[Mesa-dev] [PATCH 03/11] st/mesa: implement GL_ATI_fragment_shader
Miklós Máté
mtmkls at gmail.com
Tue Dec 15 15:05:36 PST 2015
---
src/mesa/Makefile.sources | 1 +
src/mesa/state_tracker/st_atifs_to_tgsi.c | 798 ++++++++++++++++++++++++++++++
src/mesa/state_tracker/st_atifs_to_tgsi.h | 49 ++
src/mesa/state_tracker/st_atom_constbuf.c | 14 +
src/mesa/state_tracker/st_cb_drawpixels.c | 1 +
src/mesa/state_tracker/st_cb_program.c | 35 +-
src/mesa/state_tracker/st_program.c | 22 +
src/mesa/state_tracker/st_program.h | 1 +
8 files changed, 920 insertions(+), 1 deletion(-)
create mode 100644 src/mesa/state_tracker/st_atifs_to_tgsi.c
create mode 100644 src/mesa/state_tracker/st_atifs_to_tgsi.h
diff --git a/src/mesa/Makefile.sources b/src/mesa/Makefile.sources
index ed9848c..a8e645d 100644
--- a/src/mesa/Makefile.sources
+++ b/src/mesa/Makefile.sources
@@ -390,6 +390,7 @@ VBO_FILES = \
vbo/vbo_split_inplace.c
STATETRACKER_FILES = \
+ state_tracker/st_atifs_to_tgsi.c \
state_tracker/st_atom_array.c \
state_tracker/st_atom_blend.c \
state_tracker/st_atom.c \
diff --git a/src/mesa/state_tracker/st_atifs_to_tgsi.c b/src/mesa/state_tracker/st_atifs_to_tgsi.c
new file mode 100644
index 0000000..1d704cb
--- /dev/null
+++ b/src/mesa/state_tracker/st_atifs_to_tgsi.c
@@ -0,0 +1,798 @@
+
+#include "main/mtypes.h"
+#include "main/atifragshader.h"
+#include "main/texobj.h"
+#include "main/errors.h"
+#include "program/prog_parameter.h"
+
+#include "tgsi/tgsi_ureg.h"
+#include "util/u_math.h"
+#include "util/u_memory.h"
+
+#include "st_program.h"
+#include "st_atifs_to_tgsi.h"
+
+/**
+ * Intermediate state used during shader translation.
+ */
+struct st_translate {
+ struct ureg_program *ureg;
+ struct gl_context *ctx;
+ struct ati_fragment_shader *atifs;
+
+ struct ureg_dst temps[MAX_PROGRAM_TEMPS];
+ struct ureg_src *constants;
+ struct ureg_dst outputs[PIPE_MAX_SHADER_OUTPUTS];
+ struct ureg_src inputs[PIPE_MAX_SHADER_INPUTS];
+ struct ureg_dst address[1];
+ struct ureg_src samplers[PIPE_MAX_SAMPLERS];
+ struct ureg_src systemValues[SYSTEM_VALUE_MAX];
+
+ const GLuint *inputMapping;
+ const GLuint *outputMapping;
+
+ /* Keep a record of the tgsi instruction number that each mesa
+ * instruction starts at, will be used to fix up labels after
+ * translation.
+ */
+ unsigned *insn;
+ unsigned insn_size;
+ unsigned insn_count;
+
+ unsigned current_pass;
+
+ bool regs_written[MAX_NUM_PASSES_ATI][MAX_NUM_FRAGMENT_REGISTERS_ATI];
+
+ boolean error;
+};
+
+struct instruction_desc {
+ unsigned TGSI_opcode;
+ const char *name;
+ unsigned char arg_count;
+ unsigned char special; /* no 1:1 corresponding TGSI instruction */
+};
+
+/* index this array as inst_desc[ATI_opcode-GL_MOV_ATI] */
+static struct instruction_desc inst_desc[] = {
+ {TGSI_OPCODE_MOV, "MOV", 1, 0},
+ {TGSI_OPCODE_NOP, "UND", 0, 0}, /* unused */
+ {TGSI_OPCODE_ADD, "ADD", 2, 0},
+ {TGSI_OPCODE_MUL, "MUL", 2, 0},
+ {TGSI_OPCODE_SUB, "SUB", 2, 0},
+ {TGSI_OPCODE_DP3, "DOT3", 2, 0},
+ {TGSI_OPCODE_DP4, "DOT4", 2, 0},
+ {TGSI_OPCODE_MAD, "MAD", 3, 0},
+ {TGSI_OPCODE_LRP, "LERP", 3, 0},
+ {TGSI_OPCODE_NOP, "CND", 3, 1},
+ {TGSI_OPCODE_NOP, "CND0", 3, 2},
+ {TGSI_OPCODE_NOP, "DOT2_ADD", 3, 3}
+};
+
+/**
+ * Called prior to emitting the TGSI code for each Mesa instruction.
+ * Allocate additional space for instructions if needed.
+ * Update the insn[] array so the next Mesa instruction points to
+ * the next TGSI instruction.
