[Mesa-dev] [PATCH 0/5] i965/vec4_nir: Various fixes for ILK- and BDW+
Matt Turner
mattst88 at gmail.com
Mon Aug 10 11:19:44 PDT 2015
On Mon, Aug 3, 2015 at 5:22 PM, Jason Ekstrand <jason at jlekstrand.net> wrote:
> This is a quick little series that fixes a bunch of piglit regressions with
> vec4 NIR on ILK- and BDW+. With this series, vec4 NIR has (I think) zero
> regressions versus non-NIR on all intel platforms. I haven't yet tested
> NIR with vec4 vertex shaders on BDW, but I think it's probably ok. We
> should definitely verify that at some point.
I gave comments on 2 and 3. With those things fixed, this series is
Reviewed-by: Matt Turner <mattst88 at gmail.com>
> I'm not 100% sure what I think about the first two patches. They actually
> end up canceling each other out in effect. However, I do think that the
> end result is better. Opinions welcome.
Seems fine to me.
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