[Mesa-dev] [PATCH 3/3] i965/wm: use proper API buffer size for the surfaces.

Samuel Iglesias Gonsálvez siglesias at igalia.com
Mon Dec 21 23:39:34 PST 2015


This patch is still unreviewed.

Sam

On Tue, 2015-12-15 at 12:51 +0100, Iago Toral Quiroga wrote:
> From: Samuel Iglesias Gonsálvez <siglesias at igalia.com>
> 
> Commit 5bb5eeea fix a bug indicating that the surfaces should have
> the
> API buffer size. Hovewer it picked the wrong value.
> 
> This patch adds a new variable, which takes into account
> glBindBufferRange() values. Fixes the following regressions:
> 
> ES31-CTS.shader_storage_buffer_object.advanced-unsizedArrayLength-cs-
> std430-vec-bindrangeOffset
> ES31-CTS.shader_storage_buffer_object.advanced-unsizedArrayLength-cs-
> std430-vec-bindrangeSize
> 
> Signed-off-by: Samuel Iglesias Gonsálvez <siglesias at igalia.com>
> ---
>  src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 12 ++++++++----
>  src/mesa/drivers/dri/i965/intel_buffer_objects.c |  1 +
>  src/mesa/main/bufferobj.c                        |  4 +++-
>  src/mesa/main/mtypes.h                           |  1 +
>  4 files changed, 13 insertions(+), 5 deletions(-)
> 
> diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
> b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
> index c4ebbf3..9072860 100644
> --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
> +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
> @@ -949,12 +949,14 @@ brw_upload_ubo_surfaces(struct brw_context
> *brw,
>        } else {
>           struct intel_buffer_object *intel_bo =
>              intel_buffer_object(binding->BufferObject);
> +         GLsizeiptrARB size = MIN2(binding->BufferObject-
> >BufferRangeSize,
> +                                   binding->BufferObject->Size -
> binding->Offset);
>           drm_intel_bo *bo =
>              intel_bufferobj_buffer(brw, intel_bo,
>                                     binding->Offset,
> -                                   binding->BufferObject->Size -
> binding->Offset);
> +                                   size);
>           brw_create_constant_surface(brw, bo, binding->Offset,
> -                                     binding->BufferObject->Size -
> binding->Offset,
> +                                     size,
>                                       &ubo_surf_offsets[i]);
>        }
>     }
> @@ -971,12 +973,14 @@ brw_upload_ubo_surfaces(struct brw_context
> *brw,
>        } else {
>           struct intel_buffer_object *intel_bo =
>              intel_buffer_object(binding->BufferObject);
> +         GLsizeiptrARB size = MIN2(binding->BufferObject-
> >BufferRangeSize,
> +                                   binding->BufferObject->Size -
> binding->Offset);
>           drm_intel_bo *bo =
>              intel_bufferobj_buffer(brw, intel_bo,
>                                     binding->Offset,
> -                                   binding->BufferObject->Size -
> binding->Offset);
> +                                   size);
>           brw_create_buffer_surface(brw, bo, binding->Offset,
> -                                   binding->BufferObject->Size -
> binding->Offset,
> +                                   size,
>                                     &ssbo_surf_offsets[i]);
>        }
>     }
> diff --git a/src/mesa/drivers/dri/i965/intel_buffer_objects.c
> b/src/mesa/drivers/dri/i965/intel_buffer_objects.c
> index 7a5b3fc..b26c939 100644
> --- a/src/mesa/drivers/dri/i965/intel_buffer_objects.c
> +++ b/src/mesa/drivers/dri/i965/intel_buffer_objects.c
> @@ -198,6 +198,7 @@ brw_buffer_data(struct gl_context *ctx,
>     (void) target;
>  
>     intel_obj->Base.Size = size;
> +   intel_obj->Base.BufferRangeSize = size;
>     intel_obj->Base.Usage = usage;
>     intel_obj->Base.StorageFlags = storageFlags;
>  
> diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
> index e0639c8..7f42673 100644
> --- a/src/mesa/main/bufferobj.c
> +++ b/src/mesa/main/bufferobj.c
> @@ -43,7 +43,7 @@
>  #include "glformats.h"
>  #include "texstore.h"
>  #include "transformfeedback.h"
> -
> +#include "macros.h"
>  
>  /* Debug flags */
>  /*#define VBO_DEBUG*/
> @@ -2838,6 +2838,7 @@ bind_buffer_range_uniform_buffer(struct
> gl_context *ctx,
>  
>     _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, bufObj);
>     bind_uniform_buffer(ctx, index, bufObj, offset, size, GL_FALSE);
> +   bufObj->BufferRangeSize = MIN2(size, bufObj->Size);
>  }
>  
>  /**
> @@ -2873,6 +2874,7 @@ bind_buffer_range_shader_storage_buffer(struct
> gl_context *ctx,
>  
>     _mesa_reference_buffer_object(ctx, &ctx->ShaderStorageBuffer,
> bufObj);
>     bind_shader_storage_buffer(ctx, index, bufObj, offset, size,
> GL_FALSE);
> +   bufObj->BufferRangeSize = MIN2(size, bufObj->Size);
>  }
>  
>  /**
> diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
> index acacae0..91f9f5e 100644
> --- a/src/mesa/main/mtypes.h
> +++ b/src/mesa/main/mtypes.h
> @@ -1268,6 +1268,7 @@ struct gl_buffer_object
>     GLenum Usage;        /**< GL_STREAM_DRAW_ARB, GL_STREAM_READ_ARB,
> etc. */
>     GLbitfield StorageFlags; /**< GL_MAP_PERSISTENT_BIT, etc. */
>     GLsizeiptrARB Size;  /**< Size of buffer storage in bytes */
> +   GLsizeiptrARB BufferRangeSize;  /**< Amount of data that can be
> read from or written to, in bytes */
>     GLubyte *Data;       /**< Location of storage either in RAM or
> VRAM. */
>     GLboolean DeletePending;   /**< true if buffer object is removed
> from the hash */
>     GLboolean Written;   /**< Ever written to? (for debugging) */


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