+ * Copied from st_mesa_to_tgsi.c
+ */
+static void set_insn_start(struct st_translate *t,
+ unsigned start)
+{
+ if (t->insn_count + 1 >= t->insn_size) {
+ t->insn_size = 1 << (util_logbase2(t->insn_size) + 1);
+ t->insn = realloc(t->insn, t->insn_size * sizeof t->insn[0]);
+ if (t->insn == NULL) {
+ t->error = TRUE;
+ return;
+ }
+ }
+
+ t->insn[t->insn_count++] = start;
+}
+
+static void emit_insn(struct st_translate *t,
+ unsigned opcode,
+ const struct ureg_dst *dst,
+ unsigned nr_dst,
+ const struct ureg_src *src,
+ unsigned nr_src)
+{
+ set_insn_start(t, ureg_get_instruction_number(t->ureg));
+ ureg_insn(t->ureg, opcode, dst, nr_dst, src, nr_src);
+}
+
+static struct ureg_dst get_temp(struct st_translate *t, unsigned index)
+{
+ if (ureg_dst_is_undef(t->temps[index]))
+ t->temps[index] = ureg_DECL_temporary(t->ureg);
+ return t->temps[index];
+}
+
+static struct ureg_src apply_swizzle(struct st_translate *t,
+ struct ureg_src src, GLuint swizzle)
+{
+ if (swizzle == GL_SWIZZLE_STR_ATI) {
+ return src;
+ } else if (swizzle == GL_SWIZZLE_STQ_ATI) {
+ return ureg_swizzle(src,
+ TGSI_SWIZZLE_X, TGSI_SWIZZLE_Y, TGSI_SWIZZLE_W, TGSI_SWIZZLE_Z);
+ } else {
+ struct ureg_dst tmp[2];
+ struct ureg_src imm[3];
+
+ tmp[0] = get_temp(t, MAX_NUM_FRAGMENT_REGISTERS_ATI);
+ tmp[1] = get_temp(t, MAX_NUM_FRAGMENT_REGISTERS_ATI+1);
+ imm[0] = src;
+ imm[1] = ureg_imm4f(t->ureg, 1.0, 1.0, 0.0, 0.0);
+ imm[2] = ureg_imm4f(t->ureg, 0.0, 0.0, 1.0, 1.0);
+ emit_insn(t, TGSI_OPCODE_MAD, &tmp[0], 1, imm, 3);
+
+ if (swizzle == GL_SWIZZLE_STR_DR_ATI)
+ imm[0] = ureg_swizzle(src,
+ TGSI_SWIZZLE_Z, TGSI_SWIZZLE_Z, TGSI_SWIZZLE_Z, TGSI_SWIZZLE_Z);
+ else
+ imm[0] = ureg_swizzle(src,
+ TGSI_SWIZZLE_W, TGSI_SWIZZLE_W, TGSI_SWIZZLE_W, TGSI_SWIZZLE_W);
+ emit_insn(t, TGSI_OPCODE_RCP, &tmp[1], 1, &imm[0], 1);
+
+ imm[0] = ureg_src(tmp[0]);
+ imm[1] = ureg_src(tmp[1]);
+ emit_insn(t, TGSI_OPCODE_MUL, &tmp[0], 1, imm, 2);
+
+ return ureg_src(tmp[0]);
+ }
+}
+
+/**
+ * Map mesa texture target to TGSI texture target.
+ * copied from st_mesa_to_tgsi.c
+ */
+static unsigned translate_texture_target(GLuint textarget)
+{
+ /* the shadow part is omitted */
+ switch( textarget ) {
+ case TEXTURE_2D_MULTISAMPLE_INDEX: return TGSI_TEXTURE_2D_MSAA;
+ case TEXTURE_2D_MULTISAMPLE_ARRAY_INDEX: return TGSI_TEXTURE_2D_ARRAY_MSAA;
+ case TEXTURE_BUFFER_INDEX: return TGSI_TEXTURE_BUFFER;
+ case TEXTURE_1D_INDEX: return TGSI_TEXTURE_1D;
+ case TEXTURE_2D_INDEX: return TGSI_TEXTURE_2D;
+ case TEXTURE_3D_INDEX: return TGSI_TEXTURE_3D;
+ case TEXTURE_CUBE_INDEX: return TGSI_TEXTURE_CUBE;
+ case TEXTURE_CUBE_ARRAY_INDEX: return TGSI_TEXTURE_CUBE_ARRAY;
+ case TEXTURE_RECT_INDEX: return TGSI_TEXTURE_RECT;
+ case TEXTURE_1D_ARRAY_INDEX: return TGSI_TEXTURE_1D_ARRAY;
+ case TEXTURE_2D_ARRAY_INDEX: return TGSI_TEXTURE_2D_ARRAY;
+ case TEXTURE_EXTERNAL_INDEX: return TGSI_TEXTURE_2D;
+ default:
+ debug_assert( 0 );
+ return TGSI_TEXTURE_1D;
+ }
+}
+
+static
+gl_texture_index get_texture_target_index(struct gl_context *ctx,
+ const unsigned r)
+{
+ struct gl_texture_object *texObj = ctx->Texture.Unit[r]._Current;
+ if (texObj) {
+ //TODO TargetIndex should be used here, but that's not always set
+ return _mesa_tex_target_to_index(ctx, texObj->Target);
+ } else {
+ /* fallback for missing texture */
+ //_mesa_debug(0, "texture %u is missing\n", r);
+ return TEXTURE_2D_INDEX;
+ }
+}
+
+static struct ureg_src get_source(struct st_translate *t, GLuint src_type)
+{
+ //_mesa_debug(0, "source type %u\n", src_type);
+ if (src_type >= GL_REG_0_ATI && src_type <= GL_REG_5_ATI) {
+ //TODO why are registers defined up to 31 in glext.h?
+ if (t->regs_written[t->current_pass][src_type - GL_REG_0_ATI])
+ return ureg_src(get_temp(t, src_type - GL_REG_0_ATI));
+ else
+ return ureg_imm1f(t->ureg, 0.0);
+ } else if (src_type >= GL_CON_0_ATI && src_type <= GL_CON_7_ATI) {
+ //TODO why are constants defined up to 31 in glext.h?
