan Justen
- [Mesa-dev] [PATCH v2 11/20] i965/cs: Add brw_cs_prog_data, brw_cs_prog_key and brw_context::cs.
Jordan Justen
- [Mesa-dev] [PATCH v2 19/20] i965/cs: Upload brw_cs_state
Jordan Justen
- [Mesa-dev] [PATCH v2 14/20] i965/cs: Add max_cs_threads
Jordan Justen
- [Mesa-dev] [PATCH 10/11] i965/fs: Implement support for ir_barrier
Jordan Justen
- [Mesa-dev] [PATCH v2 00/11] Initial glsl + i965 barrier support
Jordan Justen
- [Mesa-dev] [PATCH v2 01/11] glsl: Add ir node for barrier
Jordan Justen
- [Mesa-dev] [PATCH v2 02/11] glsl: Add builtin barrier() function
Jordan Justen
- [Mesa-dev] [PATCH v2 03/11] nir: Add barrier intrinsic function
Jordan Justen
- [Mesa-dev] [PATCH v2 04/11] i965: Add GATEWAY_SFID definitions
Jordan Justen
- [Mesa-dev] [PATCH v2 05/11] i965/inst: Add gateway_notify and gateway_subfuncid fields
Jordan Justen
- [Mesa-dev] [PATCH v2 06/11] i965: Disassemble Gateway SEND messages
Jordan Justen
- [Mesa-dev] [PATCH v2 07/11] i965: Add notification register
Jordan Justen
- [Mesa-dev] [PATCH v2 08/11] i965: Add brw_WAIT to emit wait instruction
Jordan Justen
- [Mesa-dev] [PATCH v2 09/11] i965: Add brw_barrier to emit a Gateway Barrier SEND
Jordan Justen
- [Mesa-dev] [PATCH v2 10/11] i965/fs: Implement support for ir_barrier
Jordan Justen
- [Mesa-dev] [PATCH v2 11/11] i965/nir: Support barrier intrinsic function
Jordan Justen
- [Mesa-dev] [PATCH 6/7] i965/cs: Implement brw_emit_gpgpu_walker
Jordan Justen
- [Mesa-dev] [PATCH 6/7] i965/cs: Implement brw_emit_gpgpu_walker
Jordan Justen
- [Mesa-dev] [PATCH 17/20] glapi/es3.1: Add support for GLES versions > 3.0
Jordan Justen
- [Mesa-dev] Regarding X.Org Endless Vacation of Code
Anish Kanchan
- [Mesa-dev] Regarding X.Org Endless Vacation of Code
Anish Kanchan
- [Mesa-dev] [PATCH v2] r600g/sb: Enable SB for geometry shaders
Glenn Kennard
- [Mesa-dev] [PATCH] r600g/sb: Skip empty ALU clause while scheduling
Glenn Kennard
- [Mesa-dev] [PATCH v2] mesa: add support for exposing up to GL4.2
Petri Latvala
- [Mesa-dev] [PATCH 9/9] mark GL_ARB_framebuffer_no_attachments as done for i965
Petri Latvala
- [Mesa-dev] [PATCH] gallivm: Fix build since llvm-3.7.0svn r234460.
Vinson Lee
- [Mesa-dev] st_TexSubImage: unaligned memcpy performance
Vasilis Liaskovitis
- [Mesa-dev] st_TexSubImage: unaligned memcpy performance
Vasilis Liaskovitis
- [Mesa-dev] st_TexSubImage: unaligned memcpy performance
Vasilis Liaskovitis
- [Mesa-dev] [PATCH 00/20] Begin enabling OpenGL ES 3.1
Mike Lothian
- [Mesa-dev] [PATCH] [RFC] egl: propose simple EGL_MESA_image_dma_buf_export v2.4
Marc-André Lureau
- [Mesa-dev] [PATCH] egl: misc fixes for EGL_MESA_image_dma_buf_export
Marc-André Lureau
- [Mesa-dev] [PATCH 1/2] egl/dri2: implement platform_null (v2).
Stéphane Marchesin
- [Mesa-dev] [PATCH v2 14/20] i965/cs: Add max_cs_threads
Jeff McGee
- [Mesa-dev] [PATCH 4/4] RFC: nir: add lowering for idiv/udiv/umod
Ilia Mirkin
- [Mesa-dev] [PATCH 4/4] RFC: nir: add lowering for idiv/udiv/umod
Ilia Mirkin
- [Mesa-dev] [PATCH] main: create_buffers unlocks mutex when throwing OUT_OF_MEMORY.
Ilia Mirkin
- [Mesa-dev] [PATCH] mesa: add ARB_depth_buffer_float to ES3.0 required extension list
Ilia Mirkin
- [Mesa-dev] [PATCH 2/4] nir: fix typo for f2b description
Ilia Mirkin
- [Mesa-dev] [PATCH] nir: add lowering for idiv/udiv/umod
Ilia Mirkin
- [Mesa-dev] [PATCH] nv50: allocate more offset space for occlusion queries
Ilia Mirkin
- [Mesa-dev] [PATCH 1/4] mesa/teximage: use correct extension for accept stencil texture.
Ilia Mirkin
- [Mesa-dev] [PATCH 3/4] st/mesa: add ARB_texture_stencil8 enable
Ilia Mirkin
- [Mesa-dev] [PATCH 3/4] st/mesa: add ARB_texture_stencil8 enable
Ilia Mirkin
- [Mesa-dev] [PATCH] nv50, nvc0: limit the y-tiling of 3d textures to the first level's tiling
Ilia Mirkin
- [Mesa-dev] [PATCH v2] nv50, nvc0: limit the y-tiling of 3d textures to the first level's tiling
Ilia Mirkin
- [Mesa-dev] [PATCH] st/mesa: improve ARB_texture_stencil8 support
Ilia Mirkin
- [Mesa-dev] [PATCH 1/4] mesa/teximage: use correct extension for accept stencil texture.
Ilia Mirkin
- [Mesa-dev] [PATCH] indices: fix provoking vertex for quads/quadstrips
Ilia Mirkin
- [Mesa-dev] [PATCH] indices: fix provoking vertex for quads/quadstrips
Ilia Mirkin
- [Mesa-dev] [PATCH] indices: fix provoking vertex for quads/quadstrips
Ilia Mirkin
- [Mesa-dev] [PATCH] indices: fix provoking vertex for quads/quadstrips
Ilia Mirkin
- [Mesa-dev] [PATCH] indices: fix provoking vertex for quads/quadstrips
Ilia Mirkin
- [Mesa-dev] [PATCH v2 1/2] primconvert: select pv convention only from flatshade_first
Ilia Mirkin
- [Mesa-dev] [PATCH v2 2/2] indices: fix provoking vertex for quads/quadstrips
Ilia Mirkin
- [Mesa-dev] [PATCH v2 1/2] primconvert: select pv convention only from flatshade_first
Ilia Mirkin
- [Mesa-dev] [PATCH] st/mesa: align cube map arrays layers
Ilia Mirkin
- [Mesa-dev] [PATCH 1/4] gallium/ttn: add support for texture offsets
Ilia Mirkin
- [Mesa-dev] [PATCH 1/5] st/mesa: also emit labels for TGSI_OPCODE_BGNSUB
Ilia Mirkin
- [Mesa-dev] [RFC] nir: compiler options for addressing modes
Ilia Mirkin
- [Mesa-dev] [RFC] nir: compiler options for addressing modes
Ilia Mirkin
- [Mesa-dev] [PATCH v2] nir: Try commutative sources in CSE
Ilia Mirkin
- [Mesa-dev] [PATCH 2/3] mesa: add check for NV_texture_barrier in _mesa_TextureBarrierNV()
Ilia Mirkin
- [Mesa-dev] [PATCH] vc4: with primconvert, quads follow provoking vertex convention
Ilia Mirkin
- [Mesa-dev] [PATCH] vc4: with primconvert, quads follow provoking vertex convention
Ilia Mirkin
- [Mesa-dev] [PATCH 08/23] i965/fs: Remove the GL context from the generator
Ilia Mirkin
- [Mesa-dev] EXT_multisampled_render_to_texture support in gallium
Ilia Mirkin
- [Mesa-dev] ARB_texture_stencil8 repost
Ilia Mirkin
- [Mesa-dev] [PATCH] mesa: fix glGetActiveUniformsiv regression
Ilia Mirkin
- [Mesa-dev] [PATCH] mesa: add support for exposing up to GL4.2
Ilia Mirkin
- [Mesa-dev] [PATCH] mesa: add support for exposing up to GL4.2
Ilia Mirkin
- [Mesa-dev] [PATCH v2] mesa: add support for exposing up to GL4.2
Ilia Mirkin
- [Mesa-dev] [PATCH] i965: Add an INTEL_DEBUG=spill option to test spilling
Ilia Mirkin
- [Mesa-dev] [PATCH] i965: Add an INTEL_DEBUG=spill option to test spilling
Ilia Mirkin
- [Mesa-dev] [PATCH] i965: Add an INTEL_DEBUG=spill option to test spilling
Ilia Mirkin
- [Mesa-dev] [PATCH 23/23] st/mesa: enable shader subroutine
Ilia Mirkin
- [Mesa-dev] [PATCH 2/7] Define constants and functions for ARB_framebuffer_no_attachment extension
Ilia Mirkin
- [Mesa-dev] [PATCH 2/7] Define constants and functions for ARB_framebuffer_no_attachment extension
Ilia Mirkin
- [Mesa-dev] [PATCH 08/16] st/nine: Change x86 FPU Control word on device creation as on wined3d and windows
Ilia Mirkin
- [Mesa-dev] [PATCH 01/16] st/nine: Handle special LIT case
Ilia Mirkin
- [Mesa-dev] [PATCH 02/16] st/nine: Fix wrong assert in nine_shader
Ilia Mirkin
- [Mesa-dev] [PATCH 03/16] st/nine: NineDevice9_Clear skip fastpath for bigger depth-buffers
Ilia Mirkin
- [Mesa-dev] [PATCH 01/16] st/nine: Handle special LIT case
Ilia Mirkin
- [Mesa-dev] [PATCH 04/16] st/nine: Clear struct pipe_blit_info before use.
Ilia Mirkin
- [Mesa-dev] [PATCH 05/16] st/nine: Workaround barycentrics issue on some cards
Ilia Mirkin
- [Mesa-dev] [PATCH 06/16] st/nine: Fix comment in update_viewport
Ilia Mirkin
- [Mesa-dev] [PATCH 07/16] st/nine: Do not advertise D3DDEVCAPS_TEXTURESYSTEMMEMORY
Ilia Mirkin
- [Mesa-dev] [PATCH 09/16] st/nine: Fix D3DQUERYTYPE_TIMESTAMPFREQ query
Ilia Mirkin
- [Mesa-dev] [PATCH 10/16] st/nine: Improve D3DQUERYTYPE_TIMESTAMP
Ilia Mirkin
- [Mesa-dev] [PATCH 11/16] st/nine: Ignore D3DUSAGE_QUERY_POSTPIXELSHADER_BLENDING when D3DUSAGE_RENDERTARGET is specified
Ilia Mirkin
- [Mesa-dev] [PATCH 11/16] st/nine: Ignore D3DUSAGE_QUERY_POSTPIXELSHADER_BLENDING when D3DUSAGE_RENDERTARGET is specified
Ilia Mirkin
- [Mesa-dev] [PATCH 12/16] st/nine: Fix computation of const_used_size
Ilia Mirkin
- [Mesa-dev] [PATCH 13/16] st/nine: Rework update_vertex_buffers
Ilia Mirkin
- [Mesa-dev] [PATCH 14/16] st/nine: Add debug warning when application uses sw processing
Ilia Mirkin
- [Mesa-dev] [PATCH 15/16] st/nine: Fix update_vertex_elements bad rebase
Ilia Mirkin
- [Mesa-dev] [PATCH 16/16] st/nine: Rework texture data allocation
Ilia Mirkin
- [Mesa-dev] [PATCH 16/16] st/nine: Rework texture data allocation
Ilia Mirkin
- [Mesa-dev] [PATCH] st/mesa: update stencil surface if it comes from texture
Ilia Mirkin
- [Mesa-dev] [PATCH] mesa: the function name appears to have a gl prefix already
Ilia Mirkin
- [Mesa-dev] [PATCH 1/4] freedreno/a3xx: add support for disabling depth clipping
Ilia Mirkin
- [Mesa-dev] [PATCH 2/4] freedreno: add fd_transfer to wrap around pipe_transfer
Ilia Mirkin
- [Mesa-dev] [PATCH 3/4] freedreno/a3xx: add Z32F support
Ilia Mirkin
- [Mesa-dev] [PATCH 4/4] freedreno/a3xx: add support for S8 and Z32F_S8
Ilia Mirkin
- [Mesa-dev] [PATCH] freedreno/a3xx: color masking works like a blend for some formats
Ilia Mirkin
- [Mesa-dev] [PATCH 02/11] st/nine: Remove impossible cases with Managed textures
Ilia Mirkin
- [Mesa-dev] [PATCH 02/11] st/nine: Remove impossible cases with Managed textures
Ilia Mirkin
- [Mesa-dev] [PATCH 03/11] st/nine: Simplify Surface9 Managed resources implementation
Ilia Mirkin
- [Mesa-dev] [PATCH 1/4] freedreno/a3xx: add support for disabling depth clipping
Ilia Mirkin
- [Mesa-dev] [PATCH 16/16] st/nine: Rework texture data allocation
Ilia Mirkin
- [Mesa-dev] [PATCH 12/16] st/nine: Fix computation of const_used_size
Ilia Mirkin
- [Mesa-dev] [PATCH 08/16 v2] st/nine: Change x86 FPU Control word on device creation
Ilia Mirkin
- [Mesa-dev] [PATCH] st/mesa: update stencil surface if it comes from texture
Ilia Mirkin
- [Mesa-dev] [PATCH] glsl: allow ForceGLSLVersion to override #version directives
Ilia Mirkin
- [Mesa-dev] [PATCH] glsl: allow ForceGLSLVersion to override #version directives
Ilia Mirkin
- [Mesa-dev] GLSL versions that don't match GL versions
Ilia Mirkin
- [Mesa-dev] [PATCH 1/2] mesa: fix up GLSL version when computing GL version
Ilia Mirkin
- [Mesa-dev] [PATCH 2/2] st/mesa: allow glsl version up to 410, enable ARB_shader_precision
Ilia Mirkin
- [Mesa-dev] [PATCH 1/2] mesa: fix up GLSL version when computing GL version
Ilia Mirkin
- [Mesa-dev] [RFC PATCH 03/12] glsl: support packing of arrays of arrays
Ilia Mirkin
- [Mesa-dev] [PATCH 1/2] mesa: fix up GLSL version when computing GL version
Ilia Mirkin
- [Mesa-dev] [PATCH 1/2] mesa: fix up GLSL version when computing GL version
Ilia Mirkin
- [Mesa-dev] [PATCH v2] st/nine: Rework texture data allocation
Ilia Mirkin
- [Mesa-dev] [PATCH v2] mesa: fix up GLSL version when computing GL version
Ilia Mirkin
- [Mesa-dev] [PATCH v2] mesa: fix up GLSL version when computing GL version
Ilia Mirkin
- [Mesa-dev] [PATCH v2] mesa: fix up GLSL version when computing GL version
Ilia Mirkin
- [Mesa-dev] [PATCH] glsl: fix packing support for arrays of doubles
Ilia Mirkin
- [Mesa-dev] [PATCH] freedreno/ir3: fix immediate usage in tgsi tex fe
Ilia Mirkin
- [Mesa-dev] [PATCH] nvc0/ir: set FTZ when the inputs are of uncertain provenance
Ilia Mirkin
- [Mesa-dev] [PATCH 2/2] st/mesa: allow glsl version up to 410, enable ARB_shader_precision
Ilia Mirkin
- [Mesa-dev] [PATCH 2/2] st/mesa: also try PIPE_FORMAT_R10G10B10A2_UNORM for GL_RGB10
Ilia Mirkin
- [Mesa-dev] [PATCH 1/2] st/mesa: adjust blending modes if we don't have destination alpha
Ilia Mirkin
- [Mesa-dev] [PATCH 1/2] st/mesa: adjust blending modes if we don't have destination alpha
Ilia Mirkin
- [Mesa-dev] [PATCH 2/2] st/mesa: also try PIPE_FORMAT_R10G10B10A2_UNORM for GL_RGB10
Ilia Mirkin
- [Mesa-dev] [PATCH 1/2] st/mesa: adjust blending modes if we don't have destination alpha
Ilia Mirkin
- [Mesa-dev] [PATCH 2/2] st/mesa: also try PIPE_FORMAT_R10G10B10A2_UNORM for GL_RGB10
Ilia Mirkin
- [Mesa-dev] [PATCH 1/2] st/mesa: adjust blending modes if we don't have destination alpha
Ilia Mirkin
- [Mesa-dev] [PATCH 2/2] st/mesa: also try PIPE_FORMAT_R10G10B10A2_UNORM for GL_RGB10
Ilia Mirkin
- [Mesa-dev] [PATCH 9/9] mark GL_ARB_framebuffer_no_attachments as done for i965
Ilia Mirkin
- [Mesa-dev] [PATCH 9/9] mark GL_ARB_framebuffer_no_attachments as done for i965
Ilia Mirkin
- [Mesa-dev] [PATCH 8/8] st/mesa: add double input support including lowering (v3)
Ilia Mirkin
- [Mesa-dev] ARB_vertex_attrib_64bit support (2nd posting I think)
Ilia Mirkin
- [Mesa-dev] [PATCH 13/20] glsl/es3.1: Allow atomic counters in GLSL ES 3.10
Ilia Mirkin
- [Mesa-dev] [PATCH 15/20] glsl/es3.1: Allow textureGather and textureGatherOffset in GLSL ES 3.10
Ilia Mirkin
- [Mesa-dev] llvmpipe support for ARM?
Marko Moberg
- [Mesa-dev] llvmpipe support for ARM?
