[Mesa-dev] [PATCH 2/2] mesa: create multisample fallback textures like normal textures
Dave Airlie
airlied at gmail.com
Mon Aug 24 18:09:32 PDT 2015
On 25 August 2015 at 09:59, Marek Olšák <maraeo at gmail.com> wrote:
> From: Marek Olšák <marek.olsak at amd.com>
>
> This works if drivers upsample on upload (like all radeon ones do).
> The alternative is an unexpected GL error from anything calling
> _mesa_update_state and possibly other issues.
>
Reviewed-by: Dave Airlie <airlied at redhat.com>
> Cc: 10.6 11.0 <mesa-stable at lists.freedesktop.org>
> ---
> src/mesa/main/texstore.c | 2 ++
> 1 file changed, 2 insertions(+)
>
> diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c
> index 37c0569..7774664 100644
> --- a/src/mesa/main/texstore.c
> +++ b/src/mesa/main/texstore.c
> @@ -1004,6 +1004,7 @@ store_texsubimage(struct gl_context *ctx,
> /* compute slice info (and do some sanity checks) */
> switch (target) {
> case GL_TEXTURE_2D:
> + case GL_TEXTURE_2D_MULTISAMPLE:
> case GL_TEXTURE_RECTANGLE:
> case GL_TEXTURE_CUBE_MAP:
> case GL_TEXTURE_EXTERNAL_OES:
> @@ -1025,6 +1026,7 @@ store_texsubimage(struct gl_context *ctx,
> srcImageStride = _mesa_image_row_stride(packing, width, format, type);
> break;
> case GL_TEXTURE_2D_ARRAY:
> + case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
> numSlices = depth;
> sliceOffset = zoffset;
> depth = 1;
> --
> 2.1.4
>
> _______________________________________________
> mesa-dev mailing list
> mesa-dev at lists.freedesktop.org
> http://lists.freedesktop.org/mailman/listinfo/mesa-dev
More information about the mesa-dev
mailing list