[Mesa-dev] [PATCH 1/5] mesa: Add GL API support for ARB_copy_image

Marek Olšák maraeo at gmail.com
Sun Aug 23 10:42:41 PDT 2015


On Fri, Aug 8, 2014 at 8:55 PM, Jason Ekstrand <jason at jlekstrand.net> wrote:
> This adds the API entrypoint, error checking logic, and a driver hook for
> the ARB_copy_image extension.
>
> v2: Fix a typo in ARB_copy_image.xml and add it to the makefile
> v3: Put ARB_copy_image.xml in the right place alphebetically in the
>     makefile and properly prefix the commit message
> v4: Fixed some line wrapping and added a check for null
> v5: Check for incomplete renderbuffers
>
> Signed-off-by: Jason Ekstrand <jason.ekstrand at intel.com>
> Reviewed-by: Juha-Pekka Heikkila <juhapekka.heikkila at gmail.com>
> Reviewed-by: Neil Roberts <neil at linux.intel.com>
>
> v6: Update dispatch_sanity for the addition of CopyImageSubData
> ---
>  src/mapi/glapi/gen/ARB_copy_image.xml   |  28 +++
>  src/mapi/glapi/gen/Makefile.am          |   1 +
>  src/mapi/glapi/gen/gl_API.xml           |   2 +-
>  src/mapi/glapi/gen/gl_genexec.py        |   1 +
>  src/mesa/Makefile.sources               |   1 +
>  src/mesa/main/copyimage.c               | 356 ++++++++++++++++++++++++++++++++
>  src/mesa/main/copyimage.h               |  49 +++++
>  src/mesa/main/dd.h                      |  16 ++
>  src/mesa/main/extensions.c              |   1 +
>  src/mesa/main/mtypes.h                  |   1 +
>  src/mesa/main/tests/dispatch_sanity.cpp |   2 +-
>  src/mesa/main/textureview.c             |  36 ++--
>  src/mesa/main/textureview.h             |   4 +
>  13 files changed, 477 insertions(+), 21 deletions(-)
>  create mode 100644 src/mapi/glapi/gen/ARB_copy_image.xml
>  create mode 100644 src/mesa/main/copyimage.c
>  create mode 100644 src/mesa/main/copyimage.h
>
> diff --git a/src/mapi/glapi/gen/ARB_copy_image.xml b/src/mapi/glapi/gen/ARB_copy_image.xml
> new file mode 100644
> index 0000000..2fbd845
> --- /dev/null
> +++ b/src/mapi/glapi/gen/ARB_copy_image.xml
> @@ -0,0 +1,28 @@
> +<?xml version="1.0"?>
> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
> +
> +<OpenGLAPI>
> +
> +<category name="GL_ARB_copy_image" number="123">
> +
> +    <function name="CopyImageSubData" offset="assign">
> +        <param name="srcName" type="GLuint"/>
> +        <param name="srcTarget" type="GLenum"/>
> +        <param name="srcLevel" type="GLint"/>
> +        <param name="srcX" type="GLint"/>
> +        <param name="srcY" type="GLint"/>
> +        <param name="srcZ" type="GLint"/>
> +        <param name="dstName" type="GLuint"/>
> +        <param name="dstTarget" type="GLenum"/>
> +        <param name="dstLevel" type="GLint"/>
> +        <param name="dstX" type="GLint"/>
> +        <param name="dstY" type="GLint"/>
> +        <param name="dstZ" type="GLint"/>
> +        <param name="srcWidth" type="GLsizei"/>
> +        <param name="srcHeight" type="GLsizei"/>
> +        <param name="srcDepth" type="GLsizei"/>
> +    </function>
> +
> +</category>
> +
> +</OpenGLAPI>
> diff --git a/src/mapi/glapi/gen/Makefile.am b/src/mapi/glapi/gen/Makefile.am
> index 212731f..645def4 100644
> --- a/src/mapi/glapi/gen/Makefile.am
> +++ b/src/mapi/glapi/gen/Makefile.am
> @@ -117,6 +117,7 @@ API_XML = \
>         ARB_compressed_texture_pixel_storage.xml \
>         ARB_compute_shader.xml \
>         ARB_copy_buffer.xml \
> +       ARB_copy_image.xml \
>         ARB_debug_output.xml \
>         ARB_depth_buffer_float.xml \
>         ARB_depth_clamp.xml \
> diff --git a/src/mapi/glapi/gen/gl_API.xml b/src/mapi/glapi/gen/gl_API.xml
> index e011509..619717d 100644
> --- a/src/mapi/glapi/gen/gl_API.xml
> +++ b/src/mapi/glapi/gen/gl_API.xml
> @@ -8302,7 +8302,7 @@
>
>  <xi:include href="ARB_compute_shader.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
>
> -<!-- ARB extension #123 -->
> +<xi:include href="ARB_copy_image.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
>
>  <xi:include href="ARB_texture_view.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
>
> diff --git a/src/mapi/glapi/gen/gl_genexec.py b/src/mapi/glapi/gen/gl_genexec.py
> index 4609193..d479e66 100644
> --- a/src/mapi/glapi/gen/gl_genexec.py
> +++ b/src/mapi/glapi/gen/gl_genexec.py
> @@ -62,6 +62,7 @@ header = """/**
>  #include "main/condrender.h"
>  #include "main/context.h"
>  #include "main/convolve.h"
> +#include "main/copyimage.h"
>  #include "main/depth.h"
>  #include "main/dlist.h"
>  #include "main/drawpix.h"
> diff --git a/src/mesa/Makefile.sources b/src/mesa/Makefile.sources
> index 45c53ca..d02c174 100644
> --- a/src/mesa/Makefile.sources
> +++ b/src/mesa/Makefile.sources
> @@ -31,6 +31,7 @@ MAIN_FILES = \
>         $(SRCDIR)main/condrender.c \
>         $(SRCDIR)main/context.c \
>         $(SRCDIR)main/convolve.c \
> +       $(SRCDIR)main/copyimage.c \
>         $(SRCDIR)main/cpuinfo.c \
