[Mesa-dev] [PATCH] st/mesa: improve ARB_texture_stencil8 support

Dave Airlie airlied at gmail.com
Sun Apr 5 20:00:53 PDT 2015


On 5 April 2015 at 21:42, Marek Olšák <maraeo at gmail.com> wrote:
> From: Marek Olšák <marek.olsak at amd.com>
>
> 1) Try selecting X24S8 and S8X24 first.
> 2) Make sure depth-stencil formats are always renderable.

Does any hw support S8 for rendering at all do you know? (anyone else)

I'd assume you'd want to use S8 if you had texture and render for it
since it would take up less memory, but I suppose we can cross that
bridge when we get to it.

Dave.


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