[Mesa-dev] [PATCH] radeonsi: fix indirect indexing of MSAA textures
Marek Olšák
maraeo at gmail.com
Tue Aug 18 09:42:56 PDT 2015
From: Marek Olšák <marek.olsak at amd.com>
FMASK wasn't handled correctly.
---
src/gallium/drivers/radeonsi/si_shader.c | 17 +++++++++++++----
1 file changed, 13 insertions(+), 4 deletions(-)
diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c
index 4288e9b..066732d 100644
--- a/src/gallium/drivers/radeonsi/si_shader.c
+++ b/src/gallium/drivers/radeonsi/si_shader.c
@@ -2277,7 +2277,7 @@ static void tex_fetch_args(
unsigned sampler_index;
unsigned num_deriv_channels = 0;
bool has_offset = HAVE_LLVM >= 0x0305 ? inst->Texture.NumOffsets > 0 : false;
- LLVMValueRef res_ptr, samp_ptr;
+ LLVMValueRef res_ptr, samp_ptr, fmask_ptr = NULL;
sampler_src = emit_data->inst->Instruction.NumSrcRegs - 1;
sampler_index = emit_data->inst->Src[sampler_src].Register.Index;
@@ -2293,9 +2293,19 @@ static void tex_fetch_args(
samp_ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_SAMPLER);
samp_ptr = build_indexed_load_const(si_shader_ctx, samp_ptr, ind_index);
+
+ if (target == TGSI_TEXTURE_2D_MSAA ||
+ target == TGSI_TEXTURE_2D_ARRAY_MSAA) {
+ ind_index = LLVMBuildAdd(gallivm->builder, ind_index,
+ lp_build_const_int32(gallivm,
+ SI_FMASK_TEX_OFFSET), "");
+ fmask_ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_RESOURCE);
+ fmask_ptr = build_indexed_load_const(si_shader_ctx, res_ptr, ind_index);
+ }
} else {
res_ptr = si_shader_ctx->resources[sampler_index];
samp_ptr = si_shader_ctx->samplers[sampler_index];
+ fmask_ptr = si_shader_ctx->resources[SI_FMASK_TEX_OFFSET + sampler_index];
}
if (target == TGSI_TEXTURE_BUFFER) {
@@ -2493,7 +2503,7 @@ static void tex_fetch_args(
txf_emit_data.dst_type = LLVMVectorType(
LLVMInt32TypeInContext(gallivm->context), 4);
txf_emit_data.args[0] = lp_build_gather_values(gallivm, txf_address, txf_count);
- txf_emit_data.args[1] = si_shader_ctx->resources[SI_FMASK_TEX_OFFSET + sampler_index];
+ txf_emit_data.args[1] = fmask_ptr;
txf_emit_data.args[2] = lp_build_const_int32(gallivm, inst.Texture.Texture);
txf_emit_data.arg_count = 3;
@@ -2524,8 +2534,7 @@ static void tex_fetch_args(
* resource descriptor is 0 (invalid),
*/
LLVMValueRef fmask_desc =
- LLVMBuildBitCast(gallivm->builder,
- si_shader_ctx->resources[SI_FMASK_TEX_OFFSET + sampler_index],
+ LLVMBuildBitCast(gallivm->builder, fmask_ptr,
LLVMVectorType(uint_bld->elem_type, 8), "");
LLVMValueRef fmask_word1 =
--
2.1.4
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