[Mesa-dev] [PATCH 1/5] mesa: Add GL API support for ARB_copy_image

Jason Ekstrand jason at jlekstrand.net
Sun Aug 23 15:32:48 PDT 2015


On Sun, Aug 23, 2015 at 10:42 AM, Marek Olšák <maraeo at gmail.com> wrote:
> On Fri, Aug 8, 2014 at 8:55 PM, Jason Ekstrand <jason at jlekstrand.net> wrote:
>> This adds the API entrypoint, error checking logic, and a driver hook for
>> the ARB_copy_image extension.
>>
>> v2: Fix a typo in ARB_copy_image.xml and add it to the makefile
>> v3: Put ARB_copy_image.xml in the right place alphebetically in the
>>     makefile and properly prefix the commit message
>> v4: Fixed some line wrapping and added a check for null
>> v5: Check for incomplete renderbuffers
>>
>> Signed-off-by: Jason Ekstrand <jason.ekstrand at intel.com>
>> Reviewed-by: Juha-Pekka Heikkila <juhapekka.heikkila at gmail.com>
>> Reviewed-by: Neil Roberts <neil at linux.intel.com>
>>
>> v6: Update dispatch_sanity for the addition of CopyImageSubData
>> ---
>>  src/mapi/glapi/gen/ARB_copy_image.xml   |  28 +++
>>  src/mapi/glapi/gen/Makefile.am          |   1 +
>>  src/mapi/glapi/gen/gl_API.xml           |   2 +-
>>  src/mapi/glapi/gen/gl_genexec.py        |   1 +
>>  src/mesa/Makefile.sources               |   1 +
>>  src/mesa/main/copyimage.c               | 356 ++++++++++++++++++++++++++++++++
>>  src/mesa/main/copyimage.h               |  49 +++++
>>  src/mesa/main/dd.h                      |  16 ++
>>  src/mesa/main/extensions.c              |   1 +
>>  src/mesa/main/mtypes.h                  |   1 +
>>  src/mesa/main/tests/dispatch_sanity.cpp |   2 +-
>>  src/mesa/main/textureview.c             |  36 ++--
>>  src/mesa/main/textureview.h             |   4 +
>>  13 files changed, 477 insertions(+), 21 deletions(-)
>>  create mode 100644 src/mapi/glapi/gen/ARB_copy_image.xml
>>  create mode 100644 src/mesa/main/copyimage.c
>>  create mode 100644 src/mesa/main/copyimage.h
>>
>> diff --git a/src/mapi/glapi/gen/ARB_copy_image.xml b/src/mapi/glapi/gen/ARB_copy_image.xml
>> new file mode 100644
>> index 0000000..2fbd845
>> --- /dev/null
>> +++ b/src/mapi/glapi/gen/ARB_copy_image.xml
>> @@ -0,0 +1,28 @@
>> +<?xml version="1.0"?>
>> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
>> +
>> +<OpenGLAPI>
>> +
>> +<category name="GL_ARB_copy_image" number="123">
>> +
>> +    <function name="CopyImageSubData" offset="assign">
>> +        <param name="srcName" type="GLuint"/>
>> +        <param name="srcTarget" type="GLenum"/>
>> +        <param name="srcLevel" type="GLint"/>
>> +        <param name="srcX" type="GLint"/>
>> +        <param name="srcY" type="GLint"/>
>> +        <param name="srcZ" type="GLint"/>
>> +        <param name="dstName" type="GLuint"/>
>> +        <param name="dstTarget" type="GLenum"/>
>> +        <param name="dstLevel" type="GLint"/>
>> +        <param name="dstX" type="GLint"/>
>> +        <param name="dstY" type="GLint"/>
>> +        <param name="dstZ" type="GLint"/>
>> +        <param name="srcWidth" type="GLsizei"/>
>> +        <param name="srcHeight" type="GLsizei"/>
>> +        <param name="srcDepth" type="GLsizei"/>
>> +    </function>
>> +
>> +</category>
>> +
>> +</OpenGLAPI>
>> diff --git a/src/mapi/glapi/gen/Makefile.am b/src/mapi/glapi/gen/Makefile.am
>> index 212731f..645def4 100644
>> --- a/src/mapi/glapi/gen/Makefile.am
>> +++ b/src/mapi/glapi/gen/Makefile.am
>> @@ -117,6 +117,7 @@ API_XML = \
>>         ARB_compressed_texture_pixel_storage.xml \
>>         ARB_compute_shader.xml \
>>         ARB_copy_buffer.xml \
