[Mesa-dev] [PATCH] radeonsi: fix indirect indexing of MSAA textures
Michel Dänzer
michel at daenzer.net
Tue Aug 18 21:15:08 PDT 2015
On 19.08.2015 01:42, Marek Olšák wrote:
> From: Marek Olšák <marek.olsak at amd.com>
>
> FMASK wasn't handled correctly.
> ---
> src/gallium/drivers/radeonsi/si_shader.c | 17 +++++++++++++----
> 1 file changed, 13 insertions(+), 4 deletions(-)
>
> diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c
> index 4288e9b..066732d 100644
> --- a/src/gallium/drivers/radeonsi/si_shader.c
> +++ b/src/gallium/drivers/radeonsi/si_shader.c
> @@ -2277,7 +2277,7 @@ static void tex_fetch_args(
> unsigned sampler_index;
> unsigned num_deriv_channels = 0;
> bool has_offset = HAVE_LLVM >= 0x0305 ? inst->Texture.NumOffsets > 0 : false;
> - LLVMValueRef res_ptr, samp_ptr;
> + LLVMValueRef res_ptr, samp_ptr, fmask_ptr = NULL;
>
> sampler_src = emit_data->inst->Instruction.NumSrcRegs - 1;
> sampler_index = emit_data->inst->Src[sampler_src].Register.Index;
> @@ -2293,9 +2293,19 @@ static void tex_fetch_args(
>
> samp_ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_SAMPLER);
> samp_ptr = build_indexed_load_const(si_shader_ctx, samp_ptr, ind_index);
> +
> + if (target == TGSI_TEXTURE_2D_MSAA ||
> + target == TGSI_TEXTURE_2D_ARRAY_MSAA) {
> + ind_index = LLVMBuildAdd(gallivm->builder, ind_index,
> + lp_build_const_int32(gallivm,
> + SI_FMASK_TEX_OFFSET), "");
> + fmask_ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_RESOURCE);
> + fmask_ptr = build_indexed_load_const(si_shader_ctx, res_ptr, ind_index);
> + }
> } else {
> res_ptr = si_shader_ctx->resources[sampler_index];
> samp_ptr = si_shader_ctx->samplers[sampler_index];
> + fmask_ptr = si_shader_ctx->resources[SI_FMASK_TEX_OFFSET + sampler_index];
> }
>
> if (target == TGSI_TEXTURE_BUFFER) {
> @@ -2493,7 +2503,7 @@ static void tex_fetch_args(
> txf_emit_data.dst_type = LLVMVectorType(
> LLVMInt32TypeInContext(gallivm->context), 4);
> txf_emit_data.args[0] = lp_build_gather_values(gallivm, txf_address, txf_count);
> - txf_emit_data.args[1] = si_shader_ctx->resources[SI_FMASK_TEX_OFFSET + sampler_index];
> + txf_emit_data.args[1] = fmask_ptr;
> txf_emit_data.args[2] = lp_build_const_int32(gallivm, inst.Texture.Texture);
> txf_emit_data.arg_count = 3;
>
> @@ -2524,8 +2534,7 @@ static void tex_fetch_args(
> * resource descriptor is 0 (invalid),
> */
> LLVMValueRef fmask_desc =
> - LLVMBuildBitCast(gallivm->builder,
> - si_shader_ctx->resources[SI_FMASK_TEX_OFFSET + sampler_index],
> + LLVMBuildBitCast(gallivm->builder, fmask_ptr,
> LLVMVectorType(uint_bld->elem_type, 8), "");
>
> LLVMValueRef fmask_word1 =
>
Reviewed-by: Michel Dänzer <michel.daenzer at amd.com>
--
Earthling Michel Dänzer | http://www.amd.com
Libre software enthusiast | Mesa and X developer
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