+ return t->constants[src_type - GL_CON_0_ATI];
+ } else if (src_type == GL_ZERO) {
+ return ureg_imm1f(t->ureg, 0.0);
+ } else if (src_type == GL_ONE) {
+ return ureg_imm1f(t->ureg, 1.0);
+ } else if (src_type == GL_PRIMARY_COLOR_ARB) {
+ return t->inputs[t->inputMapping[VARYING_SLOT_COL0]];
+ } else if (src_type == GL_SECONDARY_INTERPOLATOR_ATI) {
+ return t->inputs[t->inputMapping[VARYING_SLOT_COL1]];
+ } else {
+ assert(!"unknown source");
+ return ureg_imm1f(t->ureg, 0.0);
+ }
+}
+
+static struct ureg_src prepare_argument(struct st_translate *t, const unsigned argId,
+ const struct atifragshader_src_register *srcReg)
+{
+ struct ureg_src src = get_source(t, srcReg->Index);
+ struct ureg_dst arg = get_temp(t, MAX_NUM_FRAGMENT_REGISTERS_ATI+argId);
+
+ switch (srcReg->argRep) {
+ case GL_NONE:
+ break;
+ case GL_RED:
+ src = ureg_swizzle(src,
+ TGSI_SWIZZLE_X, TGSI_SWIZZLE_X, TGSI_SWIZZLE_X, TGSI_SWIZZLE_X);
+ break;
+ case GL_GREEN:
+ src = ureg_swizzle(src,
+ TGSI_SWIZZLE_Y, TGSI_SWIZZLE_Y, TGSI_SWIZZLE_Y, TGSI_SWIZZLE_Y);
+ break;
+ case GL_BLUE:
+ src = ureg_swizzle(src,
+ TGSI_SWIZZLE_Z, TGSI_SWIZZLE_Z, TGSI_SWIZZLE_Z, TGSI_SWIZZLE_Z);
+ break;
+ case GL_ALPHA:
+ src = ureg_swizzle(src,
+ TGSI_SWIZZLE_W, TGSI_SWIZZLE_W, TGSI_SWIZZLE_W, TGSI_SWIZZLE_W);
+ break;
+ }
+ emit_insn(t, TGSI_OPCODE_MOV, &arg, 1, &src, 1);
+
+ if (srcReg->argMod & GL_COMP_BIT_ATI) {
+ struct ureg_src modsrc[2];
+ modsrc[0] = ureg_imm1f(t->ureg, 1.0);
+ modsrc[1] = ureg_src(arg);
+
+ emit_insn(t, TGSI_OPCODE_SUB, &arg, 1, modsrc, 2);
+ }
+ if (srcReg->argMod & GL_BIAS_BIT_ATI) {
+ struct ureg_src modsrc[2];
+ modsrc[0] = ureg_src(arg);
+ modsrc[1] = ureg_imm1f(t->ureg, 0.5);
+
+ emit_insn(t, TGSI_OPCODE_SUB, &arg, 1, modsrc, 2);
+ }
+ if (srcReg->argMod & GL_2X_BIT_ATI) {
+ struct ureg_src modsrc[2];
+ modsrc[0] = ureg_src(arg);
+ modsrc[1] = ureg_imm1f(t->ureg, 2.0);
+
+ emit_insn(t, TGSI_OPCODE_MUL, &arg, 1, modsrc, 2);
+ }
+ if (srcReg->argMod & GL_NEGATE_BIT_ATI) {
+ struct ureg_src modsrc[2];
+ modsrc[0] = ureg_src(arg);
+ modsrc[1] = ureg_imm1f(t->ureg, -1.0);
+
+ emit_insn(t, TGSI_OPCODE_MUL, &arg, 1, modsrc, 2);
+ }
+ return ureg_src(arg);
+}
+
+/* These instructions have no direct equivalent in TGSI */
+static void emit_special_inst(struct st_translate *t, struct instruction_desc *desc,
+ struct ureg_dst *dst, struct ureg_src *args, unsigned argcount)
+{
+ struct ureg_dst tmp[1];
+ struct ureg_src src[3];
+
+ if (desc->special == 1) {
+ tmp[0] = get_temp(t, MAX_NUM_FRAGMENT_REGISTERS_ATI+2); // re-purpose a3
+ src[0] = ureg_imm1f(t->ureg, 0.5f);
+ src[1] = args[2];
+ emit_insn(t, TGSI_OPCODE_SLT, tmp, 1, src, 2);
+ src[0] = ureg_src(tmp[0]);
+ src[1] = args[0];
+ src[2] = args[1];
+ emit_insn(t, TGSI_OPCODE_LRP, dst, 1, src, 3);
+ } else if (desc->special == 2) {
+ tmp[0] = get_temp(t, MAX_NUM_FRAGMENT_REGISTERS_ATI+2); // re-purpose a3
+ src[0] = args[2];
+ src[1] = ureg_imm1f(t->ureg, 0.0f);
+ emit_insn(t, TGSI_OPCODE_SGE, tmp, 1, src, 2);
+ src[0] = ureg_src(tmp[0]);
+ src[1] = args[0];
+ src[2] = args[1];
+ emit_insn(t, TGSI_OPCODE_LRP, dst, 1, src, 3);
+ } else if (desc->special == 3) {
+ src[0] = args[0];
+ src[1] = args[1];
+ src[2] = ureg_swizzle(args[2],
+ TGSI_SWIZZLE_Z, TGSI_SWIZZLE_Z, TGSI_SWIZZLE_Z, TGSI_SWIZZLE_Z);
+ emit_insn(t, TGSI_OPCODE_DP2A, dst, 1, src, 3);
+ }
+}
+
+static void emit_arith_inst(struct st_translate *t,
+ struct instruction_desc *desc,
+ struct ureg_dst *dst, struct ureg_src *args, unsigned argcount)
+{
+ if (desc->special) {
+ return emit_special_inst(t, desc, dst, args, argcount);
+ }
+
+ emit_insn(t, desc->TGSI_opcode, dst, 1, args, argcount);
+}
+
+static void emit_dstmod(struct st_translate *t,
+ struct ureg_dst dst, GLuint dstMod)
+{
+ float imm = 0.0;
+ struct ureg_src src[3];
+
+ if (dstMod == GL_NONE) {
+ return;
+ }
+
+ if (dstMod & GL_2X_BIT_ATI) {
+ imm = 2.0f;
+ } else if (dstMod & GL_4X_BIT_ATI) {
+ imm = 4.0f;
+ } else if (dstMod & GL_8X_BIT_ATI) {
+ imm = 8.0f;
+ } else if (dstMod & GL_HALF_BIT_ATI) {
+ imm = 0.5f;
+ } else if (dstMod & GL_QUARTER_BIT_ATI) {
+ imm = 0.25f;
+ } else if (dstMod & GL_EIGHTH_BIT_ATI) {
+ imm = 0.125f;
+ }
+ if (imm) {
+ src[0] = ureg_src(dst);
+ src[1] = ureg_imm1f(t->ureg, imm);
+ if (dstMod & GL_SATURATE_BIT_ATI) {
+ dst = ureg_saturate(dst);
+ }
+ emit_insn(t, TGSI_OPCODE_MUL, &dst, 1, src, 2);
+ }
+}
+
+/**
+ * Compile one setup instruction to TGSI instructions.