Marko Moberg
- [Mesa-dev] [PATCH] configure.ac: fix bashism
Tobias Nygren
- [Mesa-dev] [PATCH] gallium/auxiliary/util: PIPE_OS_BSD supports sockets
Tobias Nygren
- [Mesa-dev] [PATCH] adjust a couple of ifdefs to handle NetBSD correctly
Tobias Nygren
- [Mesa-dev] [PATCH] configure: nuke --with-max-{width,height}
Marek Olšák
- [Mesa-dev] [PATCH] st/mesa: improve ARB_texture_stencil8 support
Marek Olšák
- [Mesa-dev] [PATCH 4/4] docs: mark off texture_stencil8
Marek Olšák
- [Mesa-dev] [PATCH] st/mesa: improve ARB_texture_stencil8 support
Marek Olšák
- [Mesa-dev] [PATCH 3/4] st/mesa: add ARB_texture_stencil8 support (v2)
Marek Olšák
- [Mesa-dev] [PATCH] st/mesa: align cube map arrays layers
Marek Olšák
- [Mesa-dev] [PATCH] st/mesa: align cube map arrays layers
Marek Olšák
- [Mesa-dev] [PATCH] st/mesa: convert sub image for cube map arrays to 2d arrays for upload
Marek Olšák
- [Mesa-dev] [PATCH 1/2] st/mesa: add a debug option to compile shaders at link time
Marek Olšák
- [Mesa-dev] [PATCH 2/2] radeonsi: add a debug option to compile shaders when they're created
Marek Olšák
- [Mesa-dev] [PATCH 1/2] st/mesa: add a debug option to compile shaders at link time
Marek Olšák
- [Mesa-dev] [PATCH] gallium/radeon: don't crash when getting out-of-bounds TEMP references
Marek Olšák
- [Mesa-dev] [PATCH] configure.ac: enable non-gallium assertions for people not using --enable-debug
Marek Olšák
- [Mesa-dev] [PATCH] mesa/program: remove dead code
Marek Olšák
- [Mesa-dev] [PATCH 1/6] glsl_to_tgsi: cleanup includes
Marek Olšák
- [Mesa-dev] [PATCH 2/6] glsl_to_tgsi: fix out-of-bounds constant access and crash for uniforms
Marek Olšák
- [Mesa-dev] [PATCH 3/6] glsl_to_tgsi: don't use a potentially-undefined immediate for ir_query_levels
Marek Olšák
- [Mesa-dev] [PATCH 4/6] glsl_to_tgsi: add assertions for detecting out-of-bounds immediates access
Marek Olšák
- [Mesa-dev] [PATCH 5/6] glsl_to_tgsi: add STATE_FB_WPOS_Y_TRANSFORM at link time
Marek Olšák
- [Mesa-dev] [PATCH 6/6] glsl_to_tgsi: only associate the uniform storage once at link time
Marek Olšák
- [Mesa-dev] [PATCH] configure.ac: enable non-gallium assertions for people not using --enable-debug
Marek Olšák
- [Mesa-dev] [PATCH] configure.ac: enable non-gallium assertions for people not using --enable-debug
Marek Olšák
- [Mesa-dev] [PATCH] configure.ac: enable non-gallium assertions for people not using --enable-debug
Marek Olšák
- [Mesa-dev] [PATCH] glsl-1.10: new test for a special case in glsl-to-tgsi
Marek Olšák
- [Mesa-dev] [PATCH] glsl-1.10: new test for a special case in glsl-to-tgsi
Marek Olšák
- [Mesa-dev] [PATCH 1/2] configure.ac: print LLVM_LDFLAGS
Marek Olšák
- [Mesa-dev] [PATCH 2/2] configure.ac: add --enable-assertions
Marek Olšák
- [Mesa-dev] [PATCH 3/3] radeon/llvm: Improve codegen for KILL_IF
Marek Olšák
- [Mesa-dev] [PATCH 3/3] radeon/llvm: Improve codegen for KILL_IF
Marek Olšák
- [Mesa-dev] [PATCH 2/2] configure.ac: add --enable-assertions
Marek Olšák
- [Mesa-dev] [PATCH 1/2] configure.ac: print LLVM_LDFLAGS
Marek Olšák
- [Mesa-dev] [PATCH 1/2] st/mesa: add a debug option to compile shaders at link time
Marek Olšák
- [Mesa-dev] [PATCH 1/2] configure.ac: print LLVM_LDFLAGS
Marek Olšák
- [Mesa-dev] [PATCH 2/2] configure.ac: add --enable-assertions
Marek Olšák
- [Mesa-dev] [PATCH 1/2] configure.ac: print LLVM_LDFLAGS
Marek Olšák
- [Mesa-dev] [PATCH 1/2] st/mesa: add a debug option to compile shaders at link time
Marek Olšák
- [Mesa-dev] [PATCH 00/10] EGL Sync extensions
Marek Olšák
- [Mesa-dev] [PATCH 01/10] egl/dri: don't expose configs with an accumulation buffer
Marek Olšák
- [Mesa-dev] [PATCH 02/10] dri_interface: add an interface for fences
Marek Olšák
- [Mesa-dev] [PATCH 03/10] mesa: add GL_OES_EGL_sync
Marek Olšák
- [Mesa-dev] [PATCH 04/10] egl/dri2: implement EGL_KHR_fence_sync
Marek Olšák
- [Mesa-dev] [PATCH 05/10] egl/dri2: implement EGL_KHR_wait_sync
Marek Olšák
- [Mesa-dev] [PATCH 06/10] egl/dri2: implement EGL_KHR_cl_event2
Marek Olšák
- [Mesa-dev] [PATCH 07/10] egl/dri2: return the latest sync status in eglGetSyncAttribKHR
Marek Olšák
- [Mesa-dev] [PATCH 08/10] st/dri: implement the fence interface
Marek Olšák
- [Mesa-dev] [PATCH 09/10] gallium, clover: add OpenCL interoperability support for CL events
Marek Olšák
- [Mesa-dev] [PATCH 10/10] st/dri: implement the fence interface for CL events
Marek Olšák
- [Mesa-dev] [PATCH 9/9] r300: do not link against libdrm_intel
Marek Olšák
- [Mesa-dev] non-16byte-aligned constant buffers in gallium?
Marek Olšák
- [Mesa-dev] Possible ideas for optimisations in Mesa
Marek Olšák
- [Mesa-dev] [PATCH 1/5] winsys/radeon: make radeon_bo_vtbl static
Marek Olšák
- [Mesa-dev] [PATCH 2/5] gallium/radeon: print winsys info with R600_DEBUG=info
Marek Olšák
- [Mesa-dev] [PATCH 3/5] radeonsi: remove useless includes
Marek Olšák
- [Mesa-dev] [PATCH 4/5] radeonsi: remove deprecated and useless registers
Marek Olšák
- [Mesa-dev] [PATCH 5/5] radeonsi: set an optimal value for DB_Z_INFO_ZRANGE_PRECISION
Marek Olšák
- [Mesa-dev] (no subject)
Marek Olšák
- [Mesa-dev] [PATCH 01/18] winsys/radeon: move radeon_winsys.h up one directory
Marek Olšák
- [Mesa-dev] [PATCH 02/18] winsys/radeon: add a private interface for radeon_surface
Marek Olšák
- [Mesa-dev] [PATCH 03/18] winsys/amdgpu: add a new winsys for the new kernel driver
Marek Olšák
- [Mesa-dev] [PATCH 04/18] winsys/amdgpu: add addrlib - texture addressing and alignment calculator
Marek Olšák
- [Mesa-dev] [PATCH 05/18] radeonsi: fix DRM version checks for amdgpu DRM 3.0.0
Marek Olšák
- [Mesa-dev] [PATCH 06/18] radeonsi: add VI register definitions
Marek Olšák
- [Mesa-dev] [PATCH 07/18] radeonsi: add VI hardware support
Marek Olšák
- [Mesa-dev] [PATCH 08/18] radeonsi: add a temporary workaround for a shader bug
Marek Olšák
- [Mesa-dev] [PATCH 09/18] gallium/radeon: use VM for UVD
Marek Olšák
- [Mesa-dev] [PATCH 10/18] gallium/radeon: use VM for VCE
Marek Olšák
- [Mesa-dev] [PATCH 11/18] gallium/radeon: add h264 performance HW decoder support
Marek Olšák
- [Mesa-dev] [PATCH 12/18] radeon/vce: make firmware check compatible with new firmware
Marek Olšák
- [Mesa-dev] [PATCH 13/18] radeon/vce: adapt new firmware interface changes
Marek Olšák
- [Mesa-dev] [PATCH 14/18] radeon/video: add 4K support for decode/encode parameters
Marek Olšák
- [Mesa-dev] [PATCH 15/18] radeon/uvd: recalculate dbp buffer size
Marek Olšák
- [Mesa-dev] [PATCH 16/18] radeon/uvd: make 30M as minimum for MPEG4 dpb buffer size
Marek Olšák
- [Mesa-dev] [PATCH 17/18] radeon/vce: implement VCE two pipe support
Marek Olšák
- [Mesa-dev] [PATCH 18/18] radeonsi: add new VI PCI IDs
Marek Olšák
- [Mesa-dev] [PATCH 0/6] Video state tracker patches for VI
Marek Olšák
- [Mesa-dev] [PATCH 1/6] gallium/util: get h264 level based on number of max references and resolution
Marek Olšák
- [Mesa-dev] [PATCH 2/6] st/vdpau: add h264 decoder level support
Marek Olšák
- [Mesa-dev] [PATCH 3/6] st/omx/dec: separate create_video_codec to different codecs
Marek Olšák
- [Mesa-dev] [PATCH 4/6] vl: add level idc in sps
Marek Olšák
- [Mesa-dev] [PATCH 5/6] st/omx/dec: add h264 decoder level support
Marek Olšák
- [Mesa-dev] [PATCH 6/6] st/va: add h264 decoder level support
Marek Olšák
- [Mesa-dev] [PATCH 00/18] AMDGPU winsys and VI hardware support
Marek Olšák
- [Mesa-dev] [PATCH 09/10] gallium, clover: add OpenCL interoperability support for CL events
Marek Olšák
- [Mesa-dev] [PATCH 09/10] gallium, clover: add OpenCL interoperability support for CL events
Marek Olšák
- [Mesa-dev] [PATCH 2/4] st/mesa: add ARB_texture_stencil8 support (v4)
Marek Olšák
- [Mesa-dev] Initial amdgpu driver release
Marek Olšák
- [Mesa-dev] [PATCH 23/23] st/mesa: enable shader subroutine
Marek Olšák
- [Mesa-dev] [PATCH 00/10] EGL Sync extensions
Marek Olšák
- [Mesa-dev] [PATCH 23/23] st/mesa: enable shader subroutine
Marek Olšák
- [Mesa-dev] [PATCH] glsl: allow ForceGLSLVersion to override #version directives
Marek Olšák
- [Mesa-dev] [PATCH] glsl: allow ForceGLSLVersion to override #version directives
Marek Olšák
- [Mesa-dev] [PATCH 09/10] gallium, clover: add OpenCL interoperability support for CL events
Marek Olšák
- [Mesa-dev] [PATCH 09/10] gallium, clover: add OpenCL interoperability support for CL events
Marek Olšák
- [Mesa-dev] GLSL versions that don't match GL versions
Marek Olšák
- [Mesa-dev] [PATCH 09/10] gallium, clover: add OpenCL interoperability support for CL events
Marek Olšák
- [Mesa-dev] [PATCH 09/10] gallium, clover: add OpenCL interoperability support for CL events
Marek Olšák
- [Mesa-dev] [PATCH 1/2] r600g, radeonsi: add driver queries for GPU temperature and shader+memory clocks
Marek Olšák
- [Mesa-dev] [PATCH 2/2] r600g, radeonsi: add a driver query returning GPU load
Marek Olšák
- [Mesa-dev] [PATCH 09/10] gallium, clover: add OpenCL interoperability support for CL events
Marek Olšák
- [Mesa-dev] [PATCH 01/18] winsys/radeon: move radeon_winsys.h up one directory
Marek Olšák
- [Mesa-dev] [PATCH 1/2] r600g, radeonsi: add driver queries for GPU temperature and shader+memory clocks
Marek Olšák
- [Mesa-dev] [PATCH 03/18] winsys/amdgpu: add a new winsys for the new kernel driver
Marek Olšák
- [Mesa-dev] [PATCH 01/18] winsys/radeon: move radeon_winsys.h up one directory
Marek Olšák
- [Mesa-dev] [PATCH 2/2] st/mesa: allow glsl version up to 410, enable ARB_shader_precision
Marek Olšák
- [Mesa-dev] [PATCH 03/18] winsys/amdgpu: add a new winsys for the new kernel driver
Marek Olšák
- [Mesa-dev] [PATCH 1/2] st/mesa: adjust blending modes if we don't have destination alpha
Marek Olšák
- [Mesa-dev] [PATCH 1/2] st/mesa: adjust blending modes if we don't have destination alpha
Marek Olšák
- [Mesa-dev] [PATCH 0/6] Gallium support for create_context_robustness extensions
Marek Olšák
- [Mesa-dev] [PATCH 1/6] gallium: add an interface for querying a device reset status
Marek Olšák
- [Mesa-dev] [PATCH 2/6] gallium: add PIPE_CAP_DEVICE_RESET_STATUS_QUERY
Marek Olšák
- [Mesa-dev] [PATCH 3/6] st/mesa: implement GetGraphicsResetStatus
Marek Olšák
- [Mesa-dev] [PATCH 4/6] st/dri: add support for create_context_robustness GLX and EGL extensions
Marek Olšák
- [Mesa-dev] [PATCH 5/6] st/mesa: translate st_api robustness flags to gl_context flags
Marek Olšák
- [Mesa-dev] [PATCH 6/6] r600g, radeonsi: implement get_device_reset_status
Marek Olšák
- [Mesa-dev] osmesa with gallium
Olivier PENA
- [Mesa-dev] osmesa with gallium
Olivier PENA
- [Mesa-dev] Problem with LLVM on Windows with MSVC
Olivier PENA
- [Mesa-dev] [PATCH] scons: add target gallium-osmesa
Olivier PENA
- [Mesa-dev] [PATCH] scons: add target gallium-osmesa
Olivier PENA
- [Mesa-dev] [PATCH] scons: add target gallium-osmesa
Olivier PENA
- [Mesa-dev] [PATCH] scons : Support LLVM 3.5 and 3.6 on windows.
Olivier PENA
- [Mesa-dev] [PATCH] wayland-drm: add a description for every item.
Pekka Paalanen
- [Mesa-dev] llvmpipe support for ARM?
Pekka Paalanen
- [Mesa-dev] [Mesa-stable] [PATCH] i965: Add XRGB8888 format to intel_screen_make_configs
Pekka Paalanen
- [Mesa-dev] [PATCH] configure: nuke --with-max-{width,height}
Brian Paul
- [Mesa-dev] [PATCH 1/5] mesa: remove unused macros from colormac.h
Brian Paul
- [Mesa-dev] [PATCH 2/5] swrast: remove unneeded #include of colormac.h
Brian Paul
- [Mesa-dev] [PATCH 3/5] tnl: remove unneeded #include of colormac.h
Brian Paul
- [Mesa-dev] [PATCH 4/5] mesa: remove unneeded #include of colormac.h
Brian Paul
- [Mesa-dev] [PATCH 5/5] mesa: don't include colormac.h in format code
Brian Paul
- [Mesa-dev] [PATCH 1/5] mesa: remove unused macros from colormac.h
Brian Paul
- [Mesa-dev] Mesa (master): gallium: Add tgsi_to_nir to get a nir_shader for a TGSI shader.
Brian Paul
- [Mesa-dev] Mesa (master): gallium: Add tgsi_to_nir to get a nir_shader for a TGSI shader.
Brian Paul
- [Mesa-dev] Mesa (master): gallium: Add tgsi_to_nir to get a nir_shader for a TGSI shader.
Brian Paul
- [Mesa-dev] [PATCH] configure: nuke --with-max-{width,height}
Brian Paul
- [Mesa-dev] [PATCH] glsl: check for forced_language_version in is_version()
Brian Paul
- [Mesa-dev] [PATCH] docs: remove the --with-max-{width, height} note
Brian Paul
- [Mesa-dev] [PATCH 3/4] tnl: Maintain the _WindowMap matrix in TNLcontext v2.
Brian Paul
- [Mesa-dev] GSoC 2015: Request for Registration for Mentorship
Brian Paul
- [Mesa-dev] [PATCH] glsl: check for forced_language_version in is_version()
Brian Paul
- [Mesa-dev] [PATCH] swrast: Mark MAX_GLUINT literal with u suffix.
Brian Paul
- [Mesa-dev] [PATCH 1/6] glsl_to_tgsi: cleanup includes
Brian Paul
- [Mesa-dev] [PATCH 1/2] configure.ac: print LLVM_LDFLAGS
Brian Paul
- [Mesa-dev] [PATCH] Fix 32bit compilation with -Werror=implicit-function-declaration
Brian Paul
- [Mesa-dev] [PATCH 1/2] mesa: Enable _mesa_dlopen on MSVC too.
Brian Paul
- [Mesa-dev] [PATCH 1/5] st/mesa: also emit labels for TGSI_OPCODE_BGNSUB
Brian Paul
- [Mesa-dev] [PATCH 2/5] tgsi: also dump label for TGSI_OPCODE_BGNSUB opcode
Brian Paul
- [Mesa-dev] [PATCH 3/5] mesa: add _mesa_log(), _mesa_get_log_file() functions
Brian Paul
- [Mesa-dev] [PATCH 4/5] mesa: log shaders, GLSL info log with _mesa_log()
Brian Paul
- [Mesa-dev] [PATCH 5/5] st/mesa: log shaders, GLSL info log with _mesa_log()
Brian Paul
- [Mesa-dev] [PATCH 1/5] st/mesa: also emit labels for TGSI_OPCODE_BGNSUB
Brian Paul
- [Mesa-dev] [PATCH 4/9] prog; add weak _mesa_error_no_memory() symbol and add it to libglsl_util
Brian Paul
- [Mesa-dev] [PATCH 1/5] st/mesa: also emit labels for TGSI_OPCODE_BGNSUB
Brian Paul
- [Mesa-dev] [PATCH 1/3] main: silence missing return value warning in array_index_of_resource()
Brian Paul
- [Mesa-dev] [PATCH 2/3] mesa: add check for NV_texture_barrier in _mesa_TextureBarrierNV()
Brian Paul
- [Mesa-dev] [PATCH 3/3] glsl: rewrite glsl_type::record_key_hash() to avoid buffer overflow
Brian Paul
- [Mesa-dev] [PATCH 3/3] glsl: rewrite glsl_type::record_key_hash() to avoid buffer overflow
Brian Paul
- [Mesa-dev] [PATCH 1/3] main: silence missing return value warning in array_index_of_resource()
Brian Paul
- [Mesa-dev] [PATCH] softpipe: fix stencil write to use an integer value
Brian Paul
- [Mesa-dev] [PATCH 22.5/23] mesa: remove the gl_sl_pragmas structure
Brian Paul
- [Mesa-dev] [PATCH] mesa: Fix typo in a comment
Brian Paul
- [Mesa-dev] [PATCH 23/23] st/mesa: enable shader subroutine
Brian Paul
- [Mesa-dev] [PATCH] mesa: put more info in glTexImage GL_OUT_OF_MEMORY error message
Brian Paul
- [Mesa-dev] [PATCH 1/2] mesa: fix up GLSL version when computing GL version
Brian Paul
- [Mesa-dev] [PATCH 1/2] util/macros: Move DIV_ROUND_UP to util/macros.h
Brian Paul
- [Mesa-dev] [PATCH 1/2] mesa: fix up GLSL version when computing GL version
Brian Paul
- [Mesa-dev] [PATCH] softpipe: fix another stencil-as-float issue
Brian Paul
- [Mesa-dev] [PATCH] mesa: the function name appears to have a gl prefix already
Brian Paul
- [Mesa-dev] [PATCH 1/2] mesa: fix up GLSL version when computing GL version
Brian Paul
- [Mesa-dev] [PATCH 1/2] util/macros: Move DIV_ROUND_UP to util/macros.h
Brian Paul
- [Mesa-dev] [PATCH v2] mesa: fix up GLSL version when computing GL version
Brian Paul
- [Mesa-dev] [PATCH 1/3] mesa: remove unused options var in compile_shader()
Brian Paul
- [Mesa-dev] [PATCH 2/3] mesa: remove unneeded #include colortab.h
Brian Paul
- [Mesa-dev] [PATCH 3/3] meta: remove unneeded #include colortab.h
Brian Paul
- [Mesa-dev] [PATCH 1/2] st/mesa: adjust blending modes if we don't have destination alpha
Brian Paul
- [Mesa-dev] [PATCH 2/2] st/mesa: also try PIPE_FORMAT_R10G10B10A2_UNORM for GL_RGB10
Brian Paul
- [Mesa-dev] [PATCH 2/2] st/mesa: also try PIPE_FORMAT_R10G10B10A2_UNORM for GL_RGB10
Brian Paul
- [Mesa-dev] [PATCH 1/2] st/mesa: adjust blending modes if we don't have destination alpha
Brian Paul
- [Mesa-dev] [PATCH 1/2] st/mesa: adjust blending modes if we don't have destination alpha
Brian Paul
- [Mesa-dev] [PATCH 1/2] st/mesa: adjust blending modes if we don't have destination alpha
Brian Paul
- [Mesa-dev] [PATCH 2/2] st/mesa: fix i/j indexing mix-up for blend equations
Brian Paul
- [Mesa-dev] [PATCH 2/2] st/mesa: also try PIPE_FORMAT_R10G10B10A2_UNORM for GL_RGB10
Brian Paul
- [Mesa-dev] [PATCH 1/2] st/mesa: adjust blending modes if we don't have destination alpha
Brian Paul
- [Mesa-dev] [PATCH] mesa: Restore functionality to dispatch sanity test
Brian Paul
- [Mesa-dev] [PATCH 05/23] main: Add entry point for CreateBuffers.
