[Mesa-dev] [PATCH 05/11] mesa: Fix error validating args for TexSubImage3D
Ian Romanick
idr at freedesktop.org
Tue Feb 10 09:23:25 PST 2015
On 02/10/2015 08:12 AM, Brian Paul wrote:
> On 02/10/2015 08:40 AM, Eduardo Lima Mitev wrote:
>> The zoffset and depth values were not being considered when calling
>> error_check_subtexture_dimensions().
>>
>> Fixes 2 dEQP tests:
>> * dEQP-GLES3.functional.negative_api.texture.texsubimage3d_neg_offset
>> * dEQP-GLES3.functional.negative_api.texture.texsubimage3d_invalid_offset
>> ---
>> src/mesa/main/teximage.c | 4 ++--
>> 1 file changed, 2 insertions(+), 2 deletions(-)
>>
>> diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
>> index 29c325b..c9c48bb 100644
>> --- a/src/mesa/main/teximage.c
>> +++ b/src/mesa/main/teximage.c
>> @@ -2491,8 +2491,8 @@ texsubimage_error_check(struct gl_context *ctx,
>> GLuint dimensions,
>> }
>>
>> if (error_check_subtexture_dimensions(ctx, dimensions,
>> - texImage, xoffset, yoffset, 0,
>> - width, height, 1,
>> + texImage, xoffset, yoffset,
>> zoffset,
>> + width, height, depth,
>> dsa ? "glTextureSubImage" :
>> "glTexSubImage")) {
>> return GL_TRUE;
>>
>
> Reviewed-by: Brian Paul <brianp at vmware.com>
>
> This could probably be tagged for the 10.4 and 10.5 stable branches too.
Agreed.
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
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