+ */
+static void compile_setupinst(struct gl_context *ctx,
+ struct st_translate *t,
+ const unsigned r,
+ const struct atifs_setupinst *texinst)
+{
+ struct ureg_dst dst[1];
+ struct ureg_src src[2];
+
+ if (!texinst->Opcode)
+ return;
+
+ dst[0] = get_temp(t, r);
+
+ GLuint pass_tex = texinst->src;
+
+ if (pass_tex >= GL_TEXTURE0_ARB && pass_tex <= GL_TEXTURE7_ARB) {
+ unsigned attr = pass_tex - GL_TEXTURE0_ARB + VARYING_SLOT_TEX0;
+ src[0] = t->inputs[t->inputMapping[attr]];
+ } else if (pass_tex >= GL_REG_0_ATI && pass_tex <= GL_REG_5_ATI) {
+ unsigned reg = pass_tex - GL_REG_0_ATI;
+ /* the frontend already validated that REG is only allowed in second pass */
+ if (t->regs_written[0][reg]) {
+ src[0] = ureg_src(t->temps[reg]);
+ } else {
+ src[0] = ureg_imm1f(t->ureg, 0.0);
+ }
+ }
+ src[0] = apply_swizzle(t, src[0], texinst->swizzle);
+
+ set_insn_start(t, ureg_get_instruction_number(t->ureg));
+ if (texinst->Opcode == ATI_FRAGMENT_SHADER_SAMPLE_OP) {
+ /* use the current texture target for the sample operation
+ * note: this implementation doesn't support re-using an ATI_fs
+ * with different texture targets
+ */
+ gl_texture_index index = get_texture_target_index(ctx, r);
+ unsigned target = translate_texture_target(index);
+ //_mesa_debug(0, "texture %u index %u target %u\n", r, index, target);
+
+ // by default texture and sampler indexes are the same
+ //_mesa_debug(0, "using sampler %u\n", r);
+ src[1] = t->samplers[r];
+ ureg_tex_insn(t->ureg, TGSI_OPCODE_TEX, dst, 1, target,
+ NULL, 0, src, 2);
+ } else if (texinst->Opcode == ATI_FRAGMENT_SHADER_PASS_OP) {
+ ureg_insn(t->ureg, TGSI_OPCODE_MOV, dst, 1, src, 1);
+ }
+
+ t->regs_written[t->current_pass][r] = true;
+}
+
+/**
+ * Compile one arithmetic operation COLOR&ALPHA pair into TGSI instructions.
+ */
+static void compile_instruction(struct st_translate *t,
+ const struct atifs_instruction *inst)
+{
+ unsigned optype;
+
+ for (optype=0; optype<2; optype++) { // color, alpha
+ struct instruction_desc *desc;
+ struct ureg_dst dst[1];
+ struct ureg_src args[3]; // arguments for the main operation
+ unsigned arg;
+ unsigned dstreg = inst->DstReg[optype].Index - GL_REG_0_ATI;
+
+ if (!inst->Opcode[optype])
+ continue;
+
+ desc = &inst_desc[inst->Opcode[optype]-GL_MOV_ATI];
+
+ /* prepare the arguments */
+ for (arg=0; arg<desc->arg_count; arg++) {
+ if (arg >= inst->ArgCount[optype]) {
+ _mesa_debug(0, "warning: using 0 for missing argument %d of %s\n",
+ arg, desc->name);
+ args[arg] = ureg_imm1f(t->ureg, 0.0);
+ } else {
+ args[arg] = prepare_argument(t, arg,
+ &inst->SrcReg[optype][arg]);
+ }
+ }
+
+ /* prepare dst */
+ dst[0] = get_temp(t, dstreg);
+
+ if (optype)
+ dst[0] = ureg_writemask(dst[0], TGSI_WRITEMASK_W);
+ else {
+ GLuint dstMask = inst->DstReg[optype].dstMask;
+ if (dstMask == GL_NONE)
+ dst[0] = ureg_writemask(dst[0], TGSI_WRITEMASK_XYZ);
+ else
+ dst[0] = ureg_writemask(dst[0], dstMask); /* the enum values match */
+ }
+
+ /* emit the main instruction */
+ emit_arith_inst(t, desc, dst, args, arg);
+
+ emit_dstmod(t, *dst, inst->DstReg[optype].dstMod);
+
+ t->regs_written[t->current_pass][dstreg] = true;
+ }
+}
+
+/*static void add_tint(struct st_translate *t, float r, float g, float b)
+{
+ struct ureg_dst dst[1];
+ struct ureg_src src[2];
+ dst[0] = t->temps[0];
+ src[0] = ureg_src(t->temps[0]);
+ src[1] = ureg_imm4f(t->ureg, r, g, b, 1.0);
+ emit_insn(t, TGSI_OPCODE_MUL, dst, 1, src, 2);
+}*/
+
+static void apply_fog(struct st_translate *t)
+{
+ struct gl_fog_attrib *fog = &t->ctx->Fog;
+ struct ureg_src oparams = t->constants[8];
+ struct ureg_src fogcolor = t->constants[9];
+ /* this is a single float in the X coordinate */
+ struct ureg_src fogcoord = t->inputs[t->inputMapping[VARYING_SLOT_FOGC]];
+
+ struct ureg_dst dst[1];
+ struct ureg_src src[3];
+
+ /* Detect ATIfs 8 of KotOR, and render black in this pass
+ * to get correct fog on the ground in Kashyyyk Shadowlands */
+ if (t->atifs->NumPasses == 1) {
+ struct atifs_instruction *firstinst = &t->atifs->Instructions[0][0];
+ if (firstinst->Opcode[0] == GL_MOV_ATI
+ && firstinst->SrcReg[0][0].Index == GL_PRIMARY_COLOR_ARB
+ && firstinst->DstReg[0].Index == GL_REG_0_ATI) {
