[Mesa-dev] [PATCH v2] mesa: add missing queries for ARB_direct_state_access
Daniel Scharrer
daniel at constexpr.org
Wed Aug 12 07:31:24 PDT 2015
On 2015-08-06 15:46, Brian Paul wrote:
> On 08/06/2015 07:44 AM, Daniel Scharrer wrote:
>> CC: "10.6" <mesa-stable at lists.freedesktop.org>
>>
>> ---
>>
>> v2: added CC for 10.6
>> renamed _mesa_tex_target_to_index to tex_target_to_index
>> moved declaration of variable before code
>> added missing spaces in ternary operators
>>
>> src/mesa/main/get.c | 93 ++++++++++++++++++++++++++++++++++++++++++++++++
>> src/mesa/main/texparam.c | 12 +++++++
>> 2 files changed, 105 insertions(+)
>>
>> diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
>> index 307a5ff..3b8cbbc 100644
>> --- a/src/mesa/main/get.c
>> +++ b/src/mesa/main/get.c
>> @@ -1785,6 +1785,52 @@ _mesa_GetDoublev(GLenum pname, GLdouble *params)
>> }
>> }
>>
>> +/**
>> + * Convert a GL texture binding enum such as GL_TEXTURE_BINDING_2D
>> + * into the corresponding Mesa texture target index.
>> + * \return TEXTURE_x_INDEX or -1 if binding is invalid
>> + */
>> +static int
>> +tex_binding_to_index(const struct gl_context *ctx, GLenum binding)
>> +{
>> + switch (binding) {
>> + case GL_TEXTURE_BINDING_1D:
>> + return _mesa_is_desktop_gl(ctx) ? TEXTURE_1D_INDEX : -1;
>> + case GL_TEXTURE_BINDING_2D:
>> + return TEXTURE_2D_INDEX;
>> + case GL_TEXTURE_BINDING_3D:
>> + return ctx->API != API_OPENGLES ? TEXTURE_3D_INDEX : -1;
>> + case GL_TEXTURE_BINDING_CUBE_MAP_ARB:
>> + return ctx->Extensions.ARB_texture_cube_map
>> + ? TEXTURE_CUBE_INDEX : -1;
>> + case GL_TEXTURE_BINDING_RECTANGLE_NV:
>> + return _mesa_is_desktop_gl(ctx) && ctx->Extensions.NV_texture_rectangle
>> + ? TEXTURE_RECT_INDEX : -1;
>> + case GL_TEXTURE_BINDING_1D_ARRAY_EXT:
>> + return _mesa_is_desktop_gl(ctx) && ctx->Extensions.EXT_texture_array
>> + ? TEXTURE_1D_ARRAY_INDEX : -1;
>> + case GL_TEXTURE_BINDING_2D_ARRAY_EXT:
>> + return (_mesa_is_desktop_gl(ctx) && ctx->Extensions.EXT_texture_array)
>> + || _mesa_is_gles3(ctx)
>> + ? TEXTURE_2D_ARRAY_INDEX : -1;
>> + case GL_TEXTURE_BINDING_BUFFER:
>> + return ctx->API == API_OPENGL_CORE &&
>> + ctx->Extensions.ARB_texture_buffer_object ?
