[Mesa-dev] [PATCH] glsl/list: Note that exec_lists may not be realloc'd.
kenneth at whitecape.org
Tue Feb 3 01:34:52 PST 2015
On Monday, February 02, 2015 05:28:37 PM Matt Turner wrote:
> src/glsl/list.h | 4 ++++
> 1 file changed, 4 insertions(+)
> diff --git a/src/glsl/list.h b/src/glsl/list.h
> index 85368a4..6f1a57b 100644
> --- a/src/glsl/list.h
> +++ b/src/glsl/list.h
> @@ -51,6 +51,10 @@
> * Therefore, if \c head->next is \c NULL or \c tail_prev->prev is \c NULL,
> * the list is empty.
> + * Do note that this means that the list nodes will contain pointers into the
> + * list structure itself and as a result you may not \c realloc() an \c
> + * exec_list or any instructure in which an \c exec_list is embedded.
> + *
> * To anyone familiar with "exec lists" on the Amiga, this structure should
> * be immediately recognizable. See the following link for the original Amiga
> * operating system documentation on the subject.
Thanks for leaving a comment to try and warn people in the future.
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
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