+ _mesa_debug(0, "Skipping this pass\n");
+ dst[0] = t->temps[0];
+ src[0] = ureg_imm1f(t->ureg, 0.0f);
+ emit_insn(t, TGSI_OPCODE_MOV, dst, 1, src, 1);
+ return;
+ }
+ }
+
+ _mesa_debug(0, "Adding fog\n");
+
+ /* compute the 1 component fog factor f */
+ if (fog->Mode == GL_LINEAR) {
+ /* formula: f = (end - z) / (end - start)
+ * with optimized parameters: f = MAD(fogcoord, oparams.x, oparams.y)
+ */
+ dst[0] = get_temp(t, MAX_NUM_FRAGMENT_REGISTERS_ATI);
+ src[0] = fogcoord;
+ src[1] = ureg_swizzle(oparams,
+ TGSI_SWIZZLE_X, TGSI_SWIZZLE_X, TGSI_SWIZZLE_X, TGSI_SWIZZLE_X);
+ src[2] = ureg_swizzle(oparams,
+ TGSI_SWIZZLE_Y, TGSI_SWIZZLE_Y, TGSI_SWIZZLE_Y, TGSI_SWIZZLE_Y);
+
+ emit_insn(t, TGSI_OPCODE_MAD, dst, 1, src, 3);
+ } else if (fog->Mode == GL_EXP) {
+ /* formula: f = exp(-dens * z)
+ * with optimized parameters:
+ * f = MUL(fogcoord, oparams.z); f= EX2(-f)
+ */
+ dst[0] = get_temp(t, MAX_NUM_FRAGMENT_REGISTERS_ATI);
+ src[0] = fogcoord;
+ src[1] = ureg_swizzle(oparams,
+ TGSI_SWIZZLE_Z, TGSI_SWIZZLE_Z, TGSI_SWIZZLE_Z, TGSI_SWIZZLE_Z);
+ emit_insn(t, TGSI_OPCODE_MUL, dst, 1, src, 2);
+ dst[0] = get_temp(t, MAX_NUM_FRAGMENT_REGISTERS_ATI);
+ src[0] = ureg_negate(ureg_src(dst[0]));
+ emit_insn(t, TGSI_OPCODE_EX2, dst, 1, src, 1);
+ } else if (fog->Mode == GL_EXP2) {
+ /* formula: f = exp(-(dens * z)^2)
+ * with optimized parameters:
+ * f = MUL(fogcoord, oparams.w); f=MUL(f, f); f= EX2(-f)
+ */
+ dst[0] = get_temp(t, MAX_NUM_FRAGMENT_REGISTERS_ATI);
+ src[0] = fogcoord;
+ src[1] = ureg_swizzle(oparams,
+ TGSI_SWIZZLE_W, TGSI_SWIZZLE_W, TGSI_SWIZZLE_W, TGSI_SWIZZLE_W);
+ emit_insn(t, TGSI_OPCODE_MUL, dst, 1, src, 2);
+ dst[0] = get_temp(t, MAX_NUM_FRAGMENT_REGISTERS_ATI);
+ src[0] = ureg_src(dst[0]);
+ emit_insn(t, TGSI_OPCODE_MUL, dst, 1, src, 2);
+ dst[0] = get_temp(t, MAX_NUM_FRAGMENT_REGISTERS_ATI);
+ src[0] = ureg_negate(ureg_src(dst[0]));
+ emit_insn(t, TGSI_OPCODE_EX2, dst, 1, src, 1);
+ }
+
+ //TODO do we need f = CLAMP(f)? ff_fs does this, programopt doesn't
+ dst[0] = get_temp(t, MAX_NUM_FRAGMENT_REGISTERS_ATI);
+ src[0] = ureg_src(dst[0]);
+ src[1] = ureg_imm1f(t->ureg, 0.0f);
+ src[2] = ureg_imm1f(t->ureg, 1.0f);
+ emit_insn(t, TGSI_OPCODE_CLAMP, dst, 1, src, 3);
+
+ /* REG0=LRP(f.xxxy, REG0, fogcolor) */
+ //TODO ff_fs uses a series of arithmetic instead of lerp
+ dst[0] = t->temps[0];
+ src[0] = ureg_swizzle(ureg_src(get_temp(t, MAX_NUM_FRAGMENT_REGISTERS_ATI)),
+ TGSI_SWIZZLE_X, TGSI_SWIZZLE_X, TGSI_SWIZZLE_X, TGSI_SWIZZLE_Y);
+ src[1] = ureg_src(t->temps[0]);
+ src[2] = fogcolor;
+ emit_insn(t, TGSI_OPCODE_LRP, dst, 1, src, 3);
+}
+
+static void finalize_shader(struct st_translate *t, unsigned numPasses)
+{
+ struct ureg_dst dst[1] = { { 0 } };
+ struct ureg_src src[1] = { { 0 } };
+ if (t->regs_written[numPasses-1][0]) {
+ if (t->ctx->Fog.Enabled)
+ apply_fog(t);
+
+ /*add_tint(t, 1, 0, 1);*/
+
+ /* copy the result into the OUT slot */
+ dst[0] = t->outputs[t->outputMapping[FRAG_RESULT_COLOR]];
+ src[0] = ureg_src(t->temps[0]);
+ emit_insn(t, TGSI_OPCODE_MOV, dst, 1, src, 1);
+ }
+
+ /* signal the end of the program */
+ emit_insn(t, TGSI_OPCODE_END, dst, 0, src, 0);
+}
+
+/**
+ * Called when a new variant is needed, we need to translate the ATI fragment shader
+ * to TGSI
+ */
+enum pipe_error
+st_translate_atifs_program(
+ struct gl_context *ctx,
+ uint procType,
+ struct ureg_program *ureg,
+ struct ati_fragment_shader *atifs,
+ struct gl_program *program,
+ GLuint numInputs,
+ const GLuint inputMapping[],
+ const ubyte inputSemanticName[],
+ const ubyte inputSemanticIndex[],
+ const GLuint interpMode[],
+ GLuint numOutputs,
+ const GLuint outputMapping[],
+ const ubyte outputSemanticName[],
+ const ubyte outputSemanticIndex[],
+ boolean passthrough_edgeflags,
+ boolean clamp_color)
+{
+ enum pipe_error ret = PIPE_OK;
+
+ unsigned pass, i, r;
+
+ struct st_translate translate, *t;
+ t = &translate;
+ memset(t, 0, sizeof *t);
+
+ t->inputMapping = inputMapping;
+ t->outputMapping = outputMapping;
+ t->ureg = ureg;
+ t->ctx = ctx;
+ t->atifs = atifs;
+
+ _mesa_debug(0, "Compiling ATI fragment shader %u\n", atifs->Id);
+
+ /*
+ * Declare input attributes.