>> +       ARB_copy_image.xml \
>>         ARB_debug_output.xml \
>>         ARB_depth_buffer_float.xml \
>>         ARB_depth_clamp.xml \
>> diff --git a/src/mapi/glapi/gen/gl_API.xml b/src/mapi/glapi/gen/gl_API.xml
>> index e011509..619717d 100644
>> --- a/src/mapi/glapi/gen/gl_API.xml
>> +++ b/src/mapi/glapi/gen/gl_API.xml
>> @@ -8302,7 +8302,7 @@
>>
>>  <xi:include href="ARB_compute_shader.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
>>
>> -<!-- ARB extension #123 -->
>> +<xi:include href="ARB_copy_image.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
>>
>>  <xi:include href="ARB_texture_view.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
>>
>> diff --git a/src/mapi/glapi/gen/gl_genexec.py b/src/mapi/glapi/gen/gl_genexec.py
>> index 4609193..d479e66 100644
>> --- a/src/mapi/glapi/gen/gl_genexec.py
>> +++ b/src/mapi/glapi/gen/gl_genexec.py
>> @@ -62,6 +62,7 @@ header = """/**
>>  #include "main/condrender.h"
>>  #include "main/context.h"
>>  #include "main/convolve.h"
>> +#include "main/copyimage.h"
>>  #include "main/depth.h"
>>  #include "main/dlist.h"
>>  #include "main/drawpix.h"
>> diff --git a/src/mesa/Makefile.sources b/src/mesa/Makefile.sources
>> index 45c53ca..d02c174 100644
>> --- a/src/mesa/Makefile.sources
>> +++ b/src/mesa/Makefile.sources
>> @@ -31,6 +31,7 @@ MAIN_FILES = \
>>         $(SRCDIR)main/condrender.c \
>>         $(SRCDIR)main/context.c \
>>         $(SRCDIR)main/convolve.c \
>> +       $(SRCDIR)main/copyimage.c \
>>         $(SRCDIR)main/cpuinfo.c \
>>         $(SRCDIR)main/debug.c \
>>         $(SRCDIR)main/depth.c \
>> diff --git a/src/mesa/main/copyimage.c b/src/mesa/main/copyimage.c
>> new file mode 100644
>> index 0000000..e1110dd
>> --- /dev/null
>> +++ b/src/mesa/main/copyimage.c
>> @@ -0,0 +1,356 @@
>> +/*
>> + * Mesa 3-D graphics library
>> + *
>> + * Copyright (C) 2014 Intel Corporation.  All Rights Reserved.
>> + *
>> + * Permission is hereby granted, free of charge, to any person obtaining a
>> + * copy of this software and associated documentation files (the "Software"),
>> + * to deal in the Software without restriction, including without limitation
>> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
>> + * and/or sell copies of the Software, and to permit persons to whom the
>> + * Software is furnished to do so, subject to the following conditions:
>> + *
>> + * The above copyright notice and this permission notice shall be included
>> + * in all copies or substantial portions of the Software.
>> + *
>> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
>> + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
>> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
>> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
>> + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
>> + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
>> + * OTHER DEALINGS IN THE SOFTWARE.
>> + *
>> + * Authors:
>> + *    Jason Ekstrand <jason.ekstrand at intel.com>
>> + */
>> +
>> +#include "glheader.h"
>> +#include "errors.h"
>> +#include "enums.h"
>> +#include "copyimage.h"
>> +#include "teximage.h"
>> +#include "texobj.h"
>> +#include "fbobject.h"
>> +#include "textureview.h"
>> +
>> +static bool
>> +prepare_target(struct gl_context *ctx, GLuint name, GLenum *target, int level,
>> +               struct gl_texture_object **tex_obj,
>> +               struct gl_texture_image **tex_image, GLuint *tmp_tex,
>> +               const char *dbg_prefix)
>> +{
>> +   struct gl_renderbuffer *rb;
