[Mesa-dev] [PATCH 66/70] Add GL_DEPTH_COMPONENT and GL_STENCIL_INDEX to array formats

Chris Wilson chris at chris-wilson.co.uk
Fri Aug 7 13:14:10 PDT 2015


GL_DEPTH_COMPONENT and GL_STENCIL_INDEX are simple array formats of the
indiciated types, but were absent from the get_swizzle_from_format()
table causing them to be neglect and triggering
unreachable("Unsupported format").

Signed-off-by: Chris Wilson <chris at chris-wilson.co.uk>
---
 src/mesa/main/glformats.c | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/src/mesa/main/glformats.c b/src/mesa/main/glformats.c
index c3fd734..71f43ec 100644
--- a/src/mesa/main/glformats.c
+++ b/src/mesa/main/glformats.c
@@ -2623,6 +2623,8 @@ get_swizzle_from_gl_format(GLenum format, uint8_t *swizzle)
       set_swizzle(swizzle, 0, 0, 0, 5);
       return true;
    case GL_INTENSITY:
+   case GL_DEPTH_COMPONENT:
+   case GL_STENCIL_INDEX:
       set_swizzle(swizzle, 0, 0, 0, 0);
       return true;
    default:
-- 
2.5.0



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