+ */
+ for (i = 0; i < numInputs; i++) {
+ t->inputs[i] = ureg_DECL_fs_input(ureg,
+ inputSemanticName[i],
+ inputSemanticIndex[i],
+ interpMode[i]);
+ }
+
+ /*
+ * Declare output attributes:
+ * we always have numOutputs=1 and it's FRAG_RESULT_COLOR
+ */
+ // TODO assert(numOutputs==1 && outputSemanticName[0]==TGSI_SEMANTIC_COLOR && outputSemanticIndex[0]==0); ?
+ t->outputs[0] = ureg_DECL_output( ureg,
+ TGSI_SEMANTIC_COLOR,
+ outputSemanticIndex[0] );
+
+ /* Emit constants and immediates. Mesa uses a single index space
+ * for these, so we put all the translated regs in t->constants.
+ */
+ if (program->Parameters) {
+ t->constants = calloc( program->Parameters->NumParameters,
+ sizeof t->constants[0] );
+ if (t->constants == NULL) {
+ ret = PIPE_ERROR_OUT_OF_MEMORY;
+ goto out;
+ }
+
+ for (i = 0; i < program->Parameters->NumParameters; i++) {
+ switch (program->Parameters->Parameters[i].Type) {
+ case PROGRAM_STATE_VAR:
+ case PROGRAM_UNIFORM:
+ t->constants[i] = ureg_DECL_constant( ureg, i );
+ break;
+
+ case PROGRAM_CONSTANT:
+ t->constants[i] =
+ ureg_DECL_immediate( ureg,
+ (const float*)program->Parameters->ParameterValues[i],
+ 4 );
+ break;
+ default:
+ break;
+ }
+ }
+ }
+
+ /* texture samplers */
+ for (i = 0; i < ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits; i++) {
+ if (program->SamplersUsed & (1 << i)) {
+ //TODO here, if texture is undef, we need to cancel the reference
+ // and later convert the sample instruction into MOV(reg, 0) (?)
+ t->samplers[i] = ureg_DECL_sampler( ureg, i );
+
+ /* fix texture targets that are not 2D */
+ /* note: this implementation doesn't support re-using an ATI_fs
+ * with different texture targets
+ */
+ gl_texture_index index = get_texture_target_index(ctx, i);
+ if (index != TEXTURE_2D_INDEX) {
+ _mesa_debug(0, "Fixing tex target %u to %u\n", i, index);
+ program->TexturesUsed[i] &= ~TEXTURE_2D_BIT;
+ program->TexturesUsed[i] |= (1 << index);
+ } else {
+ _mesa_debug(0, "Tex target %u stays TEXTURE_2D\n", i);
+ }
+ }
+ }
+
+ /* emit instructions */
+ for (pass=0; pass<atifs->NumPasses; pass++) {
+ t->current_pass = pass;
+ for (r=0; r<MAX_NUM_FRAGMENT_REGISTERS_ATI; r++) {
+ struct atifs_setupinst *texinst = &atifs->SetupInst[pass][r];
+ compile_setupinst(ctx, t, r, texinst);
+ }
+ for (i=0; i<atifs->numArithInstr[pass]; i++) {
+ struct atifs_instruction *inst = &atifs->Instructions[pass][i];
+ compile_instruction(t, inst);
+ }
+ }
+
+ finalize_shader(t, atifs->NumPasses);
+
+out:
+ free(t->insn);
+ free(t->constants);
+
+ if (t->error) {
+ debug_printf("%s: translate error flag set\n", __func__);
+ }
+ _mesa_debug(0, "ATI fragment shader is compiled\n");
+
+ return ret;
+}
+
+/**
+ * Called in ProgramStringNotify, we need to fill the metadata of the
+ * gl_program attached to the ati_fragment_shader
+ */
+void
+st_init_atifs_prog(struct gl_context *ctx, struct gl_program *prog)
+{
+ /* we know this is st_fragment_program, because of st_new_ati_fs() */
+ struct st_fragment_program *stfp = (struct st_fragment_program *) prog;
+ struct ati_fragment_shader *atifs = stfp->ati_fs;
+
+ unsigned pass, i, r, optype, arg;
+
+ static const gl_state_index fog_params_state[STATE_LENGTH] =
+ {STATE_INTERNAL, STATE_FOG_PARAMS_OPTIMIZED, 0, 0, 0};
+ static const gl_state_index fog_color[STATE_LENGTH] =
+ {STATE_FOG_COLOR, 0, 0, 0, 0};
+
+ _mesa_debug(0, "Initializing the gl_program of ATI fs\n");
+
+ prog->InputsRead = 0;
+ prog->OutputsWritten = BITFIELD64_BIT(FRAG_RESULT_COLOR);
+ prog->SamplersUsed = 0;
+ prog->Parameters = _mesa_new_parameter_list();
+
+ /* fill in InputsRead, SamplersUsed, TexturesUsed */
+ for (pass=0; pass<atifs->NumPasses; pass++) {
+ for (r=0; r<MAX_NUM_FRAGMENT_REGISTERS_ATI; r++) {
+ struct atifs_setupinst *texinst = &atifs->SetupInst[pass][r];
+ GLuint pass_tex = texinst->src;
+
+ if (texinst->Opcode == ATI_FRAGMENT_SHADER_SAMPLE_OP) {
+ /* mark which texcoords are used */
+ prog->InputsRead |= BITFIELD64_BIT(VARYING_SLOT_TEX0 + pass_tex - GL_TEXTURE0_ARB);
+ /* by default there is 1:1 mapping between samplers and textures */
+ prog->SamplersUsed |= (1 << r);
+ /* the target is unknown here in glEndFragmentShaderATI(),
+ * it will be fixed this during compiling, which is in the draw call