Martin Peres
- [Mesa-dev] [PATCH 05/23] main: Add entry point for CreateBuffers.
Martin Peres
- [Mesa-dev] [PATCH v2 01/24] linker: fix varying linking if SSO program has only gs and fs
Martin Peres
- [Mesa-dev] [PATCH 11/12] i965: Create NIR during LinkShader() and ProgramStringNotify().
Martin Peres
- [Mesa-dev] [PATCH v2 01/24] linker: fix varying linking if SSO program has only gs and fs
Martin Peres
- [Mesa-dev] [PATCH v2 02/24] glapi: add GL_ARB_program_interface_query skeleton
Martin Peres
- [Mesa-dev] [PATCH v2 01/24] linker: fix varying linking if SSO program has only gs and fs
Martin Peres
- [Mesa-dev] [PATCH v2 03/24] mesa/glsl: build list of program resources during linking
Martin Peres
- [Mesa-dev] [PATCH v2 04/24] mesa: glGetProgramInterfaceiv
Martin Peres
- [Mesa-dev] [PATCH v2 04/24] mesa: glGetProgramInterfaceiv
Martin Peres
- [Mesa-dev] [PATCH v2 04/24] mesa: glGetProgramInterfaceiv
Martin Peres
- [Mesa-dev] [PATCH v2 05/24] mesa: glGetProgramResourceIndex
Martin Peres
- [Mesa-dev] [PATCH v2 06/24] mesa: glGetProgramResourceName
Martin Peres
- [Mesa-dev] [PATCH v2 07/24] mesa: glGetProgramResourceLocation
Martin Peres
- [Mesa-dev] [PATCH v2 08/24] mesa: glGetProgramResourceLocationIndex
Martin Peres
- [Mesa-dev] [PATCH v2 09/24] mesa: implementation of glGetProgramResourceiv
Martin Peres
- [Mesa-dev] [PATCH v2 01/24] linker: fix varying linking if SSO program has only gs and fs
Martin Peres
- [Mesa-dev] [PATCH v2 10/24] mesa: enable GL_ARB_program_interface_query extension
Martin Peres
- [Mesa-dev] [PATCH v2 12/24] mesa: refactor GetAttribLocation
Martin Peres
- [Mesa-dev] [PATCH v2 13/24] mesa: refactor GetFragDataLocation
Martin Peres
- [Mesa-dev] [PATCH v2 14/24] mesa: refactor GetFragDataIndex
Martin Peres
- [Mesa-dev] [PATCH v2 17/24] mesa: refactor GetTransformFeedbackVarying
Martin Peres
- [Mesa-dev] [PATCH v2 18/24] mesa: refactor GetActiveUniform
Martin Peres
- [Mesa-dev] [PATCH v2 19/24] mesa: refactor GetActiveUniformName
Martin Peres
- [Mesa-dev] [PATCH v2 20/24] mesa: remove unused _mesa_get_uniform_name
Martin Peres
- [Mesa-dev] [PATCH v2 21/24] mesa: refactor GetActiveUniformBlockName
Martin Peres
- [Mesa-dev] [PATCH v2 22/24] mesa: refactor GetUniformLocation
Martin Peres
- [Mesa-dev] [PATCH v2 23/24] mesa: refactor GetUniformIndices
Martin Peres
- [Mesa-dev] [PATCH v2 24/24] mesa: refactor GetUniformBlockIndex
Martin Peres
- [Mesa-dev] [PATCH v2 15/24] mesa: mesa_bufferiv utility function for buffer objects
Martin Peres
- [Mesa-dev] [PATCH 1/3] mesa: fix UBO queries for active uniforms
Martin Peres
- [Mesa-dev] [PATCH 3/3] mesa: add missing break in switch statement
Martin Peres
- [Mesa-dev] [PATCH 2/3] glsl: add fallthrough comment on switch
Martin Peres
- [Mesa-dev] [PATCH] mesa: fix glGetActiveUniformsiv regression
Martin Peres
- [Mesa-dev] [PATCH] mesa: refactor active attrib queries for glGetProgramiv
Martin Peres
- [Mesa-dev] [PATCH v3 02/10] gallium: add new fields to pipe_driver_query_info
Martin Peres
- [Mesa-dev] [PATCH v3 04/10] gallium: replace pipe_driver_query_info::max_value by a union
Martin Peres
- [Mesa-dev] [PATCH v3 05/10] gallium: make pipe_context::begin_query return a boolean
Martin Peres
- [Mesa-dev] [PATCH v3 06/10] st/mesa: implement GL_AMD_performance_monitor
Martin Peres
- [Mesa-dev] [PATCH v3 07/10] nvc0: define driver-specific query groups
Martin Peres
- [Mesa-dev] [PATCH v3 07/10] nvc0: define driver-specific query groups
Martin Peres
- [Mesa-dev] [PATCH] glsl: check for forced_language_version in is_version()
Anuj Phogat
- [Mesa-dev] [PATCH v2] i965/skl: Fix the order of the arguments for the LD sampler message
Anuj Phogat
- [Mesa-dev] [PATCH] glsl: relax input->output validation for SSO programs
Anuj Phogat
- [Mesa-dev] [PATCH] vbo: replace __FUNCTION__ with __func__
Anuj Phogat
- [Mesa-dev] [PATCH v2 2/3] i965/fs: Change SEL and MOV types as needed to propagate source modifiers
Anuj Phogat
- [Mesa-dev] [PATCH] i965: Fix depth field setting in surface state for raw buffer on Gen7/8
Anuj Phogat
- [Mesa-dev] [PATCH] i965: Add the ability to render to I8/L8 and I16/L16 UNORM formats.
Anuj Phogat
- [Mesa-dev] [PATCH] i965: Use SET_FIELD in 3DSTATE_STREAMOUT packets.
Anuj Phogat
- [Mesa-dev] [PATCH] i965/fs: Correct mistake in determining whether a MUL is negated.
Anuj Phogat
- [Mesa-dev] [PATCH] i965: Render R16G16B16X16 as R16G16B16A16
Anuj Phogat
- [Mesa-dev] [PATCH] i965: Update the comment about platforms supporting blorp
Anuj Phogat
- [Mesa-dev] [PATCH] i965: Change the order of conditions tested in if
Anuj Phogat
- [Mesa-dev] [PATCH 3/3] i965: Make shader_time store names/ids instead of referencing shaders.
Anuj Phogat
- [Mesa-dev] [PATCH 1/3] i965: Make shader_time use 0 instead of -1 for "no meaningful ID".
Anuj Phogat
- [Mesa-dev] [PATCH 1/3] main: silence missing return value warning in array_index_of_resource()
Anuj Phogat
- [Mesa-dev] [PATCH 2/3] mesa: add check for NV_texture_barrier in _mesa_TextureBarrierNV()
Anuj Phogat
- [Mesa-dev] [PATCH V2 00/23] i965/skl: Add YF/YS tiling support
Anuj Phogat
- [Mesa-dev] [PATCH V2 01/22] meta: Enable _mesa_meta_pbo_GetTexSubImage() to read in to non-pbo buffers
Anuj Phogat
- [Mesa-dev] [PATCH V2 02/22] i965: Choose tiling in brw_miptree_layout() function
Anuj Phogat
- [Mesa-dev] [PATCH V2 03/22] i965: Move intel_miptree_choose_tiling() to brw_tex_layout.c
Anuj Phogat
- [Mesa-dev] [PATCH V2 04/22] i965: Create a helper function intel_miptree_total_width_height()
Anuj Phogat
- [Mesa-dev] [PATCH V2 05/22] i965: Pass miptree pointer as function parameter in intel_vertical_texture_alignment_unit
Anuj Phogat
- [Mesa-dev] [PATCH V2 06/22] i965/gen9: Set tiled resource mode for the miptree
Anuj Phogat
- [Mesa-dev] [PATCH V2 07/22] i965/gen9: Set horizontal alignment for the miptree
Anuj Phogat
- [Mesa-dev] [PATCH V2 08/22] i965/gen9: Use HALIGN_16 if MCS is enabled
Anuj Phogat
- [Mesa-dev] [PATCH V2 09/22] i965/gen9: Set vertical alignment for the miptree
Anuj Phogat
- [Mesa-dev] [PATCH V2 10/22] i965/gen9: Allocate YF/YS tiled buffer objects
Anuj Phogat
- [Mesa-dev] [PATCH V2 11/22] i965/gen9: Set tiled resource mode in surface state
Anuj Phogat
- [Mesa-dev] [PATCH V2 12/22] i965: Rename use_linear_1d_layout() and make it global
Anuj Phogat
- [Mesa-dev] [PATCH V2 13/22] i965: Use BRW_SURFACE_* in place of GL_TEXTURE_*
Anuj Phogat
- [Mesa-dev] [PATCH V2 14/22] i965/gen9: Set vertical and horizontal surface alignments
Anuj Phogat
- [Mesa-dev] [PATCH V2 15/22] i965/gen9: Use _mesa_meta_pbo_TexSubImage to write to YF/YS surfaces
Anuj Phogat
- [Mesa-dev] [PATCH V2 16/22] i965/gen9: Use _mesa_meta_pbo_GetTexSubImage() to read YF/YS surfaces
Anuj Phogat
- [Mesa-dev] [PATCH V2 17/22] i965/gen9: Add XY_FAST_COPY_BLT support to intelEmitCopyBlit()
Anuj Phogat
- [Mesa-dev] [PATCH V2 18/22] i965/skl: Modify the conditions to use blitter on skl+
Anuj Phogat
- [Mesa-dev] [PATCH V2 19/22] i965/gen9: Use blitter as fallback path to write to YF/YS surfaces
Anuj Phogat
- [Mesa-dev] [PATCH V2 20/22] i965/gen9: Use blitter as fallback path to read YF/YS surfaces
Anuj Phogat
- [Mesa-dev] [PATCH V2 21/22] i965/gen9: Plugin the code for selecting YF/YS tiling on skl+
Anuj Phogat
- [Mesa-dev] [PATCH V2 22/22] i965/gen9: Disable Mip Tail for YF/YS tiled surfaces
Anuj Phogat
- [Mesa-dev] [PATCH] mesa: Fix typo in a comment
Anuj Phogat
- [Mesa-dev] [Mesa-stable] [PATCH 1/2] i965: Make intel_emit_linear_blit handle Gen8+ alignment restrictions.
Anuj Phogat
- [Mesa-dev] [PATCH V2 03/22] i965: Move intel_miptree_choose_tiling() to brw_tex_layout.c
Anuj Phogat
- [Mesa-dev] [PATCH V2 02/22] i965: Choose tiling in brw_miptree_layout() function
Anuj Phogat
- [Mesa-dev] [PATCH V2 06/22] i965/gen9: Set tiled resource mode for the miptree
Anuj Phogat
- [Mesa-dev] [PATCH V2 12/22] i965: Rename use_linear_1d_layout() and make it global
Anuj Phogat
- [Mesa-dev] [PATCH V2 13/22] i965: Use BRW_SURFACE_* in place of GL_TEXTURE_*
Anuj Phogat
- [Mesa-dev] [PATCH V2 14/22] i965/gen9: Set vertical and horizontal surface alignments
Anuj Phogat
- [Mesa-dev] [PATCH V2 15/22] i965/gen9: Use _mesa_meta_pbo_TexSubImage to write to YF/YS surfaces
Anuj Phogat
- [Mesa-dev] [PATCH] mesa: finish implementing ARB_texture_stencil8 (v5)
Anuj Phogat
- [Mesa-dev] [PATCH] i965: Unhardcode a few more stage names and abbreviations.
Anuj Phogat
- [Mesa-dev] [PATCH 01/38] main: Add utility function _mesa_lookup_framebuffer_err.
Anuj Phogat
- [Mesa-dev] [PATCH 1/3] mesa: remove unused options var in compile_shader()
Anuj Phogat
- [Mesa-dev] [PATCH 01/18] i965: Refactor rb surface setup to allow caller to store offsets
Anuj Phogat
- [Mesa-dev] [PATCH 01/18] i965: Refactor rb surface setup to allow caller to store offsets
Anuj Phogat
- [Mesa-dev] [PATCH] i965/ps: Use SET_FIELD() for sampler count
Anuj Phogat
- [Mesa-dev] [PATCH 01/20] glsl: Silence unused parameter warnings
Anuj Phogat
- [Mesa-dev] [PATCH 12/20] glsl/es3.1: Allow interger mix built-ins in GLSL ES 3.10
Anuj Phogat
- [Mesa-dev] [PATCH 12/20] glsl/es3.1: Allow interger mix built-ins in GLSL ES 3.10
Anuj Phogat
- [Mesa-dev] [PATCH v3 00/10] GL_AMD_performance_monitor
Samuel Pitoiset
- [Mesa-dev] [PATCH v3 01/10] gallium: add pipe_screen::get_driver_query_group_info
Samuel Pitoiset
- [Mesa-dev] [PATCH v3 02/10] gallium: add new fields to pipe_driver_query_info
Samuel Pitoiset
- [Mesa-dev] [PATCH v3 03/10] gallium: add new numeric types to pipe_query_result
Samuel Pitoiset
- [Mesa-dev] [PATCH v3 04/10] gallium: replace pipe_driver_query_info::max_value by a union
Samuel Pitoiset
- [Mesa-dev] [PATCH v3 05/10] gallium: make pipe_context::begin_query return a boolean
Samuel Pitoiset
- [Mesa-dev] [PATCH v3 06/10] st/mesa: implement GL_AMD_performance_monitor
Samuel Pitoiset
- [Mesa-dev] [PATCH v3 07/10] nvc0: define driver-specific query groups
Samuel Pitoiset
- [Mesa-dev] [PATCH v3 08/10] docs: mark GL_AMD_performance_monitor on nvc0 for the 10.6.0 release
Samuel Pitoiset
- [Mesa-dev] [PATCH v3 09/10] nvc0: make begin_query return false when all MP counters are used
Samuel Pitoiset
- [Mesa-dev] [PATCH v3 10/10] nvc0: all queries use an unsigned 64-bits integer by default
Samuel Pitoiset
- [Mesa-dev] [PATCH] nv50: allocate more offset space for occlusion queries
Samuel Pitoiset
- [Mesa-dev] [PATCH] glsl: properly setting var->data.binding if explicit_binding is true
Alejandro Piñeiro
- [Mesa-dev] [PATCH] glsl: properly setting var->data.binding if explicit_binding is true
Alejandro Piñeiro
- [Mesa-dev] [PATCH v2] glsl: properly setting var->data.binding if explicit_binding is true
Alejandro Piñeiro
- [Mesa-dev] [PATCH v2] glsl: properly setting var->data.binding if explicit_binding is true
Alejandro Piñeiro
- [Mesa-dev] [PATCH 01/13] i965/fs_cse: Factor out code to create copy instructions
Pohjolainen, Topi
- [Mesa-dev] [PATCH 02/13] i965: Change header_present to header_size in backend_instruction
Pohjolainen, Topi
- [Mesa-dev] [PATCH 3/3] i965: Make sure GS output streams 1-3 aren't rasterized on Haswell+.
Pohjolainen, Topi
- [Mesa-dev] [PATCH 2/3] i965: Add forgotten multi-stream code to Gen8 SOL state.
Pohjolainen, Topi
- [Mesa-dev] [PATCH 1/4] mesa/teximage: use correct extension for accept stencil texture.
Pohjolainen, Topi
- [Mesa-dev] [PATCH 1/4] mesa/teximage: use correct extension for accept stencil texture.
Pohjolainen, Topi
- [Mesa-dev] [PATCH 1/4] mesa/teximage: use correct extension for accept stencil texture.
Pohjolainen, Topi
- [Mesa-dev] [PATCH 1/4] mesa/teximage: use correct extension for accept stencil texture.
Pohjolainen, Topi
- [Mesa-dev] [PATCH 1/4] mesa/teximage: use correct extension for accept stencil texture.
Pohjolainen, Topi
- [Mesa-dev] [PATCH] i965/meta/hack: Prepare stencil blit for ARB_texture_stencil8
Topi Pohjolainen
- [Mesa-dev] [PATCH] i965: Add the ability to render to I8/L8 and I16/L16 UNORM formats.
Pohjolainen, Topi
- [Mesa-dev] [PATCH] i965: Use SET_FIELD in 3DSTATE_STREAMOUT packets.
