[Mesa-dev] [PATCH 16/25] glsl: Accept atomic_uint type in GLSL ES 3.1.

Francisco Jerez currojerez at riseup.net
Mon Aug 17 09:45:55 PDT 2015


---
 src/glsl/builtin_types.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/glsl/builtin_types.cpp b/src/glsl/builtin_types.cpp
index c777f6e..9cf198f 100644
--- a/src/glsl/builtin_types.cpp
+++ b/src/glsl/builtin_types.cpp
@@ -253,7 +253,7 @@ const static struct builtin_type_versions {
    T(uimage2DMS,                      420, 999)
    T(uimage2DMSArray,                 420, 999)
 
-   T(atomic_uint,                     420, 999)
+   T(atomic_uint,                     420, 310)
 };
 
 static const glsl_type *const deprecated_types[] = {
-- 
2.4.6



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