[Mesa-dev] [PATCH 05/11] mesa: Fix error validating args for TexSubImage3D
Brian Paul
brianp at vmware.com
Tue Feb 10 08:12:02 PST 2015
On 02/10/2015 08:40 AM, Eduardo Lima Mitev wrote:
> The zoffset and depth values were not being considered when calling
> error_check_subtexture_dimensions().
>
> Fixes 2 dEQP tests:
> * dEQP-GLES3.functional.negative_api.texture.texsubimage3d_neg_offset
> * dEQP-GLES3.functional.negative_api.texture.texsubimage3d_invalid_offset
> ---
> src/mesa/main/teximage.c | 4 ++--
> 1 file changed, 2 insertions(+), 2 deletions(-)
>
> diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
> index 29c325b..c9c48bb 100644
> --- a/src/mesa/main/teximage.c
> +++ b/src/mesa/main/teximage.c
> @@ -2491,8 +2491,8 @@ texsubimage_error_check(struct gl_context *ctx, GLuint dimensions,
> }
>
> if (error_check_subtexture_dimensions(ctx, dimensions,
> - texImage, xoffset, yoffset, 0,
> - width, height, 1,
> + texImage, xoffset, yoffset, zoffset,
> + width, height, depth,
> dsa ? "glTextureSubImage" :
> "glTexSubImage")) {
> return GL_TRUE;
>
Reviewed-by: Brian Paul <brianp at vmware.com>
This could probably be tagged for the 10.4 and 10.5 stable branches too.
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