Pohjolainen, Topi
- [Mesa-dev] [PATCH 3/7] i965: Refactor brw_is_hiz_depth_format()
Pohjolainen, Topi
- [Mesa-dev] [PATCH 4/7] i965: Add field intel_mipmap_tree::disable_aux_buffers
Pohjolainen, Topi
- [Mesa-dev] [PATCH 7/7] i965: Lift some restrictions on dma_buf EGLImages
Pohjolainen, Topi
- [Mesa-dev] [PATCH 3/3] i965/fs: Combine tex/fb_write operations (opt)
Pohjolainen, Topi
- [Mesa-dev] [PATCH 3/3] i965/fs: Combine tex/fb_write operations (opt)
Pohjolainen, Topi
- [Mesa-dev] i965: Batch emission refactoring
Topi Pohjolainen
- [Mesa-dev] [PATCH 01/18] i965: Refactor rb surface setup to allow caller to store offsets
Topi Pohjolainen
- [Mesa-dev] [PATCH 02/18] i965: Expose and refactor brw_update_renderbuffer_surfaces()
Topi Pohjolainen
- [Mesa-dev] [PATCH 03/18] i965: Refactor and expose brw_upload_binding_table()
Topi Pohjolainen
- [Mesa-dev] [PATCH 04/18] i965: Remove dependency to tex object in default color setup
Topi Pohjolainen
- [Mesa-dev] [PATCH 05/18] i965: Refactor sampler state setup
Topi Pohjolainen
- [Mesa-dev] [PATCH 06/18] i965: Move texture buffer dispatch into single location
Topi Pohjolainen
- [Mesa-dev] [PATCH 07/18] i965/gen8: Use miptree format in the surface setup
Topi Pohjolainen
- [Mesa-dev] [PATCH 08/18] i965: Move tex miptree and format resolving into dispatcher
Topi Pohjolainen
- [Mesa-dev] [PATCH 09/18] i965: Move texture swizzle resolving into dispatcher
Topi Pohjolainen
- [Mesa-dev] [PATCH 10/18] i965: Pass integer format flag as parameter to surface setup
Topi Pohjolainen
- [Mesa-dev] [PATCH 11/18] i965: Refactor effective depth calculation
Topi Pohjolainen
- [Mesa-dev] [PATCH 12/18] i965: Pass texture target as parameter for surface setup
Topi Pohjolainen
- [Mesa-dev] [PATCH 13/18] i965: Pass slice details as parameters for surface setup
Topi Pohjolainen
- [Mesa-dev] [PATCH 14/18] i965/wm/gen6: Refactor program offset setup
Topi Pohjolainen
- [Mesa-dev] [PATCH 15/18] i965/wm/gen6: Refactor push constant state uploading
Topi Pohjolainen
- [Mesa-dev] [PATCH 16/18] i965/ps/gen7: Refactor state uploading
Topi Pohjolainen
- [Mesa-dev] [PATCH 17/18] i965/ps/gen8: Refactor state uploading
Topi Pohjolainen
- [Mesa-dev] [PATCH 18/18] i965/gen8: Expose state base address setup
Topi Pohjolainen
- [Mesa-dev] i965: Blorp state setup refactors
Topi Pohjolainen
- [Mesa-dev] [PATCH 01/16] i965/blorp: Remove constant parameter
Topi Pohjolainen
- [Mesa-dev] [PATCH 02/16] i965/blorp: Refactor vertex buffer state setup
Topi Pohjolainen
- [Mesa-dev] [PATCH 03/16] i965/blorp: Allow caller to provide sampler settings
Topi Pohjolainen
- [Mesa-dev] [PATCH 04/16] i965/gen7/blorp: Remove unused arguments
Topi Pohjolainen
- [Mesa-dev] [PATCH 05/16] i965/blorp: Remove unused arguments
Topi Pohjolainen
- [Mesa-dev] [PATCH 06/16] i965/blorp: Prepare for attributes other than render position
Topi Pohjolainen
- [Mesa-dev] [PATCH 07/16] i965/blorp: Allow blend state to be set for multiple render targets
Topi Pohjolainen
- [Mesa-dev] [PATCH 08/16] i965/blorp: Add support for layered rendering
Topi Pohjolainen
- [Mesa-dev] [PATCH 09/16] i965/blorp: Prepare drawing rectangle for flipped coordinates
Topi Pohjolainen
- [Mesa-dev] [PATCH 10/16] i965/blorp: Use virtual function for wm/ps configuration
Topi Pohjolainen
- [Mesa-dev] [PATCH 11/16] i965/blorp: Move push const setup for the parameter type to handle
Topi Pohjolainen
- [Mesa-dev] [PATCH 12/16] i965/blorp: Move sampler setup for the parameter type to handle
Topi Pohjolainen
- [Mesa-dev] [PATCH 13/16] i965/blorp/gen6: Move surface setup for the parameter type to handle
Topi Pohjolainen
- [Mesa-dev] [PATCH 14/16] i965/blorp/gen7: Move surface setup for the parameter type to handle
Topi Pohjolainen
- [Mesa-dev] [PATCH 15/16] i965/blorp: Move vertex uploading for parameter type to handle
Topi Pohjolainen
- [Mesa-dev] [PATCH 16/16] i965/blorp: Move multisample setup for parameter type to handle
Topi Pohjolainen
- [Mesa-dev] [PATCH 0.5/18] i965/gen8: Use constant pointers for reading miptree details
Topi Pohjolainen
- [Mesa-dev] i965: Don't use gl-context for fbo-blits
Topi Pohjolainen
- [Mesa-dev] [PATCH 01/14] i965/blorp/gen7: Support for loading glsl-based fragment shaders
Topi Pohjolainen
- [Mesa-dev] [PATCH 02/14] i965/blorp/gen6: Support for loading glsl-based fragment shaders
Topi Pohjolainen
- [Mesa-dev] [PATCH 03/14] meta: Provide read access to blit shaders
Topi Pohjolainen
- [Mesa-dev] [PATCH 04/14] i965/meta: Add helper for looking up blit programs
Topi Pohjolainen
- [Mesa-dev] [PATCH 05/14] i965/blorp: Add plumbing for glsl-based color blits
Topi Pohjolainen
- [Mesa-dev] [PATCH 06/14] i965/blorp: Add support for loading vertices for glsl-based blits
Topi Pohjolainen
- [Mesa-dev] [PATCH 07/14] i965/blorp: Add support for setting up surfaces for glsl-based blits
Topi Pohjolainen
- [Mesa-dev] [PATCH 08/14] i965/blorp: Add support for setting samplers for glsl-based blits
Topi Pohjolainen
- [Mesa-dev] [PATCH 09/14] i965/gen6: Add support for setting minimum layer for tex surfaces
Topi Pohjolainen
- [Mesa-dev] [PATCH 10/14] i965/blorp: Enable glsl-based fbo blits
Topi Pohjolainen
- [Mesa-dev] [PATCH 11/14] i965/blorp/gen7: Prepare re-using for gen8
Topi Pohjolainen
- [Mesa-dev] [PATCH 12/14] i965/blorp/gen7: Expose state setup applicable to gen8
Topi Pohjolainen
- [Mesa-dev] [PATCH 13/14] i965/blorp/gen6: Prepare vertex buffer setup logic for gen8
Topi Pohjolainen
- [Mesa-dev] [PATCH 14/14] i965/blorp/gen8: Execution support
Topi Pohjolainen
- [Mesa-dev] [PATCH V2 04/22] i965: Create a helper function intel_miptree_total_width_height()
Pohjolainen, Topi
- [Mesa-dev] [PATCH V2 03/22] i965: Move intel_miptree_choose_tiling() to brw_tex_layout.c
Pohjolainen, Topi
- [Mesa-dev] [PATCH 17/18] i965/ps/gen8: Refactor state uploading
Pohjolainen, Topi
- [Mesa-dev] [PATCH 18/18] i965/gen8: Expose state base address setup
Pohjolainen, Topi
- [Mesa-dev] i965: Batch emission refactoring
Pohjolainen, Topi
- [Mesa-dev] [PATCH V2 02/22] i965: Choose tiling in brw_miptree_layout() function
Pohjolainen, Topi
- [Mesa-dev] [PATCH V2 05/22] i965: Pass miptree pointer as function parameter in intel_vertical_texture_alignment_unit
Pohjolainen, Topi
- [Mesa-dev] [PATCH V2 06/22] i965/gen9: Set tiled resource mode for the miptree
Pohjolainen, Topi
- [Mesa-dev] [PATCH V2 14/22] i965/gen9: Set vertical and horizontal surface alignments
Pohjolainen, Topi
- [Mesa-dev] [PATCH V2 13/22] i965: Use BRW_SURFACE_* in place of GL_TEXTURE_*
Pohjolainen, Topi
- [Mesa-dev] [PATCH 3/7] Complete implementation for ARB_framebuffer_no_attachment in Mesa core: implement GetFramebufferParameteriv, FramebufferParameteri and changes to _mesa_test_framebuffer_completeness
Pohjolainen, Topi
- [Mesa-dev] [PATCH 5/7] i965: use _mesa_geometry_width/height/layers/samples for programming geometry of framebuffer to GEN
Pohjolainen, Topi
- [Mesa-dev] [PATCH 5/7] i965: use _mesa_geometry_width/height/layers/samples for programming geometry of framebuffer to GEN
Pohjolainen, Topi
- [Mesa-dev] [PATCH] i965/fs: Strip trailing contant zeroes in sample messages
Pohjolainen, Topi
- [Mesa-dev] [PATCH 6/7] i965: ensure execution of fragment shader when fragment shader has atomic buffer access
Pohjolainen, Topi
- [Mesa-dev] [PATCH 5/7] i965: use _mesa_geometry_width/height/layers/samples for programming geometry of framebuffer to GEN
Pohjolainen, Topi
- [Mesa-dev] [PATCH 2/7] i965: Add viewport extents (gen8) to batch decode
Pohjolainen, Topi
- [Mesa-dev] [PATCH 3/7] i965: Add gen7+ sampler state to batch debug
Pohjolainen, Topi
- [Mesa-dev] [PATCH 3/7] i965: Add gen7+ sampler state to batch debug
Pohjolainen, Topi
- [Mesa-dev] [PATCH 4/7] i965: Add gen8 surface state debug info
Pohjolainen, Topi
- [Mesa-dev] [PATCH 4/7] i965: Add gen8 surface state debug info
Pohjolainen, Topi
- [Mesa-dev] [PATCH 5/7] i965: Add Gen9 surface state decoding
Pohjolainen, Topi
- [Mesa-dev] [PATCH 7/7] i965: Add gen8 blend state
Pohjolainen, Topi
- [Mesa-dev] [PATCH 0/7] surface state decode improvements (gen8+)
Pohjolainen, Topi
- [Mesa-dev] [PATCH V2 15/22] i965/gen9: Use _mesa_meta_pbo_TexSubImage to write to YF/YS surfaces
Pohjolainen, Topi
- [Mesa-dev] [PATCH V2 16/22] i965/gen9: Use _mesa_meta_pbo_GetTexSubImage() to read YF/YS surfaces
Pohjolainen, Topi
- [Mesa-dev] [PATCH V2 18/22] i965/skl: Modify the conditions to use blitter on skl+
Pohjolainen, Topi
- [Mesa-dev] [PATCH V2 11/22] i965/gen9: Set tiled resource mode in surface state
Pohjolainen, Topi
- [Mesa-dev] [PATCH V2 12/22] i965: Rename use_linear_1d_layout() and make it global
Pohjolainen, Topi
- [Mesa-dev] [PATCH 12/13] i965: Add typed surface access opcodes.
Pohjolainen, Topi
- [Mesa-dev] [PATCH] i965: Fill out the rest of brw_debug_recompile_sampler_key().
Pohjolainen, Topi
- [Mesa-dev] [PATCH V2 15/22] i965/gen9: Use _mesa_meta_pbo_TexSubImage to write to YF/YS surfaces
Pohjolainen, Topi
- [Mesa-dev] [PATCH 6/7] i965: ensure execution of fragment shader when fragment shader has atomic buffer access
Pohjolainen, Topi
- [Mesa-dev] [PATCH 5/7] i965: use _mesa_geometry_width/height/layers/samples for programming geometry of framebuffer to GEN
Pohjolainen, Topi
- [Mesa-dev] [PATCH 5/7] i965: use _mesa_geometry_width/height/layers/samples for programming geometry of framebuffer to GEN
Pohjolainen, Topi
- [Mesa-dev] [PATCH 4/7] helper-conveniance functions for drivers to implement ARB_framebuffer_no_attachment
Pohjolainen, Topi
- [Mesa-dev] [PATCH 03/16] i965/blorp: Allow caller to provide sampler settings
Pohjolainen, Topi
- [Mesa-dev] [PATCH 14/18] i965/wm/gen6: Refactor program offset setup
Pohjolainen, Topi
- [Mesa-dev] [PATCH 13/18] i965: Pass slice details as parameters for surface setup
Pohjolainen, Topi
- [Mesa-dev] i965: Batch emission refactoring
Pohjolainen, Topi
- [Mesa-dev] i965: Batch emission refactoring
Pohjolainen, Topi
- [Mesa-dev] [PATCH 17/18] i965/ps/gen8: Refactor state uploading
Pohjolainen, Topi
- [Mesa-dev] [PATCH] i965/ps: Use SET_FIELD() for sampler count
Topi Pohjolainen
- [Mesa-dev] [PATCH 02/20] mesa: Use bool instead of GLboolean
Pohjolainen, Topi
- [Mesa-dev] [PATCH 02/20] mesa: Use bool instead of GLboolean
Pohjolainen, Topi
- [Mesa-dev] [PATCH v4] i965/aa: fixing anti-aliasing bug for thinnest width lines - GEN7
Predut, Marius
- [Mesa-dev] [PATCH] vbo: replace __FUNCTION__ with __func__
Marius Predut
- [Mesa-dev] Building Mesa for Windows using Visual Studio
Predut, Marius
- [Mesa-dev] [PATCH] tnl: replace __FUNCTION__ with __func__
Marius Predut
- [Mesa-dev] Building Mesa for Windows using Visual Studio
Predut, Marius
- [Mesa-dev] [PATCH] swrast: replace __FUNCTION__ with __func__
Marius Predut
- [Mesa-dev] [PATCH] state_tracker: replace __FUNCTION__ with __func__
Marius Predut
- [Mesa-dev] [PATCH] main: replace __FUNCTION__ with __func__
Marius Predut
- [Mesa-dev] [PATCH] i965: replace __FUNCTION__ with __func__
Marius Predut
- [Mesa-dev] [PATCH] i915: replace __FUNCTION__ with __func__
Marius Predut
- [Mesa-dev] [PATCH] glx: replace __FUNCTION__ with __func__
Marius Predut
- [Mesa-dev] Problem with LLVM on Windows with MSVC
Predut, Marius
- [Mesa-dev] Problem with LLVM on Windows with MSVC
Predut, Marius
- [Mesa-dev] [PATCH] radeon: replace __FUNCTION__ with __func__
Marius Predut
- [Mesa-dev] [PATCH] main: remove __FUNCTION__ defined because it is obsolete
Marius Predut
- [Mesa-dev] [PATCH] main: remove __FUNCTION__ defined because it is obsolete
Predut, Marius
- [Mesa-dev] [PATCH v4] i965/aa: fixing anti-aliasing bug for thinnest width lines - GEN7
Predut, Marius
- [Mesa-dev] [PATCH v5] i965/aa: fixing anti-aliasing bug for thinnest width lines - GEN6
Marius Predut
- [Mesa-dev] [PATCH v5] i965/aa: fixing anti-aliasing bug for thinnest width lines - GEN7
Marius Predut
- [Mesa-dev] [PATCH v5] i965/aa: fixing anti-aliasing bug for thinnest width lines - GEN6
Predut, Marius
- [Mesa-dev] [PATCH v2 00/24] ARB_program_interface_query
Tapani Pälli
- [Mesa-dev] [PATCH v2 01/24] linker: fix varying linking if SSO program has only gs and fs
Tapani Pälli
- [Mesa-dev] [PATCH v2 02/24] glapi: add GL_ARB_program_interface_query skeleton
Tapani Pälli
- [Mesa-dev] [PATCH v2 03/24] mesa/glsl: build list of program resources during linking
Tapani Pälli
- [Mesa-dev] [PATCH v2 04/24] mesa: glGetProgramInterfaceiv
Tapani Pälli
- [Mesa-dev] [PATCH v2 05/24] mesa: glGetProgramResourceIndex
Tapani Pälli
- [Mesa-dev] [PATCH v2 06/24] mesa: glGetProgramResourceName
Tapani Pälli
- [Mesa-dev] [PATCH v2 07/24] mesa: glGetProgramResourceLocation
Tapani Pälli
- [Mesa-dev] [PATCH v2 08/24] mesa: glGetProgramResourceLocationIndex
Tapani Pälli
- [Mesa-dev] [PATCH v2 09/24] mesa: implementation of glGetProgramResourceiv
Tapani Pälli
- [Mesa-dev] [PATCH v2 10/24] mesa: enable GL_ARB_program_interface_query extension
Tapani Pälli
- [Mesa-dev] [PATCH v2 11/24] mesa: refactor GetActiveAttrib
Tapani Pälli
- [Mesa-dev] [PATCH v2 12/24] mesa: refactor GetAttribLocation
Tapani Pälli
- [Mesa-dev] [PATCH v2 13/24] mesa: refactor GetFragDataLocation
Tapani Pälli
- [Mesa-dev] [PATCH v2 14/24] mesa: refactor GetFragDataIndex
Tapani Pälli
- [Mesa-dev] [PATCH v2 15/24] mesa: mesa_bufferiv utility function for buffer objects
Tapani Pälli
- [Mesa-dev] [PATCH v2 16/24] mesa: refactor GetActiveUniformsiv, use _mesa_program_resource_prop
Tapani Pälli
- [Mesa-dev] [PATCH v2 17/24] mesa: refactor GetTransformFeedbackVarying
Tapani Pälli
- [Mesa-dev] [PATCH v2 18/24] mesa: refactor GetActiveUniform
Tapani Pälli
- [Mesa-dev] [PATCH v2 19/24] mesa: refactor GetActiveUniformName
Tapani Pälli
- [Mesa-dev] [PATCH v2 20/24] mesa: remove unused _mesa_get_uniform_name
Tapani Pälli
- [Mesa-dev] [PATCH v2 21/24] mesa: refactor GetActiveUniformBlockName
Tapani Pälli
- [Mesa-dev] [PATCH v2 22/24] mesa: refactor GetUniformLocation
Tapani Pälli
- [Mesa-dev] [PATCH v2 23/24] mesa: refactor GetUniformIndices
Tapani Pälli
- [Mesa-dev] [PATCH v2 24/24] mesa: refactor GetUniformBlockIndex
Tapani Pälli
- [Mesa-dev] [PATCH] glsl: relax input->output validation for SSO programs
Tapani Pälli
- [Mesa-dev] [PATCH v2 01/24] linker: fix varying linking if SSO program has only gs and fs
Tapani Pälli
- [Mesa-dev] [PATCH] glsl: Allow any sort of sampler array indexing with GLSL ES < 3.00
Tapani Pälli
- [Mesa-dev] [PATCH] glsl: Allow any sort of sampler array indexing with GLSL ES < 3.00
Tapani Pälli
- [Mesa-dev] [PATCH] glsl: Allow any sort of sampler array indexing with GLSL ES < 3.00
Tapani Pälli
- [Mesa-dev] [PATCH 7/7] i965: Lift some restrictions on dma_buf EGLImages
Tapani Pälli
- [Mesa-dev] [PATCH v2 03/24] mesa/glsl: build list of program resources during linking
Tapani Pälli
- [Mesa-dev] [PATCH v2 04/24] mesa: glGetProgramInterfaceiv
Tapani Pälli
- [Mesa-dev] [PATCH v2 04/24] mesa: glGetProgramInterfaceiv
Tapani Pälli
- [Mesa-dev] [PATCH v2 01/24] linker: fix varying linking if SSO program has only gs and fs
Tapani Pälli
- [Mesa-dev] [PATCH v2 05/24] mesa: glGetProgramResourceIndex
Tapani Pälli
- [Mesa-dev] [PATCH v2 09/24] mesa: implementation of glGetProgramResourceiv
Tapani Pälli
- [Mesa-dev] [PATCH 1/3] mesa: fix UBO queries for active uniforms
Tapani Pälli
- [Mesa-dev] [PATCH 2/3] glsl: add fallthrough comment on switch
