[Mesa-dev] [PATCH 3/4] st/mesa: add ARB_texture_stencil8 enable
Dave Airlie
airlied at gmail.com
Sat Apr 4 23:48:49 PDT 2015
if we support stencil texturing, enable texture_stencil8
there is no requirement to support native S8 for this,
the texture can be converted to x24s8 fine.
Signed-off-by: Dave Airlie <airlied at redhat.com>
---
src/mesa/state_tracker/st_extensions.c | 8 +++++++-
1 file changed, 7 insertions(+), 1 deletion(-)
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index bc20f73..1867bf3 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -502,6 +502,8 @@ void st_init_extensions(struct pipe_screen *screen,
{ { o(ARB_depth_buffer_float) },
{ PIPE_FORMAT_Z32_FLOAT,
PIPE_FORMAT_Z32_FLOAT_S8X24_UINT } },
+ { { o(ARB_texture_stencil8) },
+ { PIPE_FORMAT_S8_UINT } },
};
/* Required: sampler support */
@@ -558,7 +560,8 @@ void st_init_extensions(struct pipe_screen *screen,
{ { o(ARB_stencil_texturing) },
{ PIPE_FORMAT_X24S8_UINT,
- PIPE_FORMAT_S8X24_UINT },
+ PIPE_FORMAT_S8X24_UINT,
+ PIPE_FORMAT_S8_UINT },
GL_TRUE }, /* at least one format must be supported */
};
@@ -650,6 +653,9 @@ void st_init_extensions(struct pipe_screen *screen,
ARRAY_SIZE(vertex_mapping), PIPE_BUFFER,
PIPE_BIND_VERTEX_BUFFER);
+ if (extensions->ARB_stencil_texturing)
+ extensions->ARB_texture_stencil8 = GL_TRUE;
+
/* Figure out GLSL support. */
glsl_feature_level = screen->get_param(screen, PIPE_CAP_GLSL_FEATURE_LEVEL);
--
1.9.3
More information about the mesa-dev
mailing list