[Mesa-dev] [PATCH 3/3] i965/wm: use proper API buffer size for the surfaces.

Iago Toral Quiroga itoral at igalia.com
Tue Dec 15 03:51:48 PST 2015


From: Samuel Iglesias Gonsálvez <siglesias at igalia.com>

Commit 5bb5eeea fix a bug indicating that the surfaces should have the
API buffer size. Hovewer it picked the wrong value.

This patch adds a new variable, which takes into account
glBindBufferRange() values. Fixes the following regressions:

ES31-CTS.shader_storage_buffer_object.advanced-unsizedArrayLength-cs-std430-vec-bindrangeOffset
ES31-CTS.shader_storage_buffer_object.advanced-unsizedArrayLength-cs-std430-vec-bindrangeSize

Signed-off-by: Samuel Iglesias Gonsálvez <siglesias at igalia.com>
---
 src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 12 ++++++++----
 src/mesa/drivers/dri/i965/intel_buffer_objects.c |  1 +
 src/mesa/main/bufferobj.c                        |  4 +++-
 src/mesa/main/mtypes.h                           |  1 +
 4 files changed, 13 insertions(+), 5 deletions(-)

diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
index c4ebbf3..9072860 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
@@ -949,12 +949,14 @@ brw_upload_ubo_surfaces(struct brw_context *brw,
       } else {
          struct intel_buffer_object *intel_bo =
             intel_buffer_object(binding->BufferObject);
+         GLsizeiptrARB size = MIN2(binding->BufferObject->BufferRangeSize,
+                                   binding->BufferObject->Size - binding->Offset);
          drm_intel_bo *bo =
             intel_bufferobj_buffer(brw, intel_bo,
                                    binding->Offset,
-                                   binding->BufferObject->Size - binding->Offset);
+                                   size);
          brw_create_constant_surface(brw, bo, binding->Offset,
-                                     binding->BufferObject->Size - binding->Offset,
+                                     size,
                                      &ubo_surf_offsets[i]);
       }
    }
@@ -971,12 +973,14 @@ brw_upload_ubo_surfaces(struct brw_context *brw,
       } else {
          struct intel_buffer_object *intel_bo =
             intel_buffer_object(binding->BufferObject);
+         GLsizeiptrARB size = MIN2(binding->BufferObject->BufferRangeSize,
+                                   binding->BufferObject->Size - binding->Offset);
          drm_intel_bo *bo =
             intel_bufferobj_buffer(brw, intel_bo,
                                    binding->Offset,
-                                   binding->BufferObject->Size - binding->Offset);
+                                   size);
          brw_create_buffer_surface(brw, bo, binding->Offset,
-                                   binding->BufferObject->Size - binding->Offset,
+                                   size,
                                    &ssbo_surf_offsets[i]);
       }
    }
diff --git a/src/mesa/drivers/dri/i965/intel_buffer_objects.c b/src/mesa/drivers/dri/i965/intel_buffer_objects.c
index 7a5b3fc..b26c939 100644
--- a/src/mesa/drivers/dri/i965/intel_buffer_objects.c
+++ b/src/mesa/drivers/dri/i965/intel_buffer_objects.c
@@ -198,6 +198,7 @@ brw_buffer_data(struct gl_context *ctx,
    (void) target;
 
    intel_obj->Base.Size = size;
+   intel_obj->Base.BufferRangeSize = size;
    intel_obj->Base.Usage = usage;
    intel_obj->Base.StorageFlags = storageFlags;
 
diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
index e0639c8..7f42673 100644
--- a/src/mesa/main/bufferobj.c
+++ b/src/mesa/main/bufferobj.c
@@ -43,7 +43,7 @@
 #include "glformats.h"
 #include "texstore.h"
 #include "transformfeedback.h"
-
+#include "macros.h"
 
 /* Debug flags */
 /*#define VBO_DEBUG*/
@@ -2838,6 +2838,7 @@ bind_buffer_range_uniform_buffer(struct gl_context *ctx,
 
    _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, bufObj);
    bind_uniform_buffer(ctx, index, bufObj, offset, size, GL_FALSE);
+   bufObj->BufferRangeSize = MIN2(size, bufObj->Size);
 }
 
 /**
@@ -2873,6 +2874,7 @@ bind_buffer_range_shader_storage_buffer(struct gl_context *ctx,
 
    _mesa_reference_buffer_object(ctx, &ctx->ShaderStorageBuffer, bufObj);
    bind_shader_storage_buffer(ctx, index, bufObj, offset, size, GL_FALSE);
+   bufObj->BufferRangeSize = MIN2(size, bufObj->Size);
 }
 
 /**
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index acacae0..91f9f5e 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1268,6 +1268,7 @@ struct gl_buffer_object
    GLenum Usage;        /**< GL_STREAM_DRAW_ARB, GL_STREAM_READ_ARB, etc. */
    GLbitfield StorageFlags; /**< GL_MAP_PERSISTENT_BIT, etc. */
    GLsizeiptrARB Size;  /**< Size of buffer storage in bytes */
+   GLsizeiptrARB BufferRangeSize;  /**< Amount of data that can be read from or written to, in bytes */
    GLubyte *Data;       /**< Location of storage either in RAM or VRAM. */
    GLboolean DeletePending;   /**< true if buffer object is removed from the hash */
    GLboolean Written;   /**< Ever written to? (for debugging) */
-- 
1.9.1



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