Tapani Pälli
- [Mesa-dev] [PATCH 3/3] mesa: add missing break in switch statement
Tapani Pälli
- [Mesa-dev] [PATCH] mesa: refactor active attrib queries for glGetProgramiv
Tapani Pälli
- [Mesa-dev] [PATCH] mesa: fix glGetActiveUniformsiv regression
Tapani Pälli
- [Mesa-dev] [PATCH 02/23] glapi: Add ARB_shader_subroutine functions and enums
Tapani Pälli
- [Mesa-dev] [PATCH 05/23] glsl: Add extension plumbing and define for ARB_shader_subroutine
Tapani Pälli
- [Mesa-dev] [PATCH 1/7] Define extension ARB_framebuffer_no_attachments and additions to gl_framebuffer for extension ARB_framebuffer_no_attachments
Tapani Pälli
- [Mesa-dev] [PATCH 2/7] Define constants and functions for ARB_framebuffer_no_attachment extension
Tapani Pälli
- [Mesa-dev] [PATCH 3/7] Complete implementation for ARB_framebuffer_no_attachment in Mesa core: implement GetFramebufferParameteriv, FramebufferParameteri and changes to _mesa_test_framebuffer_completeness
Tapani Pälli
- [Mesa-dev] [PATCH 6/7] i965: ensure execution of fragment shader when fragment shader has atomic buffer access
Tapani Pälli
- [Mesa-dev] [PATCH 4/7] helper-conveniance functions for drivers to implement ARB_framebuffer_no_attachment
Tapani Pälli
- [Mesa-dev] [PATCH] glsl: mark special built-in inputs referenced by vertex stage
Tapani Pälli
- [Mesa-dev] [PATCH 06/20] glsl: Add glsl_parser_state::has_atomic_counters helper
Tapani Pälli
- [Mesa-dev] [PATCH 13/20] glsl/es3.1: Allow atomic counters in GLSL ES 3.10
Tapani Pälli
- [Mesa-dev] [PATCH 15/20] glsl/es3.1: Allow textureGather and textureGatherOffset in GLSL ES 3.10
Tapani Pälli
- [Mesa-dev] [PATCH 9/9] mark GL_ARB_framebuffer_no_attachments as done for i965
Tapani Pälli
- [Mesa-dev] [PATCH] i965/skl: Force the exec size to 8 when initing header for SIMD4x2
Tapani Pälli
- [Mesa-dev] Valve games for Mesa/DRI developers
Thierry Reding
- [Mesa-dev] [PATCH] Fix automatic indentation mode for recent emacs, use fewer columns in .git
Neil Roberts
- [Mesa-dev] [PATCH] i965/skl: Use an exec size of 8 to initialise the message header
Neil Roberts
- [Mesa-dev] [PATCH] i965/skl: Use an exec size of 8 to initialise the message header
Neil Roberts
- [Mesa-dev] Concurrent piglit run on Skylake (was: [PATCH] i965/skl: Use an exec size of 8 to initialise the message header)
Neil Roberts
- [Mesa-dev] [PATCH] i965/skl: Add the header for constant loads outside of the generator
Neil Roberts
- [Mesa-dev] [PATCH] i965/skl: Add the header for constant loads outside of the generator
Neil Roberts
- [Mesa-dev] [PATCH 1/2] i965/vec4: Add a helper function to emit VS_OPCODE_PULL_CONSTANT_LOAD
Neil Roberts
- [Mesa-dev] [PATCH 2/2 v2] i965/skl: Add the header for constant loads outside of the generator
Neil Roberts
- [Mesa-dev] [PATCH V2 01/22] meta: Enable _mesa_meta_pbo_GetTexSubImage() to read in to non-pbo buffers
Neil Roberts
- [Mesa-dev] [PATCH] i965: Add an INTEL_DEBUG=spill option to test spilling
Neil Roberts
- [Mesa-dev] [PATCH] i965/skl: Force the exec size to 8 when initing header for SIMD4x2
Neil Roberts
- [Mesa-dev] [PATCH] i965/fs: Strip trailing contant zeroes in sample messages
Neil Roberts
- [Mesa-dev] [PATCH] i965/fs: Strip trailing contant zeroes in sample messages
Neil Roberts
- [Mesa-dev] [PATCH] i965/fs: Strip trailing contant zeroes in sample messages
Neil Roberts
- [Mesa-dev] [PATCH] i965/skl: Don't try to apply the opt_sampler_eot extension for vs
Neil Roberts
- [Mesa-dev] [PATCH v2] i965/fs: Strip trailing constant zeroes in sample messages
Neil Roberts
- [Mesa-dev] Please ignore posting: [PATCH] i965:Fix intel_mipmap_copy_teximage for GL_TEXTURE_1D_ARRAY
Rogovin, Kevin
- [Mesa-dev] [PATCH 2/7] Define constants and functions for ARB_framebuffer_no_attachment extension
Rogovin, Kevin
- [Mesa-dev] [PATCH 5/7] i965: use _mesa_geometry_width/height/layers/samples for programming geometry of framebuffer to GEN
Rogovin, Kevin
- [Mesa-dev] [PATCH 5/7] i965: use _mesa_geometry_width/height/layers/samples for programming geometry of framebuffer to GEN
Rogovin, Kevin
- [Mesa-dev] [PATCH 6/7] i965: ensure execution of fragment shader when fragment shader has atomic buffer access
Rogovin, Kevin
- [Mesa-dev] [PATCH 6/7] i965: ensure execution of fragment shader when fragment shader has atomic buffer access
Rogovin, Kevin
- [Mesa-dev] [PATCH 5/7] i965: use _mesa_geometry_width/height/layers/samples for programming geometry of framebuffer to GEN
Rogovin, Kevin
- [Mesa-dev] [PATCH 6/7] i965: ensure execution of fragment shader when fragment shader has atomic buffer access
Rogovin, Kevin
- [Mesa-dev] [PATCH 5/7] i965: use _mesa_geometry_width/height/layers/samples for programming geometry of framebuffer to GEN
Rogovin, Kevin
- [Mesa-dev] [PATCH 5/7] i965: use _mesa_geometry_width/height/layers/samples for programming geometry of framebuffer to GEN
Rogovin, Kevin
- [Mesa-dev] [PATCH 4/7] helper-conveniance functions for drivers to implement ARB_framebuffer_no_attachment
Rogovin, Kevin
- [Mesa-dev] [PATCH 2/7] Define constants and functions for ARB_framebuffer_no_attachment extension
Rogovin, Kevin
- [Mesa-dev] [PATCH 5/7] i965: use _mesa_geometry_width/height/layers/samples for programming geometry of framebuffer to GEN
Rogovin, Kevin
- [Mesa-dev] [PATCH 5/7] i965: use _mesa_geometry_width/height/layers/samples for programming geometry of framebuffer to GEN
Rogovin, Kevin
- [Mesa-dev] [PATCH 9/9] mark GL_ARB_framebuffer_no_attachments as done for i965
Rogovin, Kevin
- [Mesa-dev] [PATCH 9/9] mark GL_ARB_framebuffer_no_attachments as done for i965
Rogovin, Kevin
- [Mesa-dev] [PATCH 9/9] mark GL_ARB_framebuffer_no_attachments as done for i965
Rogovin, Kevin
- [Mesa-dev] [PATCH 3/9] mesa: Complete implementation for GL_ARB_framebuffer_no_attachments in Mesa core
Rogovin, Kevin
- [Mesa-dev] [PATCH 6/9] i965: Use _mesa_geometry_ functions appropriately
Rogovin, Kevin
- [Mesa-dev] [PATCH] Fix 32bit compilation with -Werror=implicit-function-declaration
Pali Rohár
- [Mesa-dev] [PATCH] Fix 32bit compilation with -Werror=implicit-function-declaration
Pali Rohár
- [Mesa-dev] [PATCH] Fix 32bit compilation with -Werror=implicit-function-declaration
Pali Rohár
- [Mesa-dev] [PATCH] Fix 32bit compilation with -Werror=implicit-function-declaration
Pali Rohár
- [Mesa-dev] [PATCH] Fix 32bit compilation with -Werror=implicit-function-declaration
Pali Rohár
- [Mesa-dev] [PATCH] i965: Free dead GLSL IR one last time.
Ian Romanick
- [Mesa-dev] [PATCH 1/4] mesa/teximage: use correct extension for accept stencil texture.
Ian Romanick
- [Mesa-dev] [PATCH 1/4] mesa/teximage: use correct extension for accept stencil texture.
Ian Romanick
- [Mesa-dev] [PATCH 03/23] i965/fs: Use MOV.nz instead of AND.nz to generate flag on GEN6+
Ian Romanick
- [Mesa-dev] [PATCH v2] i965/fs: Always invert predicate of SEL with swapped arguments
Ian Romanick
- [Mesa-dev] [PATCH] i965: Add the ability to render to I8/L8 and I16/L16 UNORM formats.
Ian Romanick
- [Mesa-dev] [PATCH] glsl: Allow any sort of sampler array indexing with GLSL ES < 3.00
Ian Romanick
- [Mesa-dev] [PATCH 10/12] nir: Store num_direct_uniforms in the nir_shader.
Ian Romanick
- [Mesa-dev] [PATCH 11/12] i965: Create NIR during LinkShader() and ProgramStringNotify().
Ian Romanick
- [Mesa-dev] [PATCH 00/12] i965: Generate NIR at link time
Ian Romanick
- [Mesa-dev] [PATCH 11/12] i965: Create NIR during LinkShader() and ProgramStringNotify().
Ian Romanick
- [Mesa-dev] [PATCH] glsl: check for forced_language_version in is_version()
Ian Romanick
- [Mesa-dev] [PATCH 0/5] Improve CSE
Ian Romanick
- [Mesa-dev] [PATCH 1/5] glsl/cse: Use ir_rvalue_enter_visitor instead of ir_rvalue_visitor
Ian Romanick
- [Mesa-dev] [PATCH 2/5] glsl: Propagate negates through multiplication chains.
Ian Romanick
- [Mesa-dev] [PATCH 3/5] i965/vs: Add src_reg::negative_equals method
Ian Romanick
- [Mesa-dev] [PATCH 4/5] i965/vs: Allow CSE to handle MULs with negated arguments.
Ian Romanick
- [Mesa-dev] [PATCH 5/5] i965: Emit MUL with a negated src for neg(mul(...)).
Ian Romanick
- [Mesa-dev] [PATCH 3/5] i965/vs: Add src_reg::negative_equals method
Ian Romanick
- [Mesa-dev] [PATCH 4/5] i965/vs: Allow CSE to handle MULs with negated arguments.
Ian Romanick
- [Mesa-dev] [PATCH 03/23] i965/fs: Use MOV.nz instead of AND.nz to generate flag on GEN6+
Ian Romanick
- [Mesa-dev] [PATCH 1/5] glsl/cse: Use ir_rvalue_enter_visitor instead of ir_rvalue_visitor
Ian Romanick
- [Mesa-dev] [PATCH] glsl: extend GLSLSkipStrictMaxUniformLimitCheck to uniform block size
Ian Romanick
- [Mesa-dev] [PATCH] glx: Allow to create any OpenGL ES version.
Ian Romanick
- [Mesa-dev] [PATCH] i965/fs: Correct mistake in determining whether a MUL is negated.
Ian Romanick
- [Mesa-dev] [PATCH] glx: Allow to create any OpenGL ES version.
Ian Romanick
- [Mesa-dev] [PATCH 1/3] nir: Silence unused parameter warnings
Ian Romanick
- [Mesa-dev] [PATCH 2/3] nir: Try commutative sources in CSE
Ian Romanick
- [Mesa-dev] [PATCH 3/3] nir: Fix typo in ushr by 0 algebraic replacement
Ian Romanick
- [Mesa-dev] [PATCH] glx: Allow to create any OpenGL ES version.
Ian Romanick
- [Mesa-dev] [PATCH] glx: Create proper server dependency for GLX_EXT_create_context_es2_profile
Ian Romanick
- [Mesa-dev] [PATCH 02/13] i965: Change header_present to header_size in backend_instruction
Ian Romanick
- [Mesa-dev] [PATCH] nir/cse: fix bug with comparing non-per-component sources
Ian Romanick
- [Mesa-dev] [PATCH] i965/skl: Add the header for constant loads outside of the generator
Ian Romanick
- [Mesa-dev] [PATCH v2] nir: Try commutative sources in CSE
Ian Romanick
- [Mesa-dev] [PATCH] glx: Massive update of comments in struct extension_info
Ian Romanick
- [Mesa-dev] [PATCH] i965: Rewrite ir_tex to ir_txl with lod 0 for vertex shaders
Ian Romanick
- [Mesa-dev] [PATCH 4/9] prog; add weak _mesa_error_no_memory() symbol and add it to libglsl_util
Ian Romanick
- [Mesa-dev] [PATCH] i965: Rewrite ir_tex to ir_txl with lod 0 for vertex shaders
Ian Romanick
- [Mesa-dev] [PATCH] nir: Convert the if-test for num_inputs == 2 to an assertion
Ian Romanick
- [Mesa-dev] [PATCH 3/3] glsl: rewrite glsl_type::record_key_hash() to avoid buffer overflow
Ian Romanick
- [Mesa-dev] [Mesa-stable] [PATCH 1/2] i965: Make intel_emit_linear_blit handle Gen8+ alignment restrictions.
Ian Romanick
- [Mesa-dev] [Mesa-stable] [PATCH 1/2] i965: Make intel_emit_linear_blit handle Gen8+ alignment restrictions.
Ian Romanick
- [Mesa-dev] [PATCH] mesa: Restore functionality to dispatch sanity test
Ian Romanick
- [Mesa-dev] [PATCH] mesa: Restore functionality to dispatch sanity test
Ian Romanick
- [Mesa-dev] [PATCH 00/20] Begin enabling OpenGL ES 3.1
Ian Romanick
- [Mesa-dev] [PATCH 01/20] glsl: Silence unused parameter warnings
Ian Romanick
- [Mesa-dev] [PATCH 02/20] mesa: Use bool instead of GLboolean
Ian Romanick
- [Mesa-dev] [PATCH 03/20] SQUASH! whitespace fixes after previous commit
Ian Romanick
- [Mesa-dev] [PATCH 04/20] mesa: Trivial coding standards cleanups
Ian Romanick
- [Mesa-dev] [PATCH 05/20] mesa: Use bool in _mesa_is_ helpers instead of GLboolean
Ian Romanick
- [Mesa-dev] [PATCH 06/20] glsl: Add glsl_parser_state::has_atomic_counters helper
Ian Romanick
- [Mesa-dev] [PATCH 07/20] docs/GL3: Update GLES 3.1 dependencies
Ian Romanick
- [Mesa-dev] [PATCH 08/20] mesa/es3.1: Add _mesa_is_gles31 helper
Ian Romanick
- [Mesa-dev] [PATCH 09/20] glsl/es3.1: Allow 3.10 ES shaders in a GLES 3.1 context
Ian Romanick
- [Mesa-dev] [PATCH 10/20] glsl/es3.1: Allow explicit uniform locations in GLSL ES 3.10
Ian Romanick
- [Mesa-dev] [PATCH 11/20] glsl/es3.1: Allow separate shader objects in GLSL ES 3.10
Ian Romanick
- [Mesa-dev] [PATCH 12/20] glsl/es3.1: Allow interger mix built-ins in GLSL ES 3.10
Ian Romanick
- [Mesa-dev] [PATCH 13/20] glsl/es3.1: Allow atomic counters in GLSL ES 3.10
Ian Romanick
- [Mesa-dev] [PATCH 14/20] glsl/es3.1: Allow enhnaced packing functions in GLSL ES 3.10
Ian Romanick
- [Mesa-dev] [PATCH 15/20] glsl/es3.1: Allow textureGather and textureGatherOffset in GLSL ES 3.10
Ian Romanick
- [Mesa-dev] [PATCH 16/20] glsl/es3.1: Allow misc ARB_gpu_shader5 built-ins in GLSL ES 3.10
Ian Romanick
- [Mesa-dev] [PATCH 17/20] glapi/es3.1: Add support for GLES versions > 3.0
Ian Romanick
- [Mesa-dev] [PATCH 18/20] gles/es3.1: Enable dispatch of almost all new GLES 3.1 functions
Ian Romanick
- [Mesa-dev] [PATCH 19/20] mesa/es3.1: Enable ES 3.1 API and shading language version
Ian Romanick
- [Mesa-dev] [PATCH 20/20] mesa: Allow MESA_GL_VERSION_OVERRIDE with ES contexts
Ian Romanick
- [Mesa-dev] [PATCH] gallivm: Fix build since llvm-3.7.0svn r234495
Nick Sarnie
- [Mesa-dev] [PATCH] gallivm: Fix build since llvm-3.7.0svn r234495
Nick Sarnie
- [Mesa-dev] [PATCH] gallivm: Fix build against LLVM 3.7 SVN r235265
Nick Sarnie
- [Mesa-dev] [PATCH] gallivm: Fix build against LLVM 3.7 SVN r235265
Nick Sarnie
- [Mesa-dev] [PATCH] gallivm: Fix build against LLVM 3.7 SVN r233648
Roland Scheidegger
- [Mesa-dev] [PATCH 4/4] RFC: nir: add lowering for idiv/udiv/umod
Roland Scheidegger
- [Mesa-dev] [PATCH 4/4] RFC: nir: add lowering for idiv/udiv/umod
Roland Scheidegger
- [Mesa-dev] [PATCH 4/4] RFC: nir: add lowering for idiv/udiv/umod
Roland Scheidegger
- [Mesa-dev] [PATCH 1/4] mesa: Remove pointless USE_EXTERNAL_DXTN_LIB macro.
Roland Scheidegger
- [Mesa-dev] [PATCH] u_tile: fix stencil texturing tests under softpipe
Roland Scheidegger
- [Mesa-dev] [PATCH] indices: fix provoking vertex for quads/quadstrips
Roland Scheidegger
- [Mesa-dev] [PATCH v2 1/2] primconvert: select pv convention only from flatshade_first
Roland Scheidegger
- [Mesa-dev] [PATCH 1/2] gallivm: don't use control flow when doing indirect constant buffer lookups
Roland Scheidegger
- [Mesa-dev] [PATCH] glsl: extend GLSLSkipStrictMaxUniformLimitCheck to uniform block size
Roland Scheidegger
- [Mesa-dev] llvmpipe support for ARM?
Roland Scheidegger
- [Mesa-dev] llvmpipe support for ARM?
Roland Scheidegger
- [Mesa-dev] [PATCH] libgl-gdi: Prevent "pure virtual method called" error when.
Roland Scheidegger
- [Mesa-dev] non-16byte-aligned constant buffers in gallium?
Roland Scheidegger
- [Mesa-dev] non-16byte-aligned constant buffers in gallium?
Roland Scheidegger
- [Mesa-dev] [PATCH] softpipe: fix stencil write to use an integer value
Roland Scheidegger
- [Mesa-dev] [PATCH] draw: fix prim ids when there's no gs
Roland Scheidegger
- [Mesa-dev] [PATCH 08/16] st/nine: Change x86 FPU Control word on device creation as on wined3d and windows
Roland Scheidegger
- [Mesa-dev] [PATCH 08/16 v2] st/nine: Change x86 FPU Control word on device creation
Roland Scheidegger
- [Mesa-dev] [PATCH 1/2] st/mesa: adjust blending modes if we don't have destination alpha
Roland Scheidegger
- [Mesa-dev] Building Mesa for Windows using Visual Studio
Shervin Sharifi
- [Mesa-dev] Problem with LLVM on Windows with MSVC
Shervin Sharifi
- [Mesa-dev] Problem with LLVM on Windows with MSVC
Shervin Sharifi
- [Mesa-dev] Problem with LLVM on Windows with MSVC
Shervin Sharifi
- [Mesa-dev] Building Mesa for Windows using Visual Studio
Shervin Sharifi
- [Mesa-dev] [PATCH] clover: Update the wait_count of the correct event when chaining events
Tom Stellard
- [Mesa-dev] [PATCH] gallivm: Fix build since llvm-3.7.0svn r234460.
