[Mesa-dev] [PATCH] nir: add missing type to type_size_vec4()
Timothy Arceri
t_arceri at yahoo.com.au
Wed Aug 5 03:31:44 PDT 2015
Cc: Iago Toral Quiroga <itoral at igalia.com>
Cc: Jason Ekstrand <jason.ekstrand at intel.com>
---
src/glsl/nir/nir_lower_io.c | 2 ++
1 file changed, 2 insertions(+)
diff --git a/src/glsl/nir/nir_lower_io.c b/src/glsl/nir/nir_lower_io.c
index 3c17929..71bfd34 100644
--- a/src/glsl/nir/nir_lower_io.c
+++ b/src/glsl/nir/nir_lower_io.c
@@ -62,6 +62,8 @@ type_size_vec4(const struct glsl_type *type)
size += type_size_vec4(glsl_get_struct_field(type, i));
}
return size;
+ case GLSL_TYPE_SUBROUTINE:
+ return 1;
case GLSL_TYPE_SAMPLER:
return 0;
case GLSL_TYPE_ATOMIC_UINT:
--
2.4.3
More information about the mesa-dev
mailing list