+ */
+ prog->TexturesUsed[r] |= TEXTURE_2D_BIT;
+ } else if (texinst->Opcode == ATI_FRAGMENT_SHADER_PASS_OP) {
+ if (pass_tex >= GL_TEXTURE0_ARB && pass_tex <= GL_TEXTURE7_ARB) {
+ prog->InputsRead |= BITFIELD64_BIT(VARYING_SLOT_TEX0 + pass_tex - GL_TEXTURE0_ARB);
+ }
+ }
+ }
+ }
+ for (pass=0; pass<atifs->NumPasses; pass++) {
+ for (i=0; i<atifs->numArithInstr[pass]; i++) {
+ struct atifs_instruction *inst = &atifs->Instructions[pass][i];
+ for (optype=0; optype<2; optype++) { // color, alpha
+ if (inst->Opcode[optype]) {
+ for (arg=0; arg<inst->ArgCount[optype]; arg++) {
+ GLint index = inst->SrcReg[optype][arg].Index;
+ if (index == GL_PRIMARY_COLOR_EXT) {
+ prog->InputsRead |= BITFIELD64_BIT(VARYING_SLOT_COL0);
+ } else if (index == GL_SECONDARY_INTERPOLATOR_ATI) {
+ /* note: ATI_fragment_shader.txt never specifies what
+ * GL_SECONDARY_INTERPOLATOR_ATI is, swrast uses
+ * VARYING_SLOT_COL1 for this input */
+ prog->InputsRead |= BITFIELD64_BIT(VARYING_SLOT_COL1);
+ }
+ }
+ }
+ }
+ }
+ }
+ /* We may need fog */
+ prog->InputsRead |= BITFIELD64_BIT(VARYING_SLOT_FOGC);
+
+ /* we always have 8 ATI_fs constants, and the fog params */
+ for (i=0; i<8; i++) {
+ //TODO check the return value of this
+ _mesa_add_parameter(prog->Parameters, PROGRAM_UNIFORM,
+ NULL, 4, GL_FLOAT, NULL, NULL);
+ }
+ //TODO check the return value of these, too
+ _mesa_add_state_reference(prog->Parameters, fog_params_state);
+ _mesa_add_state_reference(prog->Parameters, fog_color);
+
+ prog->NumInstructions = 0;
+ prog->NumTemporaries = 6+3; // 6 registers, 3 input temps for arith ops
+ prog->NumParameters = 8+2; // the number of constants + state variables
+}
diff --git a/src/mesa/state_tracker/st_atifs_to_tgsi.h b/src/mesa/state_tracker/st_atifs_to_tgsi.h
new file mode 100644
index 0000000..f7e04e9
--- /dev/null
+++ b/src/mesa/state_tracker/st_atifs_to_tgsi.h
@@ -0,0 +1,49 @@
+//TODO copyright header
+
+
+#ifndef ST_ATIFS_TO_TGSI_H
+#define ST_ATIFS_TO_TGSI_H
+
+#if defined __cplusplus
+extern "C" {
+#endif
+
+#include "main/glheader.h"
+
+#include "pipe/p_compiler.h"
+#include "pipe/p_defines.h"
+
+struct gl_context;
+struct gl_program;
+struct tgsi_token;
+struct ureg_program;
+
+enum pipe_error
+st_translate_atifs_program(
+ struct gl_context *ctx,
+ uint procType,
+ struct ureg_program *ureg,
+ struct ati_fragment_shader *atifs,
+ struct gl_program *program,
+ GLuint numInputs,
+ const GLuint inputMapping[],
+ const ubyte inputSemanticName[],
+ const ubyte inputSemanticIndex[],
+ const GLuint interpMode[],
+ GLuint numOutputs,
+ const GLuint outputMapping[],
+ const ubyte outputSemanticName[],
+ const ubyte outputSemanticIndex[],
+ boolean passthrough_edgeflags,
+ boolean clamp_color);
+
+
+void
+st_init_atifs_prog(struct gl_context *ctx, struct gl_program *prog);
+
+
+#if defined __cplusplus
+} /* extern "C" */
+#endif
+
+#endif /* ST_ATIFS_TO_TGSI_H */
diff --git a/src/mesa/state_tracker/st_atom_constbuf.c b/src/mesa/state_tracker/st_atom_constbuf.c
index 6affb4d..3bd090f 100644
--- a/src/mesa/state_tracker/st_atom_constbuf.c
+++ b/src/mesa/state_tracker/st_atom_constbuf.c
@@ -63,6 +63,20 @@ void st_upload_constants( struct st_context *st,
shader_type == PIPE_SHADER_TESS_CTRL ||
shader_type == PIPE_SHADER_TESS_EVAL);
+ /* update the ATI constants before rendering */
+ struct ati_fragment_shader *ati_fs = st->fp->ati_fs;
+ if (ati_fs) {
+ unsigned c;
+ for (c=0; c<8; c++) {
+ if (ati_fs->LocalConstDef & (1 << c))
+ memcpy(params->ParameterValues[c],
+ ati_fs->Constants[c], sizeof(GLfloat) * 4);
+ else
+ memcpy(params->ParameterValues[c],
+ st->ctx->ATIFragmentShader.GlobalConstants[c], sizeof(GLfloat) * 4);
+ }
+ }
+
/* update constants */
if (params && params->NumParameters) {
struct pipe_constant_buffer cb;
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c
index b372697..bf764e5 100644
--- a/src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/src/mesa/state_tracker/st_cb_drawpixels.c
@@ -1343,6 +1343,7 @@ blit_copy_pixels(struct gl_context *ctx, GLint srcx, GLint srcy,
!ctx->FragmentProgram.Enabled &&
!ctx->VertexProgram.Enabled &&
!ctx->_Shader->CurrentProgram[MESA_SHADER_FRAGMENT] &&
+ !ctx->ATIFragmentShader._Enabled && //TODO is this needed?