Tom Stellard
- [Mesa-dev] [PATCH 1/2] st/mesa: add a debug option to compile shaders at link time
Tom Stellard
- [Mesa-dev] [PATCH 1/3] radeonsi: Add header and footer to shader stat dump
Tom Stellard
- [Mesa-dev] [PATCH 2/3] radeon/llvm: Run LLVM's instruction combining pass
Tom Stellard
- [Mesa-dev] [PATCH 3/3] radeon/llvm: Improve codegen for KILL_IF
Tom Stellard
- [Mesa-dev] [PATCH shader-db 1/5] run.c: Use computed value of max_threads
Tom Stellard
- [Mesa-dev] [PATCH shader-db 2/5] run.c: Use getopt for argument parsing
Tom Stellard
- [Mesa-dev] [PATCH shader-db 3/5] run.c: Add -1 option for disabling multi-threading
Tom Stellard
- [Mesa-dev] [PATCH shader-db 4/5] Add si-report.py for parsing dumps from radeonsi
Tom Stellard
- [Mesa-dev] [PATCH shader-db 5/5] README: Add instructions for radeonsi
Tom Stellard
- [Mesa-dev] st/mesa: align cube map arrays layers
Tom Stellard
- [Mesa-dev] [PATCH 3/3] radeon/llvm: Improve codegen for KILL_IF
Tom Stellard
- [Mesa-dev] [PATCH 1/2] clover: make llvm >= 3.5.0 and c++11 mandatory
Tom Stellard
- [Mesa-dev] [PATCH 2/2] clover: remove pre llvm 3.5.0 compatibility code
Tom Stellard
- [Mesa-dev] [PATCH v2 1/2] clover: make llvm >= 3.5.0 and c++11 mandatory
Tom Stellard
- [Mesa-dev] [PATCH] gallium/radeon: don't crash when getting out-of-bounds TEMP references
Tom Stellard
- [Mesa-dev] [PATCH 0/4] clover: this serie remove util/compat.*
Tom Stellard
- [Mesa-dev] [PATCH 0/4] clover: this serie remove util/compat.*
Tom Stellard
- [Mesa-dev] [PATCH v2] clover: compile all sources with c++11
Tom Stellard
- [Mesa-dev] [PATCH 0/4] clover: this serie remove util/compat.*
Tom Stellard
- [Mesa-dev] [PATCH 4/4] clover: remove util/compat
Tom Stellard
- [Mesa-dev] egl streams, trying to gain some knowledge
Daniel Stone
- [Mesa-dev] [PATCH 1/2] egl/dri2: implement platform_null (v2).
Daniel Stone
- [Mesa-dev] st_TexSubImage: unaligned memcpy performance
Daniel Stone
- [Mesa-dev] Valve games for Mesa/DRI developers
Daniel Stone
- [Mesa-dev] Valve games for Mesa/DRI developers
Daniel Stone
- [Mesa-dev] [Mesa-stable] [PATCH] i965: Add XRGB8888 format to intel_screen_make_configs
Daniel Stone
- [Mesa-dev] [PATCH] glx/dri3: Use a separate xcb connection for Present events
Daniel Stone
- [Mesa-dev] New stable-branch 10.5 candidate pushed
Daniel Stone
- [Mesa-dev] [PATCH 00/20] i915: Pile of fixes and cleanups
Ville Syrjälä
- [Mesa-dev] [PATCH] i965: Add marketing names for CHV
Ville Syrjälä
- [Mesa-dev] [PATCH v2 00/24] ARB_program_interface_query
Tapani
- [Mesa-dev] [PATCH v2 03/24] mesa/glsl: build list of program resources during linking
Tapani
- [Mesa-dev] [PATCH 1/3] main: silence missing return value warning in array_index_of_resource()
Tapani
- [Mesa-dev] [PATCH 2/3] glsl: add fallthrough comment on switch
Tapani
- [Mesa-dev] [PATCH] mesa: Fix glGetProgramiv(GL_ACTIVE_ATTRIBUTES).
Tapani
- [Mesa-dev] [PATCH 4/5] glsl: Consider active all elements of a shared/std140 block array
Iago Toral
- [Mesa-dev] [PATCH 11/11] i965: Fix textureSize for Lod > 0 with non-mipmap filters
Iago Toral
- [Mesa-dev] [PATCH 1/5] mesa: remove unused macros from colormac.h
Matt Turner
- [Mesa-dev] [PATCH 2/2] configure.ac: error out if python/mako is not found when required
Matt Turner
- [Mesa-dev] [PATCH 4/4] RFC: nir: add lowering for idiv/udiv/umod
Matt Turner
- [Mesa-dev] [PATCH v2] configure.ac: error out if python/mako is not found when required
Matt Turner
- [Mesa-dev] [PATCH] gallium: sihp tgsi_to_nir.h in the tarball
Matt Turner
- [Mesa-dev] [PATCH 1/2] i965: Create a has_side_effects for fs_inst
Matt Turner
- [Mesa-dev] [PATCH] mesa: add ARB_depth_buffer_float to ES3.0 required extension list
Matt Turner
- [Mesa-dev] [PATCH 2/4] nir: fix typo for f2b description
Matt Turner
- [Mesa-dev] [PATCH 1/5] glsl: Remove never used sin_reduced/cos_reduced.
Matt Turner
- [Mesa-dev] [PATCH 2/5] i965/vec4: Remove emit_scs() prototype.
Matt Turner
- [Mesa-dev] [PATCH 3/5] program: Remove unused emit_scs().
Matt Turner
- [Mesa-dev] [PATCH 4/5] st/mesa: Remove unused emit_scs().
Matt Turner
- [Mesa-dev] [PATCH 5/5] nir: Remove fsin_reduced/fcos_reduced.
Matt Turner
- [Mesa-dev] [PATCH] i965/disasm: Print the type after the swizzle also for 3src src operands
Matt Turner
- [Mesa-dev] [PATCH] nir/opt_peephole_ffma: Fix a couple typos in a comment
Matt Turner
- [Mesa-dev] [PATCH 4/4] autoconf, scons: Move fallback HAVE_* definitions to headers.
Matt Turner
- [Mesa-dev] [PATCH 2/2] nir: fix typo for f2b/i2b/b2i expressions (v2)
Matt Turner
- [Mesa-dev] [Piglit] GSoC 2015: Request for Registration for Mentorship
Matt Turner
- [Mesa-dev] [PATCH 1/3] i965: Check the INTEL_USE_NIR environment variable once at context creation
Matt Turner
- [Mesa-dev] [PATCH] nir: add lowering for idiv/udiv/umod
Matt Turner
- [Mesa-dev] [PATCH 1/2] build: add libnir.la
Matt Turner
- [Mesa-dev] [PATCH 1/3] i965: Fix instanced geometry shaders on Gen8+.
Matt Turner
- [Mesa-dev] [PATCH 1/3] i965: Fix instanced geometry shaders on Gen8+.
Matt Turner
- [Mesa-dev] [PATCH 3/3] i965: Make sure GS output streams 1-3 aren't rasterized on Haswell+.
Matt Turner
- [Mesa-dev] [PATCH 03/23] i965/fs: Use MOV.nz instead of AND.nz to generate flag on GEN6+
Matt Turner
- [Mesa-dev] [PATCH v2 1/3] i965/fs: Use the source type when looking for UD negations in copy prop
Matt Turner
- [Mesa-dev] [PATCH v2 2/3] i965/fs: Change SEL and MOV types as needed to propagate source modifiers
Matt Turner
- [Mesa-dev] [PATCH 4/4] autoconf, scons: Move fallback HAVE_* definitions to headers.
Matt Turner
- [Mesa-dev] [PATCH] i965: replace __FUNCTION__ with __func__
Matt Turner
- [Mesa-dev] [PATCH 1/5] glsl/cse: Use ir_rvalue_enter_visitor instead of ir_rvalue_visitor
Matt Turner
- [Mesa-dev] [PATCH 2/5] glsl: Propagate negates through multiplication chains.
Matt Turner
- [Mesa-dev] [PATCH 3/5] i965/vs: Add src_reg::negative_equals method
Matt Turner
- [Mesa-dev] [PATCH 3/5] i965/vs: Add src_reg::negative_equals method
Matt Turner
- [Mesa-dev] [PATCH 4/5] i965/vs: Allow CSE to handle MULs with negated arguments.
Matt Turner
- [Mesa-dev] [PATCH 4/5] i965/vs: Allow CSE to handle MULs with negated arguments.
Matt Turner
- [Mesa-dev] [PATCH] drirc: Add "Second Life" quirk (allow_glsl_extension_directive_midshader).
Matt Turner
- [Mesa-dev] [PATCH 1/3] i965/fs: Create a has_side_effects for fs_inst
Matt Turner
- [Mesa-dev] [PATCH 2/3] i965/fs: Only emit FS_OPCODE_PLACEHOLDER_HALT if there are discards
Matt Turner
- [Mesa-dev] [PATCH 3/3] i965/fs: Combine tex/fb_write operations (opt)
Matt Turner
- [Mesa-dev] [PATCH v2 2/3] i965/fs: Change SEL and MOV types as needed to propagate source modifiers
Matt Turner
- [Mesa-dev] [PATCH v2 2/3] i965/fs: Change SEL and MOV types as needed to propagate source modifiers
Matt Turner
- [Mesa-dev] [PATCH] i965: Fix software primitive restart with indirect draws.
Matt Turner
- [Mesa-dev] [PATCH] swrast: Mark MAX_GLUINT literal with u suffix.
Matt Turner
- [Mesa-dev] [PATCH] i965: Don't bother freeing NULL.
Matt Turner
- [Mesa-dev] [PATCH 0/3] Enable ARB_gpu_shader_fp64 for i965
Matt Turner
- [Mesa-dev] [PATCH 0/3] Enable ARB_gpu_shader_fp64 for i965
Matt Turner
- [Mesa-dev] [PATCH 0/4] remove unneeded #include of colormac.h
Matt Turner
- [Mesa-dev] [PATCH] configure.ac: enable non-gallium assertions for people not using --enable-debug
Matt Turner
- [Mesa-dev] [PATCH] mesa/program: remove dead code
Matt Turner
- [Mesa-dev] [PATCH] i965: Fix INTEL_DEBUG=shader_time for SIMD8 VS.
Matt Turner
- [Mesa-dev] [PATCH] i965: Flush batchbuffer containing the query on glQueryCounter.
Matt Turner
- [Mesa-dev] [PATCH 09/12] nir: Add a simple growing array data structure
Matt Turner
- [Mesa-dev] [PATCH] i965: Implement proper workaround for Gen4 GPU CONSTANT_BUFFER hangs.
Matt Turner
- [Mesa-dev] [PATCH] i965/fs: Correct mistake in determining whether a MUL is negated.
Matt Turner
- [Mesa-dev] [PATCH shader-db 1/5] run.c: Use computed value of max_threads
Matt Turner
- [Mesa-dev] [PATCH 06/18] i965/cs: Add support for the SEND message that terminates a CS thread.
Matt Turner
- [Mesa-dev] [PATCH 06/18] i965/cs: Add support for the SEND message that terminates a CS thread.
Matt Turner
- [Mesa-dev] [PATCH 00/10] i965/fs: Optimize interpolation setup
Matt Turner
- [Mesa-dev] [PATCH 01/10] i965/fs: Ensure delta_x/y are even-aligned registers on Gen6.
Matt Turner
- [Mesa-dev] [PATCH 02/10] i965: Replace guess_execution_size with something simpler.
Matt Turner
- [Mesa-dev] [PATCH 03/10] i965: Make type_sz() return unsigned.
Matt Turner
- [Mesa-dev] [PATCH 04/10] i965/fs: Allow an execution size of 32.
Matt Turner
- [Mesa-dev] [PATCH 05/10] i965/fs: Set compression only if writing two registers.
Matt Turner
- [Mesa-dev] [PATCH 06/10] i965/fs: Add LINTERP's src0 to fs_inst::regs_read().
Matt Turner
- [Mesa-dev] [PATCH 07/10] i965/fs: Manually set source regioning on PLN instructions.
Matt Turner
- [Mesa-dev] [PATCH 08/10] i965/fs: Emit ADDs for gl_FragCoord, not virtual opcodes.
Matt Turner
- [Mesa-dev] [PATCH 09/10] i965/fs: Calculate delta_x and delta_y together.
Matt Turner
- [Mesa-dev] [PATCH 10/10] i965/fs: Combine pixel center calculation into one inst.
Matt Turner
- [Mesa-dev] [PATCH 4/9] prog; add weak _mesa_error_no_memory() symbol and add it to libglsl_util
Matt Turner
- [Mesa-dev] [PATCH 01/13] i965/fs_cse: Factor out code to create copy instructions
Matt Turner
- [Mesa-dev] [PATCH 09/13] SQUASH: i965/fs: Rework fs_visitor::lower_load_payload
Matt Turner
- [Mesa-dev] [PATCH 09/13] SQUASH: i965/fs: Rework fs_visitor::lower_load_payload
Matt Turner
- [Mesa-dev] [PATCH 4/3] util: Use set_foreach instead of rolling our own
Matt Turner
- [Mesa-dev] [PATCH 09/13] SQUASH: i965/fs: Rework fs_visitor::lower_load_payload
Matt Turner
- [Mesa-dev] [PATCH 1/2] mesa: add .mesa-install-links files to gitignore
Matt Turner
- [Mesa-dev] [PATCH 01/10] i965/fs: Ensure delta_x/y are even-aligned registers on Gen6.
Matt Turner
- [Mesa-dev] [PATCH 04/10] i965/fs: Allow an execution size of 32.
Matt Turner
- [Mesa-dev] [PATCH 09/10] i965/fs: Calculate delta_x and delta_y together.
Matt Turner
- [Mesa-dev] [PATCH 10/10] i965/fs: Combine pixel center calculation into one inst.
Matt Turner
- [Mesa-dev] [PATCH 09/10] i965/fs: Calculate delta_x and delta_y together.
Matt Turner
- [Mesa-dev] [PATCH] configure.ac: fix bashism
Matt Turner
- [Mesa-dev] [PATCH] adjust a couple of ifdefs to handle NetBSD correctly
Matt Turner
- [Mesa-dev] [RFC PATCH 1/2] glsl: Transform pow(x, 4) into (x*x)*(x*x).
Matt Turner
- [Mesa-dev] [RFC PATCH 2/2] i965/fs: Allow 2-src math instructions to have immediate src1.
Matt Turner
- [Mesa-dev] [RFC PATCH 1/2] glsl: Transform pow(x, 4) into (x*x)*(x*x).
Matt Turner
- [Mesa-dev] [PATCH] nir: Fix per-component negation in prog_to_nir's SWZ handling.
Matt Turner
- [Mesa-dev] [PATCH 05/23] i965: Make instruction compaction take a device_info instead of a context
Matt Turner
- [Mesa-dev] [PATCH 00/23] i965: Divorce the compiler from brw_context
Matt Turner
- [Mesa-dev] [PATCH v2 03/24] mesa/glsl: build list of program resources during linking
Matt Turner
- [Mesa-dev] [PATCH v2 06/24] mesa: glGetProgramResourceName
Matt Turner
- [Mesa-dev] [PATCH 2/3] glsl: add fallthrough comment on switch
Matt Turner
- [Mesa-dev] [PATCH 2/3] glsl: add fallthrough comment on switch
Matt Turner
- [Mesa-dev] [PATCH 04/23] i965: Make the brw_inst helpers take a device_info instead of a context
Matt Turner
- [Mesa-dev] [PATCH 07/23] i965: Remove the context field from brw_compiler
Matt Turner
- [Mesa-dev] [PATCH 08/23] i965/fs: Remove the GL context from the generator
Matt Turner
- [Mesa-dev] [PATCH 13/23] i965/vec4: Add a devinfo field to the generator and use it for gen checks
Matt Turner
- [Mesa-dev] [PATCH 14/23] i965: Remove remaining uses of ctx->Const.UniformBooleanTrue in visitors
Matt Turner
- [Mesa-dev] [PATCH 04/23] i965: Make the brw_inst helpers take a device_info instead of a context
Matt Turner
- [Mesa-dev] [PATCH] i965: Remove end-of-thread SEND alignment code.
Matt Turner
- [Mesa-dev] [PATCH] softpipe: fix stencil write to use an integer value
Matt Turner
- [Mesa-dev] [PATCH] i965: Remove end-of-thread SEND alignment code.
Matt Turner
- [Mesa-dev] [RFC PATCH 1/2] glsl: Transform pow(x, 4) into (x*x)*(x*x).
Matt Turner
- [Mesa-dev] [PATCH 00/23] i965: Divorce the compiler from brw_context
Matt Turner
- [Mesa-dev] [PATCH v4] i965/aa: fixing anti-aliasing bug for thinnest width lines - GEN7
Matt Turner
- [Mesa-dev] [PATCH] draw: fix prim ids when there's no gs
Matt Turner
- [Mesa-dev] [PATCH] mesa: add support for exposing up to GL4.2
Matt Turner
- [Mesa-dev] [PATCH] mesa: add support for exposing up to GL4.2
Matt Turner
- [Mesa-dev] [PATCH v2] mesa: add support for exposing up to GL4.2
Matt Turner
- [Mesa-dev] [PATCH 01/18] i965: Refactor rb surface setup to allow caller to store offsets
Matt Turner
- [Mesa-dev] [PATCH 08/18] i965: Move tex miptree and format resolving into dispatcher
Matt Turner
- [Mesa-dev] [PATCH 02/18] i965: Expose and refactor brw_update_renderbuffer_surfaces()
Matt Turner
- [Mesa-dev] [PATCH 05/18] i965: Refactor sampler state setup
Matt Turner
- [Mesa-dev] [PATCH 17/18] i965/ps/gen8: Refactor state uploading
Matt Turner
- [Mesa-dev] [PATCH 15/18] i965/wm/gen6: Refactor push constant state uploading
Matt Turner
- [Mesa-dev] [PATCH 18/18] i965/gen8: Expose state base address setup
Matt Turner
- [Mesa-dev] [PATCH 13/18] i965: Pass slice details as parameters for surface setup
Matt Turner
- [Mesa-dev] [PATCH 06/18] i965: Move texture buffer dispatch into single location
Matt Turner
- [Mesa-dev] i965: Batch emission refactoring
Matt Turner
- [Mesa-dev] [PATCH v2 1/2] i965/debug: Use the ull specifier for DEBUG enum defines
Matt Turner
- [Mesa-dev] [PATCH 1/7] i965: Add all surface types to the batch decode
Matt Turner
- [Mesa-dev] [PATCH 4/7] i965: Add gen8 surface state debug info
Matt Turner
- [Mesa-dev] [PATCH] i965: Disassemble sampler message names on Gen5+.
Matt Turner
- [Mesa-dev] [PATCH 2/7] Define constants and functions for ARB_framebuffer_no_attachment extension
Matt Turner
- [Mesa-dev] [PATCH] i965/fs: Strip trailing contant zeroes in sample messages
Matt Turner
- [Mesa-dev] [PATCH 1/4] Revert "i965/fs: Allow SIMD16 borrow/carry/64-bit multiply on Gen > 7."
Matt Turner
- [Mesa-dev] [PATCH 2/4] i965/fs: Fix stride for multiply in macro.
Matt Turner
- [Mesa-dev] [PATCH 3/4] i965/fs: Fix code emission for imul_high in NIR.
Matt Turner
- [Mesa-dev] [PATCH 4/4] i965: Enable ARB_gpu_shader5 on Gen8+.
Matt Turner
- [Mesa-dev] [PATCH] mesa: put more info in glTexImage GL_OUT_OF_MEMORY error message
Matt Turner
- [Mesa-dev] [PATCH] i965/fs: Strip trailing contant zeroes in sample messages
Matt Turner
- [Mesa-dev] [PATCH] i965/vs: Remove unnecessary NULL check on generate_code() result.
