[Mesa-dev] [PATCH v2 2/2] i965/vec4_nir: Load constants as integers
Jason Ekstrand
jason at jlekstrand.net
Mon Aug 24 10:26:19 PDT 2015
Could you please debase this patch (probably rewrite)? I *think* it should
fix https://bugs.freedesktop.org/show_bug.cgi?id=91716. What were the
shader-db results for it?
On Aug 24, 2015 4:51 AM, "Antia Puentes" <apuentes at igalia.com> wrote:
Loads constants using integer as their register type, this is done
for consistency with the FS backend.
---
src/mesa/drivers/dri/i965/brw_vec4_nir.cpp | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp
b/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp
index 632e409..23b2fab 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp
@@ -456,7 +456,7 @@ void
vec4_visitor::nir_emit_load_const(nir_load_const_instr *instr)
{
dst_reg reg = dst_reg(GRF, alloc.allocate(1));
- reg.type = BRW_REGISTER_TYPE_F;
+ reg.type = BRW_REGISTER_TYPE_D;
unsigned remaining = brw_writemask_for_size(instr->def.num_components);
@@ -477,7 +477,7 @@ vec4_visitor::nir_emit_load_const(nir_load_const_instr
*instr)
}
reg.writemask = writemask;
- emit(MOV(reg, src_reg(instr->value.f[i])));
+ emit(MOV(reg, src_reg(instr->value.i[i])));
remaining &= ~writemask;
}
--
2.1.0
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