[Mesa-dev] [PATCH] mesa: update MaxShaderStorageBlockSize to 2^27

Tapani Pälli tapani.palli at intel.com
Wed Aug 12 01:24:38 PDT 2015


Extension spec originally required 2^24 but 2^27 is the minimum value
required by OpenGL 4.5 and OpenGL ES 3.1 specifications.

Fixes:
   ES31-CTS.shader_storage_buffer_object.basic-max

Signed-off-by: Tapani Pälli <tapani.palli at intel.com>
---
 src/mesa/main/context.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 7451e5a..888c461 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -604,7 +604,7 @@ _mesa_init_constants(struct gl_constants *consts, gl_api api)
    /** GL_ARB_shader_storage_buffer_object */
    consts->MaxCombinedShaderStorageBlocks = 8;
    consts->MaxShaderStorageBufferBindings = 8;
-   consts->MaxShaderStorageBlockSize = 16 * 1024 * 1024;
+   consts->MaxShaderStorageBlockSize = 128 * 1024 * 1024; /* 2^27 */
    consts->ShaderStorageBufferOffsetAlignment = 256;
 
    /* GL_ARB_explicit_uniform_location, GL_MAX_UNIFORM_LOCATIONS */
-- 
2.1.0



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