[Mesa-dev] [PATCH 16/25] glsl: Accept atomic_uint type in GLSL ES 3.1.
Francisco Jerez
currojerez at riseup.net
Mon Aug 17 09:45:55 PDT 2015
---
src/glsl/builtin_types.cpp | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/glsl/builtin_types.cpp b/src/glsl/builtin_types.cpp
index c777f6e..9cf198f 100644
--- a/src/glsl/builtin_types.cpp
+++ b/src/glsl/builtin_types.cpp
@@ -253,7 +253,7 @@ const static struct builtin_type_versions {
T(uimage2DMS, 420, 999)
T(uimage2DMSArray, 420, 999)
- T(atomic_uint, 420, 999)
+ T(atomic_uint, 420, 310)
};
static const glsl_type *const deprecated_types[] = {
--
2.4.6
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