[Mesa-dev] [PATCH] mesa: add NV_read_{depth, stencil, depth_stencil} extensions

Rob Clark robdclark at gmail.com
Mon Aug 10 04:02:19 PDT 2015


From: Rob Clark <robclark at freedesktop.org>

These extensions allow reading depth/stencil for GLES contexts, which is
useful for tools like apitrace.

Signed-off-by: Rob Clark <robclark at freedesktop.org>
---
I have a patch, which I will send out after some cleanup, that makes
apitrace able to dump depth/stencil buffers with GLES, thanks to this
extension.

 src/mesa/main/extensions.c |  3 +++
 src/mesa/main/readpix.c    | 25 +++++++++++++++++++------
 2 files changed, 22 insertions(+), 6 deletions(-)

diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index 2dbfabd..d934d19 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -385,6 +385,9 @@ static const struct extension extension_table[] = {
    { "GL_NV_point_sprite",                         o(NV_point_sprite),                         GL,             2001 },
    { "GL_NV_primitive_restart",                    o(NV_primitive_restart),                    GLL,            2002 },
    { "GL_NV_read_buffer",                          o(dummy_true),                              ES2,            2011 },
+   { "GL_NV_read_depth",                           o(dummy_true),                              ES2,            2011 },
+   { "GL_NV_read_depth_stencil",                   o(dummy_true),                              ES2,            2011 },
+   { "GL_NV_read_stencil",                         o(dummy_true),                              ES2,            2011 },
    { "GL_NV_texgen_reflection",                    o(dummy_true),                              GLL,            1999 },
    { "GL_NV_texture_barrier",                      o(NV_texture_barrier),                      GL,             2009 },
    { "GL_NV_texture_env_combine4",                 o(NV_texture_env_combine4),                 GLL,            1999 },
diff --git a/src/mesa/main/readpix.c b/src/mesa/main/readpix.c
index 2744232..65751aa 100644
--- a/src/mesa/main/readpix.c
+++ b/src/mesa/main/readpix.c
@@ -917,7 +917,9 @@ read_pixels_es3_error_check(GLenum format, GLenum type,
    GLboolean is_unsigned_int = GL_FALSE;
    GLboolean is_signed_int = GL_FALSE;
 
-   if (!_mesa_is_color_format(internalFormat)) {
+   /* TODO just drop the check?  Are there any formats to filter out? */
+   if (!(_mesa_is_color_format(internalFormat) ||
+         _mesa_is_depth_or_stencil_format(internalFormat))) {
       return GL_INVALID_OPERATION;
    }
 
@@ -950,6 +952,22 @@ read_pixels_es3_error_check(GLenum format, GLenum type,
           (is_unsigned_int && type == GL_UNSIGNED_INT))
          return GL_NO_ERROR;
       break;
+   case GL_DEPTH_STENCIL:
+      if ((internalFormat == GL_DEPTH24_STENCIL8) &&
+          (type == GL_UNSIGNED_INT_24_8))
+         return GL_NO_ERROR;
+      if ((internalFormat == GL_DEPTH32F_STENCIL8) &&
+          (type == GL_FLOAT_32_UNSIGNED_INT_24_8_REV))
+         return GL_NO_ERROR;
+      break;
+   case GL_DEPTH_COMPONENT:
+      if ((internalFormat == GL_DEPTH_COMPONENT32F) &&
+          (type == GL_FLOAT))
+         return GL_NO_ERROR;
+      if ((internalFormat == GL_DEPTH_COMPONENT24) &&
+          (type == GL_UNSIGNED_INT))
+         return GL_NO_ERROR;
+      break;
    }
 
    return GL_INVALID_OPERATION;
@@ -1023,11 +1041,6 @@ _mesa_ReadnPixelsARB( GLint x, GLint y, GLsizei width, GLsizei height,
          err = read_pixels_es3_error_check(format, type, rb);
       }
 
-      if (err == GL_NO_ERROR && (format == GL_DEPTH_COMPONENT
-          || format == GL_DEPTH_STENCIL)) {
-         err = GL_INVALID_ENUM;
-      }
-
       if (err != GL_NO_ERROR) {
          _mesa_error(ctx, err, "glReadPixels(invalid format %s and/or type %s)",
                      _mesa_enum_to_string(format),
-- 
2.4.3



More information about the mesa-dev mailing list