[Mesa-dev] [Bug 91672] [llvmpipe] [softpipe] piglit gl-3.2-layered-rendering-framebuffertexture regression
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Aug 17 21:03:56 PDT 2015
https://bugs.freedesktop.org/show_bug.cgi?id=91672
Bug ID: 91672
Summary: [llvmpipe] [softpipe] piglit
gl-3.2-layered-rendering-framebuffertexture regression
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Keywords: bisected, regression
Severity: normal
Priority: medium
Component: Mesa core
Assignee: mesa-dev at lists.freedesktop.org
Reporter: vlee at freedesktop.org
QA Contact: mesa-dev at lists.freedesktop.org
CC: anuj.phogat at gmail.com, lemody at gmail.com,
t_arceri at yahoo.com.au
mesa: df97126731a745c1797c783414a44652be039d84 (master 11.0.0-devel)
$ ./bin/gl-3.2-layered-rendering-framebuffertexture -auto
Mesa: User error: GL_INVALID_VALUE in glTexImage2DMultisample(samples < 1)
Unexpected GL error: GL_INVALID_VALUE 0x501
(Error at piglit/tests/spec/gl-3.2/layered-rendering/framebuffertexture.c:216)
Texture Type: GL_TEXTURE_2D_MULTISAMPLE. Error during setup.
Texture Type: GL_TEXTURE_2D_MULTISAMPLE. FramebufferTexture() Test Failed.
Mesa: User error: GL_INVALID_VALUE in glTexImage3DMultisample(samples < 1)
Unexpected GL error: GL_INVALID_VALUE 0x501
(Error at /piglit/tests/spec/gl-3.2/layered-rendering/framebuffertexture.c:216)
Texture Type: GL_TEXTURE_2D_MULTISAMPLE_ARRAY. Error during setup.
Texture Type: GL_TEXTURE_2D_MULTISAMPLE_ARRAY. FramebufferTexture() Test
Failed.
PIGLIT: {"result": "fail" }
d3ace603a97bdd031bdff7517728eff4d0fd6458 is the first bad commit
commit d3ace603a97bdd031bdff7517728eff4d0fd6458
Author: Timothy Arceri <t_arceri at yahoo.com.au>
Date: Mon Aug 17 21:33:49 2015 +1000
mesa: check samples > 0 for glTex*Multisample
The GL 4.5 spec says its an GL_INVALID_VALUE error if samples equals 0 for
glTexImage*Multisample and an GL_INVALID_VALUE error if samples < 1 for
glTexStorage*Multisample.
The spec says its undefined what happens if glTexImage*Multisample is
passed
a samples value < 0 but we currently already produced a GL_INVALID_VALUE
error
in this case, this is also consistent with the Nvidia binary.
Cc: Tapani Pälli <tapani.palli at intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat at gmail.com>
:040000 040000 07ad29d4e0e6516e0209b2aff640fd2bf3eb2c6c
222dc2c649c9c6cef68068fe8d1839261eb3a013 M src
bisect run success
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