[Mesa-dev] [PATCH 1/4] main: make the intel driver obey drirc's force_glsl_version

Martin Peres martin.peres at linux.intel.com
Fri Feb 6 02:23:43 PST 2015

On 03/02/15 22:01, Kenneth Graunke wrote:
>> It technically does support GLSL 1.10 and 1.20.
>> Will the compiler backend complain about unknown instructions?
> I believe it supports everything needed for GLSL 1.20.  It often falls
> back to swrast when exceeding limits.

ack. Thanks!
>> I'm more than OK if games with workarounds do not run on such outdated hw.
>> What are you suggesting we should do?
> I'd either not touch i915 at all or add the
>     ctx->Const.ForceGLSLVersion = driQueryOptioni(...)
> hunk to i915 as well.  I don't really care that much - it's i915.
I already added the hunk to the i915 and i830 drivers but I had to 
rework the context initialisation a little.
If no-one wants to review it, I'll just drop this part.

I'll re-post the updated patches today.


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