[Mesa-dev] [PATCH] mesa: rename rowStride to imageStride in texturesubimage()
Ilia Mirkin
imirkin at alum.mit.edu
Thu Aug 27 14:20:29 PDT 2015
Reviewed-by: Ilia Mirkin <imirkin at alum.mit.edu>
On Thu, Aug 27, 2015 at 5:16 PM, Brian Paul <brianp at vmware.com> wrote:
> ---
> src/mesa/main/teximage.c | 8 ++++----
> 1 file changed, 4 insertions(+), 4 deletions(-)
>
> diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
> index 8d94903..3647854 100644
> --- a/src/mesa/main/teximage.c
> +++ b/src/mesa/main/teximage.c
> @@ -3764,7 +3764,7 @@ texturesubimage(struct gl_context *ctx, GLuint dims,
>
> /* Must handle special case GL_TEXTURE_CUBE_MAP. */
> if (texObj->Target == GL_TEXTURE_CUBE_MAP) {
> - GLint rowStride;
> + GLint imageStride;
>
> /*
> * What do we do if the user created a texture with the following code
> @@ -3802,8 +3802,8 @@ texturesubimage(struct gl_context *ctx, GLuint dims,
> return;
> }
>
> - rowStride = _mesa_image_image_stride(&ctx->Unpack, width, height,
> - format, type);
> + imageStride = _mesa_image_image_stride(&ctx->Unpack, width, height,
> + format, type);
> /* Copy in each face. */
> for (i = 0; i < 6; ++i) {
> texImage = texObj->Image[i][level];
> @@ -3813,7 +3813,7 @@ texturesubimage(struct gl_context *ctx, GLuint dims,
> level, xoffset, yoffset, zoffset,
> width, height, 1, format,
> type, pixels, true);
> - pixels = (GLubyte *) pixels + rowStride;
> + pixels = (GLubyte *) pixels + imageStride;
> }
> }
> else {
> --
> 1.9.1
>
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