Matt Turner
- [Mesa-dev] [PATCH] i965: Unhardcode a few more stage names and abbreviations.
Matt Turner
- [Mesa-dev] Regarding X.Org Endless Vacation of Code
Matt Turner
- [Mesa-dev] i965 FS/VEC4 generic programming.
Matt Turner
- [Mesa-dev] i965: Batch emission refactoring
Matt Turner
- [Mesa-dev] [PATCH 6/8] mesa: Implement image uniform queries.
Matt Turner
- [Mesa-dev] [PATCH 3/7] glsl: Forbid opaque variables as operands of the ternary operator.
Matt Turner
- [Mesa-dev] [PATCH v5] i965/aa: fixing anti-aliasing bug for thinnest width lines - GEN6
Matt Turner
- [Mesa-dev] [PATCH 2/2] st/mesa: also try PIPE_FORMAT_R10G10B10A2_UNORM for GL_RGB10
Matt Turner
- [Mesa-dev] [PATCH 2/2] st/mesa: also try PIPE_FORMAT_R10G10B10A2_UNORM for GL_RGB10
Matt Turner
- [Mesa-dev] [PATCH 9/9] mark GL_ARB_framebuffer_no_attachments as done for i965
Matt Turner
- [Mesa-dev] [PATCH 01/18] i965: Refactor rb surface setup to allow caller to store offsets
Matt Turner
- [Mesa-dev] [PATCH 14/20] glsl/es3.1: Allow enhnaced packing functions in GLSL ES 3.10
Matt Turner
- [Mesa-dev] [PATCH 16/20] glsl/es3.1: Allow misc ARB_gpu_shader5 built-ins in GLSL ES 3.10
Matt Turner
- [Mesa-dev] [PATCH 1/7] i965: Introduce the BROADCAST pseudo-opcode.
Matt Turner
- [Mesa-dev] [PATCH 2/7] i965: Perform basic optimizations on the BROADCAST opcode.
Matt Turner
- [Mesa-dev] [PATCH 3/7] i965: Introduce the FIND_LIVE_CHANNEL pseudo-opcode.
Matt Turner
- [Mesa-dev] [PATCH 4/7] i965: Perform basic optimizations on the FIND_LIVE_CHANNEL opcode.
Matt Turner
- [Mesa-dev] [PATCH 1/7] i965: Introduce the BROADCAST pseudo-opcode.
Matt Turner
- [Mesa-dev] [PATCH 15/21] i965: Define consistent interface to predicate an instruction.
Matt Turner
- [Mesa-dev] [PATCH 02/20] mesa: Use bool instead of GLboolean
Matt Turner
- [Mesa-dev] [PATCH v2] i965/fs: Strip trailing constant zeroes in sample messages
Matt Turner
- [Mesa-dev] [PATCH] i965/skl: Force the exec size to 8 when initing header for SIMD4x2
Matt Turner
- [Mesa-dev] [PATCH] osmesa: don't try to bundle osmesa.def SConscript
Emil Velikov
- [Mesa-dev] [PATCH 1/2] xmlpool: don't forget to ship the MOS
Emil Velikov
- [Mesa-dev] [PATCH] configure: nuke --with-max-{width,height}
Emil Velikov
- [Mesa-dev] [PATCH] configure.ac: remove deprecated --with-libclc-path
Emil Velikov
- [Mesa-dev] [PATCH] configure: nuke --with-max-{width,height}
Emil Velikov
- [Mesa-dev] [PATCH 2/2] configure.ac: error out if python/mako is not found when required
Emil Velikov
- [Mesa-dev] [PATCH v2] configure.ac: error out if python/mako is not found when required
Emil Velikov
- [Mesa-dev] [PATCH] gallium: sihp tgsi_to_nir.h in the tarball
Emil Velikov
- [Mesa-dev] [PATCH] gallium: sihp tgsi_to_nir.h in the tarball
Emil Velikov
- [Mesa-dev] [PATCH] docs: remove the --with-max-{width, height} note
Emil Velikov
- [Mesa-dev] Building Mesa for Windows using Visual Studio
Emil Velikov
- [Mesa-dev] osmesa with gallium
Emil Velikov
- [Mesa-dev] [PATCH] tnl: replace __FUNCTION__ with __func__
Emil Velikov
- [Mesa-dev] Building Mesa for Windows using Visual Studio
Emil Velikov
- [Mesa-dev] [PATCH 4/4] autoconf, scons: Move fallback HAVE_* definitions to headers.
Emil Velikov
- [Mesa-dev] [PATCH 4/4] autoconf, scons: Move fallback HAVE_* definitions to headers.
Emil Velikov
- [Mesa-dev] [PATCH] scons: add target gallium-osmesa
Emil Velikov
- [Mesa-dev] [PATCH] radeonsi: remove bogus r600-- triple
Emil Velikov
- [Mesa-dev] [Mesa-stable] [PATCH] clover: Call clBuildProgram() notification function when build completes
Emil Velikov
- [Mesa-dev] [Mesa-stable] [PATCH] i965: Add XRGB8888 format to intel_screen_make_configs
Emil Velikov
- [Mesa-dev] [PATCH] clover: Update the wait_count of the correct event when chaining events
Emil Velikov
- [Mesa-dev] New stable-branch 10.5 candidate pushed
Emil Velikov
- [Mesa-dev] [Mesa-stable] [PATCH] i915: Add XRGB8888 format to intel_screen_make_configs
Emil Velikov
- [Mesa-dev] [PATCH 1/2] egl/dri2: implement platform_null (v2).
Emil Velikov
- [Mesa-dev] [PATCH 2/2] egl/dri2: platform_drm should also try render node first.
Emil Velikov
- [Mesa-dev] [PATCH] configure.ac: enable non-gallium assertions for people not using --enable-debug
Emil Velikov
- [Mesa-dev] [PATCH 1/3] util/tests: Expand collision test for hash table
Emil Velikov
- [Mesa-dev] Mesa 10.5.3
Emil Velikov
- [Mesa-dev] [PATCH 2/2] configure.ac: add --enable-assertions
Emil Velikov
- [Mesa-dev] [PATCH 1/2] configure.ac: print LLVM_LDFLAGS
Emil Velikov
- [Mesa-dev] Building Mesa for Windows using Visual Studio
Emil Velikov
- [Mesa-dev] [PATCH 1/2] configure.ac: print LLVM_LDFLAGS
Emil Velikov
- [Mesa-dev] [PATCH 2/2] configure.ac: add --enable-assertions
Emil Velikov
- [Mesa-dev] [PATCH] glx: Allow to create any OpenGL ES version.
Emil Velikov
- [Mesa-dev] [PATCH 1/9] freedreno: use CXX linker rather than explicit link against libstdc++
Emil Velikov
- [Mesa-dev] [PATCH 2/9] gallium: use $(top_builddir) when referencing other .la's
Emil Velikov
- [Mesa-dev] [PATCH 3/9] pipe-loader: add libnir and libglsl_util to the link
Emil Velikov
- [Mesa-dev] [PATCH 4/9] prog; add weak _mesa_error_no_memory() symbol and add it to libglsl_util
Emil Velikov
- [Mesa-dev] [PATCH 5/9] glsl: use the weak _mesa_error_no_memory() symbol
Emil Velikov
- [Mesa-dev] [PATCH 6/9] freedreno/ir3: use the weak _mesa_error_no_memory() symbol
Emil Velikov
- [Mesa-dev] [PATCH 7/9] st/xa: use the weak _mesa_error_no_memory() symbol
Emil Velikov
- [Mesa-dev] [PATCH 8/9] targets/nine: link against libnir/libglsl_util
Emil Velikov
- [Mesa-dev] [PATCH 9/9] r300: do not link against libdrm_intel
Emil Velikov
- [Mesa-dev] [PATCH] glx: Allow to create any OpenGL ES version.
Emil Velikov
- [Mesa-dev] [PATCH] glx: Create proper server dependency for GLX_EXT_create_context_es2_profile
Emil Velikov
- [Mesa-dev] [PATCH] radeonsi: remove bogus r600-- triple
Emil Velikov
- [Mesa-dev] [PATCH 4/9] prog; add weak _mesa_error_no_memory() symbol and add it to libglsl_util
Emil Velikov
- [Mesa-dev] [PATCH 4/9] prog; add weak _mesa_error_no_memory() symbol and add it to libglsl_util
Emil Velikov
- [Mesa-dev] [PATCH] glx: Allow to create any OpenGL ES version.
Emil Velikov
- [Mesa-dev] [PATCH] main: remove __FUNCTION__ defined because it is obsolete
Emil Velikov
- [Mesa-dev] [PATCH 4/9] prog; add weak _mesa_error_no_memory() symbol and add it to libglsl_util
Emil Velikov
- [Mesa-dev] [PATCH v2] egl/dri2: Fix GCC maybe-uninitialized warning.
Emil Velikov
- [Mesa-dev] Mesa 10.6 release plan
Emil Velikov
- [Mesa-dev] [PATCH] clover: compile all sources with c++11
Emil Velikov
- [Mesa-dev] [PATCH 1/3] main: silence missing return value warning in array_index_of_resource()
Emil Velikov
- [Mesa-dev] [PATCH] main: remove __FUNCTION__ defined because it is obsolete
Emil Velikov
- [Mesa-dev] [PATCH 09/10] gallium, clover: add OpenCL interoperability support for CL events
Emil Velikov
- [Mesa-dev] [PATCH 01/18] winsys/radeon: move radeon_winsys.h up one directory
Emil Velikov
- [Mesa-dev] [PATCH 03/18] winsys/amdgpu: add a new winsys for the new kernel driver
Emil Velikov
- [Mesa-dev] [PATCH v2] clover: compile all sources with c++11
Emil Velikov
- [Mesa-dev] [PATCH 09/10] gallium, clover: add OpenCL interoperability support for CL events
Emil Velikov
- [Mesa-dev] Initial amdgpu driver release
Emil Velikov
- [Mesa-dev] [Mesa-stable] [PATCH] clover: Call clBuildProgram() notification function when build completes
Emil Velikov
- [Mesa-dev] New stable-branch 10.5 candidate pushed
Emil Velikov
- [Mesa-dev] Initial amdgpu driver release
Emil Velikov
- [Mesa-dev] [PATCH 09/12] nir: Add a simple growing array data structure
Emil Velikov
- [Mesa-dev] [Mesa-stable] [PATCH] clover: Call clBuildProgram() notification function when build completes
Emil Velikov
- [Mesa-dev] Mesa 10.5.4
Emil Velikov
- [Mesa-dev] [PATCH] glsl: properly setting var->data.binding if explicit_binding is true
Emil Velikov
- [Mesa-dev] [PATCH 01/18] winsys/radeon: move radeon_winsys.h up one directory
Emil Velikov
- [Mesa-dev] [PATCH 01/18] winsys/radeon: move radeon_winsys.h up one directory
Emil Velikov
- [Mesa-dev] [PATCH 01/18] winsys/radeon: move radeon_winsys.h up one directory
Emil Velikov
- [Mesa-dev] [PATCH 03/18] winsys/amdgpu: add a new winsys for the new kernel driver
Emil Velikov
- [Mesa-dev] Statically linking libstdc++ and libgcc
Emil Velikov
- [Mesa-dev] [PATCH 03/18] winsys/amdgpu: add a new winsys for the new kernel driver
Emil Velikov
- [Mesa-dev] [PATCH 08/16] st/nine: Change x86 FPU Control word on device creation as on wined3d and windows
Henri Verbeet
- [Mesa-dev] [PATCH 08/16] st/nine: Change x86 FPU Control word on device creation as on wined3d and windows
Henri Verbeet
- [Mesa-dev] [PATCH 1/2] egl/dri2: implement platform_null (v2).
Chad Versace
- [Mesa-dev] DMA_BUF render targets disabled for intel
Chad Versace
- [Mesa-dev] [PATCH 1/2] egl/dri2: implement platform_null (v2).
Chad Versace
- [Mesa-dev] DMA_BUF render targets disabled for intel
Chad Versace
- [Mesa-dev] [PATCH 1/2] egl/dri2: implement platform_null (v2).
Chad Versace
- [Mesa-dev] [PATCH 0/7] i965: Enable rendering to dma_buf EGLImages
Chad Versace
- [Mesa-dev] [PATCH 0/7] i965: Enable rendering to dma_buf EGLImages
Chad Versace
- [Mesa-dev] [PATCH 1/7] i965: Declare intel_miptree_alloc_mcs() as static
Chad Versace
- [Mesa-dev] [PATCH 2/7] i965: Declare intel_miptree_create_layout() as static
Chad Versace
- [Mesa-dev] [PATCH 3/7] i965: Refactor brw_is_hiz_depth_format()
Chad Versace
- [Mesa-dev] [PATCH 4/7] i965: Add field intel_mipmap_tree::disable_aux_buffers
Chad Versace
- [Mesa-dev] [PATCH 5/7] i965: Change intel_miptree_create_for_bo() signature
Chad Versace
- [Mesa-dev] [PATCH 6/7] i965: Disable aux buffers for EGLImage-backed miptrees
Chad Versace
- [Mesa-dev] [PATCH 7/7] i965: Lift some restrictions on dma_buf EGLImages
Chad Versace
- [Mesa-dev] [PATCH] glx: Allow to create any OpenGL ES version.
Chad Versace
- [Mesa-dev] [PATCH 2/2] egl/dri2: platform_drm should also try render node first.
Chad Versace
- [Mesa-dev] [PATCH 4/7] i965: Add field intel_mipmap_tree::disable_aux_buffers
Chad Versace
- [Mesa-dev] [PATCH 3/7] i965: Refactor brw_is_hiz_depth_format()
Chad Versace
- [Mesa-dev] [PATCH] glx: Allow to create any OpenGL ES version.
Chad Versace
- [Mesa-dev] [PATCH] glx: Create proper server dependency for GLX_EXT_create_context_es2_profile
Chad Versace
- [Mesa-dev] [PATCH] i965: Update the comment about platforms supporting blorp
Chad Versace
- [Mesa-dev] [PATCH] gallivm: Fix build since llvm-3.7.0svn r234495
Jan Vesely
- [Mesa-dev] [PATCH] gallivm: Fix build since llvm-3.7.0svn r234495
Jan Vesely
- [Mesa-dev] llvmpipe support for ARM?
Jan Vesely
- [Mesa-dev] [PATCH] i965: Remove redundant gen check
Daniel Vetter
- [Mesa-dev] [PATCH] i965: Always use Y-tiled buffers on SKL+
Daniel Vetter
- [Mesa-dev] DMA_BUF render targets disabled for intel
Volker Vogelhuber
- [Mesa-dev] DMA_BUF render targets disabled for intel
Volker Vogelhuber
- [Mesa-dev] [PATCH] i965: Fix depth field setting in surface state for raw buffer on Gen7/8
Zhenyu Wang
- [Mesa-dev] [PATCH] i965: Fix depth field setting in surface state for raw buffer on Gen7/8
Zhenyu Wang
- [Mesa-dev] [PATCH] gallivm: Fix build against LLVM 3.7 SVN r235265
Aaron Watry
- [Mesa-dev] [PATCH 1/2] r600g, radeonsi: add driver queries for GPU temperature and shader+memory clocks
Aaron Watry
- [Mesa-dev] [PATCH 1/2] i965: Create a has_side_effects for fs_inst
Ben Widawsky
- [Mesa-dev] [PATCH 2/2] i965/fs: Combine tex/fb_write operations (opt)
Ben Widawsky
- [Mesa-dev] [PATCH] i965: Remove redundant gen check
Ben Widawsky
- [Mesa-dev] [PATCH] i965: Remove redundant gen check
Ben Widawsky
- [Mesa-dev] [PATCH 1/3] i965/fs: Create a has_side_effects for fs_inst
Ben Widawsky
- [Mesa-dev] [PATCH 2/3] i965/fs: Only emit FS_OPCODE_PLACEHOLDER_HALT if there are discards
Ben Widawsky
- [Mesa-dev] [PATCH 3/3] i965/fs: Combine tex/fb_write operations (opt)
Ben Widawsky
- [Mesa-dev] [PATCH v2] glsl: fix assignment of multiple scalar and vecs to matrices.
Ben Widawsky
- [Mesa-dev] [PATCH 11/11] i965: Fix textureSize for Lod > 0 with non-mipmap filters
Ben Widawsky
- [Mesa-dev] [PATCH 1/2] i965/skl: Enable floating blend optimization
Ben Widawsky
- [Mesa-dev] [PATCH 2/2] i965/bsw: Enabling floating point blend optimization
Ben Widawsky
- [Mesa-dev] [PATCH 2/3] i965/fs: Only emit FS_OPCODE_PLACEHOLDER_HALT if there are discards
Ben Widawsky
- [Mesa-dev] [PATCH 0/4] remove unneeded #include of colormac.h
Ben Widawsky
- [Mesa-dev] [PATCH] i965/skl: Use an exec size of 8 to initialise the message header
Ben Widawsky
- [Mesa-dev] [PATCH] i965: Fix software primitive restart with indirect draws.
Ben Widawsky
- [Mesa-dev] [PATCH] i965: Always use Y-tiled buffers on SKL+
Ben Widawsky
- [Mesa-dev] [PATCH 3/3 v5] i965/fs: Combine tex/fb_write operations (opt)
Ben Widawsky
- [Mesa-dev] [PATCH] i965/skl: Use an exec size of 8 to initialise the message header
Ben Widawsky
- [Mesa-dev] [PATCH] i965/skl: Add the header for constant loads outside of the generator
Ben Widawsky
- [Mesa-dev] [PATCH] i965: Implement proper workaround for Gen4 GPU CONSTANT_BUFFER hangs.
