[Mesa-dev] [Bug 90130] gl_PrimitiveId seems to reset at 340

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Apr 22 07:49:09 PDT 2015


https://bugs.freedesktop.org/show_bug.cgi?id=90130

--- Comment #8 from Ken Martin <kennethmorrismartin at gmail.com> ---
Created attachment 115274
  --> https://bugs.freedesktop.org/attachment.cgi?id=115274&action=edit
Valid Image

Here is what the image should look like, the cells are colored with the red
channel being gl_PrimitiveId%256 and the green channel being
((gl_PrimitiveID/256)%6)/5.0  Just did that to try to see what is happening
with the primitive ID.

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