[Mesa-dev] [PATCH 0/4] OpenGL ES 3.1 texture storage changes
tapani.palli at intel.com
Mon Aug 10 03:44:43 PDT 2015
On 08/10/2015 11:06 AM, Tapani Pälli wrote:
> Here's bunch of changes to texture storage. I have a branch to enable
> GL_OES_texture_storage_multisample_2d_array and I extracted changes not
> directly related to extension itself and I see generic to OpenGL ES 3.1.
> Hopefully I haven't overlapped too much with your work here Marta,
> sorry if I did!
There was overlap indeed. Patch 4 can be forgotten, it has been adressed
already by Marta. For the rest of changes I will put Marta as co-author
where changes overlap.
> Tapani Pälli (4):
> mesa: expose dimension check for glTex*Storage functions
> mesa: validate size parameters for glTexStorage*Multisample
> mesa: set correct error for non-renderable multisample textures
> mesa: allow multisampled integer texture formats for ES 3.1
> src/mesa/main/multisample.c | 6 ++++--
> src/mesa/main/teximage.c | 43 ++++++++++++++++++++++++++++++++++++++++---
> src/mesa/main/texstorage.c | 22 +++++++++++++++++++++-
> src/mesa/main/texstorage.h | 3 +++
> 4 files changed, 68 insertions(+), 6 deletions(-)
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