[Mesa-dev] [PATCH 6/7] i965: ensure execution of fragment shader when fragment shader has atomic buffer access
Rogovin, Kevin
kevin.rogovin at intel.com
Fri Apr 24 09:45:29 PDT 2015
> I'll check with Jordan and others. I have a faint recollection that compute shaders have similar
> needs. I think your change is fine though, I just want to understand the bigger picture first.
I do not think compute shaders have similar needs. These flags are for making sure the
rasterizer-wm thingy in Gen spawns the fragment shader threads. Compute kernels
are not (I believe) spawned by the raster-wm thing, as they do not actually use the pipeline
(rather they use L3, samplers and EU's only essentially).
-Kevin
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