[Mesa-dev] [PATCH] nir: add missing type to type_size_vec4()

Iago Toral itoral at igalia.com
Wed Aug 5 04:07:40 PDT 2015


Reviewed-by: Iago Toral Quiroga <itoral at igalia.com>

On Wed, 2015-08-05 at 20:31 +1000, Timothy Arceri wrote:
> Cc: Iago Toral Quiroga <itoral at igalia.com>
> Cc: Jason Ekstrand <jason.ekstrand at intel.com>
> ---
>  src/glsl/nir/nir_lower_io.c | 2 ++
>  1 file changed, 2 insertions(+)
> 
> diff --git a/src/glsl/nir/nir_lower_io.c b/src/glsl/nir/nir_lower_io.c
> index 3c17929..71bfd34 100644
> --- a/src/glsl/nir/nir_lower_io.c
> +++ b/src/glsl/nir/nir_lower_io.c
> @@ -62,6 +62,8 @@ type_size_vec4(const struct glsl_type *type)
>           size += type_size_vec4(glsl_get_struct_field(type, i));
>        }
>        return size;
> +   case GLSL_TYPE_SUBROUTINE:
> +      return 1;
>     case GLSL_TYPE_SAMPLER:
>        return 0;
>     case GLSL_TYPE_ATOMIC_UINT:




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