[Mesa-dev] [PATCH] mesa: update MaxShaderStorageBlockSize to 2^27
Tapani Pälli
tapani.palli at intel.com
Wed Aug 12 01:24:38 PDT 2015
Extension spec originally required 2^24 but 2^27 is the minimum value
required by OpenGL 4.5 and OpenGL ES 3.1 specifications.
Fixes:
ES31-CTS.shader_storage_buffer_object.basic-max
Signed-off-by: Tapani Pälli <tapani.palli at intel.com>
---
src/mesa/main/context.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 7451e5a..888c461 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -604,7 +604,7 @@ _mesa_init_constants(struct gl_constants *consts, gl_api api)
/** GL_ARB_shader_storage_buffer_object */
consts->MaxCombinedShaderStorageBlocks = 8;
consts->MaxShaderStorageBufferBindings = 8;
- consts->MaxShaderStorageBlockSize = 16 * 1024 * 1024;
+ consts->MaxShaderStorageBlockSize = 128 * 1024 * 1024; /* 2^27 */
consts->ShaderStorageBufferOffsetAlignment = 256;
/* GL_ARB_explicit_uniform_location, GL_MAX_UNIFORM_LOCATIONS */
--
2.1.0
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