ctx->DrawBuffer->_NumColorDrawBuffers == 1 &&
!ctx->Query.CondRenderQuery &&
!ctx->Query.CurrentOcclusionObject) {
diff --git a/src/mesa/state_tracker/st_cb_program.c b/src/mesa/state_tracker/st_cb_program.c
index 3029909..dfe2542 100644
--- a/src/mesa/state_tracker/st_cb_program.c
+++ b/src/mesa/state_tracker/st_cb_program.c
@@ -35,6 +35,7 @@
#include "main/enums.h"
#include "main/shaderapi.h"
#include "program/prog_instruction.h"
+#include "program/prog_parameter.h"
#include "program/program.h"
#include "cso_cache/cso_context.h"
@@ -46,6 +47,7 @@
#include "st_mesa_to_tgsi.h"
#include "st_cb_program.h"
#include "st_glsl_to_tgsi.h"
+#include "st_atifs_to_tgsi.h"
@@ -272,6 +274,21 @@ st_program_string_notify( struct gl_context *ctx,
if (st->tep == sttep)
st->dirty.st |= ST_NEW_TESSEVAL_PROGRAM;
}
+ else if (target == GL_FRAGMENT_SHADER_ATI) {
+ assert(prog);
+
+ struct st_fragment_program *stfp = (struct st_fragment_program *) prog;
+ assert(stfp->ati_fs);
+ assert(stfp->ati_fs->Program == prog);
+
+ st_release_fp_variants(st, stfp);
+
+ if (st->fp == stfp)
+ st->dirty.st |= ST_NEW_FRAGMENT_PROGRAM;
+
+ /* now that we have the whole shader, we can set up the metadata in @prog */
+ st_init_atifs_prog(ctx, prog);
+ }
if (ST_DEBUG & DEBUG_PRECOMPILE)
st_precompile_shader_variant(st, prog);
@@ -280,6 +297,21 @@ st_program_string_notify( struct gl_context *ctx,
return GL_TRUE;
}
+/**
+ * Called via ctx->Driver.NewATIfs()
+ * Called when a new ATI fragment shader is created with gl_bindFragmentShaderATI()
+ */
+static struct gl_program *
+st_new_ati_fs( struct gl_context *ctx,
+ GLuint id)
+{
+ //TODO is this id safe to use?
+ struct gl_program *prog = ctx->Driver.NewProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, id);
+ struct st_fragment_program *stfp = (struct st_fragment_program *)prog;
+ stfp->ati_fs = ctx->ATIFragmentShader.Current;
+ return prog;
+}
+
/**
* Plug in the program and shader-related device driver functions.
@@ -293,6 +325,7 @@ st_init_program_functions(struct dd_function_table *functions)
functions->DeleteProgram = st_delete_program;
functions->IsProgramNative = st_is_program_native;
functions->ProgramStringNotify = st_program_string_notify;
-
+ functions->NewATIfs = st_new_ati_fs;
+
functions->LinkShader = st_link_shader;
}
diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c
index e62dd7a..2e79932 100644
--- a/src/mesa/state_tracker/st_program.c
+++ b/src/mesa/state_tracker/st_program.c
@@ -51,6 +51,7 @@
#include "st_context.h"
#include "st_program.h"
#include "st_mesa_to_tgsi.h"
+#include "st_atifs_to_tgsi.h"
#include "cso_cache/cso_context.h"
@@ -571,6 +572,9 @@ st_translate_fragment_program(struct st_context *st,
assert(!(key->bitmap && key->drawpixels));
memset(inputSlotToAttr, ~0, sizeof(inputSlotToAttr));
+ //TODO what about ATI_fs and glBitmap(), glDrawPixels()?
+ // the spec says nothing about those
+
if (key->bitmap) {
/* glBitmap drawing */
struct gl_fragment_program *fp; /* we free this temp program below */
@@ -860,6 +864,24 @@ st_translate_fragment_program(struct st_context *st,
fs_output_semantic_name,
fs_output_semantic_index, FALSE,
key->clamp_color );
+ else if (stfp->ati_fs)
+ st_translate_atifs_program(st->ctx,
+ TGSI_PROCESSOR_FRAGMENT,
+ ureg,
+ stfp->ati_fs,
+ &stfp->Base.Base,
+ /* inputs */
+ fs_num_inputs,
+ inputMapping,
+ input_semantic_name,
+ input_semantic_index,
+ interpMode,
+ /* outputs */
+ fs_num_outputs,
+ outputMapping,
+ fs_output_semantic_name,
+ fs_output_semantic_index, FALSE,
+ key->clamp_color );
else
st_translate_mesa_program(st->ctx,
TGSI_PROCESSOR_FRAGMENT,
diff --git a/src/mesa/state_tracker/st_program.h b/src/mesa/state_tracker/st_program.h
index 7013993..4e1f4de 100644
--- a/src/mesa/state_tracker/st_program.h
+++ b/src/mesa/state_tracker/st_program.h
@@ -99,6 +99,7 @@ struct st_fragment_program
{
struct gl_fragment_program Base;
struct glsl_to_tgsi_visitor* glsl_to_tgsi;
+ struct ati_fragment_shader *ati_fs;
struct st_fp_variant *variants;
};
--
2.6.4
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