[Mesa-dev] [PATCH 0/4] OpenGL ES 3.1 texture storage changes

Tapani Pälli tapani.palli at intel.com
Mon Aug 10 03:44:43 PDT 2015



On 08/10/2015 11:06 AM, Tapani Pälli wrote:
> Hello;
>
> Here's bunch of changes to texture storage. I have a branch to enable
> GL_OES_texture_storage_multisample_2d_array and I extracted changes not
> directly related to extension itself and I see generic to OpenGL ES 3.1.
> Hopefully I haven't overlapped too much with your work here Marta,
> sorry if I did!

There was overlap indeed. Patch 4 can be forgotten, it has been adressed 
already by Marta. For the rest of changes I will put Marta as co-author 
where changes overlap.


> Thanks;
>
> Tapani Pälli (4):
>    mesa: expose dimension check for glTex*Storage functions
>    mesa: validate size parameters for glTexStorage*Multisample
>    mesa: set correct error for non-renderable multisample textures
>    mesa: allow multisampled integer texture formats for ES 3.1
>
>   src/mesa/main/multisample.c |  6 ++++--
>   src/mesa/main/teximage.c    | 43 ++++++++++++++++++++++++++++++++++++++++---
>   src/mesa/main/texstorage.c  | 22 +++++++++++++++++++++-
>   src/mesa/main/texstorage.h  |  3 +++
>   4 files changed, 68 insertions(+), 6 deletions(-)
>


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