>> +
>> +   if (name == 0) {
>> +      _mesa_error(ctx, GL_INVALID_VALUE,
>> +                  "glCopyImageSubData(%sName = %d)", dbg_prefix, name);
>> +      return false;
>> +   }
>> +
>> +   /*
>> +    * INVALID_ENUM is generated
>> +    *  * if either <srcTarget> or <dstTarget>
>> +    *   - is not RENDERBUFFER or a valid non-proxy texture target
>> +    *   - is TEXTURE_BUFFER, or
>> +    *   - is one of the cubemap face selectors described in table 3.17,
>> +    */
>> +   switch (*target) {
>> +   case GL_RENDERBUFFER:
>> +      /* Not a texture target, but valid */
>> +   case GL_TEXTURE_1D:
>> +   case GL_TEXTURE_1D_ARRAY:
>> +   case GL_TEXTURE_2D:
>> +   case GL_TEXTURE_3D:
>> +   case GL_TEXTURE_CUBE_MAP:
>> +   case GL_TEXTURE_RECTANGLE:
>> +   case GL_TEXTURE_2D_ARRAY:
>> +   case GL_TEXTURE_CUBE_MAP_ARRAY:
>> +   case GL_TEXTURE_2D_MULTISAMPLE:
>> +   case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
>> +      /* These are all valid */
>> +      break;
>> +   case GL_TEXTURE_EXTERNAL_OES:
>> +      /* Only exists in ES */
>> +   case GL_TEXTURE_BUFFER:
>> +   default:
>> +      _mesa_error(ctx, GL_INVALID_ENUM,
>> +                  "glCopyImageSubData(%sTarget = %s)", dbg_prefix,
>> +                  _mesa_lookup_enum_by_nr(*target));
>> +      return false;
>> +   }
>> +
>> +   if (*target == GL_RENDERBUFFER) {
>> +      rb = _mesa_lookup_renderbuffer(ctx, name);
>> +      if (!rb) {
>> +         _mesa_error(ctx, GL_INVALID_VALUE,
>> +                     "glCopyImageSubData(%sName = %u)", dbg_prefix, name);
>> +         return false;
>> +      }
>> +
>> +      if (!rb->Name) {
>> +         _mesa_error(ctx, GL_INVALID_OPERATION,
>> +                     "glCopyImageSubData(%sName incomplete)", dbg_prefix);
>> +         return false;
>> +      }
>> +
>> +      if (level != 0) {
>> +         _mesa_error(ctx, GL_INVALID_VALUE,
>> +                     "glCopyImageSubData(%sLevel = %u)", dbg_prefix, level);
>> +         return false;
>> +      }
>> +
>> +      if (rb->NumSamples > 1)
>> +         *target = GL_TEXTURE_2D_MULTISAMPLE;
>> +      else
>> +         *target = GL_TEXTURE_2D;
>> +
>> +      *tmp_tex = 0;
>> +      _mesa_GenTextures(1, tmp_tex);
>> +      if (*tmp_tex == 0)
>> +         return false; /* Error already set by GenTextures */
>> +
>> +      _mesa_BindTexture(*target, *tmp_tex);
>
> Sorry for the very late review, but this is wrong. This changes the

This code has been merged for months.  Patches would be better than review. :-)

> currently-bound texture object and therefore has a side effect that
> the specification doesn't allow. The code later unbinds the texture by
> calling _mesa_DeleteTextures. The result is that glCopyImageSubData
> unbinds the current texture. Another problem with this is that it
> needlessly causes flagging of _NEW_TEXTURE, which can have undesirable
> performance impact.

Yes, you're correct.  I seem to recall that this may have been fixed.
At the very least, I think there is a patch somewhere that fixes it
even if it's not merged.  Now that we have DSA, creating a texture
with the appropreate target should be pretty trivial.
--Jason

>
>> +      *tex_obj = _mesa_lookup_texture(ctx, *tmp_tex);
>> +      *tex_image = _mesa_get_tex_image(ctx, *tex_obj, *target, 0);
>> +
>> +      if (!ctx->Driver.BindRenderbufferTexImage(ctx, rb, *tex_image)) {
>
> BindRenderbufferTexImage is NULL in all drivers except one.
>
> Marek


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