>> + TEXTURE_BUFFER_INDEX : -1;
>> + case GL_TEXTURE_BINDING_CUBE_MAP_ARRAY:
>> + return _mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_texture_cube_map_array
>> + ? TEXTURE_CUBE_ARRAY_INDEX : -1;
>> + case GL_TEXTURE_BINDING_2D_MULTISAMPLE:
>> + return _mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_texture_multisample
>> + ? TEXTURE_2D_MULTISAMPLE_INDEX : -1;
>> + case GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY:
>> + return _mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_texture_multisample
>> + ? TEXTURE_2D_MULTISAMPLE_ARRAY_INDEX : -1;
>> + default:
>> + return -1;
>> + }
>> +}
>> +
>> static enum value_type
>> find_value_indexed(const char *func, GLenum pname, GLuint index, union value *v)
>> {
>> @@ -2048,6 +2094,53 @@ find_value_indexed(const char *func, GLenum pname, GLuint index, union value *v)
>> v->value_int = ctx->ImageUnits[index].Format;
>> return TYPE_INT;
>>
>> + /* ARB_direct_state_access */
>> + case GL_TEXTURE_BINDING_1D:
>> + case GL_TEXTURE_BINDING_1D_ARRAY_EXT:
>> + case GL_TEXTURE_BINDING_2D:
>> + case GL_TEXTURE_BINDING_2D_ARRAY_EXT:
>> + case GL_TEXTURE_BINDING_2D_MULTISAMPLE:
>> + case GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY:
>> + case GL_TEXTURE_BINDING_3D:
>> + case GL_TEXTURE_BINDING_BUFFER:
>> + case GL_TEXTURE_BINDING_CUBE_MAP_ARB:
>> + case GL_TEXTURE_BINDING_CUBE_MAP_ARRAY:
>> + case GL_TEXTURE_BINDING_RECTANGLE_NV: {
>> + int target;
>> +
>> + if (ctx->API != API_OPENGL_CORE)
>> + goto invalid_enum;
>> + target = tex_binding_to_index(ctx, pname);
>> + if (target < 0)
>> + goto invalid_enum;
>> + if (index >= ctx->Const.MaxTextureUnits)
>> + goto invalid_value;
>> +
>> + v->value_int = ctx->Texture.Unit[index].CurrentTex[target]->Name;
>> + return TYPE_INT;
>> + }
>> +
>> + case GL_SAMPLER_BINDING: {
>> + struct gl_sampler_object *samp;
>> +
>> + if (ctx->API != API_OPENGL_CORE)
>> + goto invalid_enum;
>> + if (index >= ctx->Const.MaxTextureUnits)
>> + goto invalid_value;
>> +
>> + samp = ctx->Texture.Unit[index].Sampler;
>> + /*
>> + * The sampler object may have been deleted on another context,
>> + * so we try to lookup the sampler object before returning its Name.
>> + */
>> + if (samp && _mesa_lookup_samplerobj(ctx, samp->Name)) {
>> + v->value_int = samp->Name;
>> + } else {
>> + v->value_int = 0;
>> + }
>> + return TYPE_INT;
>> + }
>> +
>> case GL_MAX_COMPUTE_WORK_GROUP_COUNT:
>> if (!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_compute_shader)
>> goto invalid_enum;
>> diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c
>> index c0611c3..f68d49e 100644
>> --- a/src/mesa/main/texparam.c
>> +++ b/src/mesa/main/texparam.c
>> @@ -1890,6 +1890,12 @@ get_tex_parameterfv(struct gl_context *ctx,
>> *params = (GLfloat) obj->Sampler.sRGBDecode;
>> break;
>>
>> + case GL_TEXTURE_TARGET:
>> + if (ctx->API != API_OPENGL_CORE)
>> + goto invalid_pname;
>> + *params = ENUM_TO_FLOAT(obj->Target);
>> + break;
>> +
>> default:
>> goto invalid_pname;
>> }
>> @@ -2115,6 +2121,12 @@ get_tex_parameteriv(struct gl_context *ctx,
>> *params = obj->ImageFormatCompatibilityType;
>> break;
>>
>> + case GL_TEXTURE_TARGET:
>> + if (ctx->API != API_OPENGL_CORE)
>> + goto invalid_pname;
>> + *params = (GLint) obj->Target;
>> + break;
>> +
>> default:
>> goto invalid_pname;
>> }
>>
>
>
> Reviewed-by: Brian Paul <brianp at vmware.com>
>
Hi,
can you please push this - or is there something else I need to do here?
--
Daniel
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