[Mesa-dev] [Bug 90213] glDrawPixels with GL_COLOR_INDEX never returns.

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Apr 30 11:36:21 PDT 2015


https://bugs.freedesktop.org/show_bug.cgi?id=90213

--- Comment #3 from Jason Ekstrand <jason at jlekstrand.net> ---
(In reply to Iago Toral from comment #2)
> Hi Mark, Juha:
> 
> Some "special" formats, like GL_COLOR_INDEX, MESA_FORMAT_YCBCR or
> byte-swapped scenarios need special handling before we can call
> _mesa_format_convert (see the implementation of texstore_rgba() in
> texstore.c for example).
> 
> The problem in this case is that we are not doing that and it seems that the
> old _mesa_unpack_color_span_float that was used here before the format
> conversion overhaul did  handle at least GL_COLOR_INDEX (and byte-swapped
> scenarios too as far as I can see), so this is a regression.
> 
> If the test was asserting before the overhaul that would explain that we did
> not catch it when we where in development, but it is a regression
> nonetheless.
> 
> The solution is to add the same code we have in texstore.c to handle
> GL_COLOR_INDEX, which basically converts GL_COLOR_INDEX to GL_RGBA ubyte
> before calling _mesa_format_convert. We should probably also add the code we
> have there for byte-swapped formats. I think it could be useful to have a
> helper function for this so we don't have to replicate the code wherever we
> need to handle things like GL_COLOR_INDEX.
> 
> Also, we should probably return something in
> _mesa_format_from_format_and_type even when we reach the assertion to make
> things less confusing in non-debug builds.
> 
> Jason, what do you think?

Seems reasonable to me

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