[Mesa-dev] [PATCH v4 (part2) 15/59] i965/vec4: Implement unsized array's length calculation
Samuel Iglesias Gonsálvez
siglesias at igalia.com
Thu Aug 27 23:57:56 PDT 2015
On 28/08/15 08:48, Jordan Justen wrote:
> On 2015-08-27 23:07:26, Samuel Iglesias Gonsálvez wrote:
>>
>> On 28/08/15 08:06, Samuel Iglesias Gonsálvez wrote:
>>>
>>> On 28/08/15 02:21, Jordan Justen wrote:
>>>> On 2015-08-05 01:30:12, Iago Toral Quiroga wrote:
>>>>> From: Samuel Iglesias Gonsalvez <siglesias at igalia.com>
>>>>>
>>>>> Notice that Skylake needs to include a header in the sampler message
>>>>> so it will need some tweaks to work there.
>>>>>
>>>>> Signed-off-by: Samuel Iglesias Gonsalvez <siglesias at igalia.com>
>>>>> ---
>>>>> src/mesa/drivers/dri/i965/brw_defines.h | 3 ++
>>>>> src/mesa/drivers/dri/i965/brw_shader.cpp | 3 ++
>>>>> src/mesa/drivers/dri/i965/brw_vec4.cpp | 1 +
>>>>> src/mesa/drivers/dri/i965/brw_vec4.h | 6 ++++
>>>>> src/mesa/drivers/dri/i965/brw_vec4_generator.cpp | 31 ++++++++++++++++
>>>>
>>>>> src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp | 46 ++++++++++++++++++++++--
>>>>
>>>> Shouldn't this be in brw_vec4_nir.cpp instead?
>>>>
>>>
>>> I wrote this patch before vec4 NIR backend was upstreamed. I have a
>>> separate patch that adds a similar code to vec4 nir backend.
>
> Did this make it into v4?
>
Nope, I have written it this week because nir vec4 backend was pushed to
master while I was on holidays.
>>> Or do you suggest to delete this patch?
>>>
>>
>> I mean: delete brw_vec4_visitor.cpp changes from this patch and add
>> brw_vec4_nir.cpp changes to it.
>
> I think the nir path is the priority. I skimmed the series a bit and
> it didn't seem like this array length part was enabled on the nir
> path.
>
> I don't think there's a need to enable the non-nir path. But, if you
> somehow find it useful for debugging, then you can leave the non-nir
> path.
>
OK
> I think that going forward we should only implement new features on
> the nir path, and I assume sometime before the next release branch
> we'll delete the non-nir vec4 path. (That's how it happened with the
> scalar side anyway.)
>
OK, I will rewrite this patch in order to keep vec4 backend specific
bits in a separate patch so we can drop it if non-nir vec4 path is
removed before this series reaches master.
Thanks,
Sam
> -Jordan
>
More information about the mesa-dev
mailing list