>         $(SRCDIR)main/debug.c \
>         $(SRCDIR)main/depth.c \
> diff --git a/src/mesa/main/copyimage.c b/src/mesa/main/copyimage.c
> new file mode 100644
> index 0000000..e1110dd
> --- /dev/null
> +++ b/src/mesa/main/copyimage.c
> @@ -0,0 +1,356 @@
> +/*
> + * Mesa 3-D graphics library
> + *
> + * Copyright (C) 2014 Intel Corporation.  All Rights Reserved.
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a
> + * copy of this software and associated documentation files (the "Software"),
> + * to deal in the Software without restriction, including without limitation
> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
> + * and/or sell copies of the Software, and to permit persons to whom the
> + * Software is furnished to do so, subject to the following conditions:
> + *
> + * The above copyright notice and this permission notice shall be included
> + * in all copies or substantial portions of the Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
> + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
> + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
> + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
> + * OTHER DEALINGS IN THE SOFTWARE.
> + *
> + * Authors:
> + *    Jason Ekstrand <jason.ekstrand at intel.com>
> + */
> +
> +#include "glheader.h"
> +#include "errors.h"
> +#include "enums.h"
> +#include "copyimage.h"
> +#include "teximage.h"
> +#include "texobj.h"
> +#include "fbobject.h"
> +#include "textureview.h"
> +
> +static bool
> +prepare_target(struct gl_context *ctx, GLuint name, GLenum *target, int level,
> +               struct gl_texture_object **tex_obj,
> +               struct gl_texture_image **tex_image, GLuint *tmp_tex,
> +               const char *dbg_prefix)
> +{
> +   struct gl_renderbuffer *rb;
> +
> +   if (name == 0) {
> +      _mesa_error(ctx, GL_INVALID_VALUE,
> +                  "glCopyImageSubData(%sName = %d)", dbg_prefix, name);
> +      return false;
> +   }
> +
> +   /*
> +    * INVALID_ENUM is generated
> +    *  * if either <srcTarget> or <dstTarget>
> +    *   - is not RENDERBUFFER or a valid non-proxy texture target
> +    *   - is TEXTURE_BUFFER, or
> +    *   - is one of the cubemap face selectors described in table 3.17,
> +    */
> +   switch (*target) {
> +   case GL_RENDERBUFFER:
> +      /* Not a texture target, but valid */
> +   case GL_TEXTURE_1D:
> +   case GL_TEXTURE_1D_ARRAY:
> +   case GL_TEXTURE_2D:
> +   case GL_TEXTURE_3D:
> +   case GL_TEXTURE_CUBE_MAP:
> +   case GL_TEXTURE_RECTANGLE:
> +   case GL_TEXTURE_2D_ARRAY:
> +   case GL_TEXTURE_CUBE_MAP_ARRAY:
> +   case GL_TEXTURE_2D_MULTISAMPLE:
> +   case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
> +      /* These are all valid */
> +      break;
> +   case GL_TEXTURE_EXTERNAL_OES:
> +      /* Only exists in ES */
> +   case GL_TEXTURE_BUFFER:
> +   default:
> +      _mesa_error(ctx, GL_INVALID_ENUM,
> +                  "glCopyImageSubData(%sTarget = %s)", dbg_prefix,
> +                  _mesa_lookup_enum_by_nr(*target));
> +      return false;
> +   }
> +
> +   if (*target == GL_RENDERBUFFER) {
> +      rb = _mesa_lookup_renderbuffer(ctx, name);
> +      if (!rb) {
> +         _mesa_error(ctx, GL_INVALID_VALUE,
> +                     "glCopyImageSubData(%sName = %u)", dbg_prefix, name);
> +         return false;
> +      }
> +
> +      if (!rb->Name) {
> +         _mesa_error(ctx, GL_INVALID_OPERATION,
> +                     "glCopyImageSubData(%sName incomplete)", dbg_prefix);
> +         return false;
> +      }
> +
> +      if (level != 0) {
> +         _mesa_error(ctx, GL_INVALID_VALUE,
> +                     "glCopyImageSubData(%sLevel = %u)", dbg_prefix, level);
> +         return false;
> +      }
> +
> +      if (rb->NumSamples > 1)
> +         *target = GL_TEXTURE_2D_MULTISAMPLE;
> +      else
> +         *target = GL_TEXTURE_2D;
> +
> +      *tmp_tex = 0;
> +      _mesa_GenTextures(1, tmp_tex);
> +      if (*tmp_tex == 0)
> +         return false; /* Error already set by GenTextures */
> +
> +      _mesa_BindTexture(*target, *tmp_tex);

Sorry for the very late review, but this is wrong. This changes the
currently-bound texture object and therefore has a side effect that
the specification doesn't allow. The code later unbinds the texture by
calling _mesa_DeleteTextures. The result is that glCopyImageSubData
unbinds the current texture. Another problem with this is that it
needlessly causes flagging of _NEW_TEXTURE, which can have undesirable
performance impact.


> +      *tex_obj = _mesa_lookup_texture(ctx, *tmp_tex);
> +      *tex_image = _mesa_get_tex_image(ctx, *tex_obj, *target, 0);
> +
> +      if (!ctx->Driver.BindRenderbufferTexImage(ctx, rb, *tex_image)) {

BindRenderbufferTexImage is NULL in all drivers except one.

Marek


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