[Mesa-dev] [PATCH 1/4] main: make the intel driver obey drirc's force_glsl_version

Kenneth Graunke kenneth at whitecape.org
Tue Feb 3 12:01:19 PST 2015


On Tuesday, February 03, 2015 03:50:58 PM Martin Peres wrote:
> 
> On 30/01/15 23:44, Kenneth Graunke wrote:
> > On Friday, January 30, 2015 04:19:47 PM Martin Peres wrote:
> >> Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
> >> Signed-off-by: Martin Peres <martin.peres at linux.intel.com>
> >> ---
> >>   src/mesa/drivers/dri/i915/intel_screen.c | 1 +
> >>   src/mesa/drivers/dri/i965/brw_context.c  | 3 +++
> >>   src/mesa/drivers/dri/i965/intel_screen.c | 1 +
> >>   3 files changed, 5 insertions(+)
> >>
> >> diff --git a/src/mesa/drivers/dri/i915/intel_screen.c b/src/mesa/drivers/dri/i915/intel_screen.c
> >> index 00d8580..e728979 100644
> >> --- a/src/mesa/drivers/dri/i915/intel_screen.c
> >> +++ b/src/mesa/drivers/dri/i915/intel_screen.c
> >> @@ -71,6 +71,7 @@ DRI_CONF_BEGIN
> >>         DRI_CONF_ALWAYS_FLUSH_BATCH("false")
> >>         DRI_CONF_ALWAYS_FLUSH_CACHE("false")
> >>         DRI_CONF_DISABLE_THROTTLING("false")
> >> +      DRI_CONF_FORCE_GLSL_VERSION(0)
> >>         DRI_CONF_FORCE_GLSL_EXTENSIONS_WARN("false")
> >>         DRI_CONF_DISABLE_GLSL_LINE_CONTINUATIONS("false")
> >>         DRI_CONF_DISABLE_BLEND_FUNC_EXTENDED("false")
> >> diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
> >> index e20da0b..7a61496 100644
> >> --- a/src/mesa/drivers/dri/i965/brw_context.c
> >> +++ b/src/mesa/drivers/dri/i965/brw_context.c
> >> @@ -641,6 +641,9 @@ brw_process_driconf_options(struct brw_context *brw)
> >>   
> >>      brw->precompile = driQueryOptionb(&brw->optionCache, "shader_precompile");
> >>   
> >> +   ctx->Const.ForceGLSLVersion =
> >> +      driQueryOptioni(options, "force_glsl_version");
> >> +
> >>      ctx->Const.ForceGLSLExtensionsWarn =
> >>         driQueryOptionb(options, "force_glsl_extensions_warn");
> >>   
> >> diff --git a/src/mesa/drivers/dri/i965/intel_screen.c b/src/mesa/drivers/dri/i965/intel_screen.c
> >> index cea7ddf..ee22fe7 100644
> >> --- a/src/mesa/drivers/dri/i965/intel_screen.c
> >> +++ b/src/mesa/drivers/dri/i965/intel_screen.c
> >> @@ -77,6 +77,7 @@ DRI_CONF_BEGIN
> >>         DRI_CONF_ALWAYS_FLUSH_BATCH("false")
> >>         DRI_CONF_ALWAYS_FLUSH_CACHE("false")
> >>         DRI_CONF_DISABLE_THROTTLING("false")
> >> +      DRI_CONF_FORCE_GLSL_VERSION(0)
> >>         DRI_CONF_FORCE_GLSL_EXTENSIONS_WARN("false")
> >>         DRI_CONF_DISABLE_GLSL_LINE_CONTINUATIONS("false")
> >>         DRI_CONF_DISABLE_BLEND_FUNC_EXTENDED("false")
> > This won't actually make i915 obey it, since you only have one of the two
> > hunks in the i915 driver.
> 
> Indeed. I should have remembered that it was not complete.
> 
> > It technically does support GLSL 1.10 and 1.20.
> Will the compiler backend complain about unknown instructions?

I believe it supports everything needed for GLSL 1.20.  It often falls
back to swrast when exceeding limits.

> I'm more than OK if games with workarounds do not run on such outdated hw.
> What are you suggesting we should do?

I'd either not touch i915 at all or add the

   ctx->Const.ForceGLSLVersion = driQueryOptioni(...)

hunk to i915 as well.  I don't really care that much - it's i915.
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