[Mesa-dev] [PATCH] st/mesa: update stencil surface if it comes from texture
Ilia Mirkin
imirkin at alum.mit.edu
Fri Apr 24 16:18:32 PDT 2015
Now that ARB_texture_stencil8 is supported, this might happen.
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
---
src/mesa/state_tracker/st_atom_framebuffer.c | 5 ++++-
1 file changed, 4 insertions(+), 1 deletion(-)
diff --git a/src/mesa/state_tracker/st_atom_framebuffer.c b/src/mesa/state_tracker/st_atom_framebuffer.c
index b195c55..ae883a2 100644
--- a/src/mesa/state_tracker/st_atom_framebuffer.c
+++ b/src/mesa/state_tracker/st_atom_framebuffer.c
@@ -134,7 +134,10 @@ update_framebuffer_state( struct st_context *st )
else {
strb = st_renderbuffer(fb->Attachment[BUFFER_STENCIL].Renderbuffer);
if (strb) {
- assert(strb->surface);
+ if (strb->is_rtt) {
+ /* rendering to a GL texture, may have to update surface */
+ st_update_renderbuffer_surface(st, strb);
+ }
pipe_surface_reference(&framebuffer->zsbuf, strb->surface);
update_framebuffer_size(framebuffer, strb->surface);
}
--
2.0.5
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