[Mesa-dev] [PATCH 67/70] Add translation for the packed DEPTH_STENCIL from GL to MESA format
Chris Wilson
chris at chris-wilson.co.uk
Fri Aug 7 13:14:11 PDT 2015
The GL format/datatype for GL_DEPTH_STENCIL_EXT (GL_UNSIGNED_INT_24_8_EXT)
was lacking a translation to the internal MESA format (Z24_UNORM_S8_UINT),
and similarly for the packed floating point DEPTH_STENCIL.
Signed-off-by: Chris Wilson <chris at chris-wilson.co.uk>
---
src/mesa/main/glformats.c | 8 ++++++++
1 file changed, 8 insertions(+)
diff --git a/src/mesa/main/glformats.c b/src/mesa/main/glformats.c
index 71f43ec..7e36fd1 100644
--- a/src/mesa/main/glformats.c
+++ b/src/mesa/main/glformats.c
@@ -2797,6 +2797,10 @@ _mesa_format_from_format_and_type(GLenum format, GLenum type)
else if (format == GL_BGRA_INTEGER)
return MESA_FORMAT_B10G10R10A2_UINT;
break;
+ case GL_UNSIGNED_INT_24_8_EXT:
+ if (format == GL_DEPTH_STENCIL_EXT)
+ return MESA_FORMAT_Z24_UNORM_S8_UINT;
+ break;
case GL_UNSIGNED_INT_8_8_8_8:
if (format == GL_RGBA)
return MESA_FORMAT_A8B8G8R8_UNORM;
@@ -2824,6 +2828,10 @@ _mesa_format_from_format_and_type(GLenum format, GLenum type)
case GL_UNSIGNED_INT_10F_11F_11F_REV:
if (format == GL_RGB)
return MESA_FORMAT_R11G11B10_FLOAT;
+ case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
+ if (format == GL_DEPTH_STENCIL_EXT)
+ return MESA_FORMAT_Z32_FLOAT_S8X24_UINT;
+ break;
default:
break;
}
--
2.5.0
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