[Mesa-dev] [PATCH 02/16] i965/blorp: Refactor vertex buffer state setup
Topi Pohjolainen
topi.pohjolainen at intel.com
Thu Apr 23 11:00:27 PDT 2015
Signed-off-by: Topi Pohjolainen <topi.pohjolainen at intel.com>
---
src/mesa/drivers/dri/i965/gen6_blorp.cpp | 60 ++++++++++++++++++--------------
1 file changed, 34 insertions(+), 26 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/gen6_blorp.cpp b/src/mesa/drivers/dri/i965/gen6_blorp.cpp
index e45705a..6c139ec 100644
--- a/src/mesa/drivers/dri/i965/gen6_blorp.cpp
+++ b/src/mesa/drivers/dri/i965/gen6_blorp.cpp
@@ -93,6 +93,37 @@ gen6_blorp_emit_state_base_address(struct brw_context *brw,
ADVANCE_BATCH();
}
+static void
+gen6_blorp_emit_vertex_buffer_state(struct brw_context *brw,
+ unsigned num_elems,
+ unsigned vbo_size,
+ uint32_t vertex_offset)
+{
+ /* 3DSTATE_VERTEX_BUFFERS */
+ const int num_buffers = 1;
+ const int batch_length = 1 + 4 * num_buffers;
+
+ uint32_t dw0 = GEN6_VB0_ACCESS_VERTEXDATA |
+ (num_elems * sizeof(float)) << BRW_VB0_PITCH_SHIFT;
+
+ if (brw->gen >= 7)
+ dw0 |= GEN7_VB0_ADDRESS_MODIFYENABLE;
+
+ if (brw->gen == 7)
+ dw0 |= GEN7_MOCS_L3 << 16;
+
+ BEGIN_BATCH(batch_length);
+ OUT_BATCH((_3DSTATE_VERTEX_BUFFERS << 16) | (batch_length - 2));
+ OUT_BATCH(dw0);
+ /* start address */
+ OUT_RELOC(brw->batch.bo, I915_GEM_DOMAIN_VERTEX, 0,
+ vertex_offset);
+ /* end address */
+ OUT_RELOC(brw->batch.bo, I915_GEM_DOMAIN_VERTEX, 0,
+ vertex_offset + vbo_size - 1);
+ OUT_BATCH(0);
+ ADVANCE_BATCH();
+}
void
gen6_blorp_emit_vertices(struct brw_context *brw,
@@ -144,32 +175,9 @@ gen6_blorp_emit_vertices(struct brw_context *brw,
memcpy(vertex_data, vertices, GEN6_BLORP_VBO_SIZE);
}
- /* 3DSTATE_VERTEX_BUFFERS */
- {
- const int num_buffers = 1;
- const int batch_length = 1 + 4 * num_buffers;
-
- uint32_t dw0 = GEN6_VB0_ACCESS_VERTEXDATA |
- (GEN6_BLORP_NUM_VUE_ELEMS * sizeof(float)) << BRW_VB0_PITCH_SHIFT;
-
- if (brw->gen >= 7)
- dw0 |= GEN7_VB0_ADDRESS_MODIFYENABLE;
-
- if (brw->gen == 7)
- dw0 |= GEN7_MOCS_L3 << 16;
-
- BEGIN_BATCH(batch_length);
- OUT_BATCH((_3DSTATE_VERTEX_BUFFERS << 16) | (batch_length - 2));
- OUT_BATCH(dw0);
- /* start address */
- OUT_RELOC(brw->batch.bo, I915_GEM_DOMAIN_VERTEX, 0,
- vertex_offset);
- /* end address */
- OUT_RELOC(brw->batch.bo, I915_GEM_DOMAIN_VERTEX, 0,
- vertex_offset + GEN6_BLORP_VBO_SIZE - 1);
- OUT_BATCH(0);
- ADVANCE_BATCH();
- }
+ gen6_blorp_emit_vertex_buffer_state(brw, GEN6_BLORP_NUM_VUE_ELEMS,
+ GEN6_BLORP_VBO_SIZE,
+ vertex_offset);
/* 3DSTATE_VERTEX_ELEMENTS
*
--
1.9.3
More information about the mesa-dev
mailing list