[Mesa-dev] [PATCH 05/11] [RFC] mesa: allow binding framebuffer without depth&stencil

Miklós Máté mtmkls at gmail.com
Tue Dec 15 15:05:38 PST 2015


this works with radeonsi, but crashes with llvmpipe
---
 src/mesa/main/context.c | 10 +++++-----
 1 file changed, 5 insertions(+), 5 deletions(-)

diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 888c461..dcaf524 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -1550,10 +1550,10 @@ check_compatible(const struct gl_context *ctx,
       return GL_FALSE;
    if (ctxvis->haveAccumBuffer && !bufvis->haveAccumBuffer)
       return GL_FALSE;
-   if (ctxvis->haveDepthBuffer && !bufvis->haveDepthBuffer)
-      return GL_FALSE;
+   /*if (ctxvis->haveDepthBuffer && !bufvis->haveDepthBuffer)
+         return GL_FALSE;
    if (ctxvis->haveStencilBuffer && !bufvis->haveStencilBuffer)
-      return GL_FALSE;
+      return GL_FALSE;*/
    if (ctxvis->redMask && ctxvis->redMask != bufvis->redMask)
       return GL_FALSE;
    if (ctxvis->greenMask && ctxvis->greenMask != bufvis->greenMask)
@@ -1565,8 +1565,8 @@ check_compatible(const struct gl_context *ctx,
    if (ctxvis->depthBits && ctxvis->depthBits != bufvis->depthBits)
       return GL_FALSE;
 #endif
-   if (ctxvis->stencilBits && ctxvis->stencilBits != bufvis->stencilBits)
-      return GL_FALSE;
+   /*if (ctxvis->stencilBits && ctxvis->stencilBits != bufvis->stencilBits)
+      return GL_FALSE;*/
 
    return GL_TRUE;
 }
-- 
2.6.4



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