Ben Widawsky
- [Mesa-dev] [PATCH 1/2] i965/vec4: Add a helper function to emit VS_OPCODE_PULL_CONSTANT_LOAD
Ben Widawsky
- [Mesa-dev] [PATCH 2/2 v2] i965/skl: Add the header for constant loads outside of the generator
Ben Widawsky
- [Mesa-dev] [PATCH v2] i965/skl: Don't use ALL_SLICES_AT_EACH_LOD
Ben Widawsky
- [Mesa-dev] [PATCH 0/7] surface state decode improvements (gen8+)
Ben Widawsky
- [Mesa-dev] [PATCH 1/7] i965: Add all surface types to the batch decode
Ben Widawsky
- [Mesa-dev] [PATCH 2/7] i965: Add viewport extents (gen8) to batch decode
Ben Widawsky
- [Mesa-dev] [PATCH 3/7] i965: Add gen7+ sampler state to batch debug
Ben Widawsky
- [Mesa-dev] [PATCH 4/7] i965: Add gen8 surface state debug info
Ben Widawsky
- [Mesa-dev] [PATCH 5/8] i965: Add gen9 surface state decoding
Ben Widawsky
- [Mesa-dev] [PATCH 5/7] i965: Add Gen9 surface state decoding
Ben Widawsky
- [Mesa-dev] [PATCH 6/7] i965: Add renderbuffer surface indexes to debug
Ben Widawsky
- [Mesa-dev] [PATCH 7/7] i965: Add gen8 blend state
Ben Widawsky
- [Mesa-dev] [PATCH 8/8] for test only
Ben Widawsky
- [Mesa-dev] [PATCH 5/8] i965: Add gen9 surface state decoding
Ben Widawsky
- [Mesa-dev] [PATCH v2 14/20] i965/cs: Add max_cs_threads
Ben Widawsky
- [Mesa-dev] [PATCH v2 14/20] i965/cs: Add max_cs_threads
Ben Widawsky
- [Mesa-dev] [PATCH] i965: Always use Y-tiled buffers on SKL+
Chris Wilson
- [Mesa-dev] [PATCH] Fix automatic indentation mode for recent emacs, use fewer columns in .git
Carl Worth
- [Mesa-dev] [PATCH] Fix automatic indentation mode for recent emacs, use fewer columns in .git
Carl Worth
- [Mesa-dev] [PATCH] Fix automatic indentation mode for recent emacs, use fewer columns in .git
Carl Worth
- [Mesa-dev] [PATCH 01/18] winsys/radeon: move radeon_winsys.h up one directory
Chia-I Wu
- [Mesa-dev] Initial amdgpu driver release
Zhou, Jammy
- [Mesa-dev] [PATCH] Fix life cycle issue of egl context.
enpengxu
- [Mesa-dev] [Bug 86326] clEnqueueNDRangeKernel global_work_offset ignored
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 86326] clEnqueueNDRangeKernel global_work_offset ignored
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 72877] Wrong colors with Mesa 9.2 and Mesa 10.0 on PPC Linux systems
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 72877] Wrong colors with Mesa 9.2 and Mesa 10.0 on PPC Linux systems
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 72877] Wrong colors with Mesa 9.2 and Mesa 10.0 on PPC Linux systems
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89599] symbol 'x86_64_entry_start' is already defined when building with LLVM/clang
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89599] symbol 'x86_64_entry_start' is already defined when building with LLVM/clang
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89889] Multiple use after free bugs in fxt1 code
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89889] Multiple use after free bugs in fxt1 code
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89889] Multiple use after free bugs in fxt1 code
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89899] nir/nir_lower_tex_projector.c:112: error: unknown field ‘ssa’ specified in initializer
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89899] nir/nir_lower_tex_projector.c:112: error: unknown field ‘ssa’ specified in initializer
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89905] scons build broken on 10.5.2 due to activated vega st
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89905] scons build broken on 10.5.2 due to activated vega st
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89905] scons build broken on 10.5.2 due to activated vega st
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89905] scons build broken on 10.5.2 due to activated vega st
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89905] scons build broken on 10.5.2 due to activated vega st
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89905] scons build broken on 10.5.2 due to activated vega st
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89920] eglCreatePlatformWindowSurfaceEXT() should not dereference native_window
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89920] eglCreatePlatformWindowSurfaceEXT() should not dereference native_window
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89599] symbol 'x86_64_entry_start' is already defined when building with LLVM/clang
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89899] nir/nir_lower_tex_projector.c:112: error: unknown field ‘ssa’ specified in initializer
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89823] [swrast] driver loads but complains then fails to work in Piglit which shows GLSL message
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89960] [softpipe] piglit copy-pixels regreession
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89963] lp_bld_debug.cpp:100:31: error: no matching function for call to ‘llvm?=::raw ostream::raw ostream()=?UTF-8?Q?’
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89963] lp_bld_debug.cpp:100:31: error: no matching function for call to ‘llvm?=::raw ostream::raw ostream()=?UTF-8?Q?’
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89963] lp_bld_debug.cpp:100:31: error: no matching function for call to ‘llvm?=::raw ostream::raw ostream()=?UTF-8?Q?’
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 80821] When LIBGL_ALWAYS_SOFTWARE is set, KHR_create_context is not supported
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 71591] Second Life shaders fail to compile (extension declared in middle of shader)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 84805] DEF files missing for GLES1/GLES2
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 80821] When LIBGL_ALWAYS_SOFTWARE is set, KHR_create_context is not supported
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 71591] Second Life shaders fail to compile (extension declared in middle of shader)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 84805] DEF files missing for GLES1/GLES2
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89978] nine_state.c:1440: error: unknown field ‘m’ specified in initializer
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89978] nine_state.c:1440: error: unknown field ‘m’ specified in initializer
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89978] nine_state.c:1440: error: unknown field ‘m’ specified in initializer
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 86701] [regression] weston-simple-egl not running anymore inside qemu
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89018] Civilization: Beyond Earth terrain section not rendered
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89018] Civilization: Beyond Earth terrain section not rendered
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 79706] [TRACKER] Mesa regression tracker
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89330] piglit glsl-1.50 invariant-qualifier-in-out-block-01 regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 79706] [TRACKER] Mesa regression tracker
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89960] [softpipe] piglit copy-pixels regreession
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 79706] [TRACKER] Mesa regression tracker
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89773] "builtin_functions.cpp", line 3218: Error: INFINITY is not defined.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89018] Civilization: Beyond Earth terrain section not rendered
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89978] nine_state.c:1440: error: unknown field ‘m’ specified in initializer
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89905] scons build broken on 10.5.2 due to activated vega st
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89905] scons build broken on 10.5.2 due to activated vega st
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89018] Civilization: Beyond Earth terrain section not rendered
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89018] Civilization: Beyond Earth terrain section not rendered
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89018] Civilization: Beyond Earth terrain section not rendered
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89018] Civilization: Beyond Earth terrain section not rendered
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 71591] Second Life shaders fail to compile (extension declared in middle of shader)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 71591] Second Life shaders fail to compile (extension declared in middle of shader)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89018] Civilization: Beyond Earth terrain section not rendered
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 86701] [regression] weston-simple-egl not running anymore inside qemu
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 86701] [regression] weston-simple-egl not running anymore inside qemu
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 86701] [regression] weston-simple-egl not running anymore inside qemu
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 86701] [regression] weston-simple-egl not running anymore inside qemu
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 86701] [regression] weston-simple-egl not running anymore inside qemu
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89018] Civilization: Beyond Earth terrain section not rendered
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89018] Civilization: Beyond Earth terrain section not rendered
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89018] Civilization: Beyond Earth terrain section not rendered
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89978] nine_state.c:1440: error: unknown field ‘m’ specified in initializer
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89978] nine_state.c:1440: error: unknown field ‘m’ specified in initializer
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89978] nine_state.c:1440: error: unknown field ‘m’ specified in initializer
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90032] build fails, undefined reference to llvm:RTDyldMemoryManager
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90032] build fails, undefined reference to llvm:RTDyldMemoryManager
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90032] build fails, undefined reference to llvm:RTDyldMemoryManager
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90032] build fails, undefined reference to llvm:RTDyldMemoryManager
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90032] build fails, undefined reference to llvm:RTDyldMemoryManager
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90032] build fails, undefined reference to llvm:RTDyldMemoryManager
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90032] build fails, undefined reference to llvm:RTDyldMemoryManager
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90032] build fails, undefined reference to llvm:RTDyldMemoryManager
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90032] build fails, undefined reference to llvm:RTDyldMemoryManager
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90032] build fails, undefined reference to llvm:RTDyldMemoryManager
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90032] build fails, undefined reference to llvm:RTDyldMemoryManager
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90032] build fails, undefined reference to llvm:RTDyldMemoryManager
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90048] shaderapi.h:235:50: error: expected ‘{’ before ‘?=,=?UTF-8?Q?’ token
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90048] shaderapi.h:235:50: error: expected ‘{’ before ‘?=,=?UTF-8?Q?’ token
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90048] shaderapi.h:235:50: error: expected ‘{’ before ‘?=,=?UTF-8?Q?’ token
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90048] shaderapi.h:235:50: error: expected ‘{’ before ‘?=,=?UTF-8?Q?’ token
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90048] shaderapi.h:235:50: error: expected ‘{’ before ‘?=,=?UTF-8?Q?’ token
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90048] shaderapi.h:235:50: error: expected ‘{’ before ‘?=,=?UTF-8?Q?’ token
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90048] shaderapi.h:235:50: error: expected ‘{’ before ‘?=,=?UTF-8?Q?’ token
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90048] shaderapi.h:235:50: error: expected ‘{’ before ‘?=,=?UTF-8?Q?’ token
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90073] Leaks in xcb_dri3_open_reply_fds() and get_render_node_from_id_path_tag
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90073] Leaks in xcb_dri3_open_reply_fds() and get_render_node_from_id_path_tag
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90073] Leaks in xcb_dri3_open_reply_fds() and get_render_node_from_id_path_tag
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89960] [softpipe] piglit copy-pixels regreession
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90081] [llvmpipe] piglit ext_transform_feedback-immediate-reuse-uniform-buffer regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90081] [llvmpipe] piglit ext_transform_feedback-immediate-reuse-uniform-buffer regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89018] Civilization: Beyond Earth terrain section not rendered
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 84805] DEF files missing for GLES1/GLES2
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 84805] DEF files missing for GLES1/GLES2
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90130] gl_PrimitiveId seems to reset at 340
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90130] gl_PrimitiveId seems to reset at 340
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90130] gl_PrimitiveId seems to reset at 340
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90130] gl_PrimitiveId seems to reset at 340
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90130] gl_PrimitiveId seems to reset at 340
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90130] gl_PrimitiveId seems to reset at 340
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90130] gl_PrimitiveId seems to reset at 340
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90130] gl_PrimitiveId seems to reset at 340
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90130] gl_PrimitiveId seems to reset at 340
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90130] gl_PrimitiveId seems to reset at 340
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90130] gl_PrimitiveId seems to reset at 340
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90130] gl_PrimitiveId seems to reset at 340
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90130] gl_PrimitiveId seems to reset at 340
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90130] gl_PrimitiveId seems to reset at 340
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90130] gl_PrimitiveId seems to reset at 340
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90130] gl_PrimitiveId seems to reset at 340
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90130] gl_PrimitiveId seems to reset at 340
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90130] gl_PrimitiveId seems to reset at 340
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 66346] shader_query.cpp:49: error: invalid conversion from 'void*' to 'GLuint'
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 66346] shader_query.cpp:49: error: invalid conversion from 'void*' to 'GLuint'
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 66346] shader_query.cpp:49: error: invalid conversion from 'void*' to 'GLuint'
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90147] swrast: build error undeclared _SC_PHYS_PAGES on osx
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90147] swrast: build error undeclared _SC_PHYS_PAGES on osx
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90130] gl_PrimitiveId seems to reset at 340
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90157] GLSL ES does not allow non-constant initializers for globals
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90162] glGetFramebufferAttachmentParameteriv failing if certain FB attributes are zero
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90162] glGetFramebufferAttachmentParameteriv failing if certain FB attributes are zero
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89599] symbol 'x86_64_entry_start' is already defined when building with LLVM/clang
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90167] [softpipe] piglit depthstencil-default_fb-drawpixels-32f_24_8_rev regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89599] symbol 'x86_64_entry_start' is already defined when building with LLVM/clang
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 85203] [DRI2][RadeonSI] Pageflip completion event has impossible msc.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 85203] [DRI2][RadeonSI] Pageflip completion event has impossible msc.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90167] [softpipe] piglit depthstencil-default_fb-drawpixels-32f_24_8_rev regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90207] [r600g, bisected] regression: NI/Turks crash on WebGL Water (most WebGL stuff)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90207] [r600g, bisected] regression: NI/Turks crash on WebGL Water (most WebGL stuff)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90207] [r600g, bisected] regression: NI/Turks crash on WebGL Water (most WebGL stuff)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90207] [r600g, bisected] regression: NI/Turks crash on WebGL Water (most WebGL stuff)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90207] [r600g, bisected] regression: NI/Turks crash on WebGL Water (most WebGL stuff)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90207] [r600g, bisected] regression: NI/Turks crash on WebGL Water (most WebGL stuff)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90207] [r600g, bisected] regression: NI/Turks crash on WebGL Water (most WebGL stuff)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90207] [r600g, bisected] regression: NI/Turks crash on WebGL Water (most WebGL stuff)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90207] [r600g, bisected] regression: NI/Turks crash on WebGL Water (most WebGL stuff)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90207] [r600g, bisected] regression: NI/Turks crash on WebGL Water (most WebGL stuff)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90213] glDrawPixels with GL_COLOR_INDEX never returns.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90207] [r600g, bisected] regression: NI/Turks crash on WebGL Water (most WebGL stuff)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90207] [r600g, bisected] regression: NI/Turks crash on WebGL Water (most WebGL stuff)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90207] [r600g, bisected] regression: NI/Turks crash on WebGL Water (most WebGL stuff)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90207] [r600g, bisected] regression: NI/Turks crash on WebGL Water (most WebGL stuff)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90207] [r600g, bisected] regression: NI/Turks crash on WebGL Water (most WebGL stuff)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90207] [r600g, bisected] regression: NI/Turks crash on WebGL Water (most WebGL stuff)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90207] [r600g, bisected] regression: NI/Turks crash on WebGL Water (most WebGL stuff)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90207] [r600g, bisected] regression: NI/Turks crash on WebGL Water (most WebGL stuff)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90207] [r600g, bisected] regression: NI/Turks crash on WebGL Water (most WebGL stuff)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90130] gl_PrimitiveId seems to reset at 340
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90213] glDrawPixels with GL_COLOR_INDEX never returns.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90207] [r600g, bisected] regression: NI/Turks crash on WebGL Water (most WebGL stuff)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90207] [r600g, bisected] regression: NI/Turks crash on WebGL Water (most WebGL stuff)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90207] [r600g, bisected] regression: NI/Turks crash on WebGL Water (most WebGL stuff)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 88275] [865G] Intel OpenGL rendering isn't starting
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 88275] [865G] Intel OpenGL rendering isn't starting
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 88275] [865G] Intel OpenGL rendering isn't starting
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 88275] [865G] Intel OpenGL rendering isn't starting
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 88275] [865G] Intel OpenGL rendering isn't starting
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 88275] [865G] Intel OpenGL rendering isn't starting
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 88275] [865G] Intel OpenGL rendering isn't starting
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90249] Fails to build egl_dri2 on osx
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90213] glDrawPixels with GL_COLOR_INDEX never returns.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90213] glDrawPixels with GL_COLOR_INDEX never returns.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [PATCH] scons: add target gallium-osmesa
olivier.pena.80 at gmail.com
- [Mesa-dev] [PATCH] scons: add target osmesa using gallium state tracker.
olivier.pena.80 at gmail.com
- [Mesa-dev] [PATCH] scons: add target osmesa using gallium state tracker.
olivier.pena.80 at gmail.com
- [Mesa-dev] [PATCH] scons : Support LLVM 3.5 and 3.6 on windows.
olivier.pena.80 at gmail.com
- [Mesa-dev] [PATCH 2/4] radeon: Make use of _mesa_get_viewport_xform v2.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH 3/4] tnl: Maintain the _WindowMap matrix in TNLcontext v2.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH] mesa: Remove unused variables left over from 107ae27e57d.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH] i965: Flush batchbuffer containing the query on glQueryCounter.
Mathias.Froehlich at gmx.net
- [Mesa-dev] [PATCH] i965: Fix intel_miptree_copy_teximage for GL_TEXTURE_1D_ARRAY
kevin.rogovin at intel.com
- [Mesa-dev] [PATCH] i965: Fix intel_miptree_copy_teximage for GL_TEXTURE_1D_ARRAY
kevin.rogovin at intel.com
- [Mesa-dev] [PATCH 1/7] Define extension ARB_framebuffer_no_attachments and additions to gl_framebuffer for extension ARB_framebuffer_no_attachments
kevin.rogovin at intel.com
- [Mesa-dev] [PATCH 2/7] Define constants and functions for ARB_framebuffer_no_attachment extension
kevin.rogovin at intel.com
- [Mesa-dev] [PATCH 3/7] Complete implementation for ARB_framebuffer_no_attachment in Mesa core: implement GetFramebufferParameteriv, FramebufferParameteri and changes to _mesa_test_framebuffer_completeness
kevin.rogovin at intel.com
- [Mesa-dev] [PATCH 4/7] helper-conveniance functions for drivers to implement ARB_framebuffer_no_attachment
kevin.rogovin at intel.com
- [Mesa-dev] [PATCH 5/7] i965: use _mesa_geometry_width/height/layers/samples for programming geometry of framebuffer to GEN
kevin.rogovin at intel.com
- [Mesa-dev] [PATCH 6/7] i965: ensure execution of fragment shader when fragment shader has atomic buffer access
kevin.rogovin at intel.com
- [Mesa-dev] [PATCH 7/7] i965: enable ARB_framebuffer_no_attachment extension
kevin.rogovin at intel.com
- [Mesa-dev] [PATCH 1/9] mesa:Define extension GL_ARB_framebuffer_no_attachments
kevin.rogovin at intel.com
- [Mesa-dev] [PATCH 2/9] mesa:Define constants and functions for GL_ARB_framebuffer_no_attachment extension
kevin.rogovin at intel.com
- [Mesa-dev] [PATCH 3/9] mesa: Complete implementation for GL_ARB_framebuffer_no_attachments in Mesa core
kevin.rogovin at intel.com
- [Mesa-dev] [PATCH 4/9] mesa: add helper convenience functions for fetching geometry of gl_framebuffer
kevin.rogovin at intel.com
- [Mesa-dev] [PATCH 5/9] mesa: add helper convenience functions for computing box intersected against scissors of gl_framebuffer
kevin.rogovin at intel.com
- [Mesa-dev] [PATCH 6/9] i965: Use _mesa_geometry_ functions appropriately
kevin.rogovin at intel.com
- [Mesa-dev] [PATCH 7/9] i965: ensure execution of fragment shader when fragment shader has atomic buffer access
kevin.rogovin at intel.com
- [Mesa-dev] [PATCH 8/9] i965: enable ARB_framebuffer_no_attachments extension for Gen7 and later
kevin.rogovin at intel.com
- [Mesa-dev] [PATCH 9/9] mark GL_ARB_framebuffer_no_attachments as done for i965
kevin.rogovin at intel.com
- [Mesa-dev] [PATCH] i965/disasm: Print the type after the swizzle also for 3src src operands
ville.syrjala at linux.intel.com
- [Mesa-dev] [PATCH] i965: Add marketing names for CHV
ville.syrjala at linux.intel.com
- [Mesa-dev] [PATCH 1/2] gallivm: don't use control flow when doing indirect constant buffer lookups
sroland at vmware.com
- [Mesa-dev] [PATCH 2/2] draw: (trivial) don't print the shader twice with GALLIVM_DEBUG=tgsi (or ir)
sroland at vmware.com
- [Mesa-dev] [PATCH] draw: fix prim ids when there's no gs
sroland at vmware.com
- [Mesa-dev] [PATCH] softpipe: fix another stencil-as-float issue
sroland at vmware.com
- [Mesa-dev] [PATCH] glsl: validate uniform blocks don't exceed MAX_UNIFORM_BLOCK_SIZE
Marcin Ślusarz
- [Mesa-dev] [PATCH] glsl: extend GLSLSkipStrictMaxUniformLimitCheck to uniform block size
Marcin Ślusarz
- [Mesa-dev] [PATCH] glsl: extend GLSLSkipStrictMaxUniformLimitCheck to uniform block size
Marcin Ślusarz
- [Mesa-dev] [PATCH v2] glsl: extend GLSLSkipStrictMaxUniformLimitCheck to uniform block size
Marcin Ślusarz
- [Mesa-dev] [PATCH] glsl: extend GLSLSkipStrictMaxUniformLimitCheck to uniform block size
Marcin Ślusarz
Last message date:
Thu Apr 30 22:50:53 PDT 2015
Archived on: Thu Apr 30 22:50:56 PDT 2015
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