[Mesa-dev] [PATCH 6/6] gallium/drivers/svga: Use unsigned for loop index
Edward O'Callaghan
eocallaghan at alterapraxis.com
Wed Dec 16 19:41:17 PST 2015
Found-by: Coccinelle
Signed-off-by: Edward O'Callaghan <eocallaghan at alterapraxis.com>
Reviewed-by: Brian Paul <brianp at vmware.com>
---
src/gallium/drivers/svga/svga_tgsi_insn.c | 12 ++++++------
1 file changed, 6 insertions(+), 6 deletions(-)
diff --git a/src/gallium/drivers/svga/svga_tgsi_insn.c b/src/gallium/drivers/svga/svga_tgsi_insn.c
index dbb90f7..1c7097f 100644
--- a/src/gallium/drivers/svga/svga_tgsi_insn.c
+++ b/src/gallium/drivers/svga/svga_tgsi_insn.c
@@ -166,7 +166,7 @@ scalar(struct src_register src, unsigned comp)
static boolean
svga_arl_needs_adjustment( const struct svga_shader_emitter *emit )
{
- int i;
+ unsigned int i;
for (i = 0; i < emit->num_arl_consts; ++i) {
if (emit->arl_consts[i].arl_num == emit->current_arl)
@@ -179,7 +179,7 @@ svga_arl_needs_adjustment( const struct svga_shader_emitter *emit )
static int
svga_arl_adjustment( const struct svga_shader_emitter *emit )
{
- int i;
+ unsigned int i;
for (i = 0; i < emit->num_arl_consts; ++i) {
if (emit->arl_consts[i].arl_num == emit->current_arl)
@@ -1175,7 +1175,7 @@ emit_div(struct svga_shader_emitter *emit,
const struct src_register src1 =
translate_src_register(emit, &insn->Src[1] );
SVGA3dShaderDestToken temp = get_temp( emit );
- int i;
+ unsigned int i;
/* For each enabled element, perform a RCP instruction. Note that
* RCP is scalar in SVGA3D:
@@ -1822,7 +1822,7 @@ emit_tex_swizzle(struct svga_shader_emitter *emit,
const unsigned swizzleIn[4] = {swizzle_x, swizzle_y, swizzle_z, swizzle_w};
unsigned srcSwizzle[4];
unsigned srcWritemask = 0x0, zeroWritemask = 0x0, oneWritemask = 0x0;
- int i;
+ unsigned int i;
/* build writemasks and srcSwizzle terms */
for (i = 0; i < 4; i++) {
@@ -3371,7 +3371,7 @@ emit_light_twoside(struct svga_shader_emitter *emit)
struct src_register back[2];
SVGA3dShaderDestToken color[2];
int count = emit->internal_color_count;
- int i;
+ unsigned int i;
SVGA3dShaderInstToken if_token;
if (count == 0)
@@ -3698,7 +3698,7 @@ static boolean
pre_parse_add_indirect( struct svga_shader_emitter *emit,
int num, int current_arl)
{
- int i;
+ unsigned int i;
assert(num < 0);
for (i = 0; i < emit->num_arl_consts; ++i) {
--
2.5.0
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