[Mesa-dev] [PATCH 20/23] i965: Plumb compiler debug logging through a function pointer in brw_compiler

Chris Forbes chrisf at ijw.co.nz
Thu Apr 30 22:50:53 PDT 2015


Looks like everything prior to this patch has landed;

Ken's two patches for the printf-like debug plumbing, and the
remaining patches from this series are:

Reviewed-by: Chris Forbes <chrisf at ijw.co.nz>

On Sun, Apr 19, 2015 at 9:02 AM, Jason Ekstrand <jason at jlekstrand.net> wrote:
> On Sat, Apr 18, 2015 at 1:55 PM, Kenneth Graunke <kenneth at whitecape.org> wrote:
>> On Friday, April 17, 2015 07:12:00 PM Jason Ekstrand wrote:
>>> ---
>>>  src/mesa/drivers/dri/i965/brw_fs_generator.cpp   | 11 ++++++-----
>>>  src/mesa/drivers/dri/i965/brw_shader.cpp         | 13 +++++++++++++
>>>  src/mesa/drivers/dri/i965/brw_shader.h           |  2 ++
>>>  src/mesa/drivers/dri/i965/brw_vec4_generator.cpp | 11 ++++++-----
>>>  4 files changed, 27 insertions(+), 10 deletions(-)
>>>
>>> diff --git a/src/mesa/drivers/dri/i965/brw_fs_generator.cpp b/src/mesa/drivers/dri/i965/brw_fs_generator.cpp
>>> index 35bc241..123bdf7 100644
>>> --- a/src/mesa/drivers/dri/i965/brw_fs_generator.cpp
>>> +++ b/src/mesa/drivers/dri/i965/brw_fs_generator.cpp
>>> @@ -2111,15 +2111,16 @@ fs_generator::generate_code(const cfg_t *cfg, int dispatch_width)
>>>        ralloc_free(annotation.ann);
>>>     }
>>>
>>> -   static GLuint msg_id = 0;
>>> -   _mesa_gl_debug(&brw->ctx, &msg_id,
>>> -                  MESA_DEBUG_SOURCE_SHADER_COMPILER,
>>> -                  MESA_DEBUG_TYPE_OTHER,
>>> -                  MESA_DEBUG_SEVERITY_NOTIFICATION,
>>> +   const int debug_str_size = 160;
>>> +   char debug_str[debug_str_size];
>>> +   int len;
>>> +   len = snprintf(debug_str, debug_str_size,
>>>                    "%s SIMD%d shader: %d inst, %d loops, %d:%d spills:fills, "
>>>                    "Promoted %u constants, compacted %d to %d bytes.\n",
>>>                    stage_abbrev, dispatch_width, before_size / 16, loop_count,
>>>                    spill_count, fill_count, promoted_constants, before_size, after_size);
>>> +   assert(len < debug_str_size); (void)len;
>>> +   brw->intelScreen->compiler->shader_debug_log(debug_str);
>>
>> I don't like that this requires fixed size buffer logic at every call
>> site.  It's kinda gross.
>>
>> How about making it printf-like instead?  Specifically:
>> http://cgit.freedesktop.org/~kwg/mesa/commit/?h=compiler-divorce&id=1a71535d2de01f8a7ad244d39d801d63493ba5e9
>> http://cgit.freedesktop.org/~kwg/mesa/commit/?h=compiler-divorce&id=830a25a1f11367e032d8e6a13fa141ff82c06417
>
> Yeah, that's better.  I had thought about it but did the easy thing.
> Given that you've got the patches written, I'm 100% with doing that
> instead.
> --Jason
>
>> (compiler-divorce of my tree has the rebased branch with those patches
>> in, if that's useful to you)
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